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| 1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "components/mus/mus_app.h" | 5 #include "components/mus/mus_app.h" |
| 6 | 6 |
| 7 #include <set> | 7 #include <set> |
| 8 | 8 |
| 9 #include "base/bind.h" | 9 #include "base/bind.h" |
| 10 #include "base/command_line.h" | 10 #include "base/command_line.h" |
| 11 #include "base/memory/ptr_util.h" | 11 #include "base/memory/ptr_util.h" |
| 12 #include "base/memory/weak_ptr.h" | 12 #include "base/memory/weak_ptr.h" |
| 13 #include "base/threading/platform_thread.h" | 13 #include "base/threading/platform_thread.h" |
| 14 #include "build/build_config.h" | 14 #include "build/build_config.h" |
| 15 #include "components/mus/clipboard/clipboard_impl.h" |
| 15 #include "components/mus/common/switches.h" | 16 #include "components/mus/common/switches.h" |
| 16 #include "components/mus/gles2/gpu_impl.h" | 17 #include "components/mus/gles2/gpu_impl.h" |
| 17 #include "components/mus/ws/display.h" | 18 #include "components/mus/ws/display.h" |
| 18 #include "components/mus/ws/display_binding.h" | 19 #include "components/mus/ws/display_binding.h" |
| 19 #include "components/mus/ws/display_manager.h" | 20 #include "components/mus/ws/display_manager.h" |
| 20 #include "components/mus/ws/platform_screen.h" | 21 #include "components/mus/ws/platform_screen.h" |
| 21 #include "components/mus/ws/user_display_manager.h" | 22 #include "components/mus/ws/user_display_manager.h" |
| 22 #include "components/mus/ws/window_server.h" | 23 #include "components/mus/ws/window_server.h" |
| 23 #include "components/mus/ws/window_server_test_impl.h" | 24 #include "components/mus/ws/window_server_test_impl.h" |
| 24 #include "components/mus/ws/window_tree.h" | 25 #include "components/mus/ws/window_tree.h" |
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| 62 | 63 |
| 63 } // namespace | 64 } // namespace |
| 64 | 65 |
| 65 // TODO(sky): this is a pretty typical pattern, make it easier to do. | 66 // TODO(sky): this is a pretty typical pattern, make it easier to do. |
| 66 struct MusApp::PendingRequest { | 67 struct MusApp::PendingRequest { |
| 67 shell::Connection* connection; | 68 shell::Connection* connection; |
| 68 std::unique_ptr<mojo::InterfaceRequest<mojom::WindowTreeFactory>> wtf_request; | 69 std::unique_ptr<mojo::InterfaceRequest<mojom::WindowTreeFactory>> wtf_request; |
| 69 }; | 70 }; |
| 70 | 71 |
| 71 struct MusApp::UserState { | 72 struct MusApp::UserState { |
| 73 std::unique_ptr<clipboard::ClipboardImpl> clipboard; |
| 72 std::unique_ptr<ws::WindowTreeHostFactory> window_tree_host_factory; | 74 std::unique_ptr<ws::WindowTreeHostFactory> window_tree_host_factory; |
| 73 }; | 75 }; |
| 74 | 76 |
| 75 MusApp::MusApp() | 77 MusApp::MusApp() |
| 76 : test_config_(false), | 78 : test_config_(false), |
| 77 platform_screen_(ws::PlatformScreen::Create()), | 79 platform_screen_(ws::PlatformScreen::Create()), |
| 78 weak_ptr_factory_(this) {} | 80 weak_ptr_factory_(this) {} |
| 79 | 81 |
| 80 MusApp::~MusApp() { | 82 MusApp::~MusApp() { |
| 81 // Destroy |window_server_| first, since it depends on |event_source_|. | 83 // Destroy |window_server_| first, since it depends on |event_source_|. |
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| 178 platform_display_init_params_.gpu_state = new GpuState(); | 180 platform_display_init_params_.gpu_state = new GpuState(); |
| 179 | 181 |
| 180 // Gpu must be running before the PlatformScreen can be initialized. | 182 // Gpu must be running before the PlatformScreen can be initialized. |
| 181 platform_screen_->Init(); | 183 platform_screen_->Init(); |
| 182 window_server_.reset( | 184 window_server_.reset( |
| 183 new ws::WindowServer(this, platform_display_init_params_.surfaces_state)); | 185 new ws::WindowServer(this, platform_display_init_params_.surfaces_state)); |
| 184 } | 186 } |
| 185 | 187 |
| 186 bool MusApp::AcceptConnection(Connection* connection) { | 188 bool MusApp::AcceptConnection(Connection* connection) { |
| 187 connection->AddInterface<Gpu>(this); | 189 connection->AddInterface<Gpu>(this); |
| 190 connection->AddInterface<mojom::Clipboard>(this); |
| 188 connection->AddInterface<mojom::DisplayManager>(this); | 191 connection->AddInterface<mojom::DisplayManager>(this); |
| 189 connection->AddInterface<mojom::UserAccessManager>(this); | 192 connection->AddInterface<mojom::UserAccessManager>(this); |
| 190 connection->AddInterface<WindowTreeHostFactory>(this); | 193 connection->AddInterface<WindowTreeHostFactory>(this); |
| 191 connection->AddInterface<mojom::WindowManagerFactoryService>(this); | 194 connection->AddInterface<mojom::WindowManagerFactoryService>(this); |
| 192 connection->AddInterface<mojom::WindowTreeFactory>(this); | 195 connection->AddInterface<mojom::WindowTreeFactory>(this); |
| 193 if (test_config_) | 196 if (test_config_) |
