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| 1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef PaintController_h | 5 #ifndef PaintController_h |
| 6 #define PaintController_h | 6 #define PaintController_h |
| 7 | 7 |
| 8 #include "platform/PlatformExport.h" | 8 #include "platform/PlatformExport.h" |
| 9 #include "platform/RuntimeEnabledFeatures.h" | 9 #include "platform/RuntimeEnabledFeatures.h" |
| 10 #include "platform/geometry/IntRect.h" | 10 #include "platform/geometry/IntRect.h" |
| 11 #include "platform/geometry/LayoutPoint.h" | 11 #include "platform/geometry/LayoutPoint.h" |
| 12 #include "platform/graphics/ContiguousContainer.h" | 12 #include "platform/graphics/ContiguousContainer.h" |
| 13 #include "platform/graphics/paint/DisplayItem.h" | 13 #include "platform/graphics/paint/DisplayItem.h" |
| 14 #include "platform/graphics/paint/DisplayItemList.h" | 14 #include "platform/graphics/paint/DisplayItemList.h" |
| 15 #include "platform/graphics/paint/PaintArtifact.h" | 15 #include "platform/graphics/paint/PaintArtifact.h" |
| 16 #include "platform/graphics/paint/PaintChunk.h" | 16 #include "platform/graphics/paint/PaintChunk.h" |
| 17 #include "platform/graphics/paint/PaintChunker.h" | 17 #include "platform/graphics/paint/PaintChunker.h" |
| 18 #include "platform/graphics/paint/Transform3DDisplayItem.h" | 18 #include "platform/graphics/paint/Transform3DDisplayItem.h" |
| 19 #include "wtf/Alignment.h" | 19 #include "wtf/Alignment.h" |
| 20 #include "wtf/Assertions.h" |
| 20 #include "wtf/HashMap.h" | 21 #include "wtf/HashMap.h" |
| 21 #include "wtf/HashSet.h" | 22 #include "wtf/HashSet.h" |
| 22 #include "wtf/PassOwnPtr.h" | 23 #include "wtf/PassOwnPtr.h" |
| 23 #include "wtf/Vector.h" | 24 #include "wtf/Vector.h" |
| 24 #include <utility> | 25 #include <utility> |
| 25 | 26 |
| 26 namespace blink { | 27 namespace blink { |
| 27 | 28 |
| 28 class GraphicsContext; | 29 class GraphicsContext; |
| 29 | 30 |
| (...skipping 12 matching lines...) Expand all Loading... |
| 42 } | 43 } |
| 43 | 44 |
| 44 // These methods are called during paint invalidation (or paint if SlimmingP
aintV2 is on). | 45 // These methods are called during paint invalidation (or paint if SlimmingP
aintV2 is on). |
| 45 | 46 |
| 46 void invalidate(const DisplayItemClient&); | 47 void invalidate(const DisplayItemClient&); |
| 47 void invalidateUntracked(const DisplayItemClient&); | 48 void invalidateUntracked(const DisplayItemClient&); |
| 48 void invalidateAll(); | 49 void invalidateAll(); |
| 49 | 50 |
| 50 // Record when paint offsets change during paint. | 51 // Record when paint offsets change during paint. |
| 51 void invalidatePaintOffset(const DisplayItemClient&); | 52 void invalidatePaintOffset(const DisplayItemClient&); |
| 52 #if ENABLE(ASSERT) | 53 #if DCHECK_IS_ON() |
| 53 bool paintOffsetWasInvalidated(const DisplayItemClient&) const; | 54 bool paintOffsetWasInvalidated(const DisplayItemClient&) const; |
| 54 #endif | 55 #endif |
| 55 | 56 |
| 56 // These methods are called during painting. | 57 // These methods are called during painting. |
| 57 | 58 |
| 58 // Provide a new set of paint chunk properties to apply to recorded display | 59 // Provide a new set of paint chunk properties to apply to recorded display |
| 59 // items, for Slimming Paint v2. | 60 // items, for Slimming Paint v2. |
| 60 void updateCurrentPaintChunkProperties(const PaintChunkProperties&); | 61 void updateCurrentPaintChunkProperties(const PaintChunkProperties&); |
| 61 | 62 |
| 62 // Retrieve the current paint properties. | 63 // Retrieve the current paint properties. |
