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Side by Side Diff: src/core/SkBitmapProcState.cpp

Issue 19789016: add mipmaps to scaledimagecache (Closed) Base URL: https://skia.googlecode.com/svn/trunk
Patch Set: Created 7 years, 5 months ago
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1 1
2 /* 2 /*
3 * Copyright 2011 Google Inc. 3 * Copyright 2011 Google Inc.
4 * 4 *
5 * Use of this source code is governed by a BSD-style license that can be 5 * Use of this source code is governed by a BSD-style license that can be
6 * found in the LICENSE file. 6 * found in the LICENSE file.
7 */ 7 */
8 #include "SkBitmapProcState.h" 8 #include "SkBitmapProcState.h"
9 #include "SkColorPriv.h" 9 #include "SkColorPriv.h"
10 #include "SkFilterProc.h" 10 #include "SkFilterProc.h"
11 #include "SkPaint.h" 11 #include "SkPaint.h"
12 #include "SkShader.h" // for tilemodes 12 #include "SkShader.h" // for tilemodes
13 #include "SkUtilsArm.h" 13 #include "SkUtilsArm.h"
14 #include "SkBitmapScaler.h" 14 #include "SkBitmapScaler.h"
15 #include "SkMipMap.h"
15 #include "SkScaledImageCache.h" 16 #include "SkScaledImageCache.h"
16 17
17 #if !SK_ARM_NEON_IS_NONE 18 #if !SK_ARM_NEON_IS_NONE
18 // These are defined in src/opts/SkBitmapProcState_arm_neon.cpp 19 // These are defined in src/opts/SkBitmapProcState_arm_neon.cpp
19 extern const SkBitmapProcState::SampleProc16 gSkBitmapProcStateSample16_neon[]; 20 extern const SkBitmapProcState::SampleProc16 gSkBitmapProcStateSample16_neon[];
20 extern const SkBitmapProcState::SampleProc32 gSkBitmapProcStateSample32_neon[]; 21 extern const SkBitmapProcState::SampleProc32 gSkBitmapProcStateSample32_neon[];
21 extern void S16_D16_filter_DX_neon(const SkBitmapProcState&, const uint32_t*, i nt, uint16_t*); 22 extern void S16_D16_filter_DX_neon(const SkBitmapProcState&, const uint32_t*, i nt, uint16_t*);
22 extern void Clamp_S16_D16_filter_DX_shaderproc_neon(const SkBitmapProcState&, i nt, int, uint16_t*, int); 23 extern void Clamp_S16_D16_filter_DX_shaderproc_neon(const SkBitmapProcState&, i nt, int, uint16_t*, int);
23 extern void Repeat_S16_D16_filter_DX_shaderproc_neon(const SkBitmapProcState&, int, int, uint16_t*, int); 24 extern void Repeat_S16_D16_filter_DX_shaderproc_neon(const SkBitmapProcState&, int, int, uint16_t*, int);
24 extern void SI8_opaque_D32_filter_DX_neon(const SkBitmapProcState&, const uint3 2_t*, int, SkPMColor*); 25 extern void SI8_opaque_D32_filter_DX_neon(const SkBitmapProcState&, const uint3 2_t*, int, SkPMColor*);
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85 } 86 }
86 87
87 /////////////////////////////////////////////////////////////////////////////// 88 ///////////////////////////////////////////////////////////////////////////////
88 89
89 static bool valid_for_filtering(unsigned dimension) { 90 static bool valid_for_filtering(unsigned dimension) {
90 // for filtering, width and height must fit in 14bits, since we use steal 91 // for filtering, width and height must fit in 14bits, since we use steal
91 // 2 bits from each to store our 4bit subpixel data 92 // 2 bits from each to store our 4bit subpixel data
92 return (dimension & ~0x3FFF) == 0; 93 return (dimension & ~0x3FFF) == 0;
93 } 94 }
94 95
95 static bool effective_matrix_scale_sqrd(const SkMatrix& mat) { 96 static SkScalar effective_matrix_scale_sqrd(const SkMatrix& mat) {
96 SkPoint v1, v2; 97 SkPoint v1, v2;
97 98
98 v1.fX = mat.getScaleX(); 99 v1.fX = mat.getScaleX();
99 v1.fY = mat.getSkewY(); 100 v1.fY = mat.getSkewY();
100 101
101 v2.fX = mat.getSkewX(); 102 v2.fX = mat.getSkewX();
102 v2.fY = mat.getScaleY(); 103 v2.fY = mat.getScaleY();
103 104
104 return SkMaxScalar(v1.lengthSqd(), v2.lengthSqd()); 105 return SkMaxScalar(v1.lengthSqd(), v2.lengthSqd());
105 } 106 }
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218 } 219 }
219 220
220 SkASSERT(SkPaint::kMedium_FilterLevel == fFilterLevel); 221 SkASSERT(SkPaint::kMedium_FilterLevel == fFilterLevel);
221 222
222 /** 223 /**
223 * Medium quality means use a mipmap for down-scaling, and just bilper 224 * Medium quality means use a mipmap for down-scaling, and just bilper
224 * for upscaling. Since we're examining the inverse matrix, we look for 225 * for upscaling. Since we're examining the inverse matrix, we look for
225 * a scale > 1 to indicate down scaling by the CTM. 226 * a scale > 1 to indicate down scaling by the CTM.