| 194 connection->AddInterface<WindowServerTest>(this); | 197 connection->AddInterface<WindowServerTest>(this); |
| 195 return true; | 198 return true; |
| 196 } | 199 } |
| 197 | 200 |
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| 213 } | 216 } |
| 214 | 217 |
| 215 void MusApp::CreateDefaultDisplays() { | 218 void MusApp::CreateDefaultDisplays() { |
| 216 // An asynchronous callback will create the Displays once the physical | 219 // An asynchronous callback will create the Displays once the physical |
| 217 // displays are ready. | 220 // displays are ready. |
| 218 platform_screen_->ConfigurePhysicalDisplay(base::Bind( | 221 platform_screen_->ConfigurePhysicalDisplay(base::Bind( |
| 219 &MusApp::OnCreatedPhysicalDisplay, weak_ptr_factory_.GetWeakPtr())); | 222 &MusApp::OnCreatedPhysicalDisplay, weak_ptr_factory_.GetWeakPtr())); |
| 220 } | 223 } |
| 221 | 224 |
| 222 void MusApp::Create(shell::Connection* connection, | 225 void MusApp::Create(shell::Connection* connection, |
| 226 mojom::ClipboardRequest request) { |
| 227 UserState* user_state = GetUserState(connection); |
| 228 if (!user_state->clipboard) |
| 229 user_state->clipboard.reset(new clipboard::ClipboardImpl); |
| 230 user_state->clipboard->AddBinding(std::move(request)); |
| 231 } |
| 232 |
| 233 void MusApp::Create(shell::Connection* connection, |
| 223 mojom::DisplayManagerRequest request) { | 234 mojom::DisplayManagerRequest request) { |
| 224 window_server_->display_manager() | 235 window_server_->display_manager() |
| 225 ->GetUserDisplayManager(connection->GetRemoteIdentity().user_id()) | 236 ->GetUserDisplayManager(connection->GetRemoteIdentity().user_id()) |
| 226 ->AddDisplayManagerBinding(std::move(request)); | 237 ->AddDisplayManagerBinding(std::move(request)); |
| 227 } | 238 } |
| 228 | 239 |
| 240 void MusApp::Create(shell::Connection* connection, mojom::GpuRequest request) { |
| 241 DCHECK(platform_display_init_params_.gpu_state); |
| 242 new GpuImpl(std::move(request), platform_display_init_params_.gpu_state); |
| 243 } |
| 244 |
| 229 void MusApp::Create(shell::Connection* connection, | 245 void MusApp::Create(shell::Connection* connection, |
| 230 mojom::UserAccessManagerRequest request) { | 246 mojom::UserAccessManagerRequest request) { |
| 231 window_server_->user_id_tracker()->Bind(std::move(request)); | 247 window_server_->user_id_tracker()->Bind(std::move(request)); |
| 232 } | 248 } |
| 233 | 249 |
| 234 void MusApp::Create(shell::Connection* connection, | 250 void MusApp::Create(shell::Connection* connection, |
| 235 mojom::WindowManagerFactoryServiceRequest request) { | 251 mojom::WindowManagerFactoryServiceRequest request) { |
| 236 AddUserIfNecessary(connection); | 252 AddUserIfNecessary(connection); |
| 237 window_server_->window_manager_factory_registry()->Register( | 253 window_server_->window_manager_factory_registry()->Register( |
| 238 connection->GetRemoteIdentity().user_id(), std::move(request)); | 254 connection->GetRemoteIdentity().user_id(), std::move(request)); |
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| 267 user_state->window_tree_host_factory->AddBinding(std::move(request)); | 283 user_state->window_tree_host_factory->AddBinding(std::move(request)); |
| 268 } | 284 } |
| 269 | 285 |
| 270 void MusApp::Create(Connection* connection, | 286 void MusApp::Create(Connection* connection, |
| 271 mojom::WindowServerTestRequest request) { | 287 mojom::WindowServerTestRequest request) { |
| 272 if (!test_config_) | 288 if (!test_config_) |
| 273 return; | 289 return; |
| 274 new ws::WindowServerTestImpl(window_server_.get(), std::move(request)); | 290 new ws::WindowServerTestImpl(window_server_.get(), std::move(request)); |
| 275 } | 291 } |
| 276 | 292 |
| 277 void MusApp::Create(shell::Connection* connection, mojom::GpuRequest request) { | |
| 278 DCHECK(platform_display_init_params_.gpu_state); | |
| 279 new GpuImpl(std::move(request), platform_display_init_params_.gpu_state); | |
| 280 } | |
| 281 | |
| 282 void MusApp::OnCreatedPhysicalDisplay(int64_t id, const gfx::Rect& bounds) { | 293 void MusApp::OnCreatedPhysicalDisplay(int64_t id, const gfx::Rect& bounds) { |
| 283 platform_display_init_params_.display_bounds = bounds; | 294 platform_display_init_params_.display_bounds = bounds; |
| 284 platform_display_init_params_.display_id = id; | 295 platform_display_init_params_.display_id = id; |
| 285 | 296 |
| 286 // Display manages its own lifetime. | 297 // Display manages its own lifetime. |
| 287 ws::Display* host_impl = | 298 ws::Display* host_impl = |
| 288 new ws::Display(window_server_.get(), platform_display_init_params_); | 299 new ws::Display(window_server_.get(), platform_display_init_params_); |
| 289 host_impl->Init(nullptr); | 300 host_impl->Init(nullptr); |
| 290 } | 301 } |
| 291 | 302 |
| 292 } // namespace mus | 303 } // namespace mus |
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