| (...skipping 33 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 96 // multiple times and generate multiple display items with the same type. | 97 // multiple times and generate multiple display items with the same type. |
| 97 // We don't cache display items added in scopes. | 98 // We don't cache display items added in scopes. |
| 98 void beginScope(); | 99 void beginScope(); |
| 99 void endScope(); | 100 void endScope(); |
| 100 | 101 |
| 101 // True if the last display item is a begin that doesn't draw content. | 102 // True if the last display item is a begin that doesn't draw content. |
| 102 bool lastDisplayItemIsNoopBegin() const; | 103 bool lastDisplayItemIsNoopBegin() const; |
| 103 void removeLastDisplayItem(); | 104 void removeLastDisplayItem(); |
| 104 | 105 |
| 105 void beginSkippingCache() { ++m_skippingCacheCount; } | 106 void beginSkippingCache() { ++m_skippingCacheCount; } |
| 106 void endSkippingCache() { ASSERT(m_skippingCacheCount > 0); --m_skippingCach
eCount; } | 107 void endSkippingCache() { DCHECK(m_skippingCacheCount > 0); --m_skippingCach
eCount; } |
| 107 bool skippingCache() const { return m_skippingCacheCount; } | 108 bool skippingCache() const { return m_skippingCacheCount; } |
| 108 | 109 |
| 109 // Must be called when a painting is finished. | 110 // Must be called when a painting is finished. |
| 110 // offsetFromLayoutObject is the offset between the space of the GraphicsLay
er which owns this | 111 // offsetFromLayoutObject is the offset between the space of the GraphicsLay
er which owns this |
| 111 // PaintController and the coordinate space of the owning LayoutObject. | 112 // PaintController and the coordinate space of the owning LayoutObject. |
| 112 void commitNewDisplayItems(const LayoutSize& offsetFromLayoutObject = Layout
Size()); | 113 void commitNewDisplayItems(const LayoutSize& offsetFromLayoutObject = Layout
Size()); |
| 113 | 114 |
| 114 // Returns the approximate memory usage, excluding memory likely to be | 115 // Returns the approximate memory usage, excluding memory likely to be |
| 115 // shared with the embedder after copying to WebPaintController. | 116 // shared with the embedder after copying to WebPaintController. |
| 116 // Should only be called right after commitNewDisplayItems. | 117 // Should only be called right after commitNewDisplayItems. |
| (...skipping 19 matching lines...) Expand all Loading... |
| 136 void setImagePainted() { m_imagePainted = true; } | 137 void setImagePainted() { m_imagePainted = true; } |
| 137 | 138 |
| 138 // Returns displayItemList added using createAndAppend() since beginning or | 139 // Returns displayItemList added using createAndAppend() since beginning or |
| 139 // the last commitNewDisplayItems(). Use with care. | 140 // the last commitNewDisplayItems(). Use with care. |
| 140 DisplayItemList& newDisplayItemList() { return m_newDisplayItemList; } | 141 DisplayItemList& newDisplayItemList() { return m_newDisplayItemList; } |
| 141 | 142 |
| 142 #ifndef NDEBUG | 143 #ifndef NDEBUG |
| 143 void showDebugData() const; | 144 void showDebugData() const; |
| 144 #endif | 145 #endif |
| 145 | 146 |
| 146 #if ENABLE(ASSERT) | 147 #if DCHECK_IS_ON() |
| 147 bool hasInvalidations() { return !m_invalidations.isEmpty(); } | 148 bool hasInvalidations() { return !m_invalidations.isEmpty(); } |
| 148 #endif | 149 #endif |
| 149 | 150 |
| 150 void startTrackingPaintInvalidationObjects() | 151 void startTrackingPaintInvalidationObjects() |
| 151 { | 152 { |
| 152 ASSERT(RuntimeEnabledFeatures::slimmingPaintV2Enabled()); | 153 DCHECK(RuntimeEnabledFeatures::slimmingPaintV2Enabled()); |
