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Side by Side Diff: experimental/skpdiff/skpdiff_util.cpp

Issue 19787006: ports for mac, ios, android, linux, windows (Closed) Base URL: https://skia.googlecode.com/svn/trunk
Patch Set: Created 7 years, 5 months ago
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1 /* 1 /*
2 * Copyright 2013 Google Inc. 2 * Copyright 2013 Google Inc.
3 * 3 *
4 * Use of this source code is governed by a BSD-style license that can be 4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file. 5 * found in the LICENSE file.
6 */ 6 */
7 7
8 #if SK_BUILD_FOR_MAC || SK_BUILD_FOR_UNIX || SK_BUILD_FOR_ANDROID
9 # include <unistd.h>
10 # include <sys/time.h>
11 # include <dirent.h>
12 #endif
13
14 #if SK_BUILD_FOR_MAC || SK_BUILD_FOR_UNIX
15 # include <glob.h>
16 #endif
17
18 #if SK_BUILD_FOR_WIN32
19 # include <windows.h>
20 #endif
21
8 #include <time.h> 22 #include <time.h>
9 #include <dirent.h>
10 #include <glob.h>
11 #include "SkOSFile.h" 23 #include "SkOSFile.h"
12 #include "skpdiff_util.h" 24 #include "skpdiff_util.h"
13 25
14 #if SK_SUPPORT_OPENCL 26 #if SK_SUPPORT_OPENCL
15 const char* cl_error_to_string(cl_int err) { 27 const char* cl_error_to_string(cl_int err) {
16 switch (err) { 28 switch (err) {
17 case CL_SUCCESS: return "CL_SUCCESS"; 29 case CL_SUCCESS: return "CL_SUCCESS";
18 case CL_DEVICE_NOT_FOUND: return "CL_DEVICE_NOT_FOUND"; 30 case CL_DEVICE_NOT_FOUND: return "CL_DEVICE_NOT_FOUND";
19 case CL_DEVICE_NOT_AVAILABLE: return "CL_DEVICE_NOT_AVAILABLE "; 31 case CL_DEVICE_NOT_AVAILABLE: return "CL_DEVICE_NOT_AVAILABLE ";
20 case CL_COMPILER_NOT_AVAILABLE: return "CL_COMPILER_NOT_AVAILAB LE"; 32 case CL_COMPILER_NOT_AVAILABLE: return "CL_COMPILER_NOT_AVAILAB LE";
(...skipping 38 matching lines...) Expand 10 before | Expand all | Expand 10 after
59 case CL_INVALID_OPERATION: return "CL_INVALID_OPERATION"; 71 case CL_INVALID_OPERATION: return "CL_INVALID_OPERATION";
60 case CL_INVALID_GL_OBJECT: return "CL_INVALID_GL_OBJECT"; 72 case CL_INVALID_GL_OBJECT: return "CL_INVALID_GL_OBJECT";
61 case CL_INVALID_BUFFER_SIZE: return "CL_INVALID_BUFFER_SIZE" ; 73 case CL_INVALID_BUFFER_SIZE: return "CL_INVALID_BUFFER_SIZE" ;
62 case CL_INVALID_MIP_LEVEL: return "CL_INVALID_MIP_LEVEL"; 74 case CL_INVALID_MIP_LEVEL: return "CL_INVALID_MIP_LEVEL";
63 default: return "UNKNOWN"; 75 default: return "UNKNOWN";
64 } 76 }
65 return "UNKNOWN"; 77 return "UNKNOWN";
66 } 78 }
67 #endif 79 #endif
68 80
69 81 // TODO refactor BenchTimer to be used here
70 double get_seconds() { 82 double get_seconds() {
83 #if SK_BUILD_FOR_WIN32
84 LARGE_INTEGER currentTime;
85 LARGE_INTEGER frequency;
86 QueryPerformanceCounter(&currentTime);
87 QueryPerformanceFrequency(&frequency);
88 return (double)currentTime.QuadPart / (double)frequency.QuadPart;
89 #elif _POSIX_TIMERS > 0 && defined(CLOCK_REALTIME)
71 struct timespec currentTime; 90 struct timespec currentTime;
72 clock_gettime(CLOCK_REALTIME, &currentTime); 91 clock_gettime(CLOCK_REALTIME, &currentTime);
73 return currentTime.tv_sec + (double)currentTime.tv_nsec / 1e9; 92 return currentTime.tv_sec + (double)currentTime.tv_nsec / 1e9;
93 #elif SK_BUILD_FOR_MAC || SK_BUILD_FOR_UNIX || SK_BUILD_FOR_ANDROID
94 struct timeval currentTime;
95 gettimeofday(&currentTime, NULL);
96 return currentTime.tv_sec + (double)currentTime.tv_usec / 1e6;
97 #else
98 return clock() / (double)CLOCKS_PER_SEC;
99 #endif
74 } 100 }
75 101
76 bool get_directory(const char path[], SkTArray<SkString>* entries) { 102 bool get_directory(const char path[], SkTArray<SkString>* entries) {
103 #if SK_BUILD_FOR_MAC || SK_BUILD_FOR_UNIX || SK_BUILD_FOR_ANDROID
77 // Open the directory and check for success 104 // Open the directory and check for success
78 DIR* dir = opendir(path); 105 DIR* dir = opendir(path);
79 if (NULL == dir) { 106 if (NULL == dir) {
80 return false; 107 return false;
81 } 108 }
82 109
83 // Loop through dir entries until there are none left (i.e. readdir returns NULL) 110 // Loop through dir entries until there are none left (i.e. readdir returns NULL)
84 struct dirent* entry; 111 struct dirent* entry;
85 while ((entry = readdir(dir))) { 112 while ((entry = readdir(dir))) {
86 // dirent only gives relative paths, we need to join them to the base pa th to check if they 113 // dirent only gives relative paths, we need to join them to the base pa th to check if they
87 // are directories. 114 // are directories.
