| Index: src/gpu/GrSWMaskHelper.cpp
|
| ===================================================================
|
| --- src/gpu/GrSWMaskHelper.cpp (revision 10193)
|
| +++ src/gpu/GrSWMaskHelper.cpp (working copy)
|
| @@ -130,22 +130,9 @@
|
| /**
|
| * Move the result of the software mask generation back to the gpu
|
| */
|
| -void GrSWMaskHelper::toTexture(GrTexture *texture, uint8_t alpha) {
|
| +void GrSWMaskHelper::toTexture(GrTexture *texture) {
|
| SkAutoLockPixels alp(fBM);
|
|
|
| - // The destination texture is almost always larger than "fBM". Clear
|
| - // it appropriately so we don't get mask artifacts outside of the path's
|
| - // bounding box
|
| -
|
| - // "texture" needs to be installed as the render target for the clear
|
| - // and the texture upload but cannot remain the render target upon
|
| - // return. Callers typically use it as a texture and it would then
|
| - // be both source and dest.
|
| - GrDrawState::AutoRenderTargetRestore artr(fContext->getGpu()->drawState(),
|
| - texture->asRenderTarget());
|
| -
|
| - fContext->getGpu()->clear(NULL, GrColorPackRGBA(alpha, alpha, alpha, alpha));
|
| -
|
| texture->writePixels(0, 0, fBM.width(), fBM.height(),
|
| kAlpha_8_GrPixelConfig,
|
| fBM.getPixels(), fBM.rowBytes());
|
| @@ -177,7 +164,7 @@
|
| return NULL;
|
| }
|
|
|
| - helper.toTexture(ast.texture(), 0x00);
|
| + helper.toTexture(ast.texture());
|
|
|
| return ast.detach();
|
| }
|
|
|