| 153 m_trackedPaintInvalidationObjects = adoptPtr(new Vector<String>()); | 154 m_trackedPaintInvalidationObjects = adoptPtr(new Vector<String>()); |
| 154 } | 155 } |
| 155 void stopTrackingPaintInvalidationObjects() | 156 void stopTrackingPaintInvalidationObjects() |
| 156 { | 157 { |
| 157 ASSERT(RuntimeEnabledFeatures::slimmingPaintV2Enabled()); | 158 DCHECK(RuntimeEnabledFeatures::slimmingPaintV2Enabled()); |
| 158 m_trackedPaintInvalidationObjects = nullptr; | 159 m_trackedPaintInvalidationObjects = nullptr; |
| 159 } | 160 } |
| 160 Vector<String> trackedPaintInvalidationObjects() | 161 Vector<String> trackedPaintInvalidationObjects() |
| 161 { | 162 { |
| 162 ASSERT(RuntimeEnabledFeatures::slimmingPaintV2Enabled()); | 163 DCHECK(RuntimeEnabledFeatures::slimmingPaintV2Enabled()); |
| 163 return m_trackedPaintInvalidationObjects ? *m_trackedPaintInvalidationOb
jects : Vector<String>(); | 164 return m_trackedPaintInvalidationObjects ? *m_trackedPaintInvalidationOb
jects : Vector<String>(); |
| 164 } | 165 } |
| 165 | 166 |
| 166 bool clientHasCheckedPaintInvalidation(const DisplayItemClient& client) cons
t | 167 #if DCHECK_IS_ON() |
| 167 { | |
| 168 return m_clientsCheckedPaintInvalidation.contains(&client); | |
| 169 } | |
| 170 void setClientHasCheckedPaintInvalidation(const DisplayItemClient& client) | |
| 171 { | |
| 172 m_clientsCheckedPaintInvalidation.add(&client); | |
| 173 } | |
| 174 | |
| 175 #if ENABLE(ASSERT) | |
| 176 void assertDisplayItemClientsAreLive(); | 168 void assertDisplayItemClientsAreLive(); |
| 177 #endif | 169 #endif |
| 178 | 170 |
| 179 protected: | 171 protected: |
| 180 PaintController() | 172 PaintController() |
| 181 : m_newDisplayItemList(kInitialDisplayItemListCapacityBytes) | 173 : m_newDisplayItemList(kInitialDisplayItemListCapacityBytes) |
| 182 , m_validlyCachedClientsDirty(false) | |
| 183 , m_constructionDisabled(false) | 174 , m_constructionDisabled(false) |
| 184 , m_subsequenceCachingDisabled(false) | 175 , m_subsequenceCachingDisabled(false) |
| 185 , m_textPainted(false) | 176 , m_textPainted(false) |
| 186 , m_imagePainted(false) | 177 , m_imagePainted(false) |
| 187 , m_skippingCacheCount(0) | 178 , m_skippingCacheCount(0) |
| 188 , m_numCachedNewItems(0) | 179 , m_numCachedNewItems(0) |
| 189 , m_nextScope(1) { } | 180 , m_nextScope(1) |
| 181 { } |
| 190 | 182 |
| 191 private: | 183 private: |
| 192 // Set new item state (scopes, cache skipping, etc) for a new item. | 184 // Set new item state (scopes, cache skipping, etc) for a new item. |
| 193 void processNewItem(DisplayItem&); | 185 void processNewItem(DisplayItem&); |
| 194 | 186 |
| 195 void updateValidlyCachedClientsIfNeeded() const; | |
| 196 | |
| 197 #ifndef NDEBUG | 187 #ifndef NDEBUG |
| 198 WTF::String displayItemListAsDebugString(const DisplayItemList&) const; | 188 WTF::String displayItemListAsDebugString(const DisplayItemList&) const; |
| 199 #endif | 189 #endif |
| 200 | 190 |
| 201 // Indices into PaintList of all DrawingDisplayItems and BeginSubsequenceDis
playItems of each client. | 191 // Indices into PaintList of all DrawingDisplayItems and BeginSubsequenceDis
playItems of each client. |
| 202 // Temporarily used during merge to find out-of-order display items. | 192 // Temporarily used during merge to find out-of-order display items. |
| 203 using DisplayItemIndicesByClientMap = HashMap<const DisplayItemClient*, Vect
or<size_t>>; | 193 using DisplayItemIndicesByClientMap = HashMap<const DisplayItemClient*, Vect
or<size_t>>; |
| 204 | 194 |