88 SkString joinedPath = SkOSPath::SkPathJoin(path, entry->d_name); 115 SkString joinedPath = SkOSPath::SkPathJoin(path, entry->d_name);
89 116
90 // We only care about files 117 // We only care about files
91 if (!sk_isdir(joinedPath.c_str())) { 118 if (!sk_isdir(joinedPath.c_str())) {
92 entries->push_back(SkString(entry->d_name)); 119 entries->push_back(SkString(entry->d_name));
93 } 120 }
94 } 121 }
95 122
96 closedir(dir); 123 closedir(dir);
97 124
98 return true; 125 return true;
126 #elif SK_BUILD_FOR_WIN32
127 char pathDirGlob[MAX_PATH];
128 char pathLength = strlen(path);
129 strncpy(pathDirGlob, path, pathLength);
130
131 if (path[pathLength - 1] == '/' || path[pathLength - 1] == '\\') {
132 SkASSERT(pathLength + 2 <= MAX_PATH);
133 pathDirGlob[pathLength] = '*';
134 pathDirGlob[pathLength + 1] = '\0';
135 } else {
136 SkASSERT(pathLength + 3 <= MAX_PATH);
137 pathDirGlob[pathLength] = '\\';
138 pathDirGlob[pathLength + 1] = '*';
139 pathDirGlob[pathLength + 2] = '\0';
140 }
141
142 WIN32_FIND_DATA findFileData;
143 HANDLE hFind = FindFirstFile(pathDirGlob, &findFileData);
144 if (INVALID_HANDLE_VALUE == hFind) {
145 return false;
146 }
147
148 do {
149 if ((findFileData.dwFileAttributes & FILE_ATTRIBUTE_DIRECTORY) == 0) {
150 entries->push_back(SkString(findFileData.cFileName));
151 }
152 } while (FindNextFile(hFind, &findFileData) != 0);
153
154 FindClose(hFind);
155 return true;
156 #else
157 return false;
158 #endif
99 } 159 }
100 160
101 bool glob_files(const char globPattern[], SkTArray<SkString>* entries) { 161 bool glob_files(const char globPattern[], SkTArray<SkString>* entries) {
162 #if SK_BUILD_FOR_MAC || SK_BUILD_FOR_UNIX
102 // TODO Make sure this works on windows. This may require use of FindNextFil e windows function. 163 // TODO Make sure this works on windows. This may require use of FindNextFil e windows function.
103 glob_t globBuffer; 164 glob_t globBuffer;
104 if (glob(globPattern, 0, NULL, &globBuffer) != 0) { 165 if (glob(globPattern, 0, NULL, &globBuffer) != 0) {
105 return false; 166 return false;
106 } 167 }
107 168
108 // Note these paths are in sorted order by default according to http://linux .die.net/man/3/glob 169 // Note these paths are in sorted order by default according to http://linux .die.net/man/3/glob
109 // Check under the flag GLOB_NOSORT 170 // Check under the flag GLOB_NOSORT
110 char** paths = globBuffer.gl_pathv; 171 char** paths = globBuffer.gl_pathv;
111 while(NULL != *paths) { 172 while(NULL != *paths) {
112 entries->push_back(SkString(*paths)); 173 entries->push_back(SkString(*paths));
113 paths++; 174 paths++;
114 } 175 }
115 176
116 globfree(&globBuffer); 177 globfree(&globBuffer);
117 178
118 return true; 179 return true;
180 #else
181 return false;
182 #endif
119 } 183 }
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