Index: src/base/platform/time.cc |
diff --git a/src/base/platform/time.cc b/src/base/platform/time.cc |
index b2355a33bde275695d13fe49ceb619ddf12911d5..4c8870d1ee28dfe643f4670e222c315dcf6fad92 100644 |
--- a/src/base/platform/time.cc |
+++ b/src/base/platform/time.cc |
@@ -67,6 +67,21 @@ inline int64_t ClockNow(clockid_t clk_id) { |
return 0; |
#endif |
} |
+#elif V8_OS_WIN |
+bool IsBuggyAthlon(const v8::base::CPU& cpu) { |
+ // On Athlon X2 CPUs (e.g. model 15) QueryPerformanceCounter is unreliable. |
+ return strcmp(cpu.vendor(), "AuthenticAMD") == 0 && cpu.family() == 15; |
noordhuis
2016/05/15 09:06:46
I commented on this in the other CL but I think it
lpy
2016/05/24 22:21:46
I will leave this as it is for now, since we are u
|
+} |
+ |
+// Returns the current value of the performance counter. |
+uint64_t QPCNowRaw() { |
fmeawad
2016/05/14 01:04:07
If I am reading the correctly, we do not use QPC f
lpy
2016/05/24 22:21:46
It depends. V8 may fall back to low resolution tim
|
+ LARGE_INTEGER perf_counter_now = {}; |
+ // According to the MSDN documentation for QueryPerformanceCounter(), this |
+ // will never fail on systems that run XP or later. |
+ // https://msdn.microsoft.com/library/windows/desktop/ms644904.aspx |
+ ::QueryPerformanceCounter(&perf_counter_now); |
+ return perf_counter_now.QuadPart; |
+} |
#endif // V8_OS_MACOSX |
@@ -621,11 +636,106 @@ ThreadTicks ThreadTicks::Now() { |
#elif(defined(_POSIX_THREAD_CPUTIME) && (_POSIX_THREAD_CPUTIME >= 0)) || \ |
defined(V8_OS_ANDROID) |
return ThreadTicks(ClockNow(CLOCK_THREAD_CPUTIME_ID)); |
+#elif V8_OS_WIN |
+ return ThreadTicks::GetForThread(::GetCurrentThread()); |
#else |
UNREACHABLE(); |
return ThreadTicks(); |
#endif |
} |
+ |
+#if V8_OS_WIN |
+ThreadTicks ThreadTicks::GetForThread(const HANDLE& thread_handle) { |
+ DCHECK(IsSupported()); |
+ |
+ // Get the number of TSC ticks used by the current thread. |
+ ULONG64 thread_cycle_time = 0; |
+ ::QueryThreadCycleTime(thread_handle, &thread_cycle_time); |
+ |
+ // Get the frequency of the TSC. |
+ double tsc_ticks_per_second = TSCTicksPerSecond(); |
+ if (tsc_ticks_per_second == 0) |
+ return ThreadTicks(); |
+ |
+ // Return the CPU time of the current thread. |
+ double thread_time_seconds = thread_cycle_time / tsc_ticks_per_second; |
+ return ThreadTicks( |
+ static_cast<int64_t>(thread_time_seconds * Time::kMicrosecondsPerSecond)); |
+} |
+ |
+// static |
+bool ThreadTicks::IsSupportedWin() { |
+ static bool is_supported = base::CPU().has_non_stop_time_stamp_counter() && |
+ !IsBuggyAthlon(base::CPU()); |
+ return is_supported; |
+} |
+ |
+// static |
+void ThreadTicks::WaitUntilInitializedWin() { |
+ while (TSCTicksPerSecond() == 0) |
+ ::Sleep(10); |
+} |
+ |
+double ThreadTicks::TSCTicksPerSecond() { |
+ DCHECK(IsSupported()); |
+ |
+ // The value returned by QueryPerformanceFrequency() cannot be used as the TSC |
+ // frequency, because there is no guarantee that the TSC frequency is equal to |
+ // the performance counter frequency. |
+ |
+ // The TSC frequency is cached in a static variable because it takes some time |
+ // to compute it. |
+ static double tsc_ticks_per_second = 0; |
+ if (tsc_ticks_per_second != 0) |
+ return tsc_ticks_per_second; |
+ |
+ // Increase the thread priority to reduces the chances of having a context |
+ // switch during a reading of the TSC and the performance counter. |
+ int previous_priority = ::GetThreadPriority(::GetCurrentThread()); |
+ ::SetThreadPriority(::GetCurrentThread(), THREAD_PRIORITY_HIGHEST); |
+ |
+ // The first time that this function is called, make an initial reading of the |
+ // TSC and the performance counter. |
+ static const uint64_t tsc_initial = __rdtsc(); |
+ static const uint64_t perf_counter_initial = QPCNowRaw(); |
+ |
+ // Make a another reading of the TSC and the performance counter every time |
+ // that this function is called. |
+ uint64_t tsc_now = __rdtsc(); |
+ uint64_t perf_counter_now = QPCNowRaw(); |
+ |
+ // Reset the thread priority. |
+ ::SetThreadPriority(::GetCurrentThread(), previous_priority); |
+ |
+ // Make sure that at least 50 ms elapsed between the 2 readings. The first |
+ // time that this function is called, we don't expect this to be the case. |
+ // Note: The longer the elapsed time between the 2 readings is, the more |
+ // accurate the computed TSC frequency will be. The 50 ms value was |
+ // chosen because local benchmarks show that it allows us to get a |
+ // stddev of less than 1 tick/us between multiple runs. |
+ // Note: According to the MSDN documentation for QueryPerformanceFrequency(), |
+ // this will never fail on systems that run XP or later. |
+ // https://msdn.microsoft.com/library/windows/desktop/ms644905.aspx |
+ LARGE_INTEGER perf_counter_frequency = {}; |
+ ::QueryPerformanceFrequency(&perf_counter_frequency); |
+ DCHECK_GE(perf_counter_now, perf_counter_initial); |
+ uint64_t perf_counter_ticks = perf_counter_now - perf_counter_initial; |
+ double elapsed_time_seconds = |
+ perf_counter_ticks / static_cast<double>(perf_counter_frequency.QuadPart); |
+ |
+ const double kMinimumEvaluationPeriodSeconds = 0.05; |
+ if (elapsed_time_seconds < kMinimumEvaluationPeriodSeconds) |
+ return 0; |
+ |
+ // Compute the frequency of the TSC. |
+ DCHECK_GE(tsc_now, tsc_initial); |
+ uint64_t tsc_ticks = tsc_now - tsc_initial; |
+ tsc_ticks_per_second = tsc_ticks / elapsed_time_seconds; |
+ |
+ return tsc_ticks_per_second; |
+} |
+#endif // V8_OS_WIN |
+ |
} // namespace base |
} // namespace v8 |