| 205 static size_t findMatchingItemFromIndex(const DisplayItem::Id&, const Displa
yItemIndicesByClientMap&, const DisplayItemList&); | 195 static size_t findMatchingItemFromIndex(const DisplayItem::Id&, const Displa
yItemIndicesByClientMap&, const DisplayItemList&); |
| 206 static void addItemToIndexIfNeeded(const DisplayItem&, size_t index, Display
ItemIndicesByClientMap&); | 196 static void addItemToIndexIfNeeded(const DisplayItem&, size_t index, Display
ItemIndicesByClientMap&); |
| 207 | 197 |
| 208 struct OutOfOrderIndexContext; | 198 struct OutOfOrderIndexContext; |
| 209 DisplayItemList::iterator findOutOfOrderCachedItem(const DisplayItem::Id&, O
utOfOrderIndexContext&); | 199 DisplayItemList::iterator findOutOfOrderCachedItem(const DisplayItem::Id&, O
utOfOrderIndexContext&); |
| 210 DisplayItemList::iterator findOutOfOrderCachedItemForward(const DisplayItem:
:Id&, OutOfOrderIndexContext&); | 200 DisplayItemList::iterator findOutOfOrderCachedItemForward(const DisplayItem:
:Id&, OutOfOrderIndexContext&); |
| 211 void copyCachedSubsequence(const DisplayItemList& currentList, DisplayItemLi
st::iterator& currentIt, DisplayItemList& updatedList, SkPictureGpuAnalyzer&); | 201 void copyCachedSubsequence(const DisplayItemList& currentList, DisplayItemLi
st::iterator& currentIt, DisplayItemList& updatedList, SkPictureGpuAnalyzer&); |
| 212 | 202 |
| 213 #if ENABLE(ASSERT) | 203 #if DCHECK_IS_ON() |
| 214 // The following two methods are for checking under-invalidations | 204 // The following two methods are for checking under-invalidations |
| 215 // (when RuntimeEnabledFeatures::slimmingPaintUnderInvalidationCheckingEnabl
ed). | 205 // (when RuntimeEnabledFeatures::slimmingPaintUnderInvalidationCheckingEnabl
ed). |
| 216 void checkUnderInvalidation(DisplayItemList::iterator& newIt, DisplayItemLis
t::iterator& currentIt); | 206 void checkUnderInvalidation(DisplayItemList::iterator& newIt, DisplayItemLis
t::iterator& currentIt); |
| 217 void checkCachedDisplayItemIsUnchanged(const char* messagePrefix, const Disp
layItem& newItem, const DisplayItem& oldItem); | 207 void checkCachedDisplayItemIsUnchanged(const char* messagePrefix, const Disp
layItem& newItem, const DisplayItem& oldItem); |
| 218 void checkNoRemainingCachedDisplayItems(); | 208 void checkNoRemainingCachedDisplayItems(); |
| 219 #endif | 209 #endif |
| 220 | 210 |
| 221 void commitNewDisplayItemsInternal(const LayoutSize& offsetFromLayoutObject)
; | 211 void commitNewDisplayItemsInternal(const LayoutSize& offsetFromLayoutObject)
; |
| 222 | 212 |
| 213 void updateCacheGeneration(); |
| 214 |
| 223 // The last complete paint artifact. | 215 // The last complete paint artifact. |
| 224 // In SPv2, this includes paint chunks as well as display items. | 216 // In SPv2, this includes paint chunks as well as display items. |
| 225 PaintArtifact m_currentPaintArtifact; | 217 PaintArtifact m_currentPaintArtifact; |
| 226 | 218 |
| 227 // Data being used to build the next paint artifact. | 219 // Data being used to build the next paint artifact. |
| 228 DisplayItemList m_newDisplayItemList; | 220 DisplayItemList m_newDisplayItemList; |
| 229 PaintChunker m_newPaintChunks; | 221 PaintChunker m_newPaintChunks; |
| 230 | 222 |
| 231 // Contains all clients having valid cached paintings if updated. | 223 #if DCHECK_IS_ON() |
| 232 // It's lazily updated in updateValidlyCachedClientsIfNeeded(). | |
| 233 // TODO(wangxianzhu): In the future we can replace this with client-side rep
aint flags | |
| 234 // to avoid the cost of building and querying the hash table. | |
| 235 mutable HashSet<const DisplayItemClient*> m_validlyCachedClients; | |
