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Side by Side Diff: tools/viewer/sk_app/android/Window_android.cpp

Issue 1978573003: Add OpenGL context to Viewer. (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: Rebase to ToT Created 4 years, 7 months ago
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1 /* 1 /*
2 * Copyright 2016 Google Inc. 2 * Copyright 2016 Google Inc.
3 * 3 *
4 * Use of this source code is governed by a BSD-style license that can be 4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file. 5 * found in the LICENSE file.
6 */ 6 */
7 7
8 #include "Window_android.h" 8 #include "Window_android.h"
9 9
10 #include "VulkanWindowContext_android.h" 10 #include "VulkanWindowContext_android.h"
(...skipping 23 matching lines...) Expand all
34 // fWindowContext doesn't exist because we haven't 34 // fWindowContext doesn't exist because we haven't
35 // initDisplay yet. 35 // initDisplay yet.
36 return fDisplayParams; 36 return fDisplayParams;
37 } 37 }
38 } 38 }
39 39
40 void Window_android::setTitle(const char* title) { 40 void Window_android::setTitle(const char* title) {
41 fSkiaAndroidApp->setTitle(title); 41 fSkiaAndroidApp->setTitle(title);
42 } 42 }
43 43
44 bool Window_android::attach(BackEndType attachType, const DisplayParams& params) { 44 bool Window_android::attach(BackendType attachType, const DisplayParams& params) {
45 if (kVulkan_BackendType != attachType) { 45 if (kVulkan_BackendType != attachType) {
46 return false; 46 return false;
47 } 47 }
48 48
49 fDisplayParams = params; 49 fDisplayParams = params;
50 50
51 // We delay the creation of fTestContext until Android informs us that 51 // We delay the creation of fTestContext until Android informs us that
52 // the native window is ready to use. 52 // the native window is ready to use.
53 return true; 53 return true;
54 } 54 }
55 55
56 void Window_android::initDisplay(ANativeWindow* window) { 56 void Window_android::initDisplay(ANativeWindow* window) {
57 SkASSERT(window); 57 SkASSERT(window);
58 ContextPlatformData_android platformData; 58 ContextPlatformData_android platformData;
59 platformData.fNativeWindow = window; 59 platformData.fNativeWindow = window;
60 fWindowContext = VulkanWindowContext::Create((void*)&platformData, fDisplayP arams); 60 fWindowContext = VulkanWindowContext::Create((void*)&platformData, fDisplayP arams);
61 } 61 }
62 62
63 void Window_android::onDisplayDestroyed() { 63 void Window_android::onDisplayDestroyed() {
64 detach(); 64 detach();
65 } 65 }
66 66
67 void Window_android::inval() { 67 void Window_android::inval() {
68 fSkiaAndroidApp->inval(); 68 fSkiaAndroidApp->inval();
69 } 69 }
70 70
71 } // namespace sk_app 71 } // namespace sk_app
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