226 */ 227 */
227 if (scaleSqd > SK_Scalar1) { 228 if (scaleSqd > SK_Scalar1) {
228 if (!fOrigBitmap.hasMipMap()) { 229 const SkMipMap* mip = NULL;
229 fOrigBitmap.buildMipMap(); 230
230 // build may fail, so we need to check again 231 SkASSERT(NULL == fScaledCacheID);
232 fScaledCacheID = SkScaledImageCache::FindAndLockMip(fOrigBitmap, &mip);
233 if (!fScaledCacheID) {
234 SkASSERT(NULL == mip);
235 mip = SkMipMap::Build(fOrigBitmap);
236 if (mip) {
237 fScaledCacheID = SkScaledImageCache::AddAndLockMip(fOrigBitmap,
238 mip);
239 mip->unref(); // the cache took a ref
240 SkASSERT(fScaledCacheID);
241 }
242 } else {
243 SkASSERT(mip);
231 } 244 }
232 if (fOrigBitmap.hasMipMap()) { 245
233 int shift = fOrigBitmap.extractMipLevel(&fScaledBitmap, 246 if (mip) {
234 SkScalarToFixed(fInvMatrix.getScaleX()), 247 SkScalar levelScale = SkScalarInvert(SkScalarSqrt(scaleSqd));
235 SkScalarToFixed(fInvMatrix.getSkewY())); 248 SkMipMap::Level level;
236 if (shift > 0) { 249 if (mip->extractLevel(levelScale, &level)) {
237 SkScalar scale = SkFixedToScalar(SK_Fixed1 >> shift); 250 SkScalar invScaleFixup = level.fScale;
238 fInvMatrix.postScale(scale, scale); 251 fInvMatrix.postScale(invScaleFixup, invScaleFixup);
252
253 fScaledBitmap.setConfig(fOrigBitmap.config(),
254 level.fWidth, level.fHeight,
255 level.fRowBytes);
256 fScaledBitmap.setPixels(level.fPixels);
239 fBitmap = &fScaledBitmap; 257 fBitmap = &fScaledBitmap;
240 } 258 }
241 } 259 }
242 } 260 }
243 261
244 // Now that we've built the mipmaps (if applicable), we set the filter-level 262 /*
245 // bilinear interpolation. 263 * At this point, we may or may not have built a mipmap. Regardless, we
264 * now fall back on Low so will bilerp whatever fBitmap now points at.
265 */
246 fFilterLevel = SkPaint::kLow_FilterLevel; 266 fFilterLevel = SkPaint::kLow_FilterLevel;
247 } 267 }
248 268
249 void SkBitmapProcState::endContext() { 269 void SkBitmapProcState::endContext() {
250 SkDELETE(fBitmapFilter); 270 SkDELETE(fBitmapFilter);
251 fBitmapFilter = NULL; 271 fBitmapFilter = NULL;
252 fScaledBitmap.reset(); 272 fScaledBitmap.reset();
253 273
254 if (fScaledCacheID) { 274 if (fScaledCacheID) {
255 SkScaledImageCache::Unlock(fScaledCacheID); 275 SkScaledImageCache::Unlock(fScaledCacheID);
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916 } else { 936 } else {
917 size >>= 2; 937 size >>= 2;
918 } 938 }
919 939
920 if (fFilterLevel != SkPaint::kNone_FilterLevel) { 940 if (fFilterLevel != SkPaint::kNone_FilterLevel) {
921 size >>= 1; 941 size >>= 1;
922 } 942 }
923 943
924 return size; 944 return size;
925 } 945 }
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