| 236 mutable bool m_validlyCachedClientsDirty; | |
| 237 | |
| 238 // Used during painting. Contains clients that have checked paint invalidati
on and | |
| 239 // are known to be valid. | |
| 240 // TODO(wangxianzhu): Use client side flag to avoid const of hash table. | |
| 241 HashSet<const DisplayItemClient*> m_clientsCheckedPaintInvalidation; | |
| 242 | |
| 243 #if ENABLE(ASSERT) | |
| 244 // Set of clients which had paint offset changes since the last commit. This
is used for | 224 // Set of clients which had paint offset changes since the last commit. This
is used for |
| 245 // ensuring paint offsets are only updated once and are the same in all phas
es. | 225 // ensuring paint offsets are only updated once and are the same in all phas
es. |
| 246 HashSet<const DisplayItemClient*> m_clientsWithPaintOffsetInvalidations; | 226 HashSet<const DisplayItemClient*> m_clientsWithPaintOffsetInvalidations; |
| 247 #endif | 227 #endif |
| 248 | 228 |
| 249 // Allow display item construction to be disabled to isolate the costs of co
nstruction | 229 // Allow display item construction to be disabled to isolate the costs of co
nstruction |
| 250 // in performance metrics. | 230 // in performance metrics. |
| 251 bool m_constructionDisabled; | 231 bool m_constructionDisabled; |
| 252 | 232 |
| 253 // Allow subsequence caching to be disabled to test the cost of display item
caching. | 233 // Allow subsequence caching to be disabled to test the cost of display item
caching. |
| 254 bool m_subsequenceCachingDisabled; | 234 bool m_subsequenceCachingDisabled; |
| 255 | 235 |
| 256 // Indicates this PaintController has ever had text. It is never reset to fa
lse. | 236 // Indicates this PaintController has ever had text. It is never reset to fa
lse. |
| 257 bool m_textPainted; | 237 bool m_textPainted; |
| 258 bool m_imagePainted; | 238 bool m_imagePainted; |
| 259 | 239 |
| 260 int m_skippingCacheCount; | 240 int m_skippingCacheCount; |
| 261 | 241 |
| 262 int m_numCachedNewItems; | 242 int m_numCachedNewItems; |
| 263 | 243 |
| 264 unsigned m_nextScope; | 244 unsigned m_nextScope; |
| 265 Vector<unsigned> m_scopeStack; | 245 Vector<unsigned> m_scopeStack; |
| 266 | 246 |
| 267 #if ENABLE(ASSERT) | 247 #if DCHECK_IS_ON() |
| 268 // Record the debug names of invalidated clients for assertion and debugging
. | 248 // Record the debug names of invalidated clients for assertion and debugging
. |
| 269 Vector<String> m_invalidations; | 249 Vector<String> m_invalidations; |
| 270 | 250 |
| 271 // This is used to check duplicated ids during add(). We could also check | 251 // This is used to check duplicated ids during add(). We could also check |
| 272 // during commitNewDisplayItems(), but checking during add() helps developer | 252 // during commitNewDisplayItems(), but checking during add() helps developer |
| 273 // easily find where the duplicated ids are from. | 253 // easily find where the duplicated ids are from. |
| 274 DisplayItemIndicesByClientMap m_newDisplayItemIndicesByClient; | 254 DisplayItemIndicesByClientMap m_newDisplayItemIndicesByClient; |
| 275 #endif | 255 #endif |
| 276 | 256 |
| 277 OwnPtr<Vector<String>> m_trackedPaintInvalidationObjects; | 257 OwnPtr<Vector<String>> m_trackedPaintInvalidationObjects; |
| 258 |
| 259 DisplayItemCacheGeneration m_currentCacheGeneration; |
| 278 }; | 260 }; |
| 279 | 261 |
| 280 } // namespace blink | 262 } // namespace blink |
| 281 | 263 |
| 282 #endif // PaintController_h | 264 #endif // PaintController_h |
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