Chromium Code Reviews| Index: Source/core/html/canvas/CanvasRenderingContext2D.cpp |
| diff --git a/Source/core/html/canvas/CanvasRenderingContext2D.cpp b/Source/core/html/canvas/CanvasRenderingContext2D.cpp |
| index 16248369b57dc383f2cd44936d60dd3f857e28a3..162d55685b8c9a754ba09eaeb05ff51ce4754469 100644 |
| --- a/Source/core/html/canvas/CanvasRenderingContext2D.cpp |
| +++ b/Source/core/html/canvas/CanvasRenderingContext2D.cpp |
| @@ -34,6 +34,7 @@ |
| #include "core/html/canvas/CanvasRenderingContext2D.h" |
| #include "CSSPropertyNames.h" |
| +#include "core/accessibility/AXObjectCache.h" |
| #include "core/css/CSSFontSelector.h" |
| #include "core/css/CSSParser.h" |
| #include "core/css/StylePropertySet.h" |
| @@ -60,6 +61,7 @@ |
| #include "core/platform/graphics/TextRun.h" |
| #include "core/platform/graphics/transforms/AffineTransform.h" |
| #include "core/rendering/RenderLayer.h" |
| +#include "core/rendering/RenderTheme.h" |
| #include "weborigin/SecurityOrigin.h" |
| #include "wtf/CheckedArithmetic.h" |
| @@ -2337,4 +2339,56 @@ PassRefPtr<Canvas2DContextAttributes> CanvasRenderingContext2D::getContextAttrib |
| return attributes.release(); |
| } |
| +void CanvasRenderingContext2D::drawSystemFocusRing(Element* element) |
| +{ |
| + drawFocusRing(m_path, element, false); |
| +} |
| + |
| +bool CanvasRenderingContext2D::drawCustomFocusRing(Element* element) |
| +{ |
| + drawFocusRing(m_path, element, true); |
| + // Blink doesn't draw a custom focus ring; we always return false to inform the web app it should draw it. |
| + return false; |
| +} |
| + |
| +void CanvasRenderingContext2D::drawFocusRing(const Path& path, Element* element, bool custom) |
| +{ |
| + GraphicsContext* c = drawingContext(); |
| + if (!c) |
| + return; |
| + if (!state().m_invertibleCTM) |
| + return; |
| + if (path.isEmpty()) |
| + return; |
| + FloatRect boundingRect = path.boundingRect(); |
| + |
| + // If accessibility is enabled, associate this bounding box with the element. |
| + if (AXObjectCache* axObjectCache = element->document()->existingAXObjectCache()) { |
| + if (AccessibilityObject* obj = axObjectCache->getOrCreate(element)) { |
| + IntRect canvasRect = canvas()->renderer()->absoluteBoundingBoxRect(); |
| + LayoutRect rect = LayoutRect(boundingRect); |
| + rect.moveBy(canvasRect.location()); |
| + obj->setElementRect(rect); |
| + } |
| + } |
| + |
| + // Only draw if the element is focused and if the function called wasn't drawCustomFocusRing. |
| + if (custom || !element->focused()) |
| + return; |
| + |
| + c->save(); |
| + c->setAlpha(1.0); |
| + c->clearShadow(); |
| + c->setCompositeOperation(CompositeSourceOver, BlendModeNormal); |
| + |
| + RefPtr<RenderStyle> style(RenderStyle::createDefaultStyle()); |
| + Color focusRingColor = RenderTheme::focusRingColor(); |
| + Vector<IntRect> rects; |
| + rects.append(pixelSnappedIntRect(LayoutRect(boundingRect))); |
| + c->drawFocusRing(rects, style->outlineWidth(), style->outlineOffset(), focusRingColor); |
|
jbroman
2013/07/29 17:25:08
Why not draw the path itself? GraphicsContext::dra
Rik
2013/07/29 20:10:00
I'm unsure this is true. The spec is confusing her
dmazzoni
2013/07/29 21:44:21
It's unclear to me too.
Since this is behind a fl
|
| + |
| + c->restore(); |
| + didDraw(boundingRect); |
| +} |
| + |
| } // namespace WebCore |