| Index: third_party/WebKit/Source/modules/webaudio/AbstractAudioContext.cpp
|
| diff --git a/third_party/WebKit/Source/modules/webaudio/AbstractAudioContext.cpp b/third_party/WebKit/Source/modules/webaudio/AbstractAudioContext.cpp
|
| index b9082f9a3d64e14c00199d0a0ea36e4dcedf5f60..36344db0f2263eac94c7836d70103eac6972a9b6 100644
|
| --- a/third_party/WebKit/Source/modules/webaudio/AbstractAudioContext.cpp
|
| +++ b/third_party/WebKit/Source/modules/webaudio/AbstractAudioContext.cpp
|
| @@ -234,7 +234,47 @@ AudioBuffer* AbstractAudioContext::createBuffer(unsigned numberOfChannels, size_
|
| // It's ok to call createBuffer, even if the context is closed because the AudioBuffer doesn't
|
| // really "belong" to any particular context.
|
|
|
| - return AudioBuffer::create(numberOfChannels, numberOfFrames, sampleRate, exceptionState);
|
| + AudioBuffer* buffer = AudioBuffer::create(numberOfChannels, numberOfFrames, sampleRate, exceptionState);
|
| +
|
| + if (buffer) {
|
| + // Only record the data if the creation succeeded.
|
| + DEFINE_STATIC_LOCAL(SparseHistogram, audioBufferChannelsHistogram,
|
| + ("WebAudio.AudioBuffer.NumberOfChannels"));
|
| +
|
| + // Arbitrarly limit the maximum length to 1 million frames (about 20 sec
|
| + // at 48kHz). The number of buckets is fairly arbitrary.
|
| + DEFINE_STATIC_LOCAL(CustomCountHistogram, audioBufferLengthHistogram,
|
| + ("WebAudio.AudioBuffer.Length", 1, 1000000, 50));
|
| + // The limits are the min and max AudioBuffer sample rates currently
|
| + // supported. We use explicit values here instead of
|
| + // AudioUtilities::minAudioBufferSampleRate() and
|
| + // AudioUtilities::maxAudioBufferSampleRate(). The number of buckets is
|
| + // fairly arbitrary.
|
| + DEFINE_STATIC_LOCAL(CustomCountHistogram, audioBufferSampleRateHistogram,
|
| + ("WebAudio.AudioBuffer.SampleRate", 3000, 192000, 60));
|
| +
|
| + audioBufferChannelsHistogram.sample(numberOfChannels);
|
| + audioBufferLengthHistogram.count(numberOfFrames);
|
| + audioBufferSampleRateHistogram.count(sampleRate);
|
| +
|
| + // Compute the ratio of the buffer rate and the context rate so we know
|
| + // how often the buffer needs to be resampled to match the context. For
|
| + // the histogram, we multiply the ratio by 100 and round to the nearest
|
| + // integer. If the context is closed, don't record this because we
|
| + // don't have a sample rate for closed context.
|
| + if (!isContextClosed()) {
|
| + // The limits are choosen from 100*(3000/192000) = 1.5625 and
|
| + // 100*(192000/3000) = 6400, where 3000 and 192000 are the current
|
| + // min and max sample rates possible for an AudioBuffer. The number
|
| + // of buckets is fairly arbitrary.
|
| + DEFINE_STATIC_LOCAL(CustomCountHistogram, audioBufferSampleRateRatioHistogram,
|
| + ("WebAudio.AudioBuffer.SampleRateRatio", 1, 6400, 50));
|
| + float ratio = 100 * sampleRate / this->sampleRate();
|
| + audioBufferSampleRateRatioHistogram.count(static_cast<int>(0.5 + ratio));
|
| + }
|
| + }
|
| +
|
| + return buffer;
|
| }
|
|
|
| ScriptPromise AbstractAudioContext::decodeAudioData(ScriptState* scriptState, DOMArrayBuffer* audioData, AudioBufferCallback* successCallback, AudioBufferCallback* errorCallback, ExceptionState& exceptionState)
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|
|