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1 // Copyright 2015 The Chromium Authors. All rights reserved. | 1 // Copyright 2015 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "core/paint/SVGFilterPainter.h" | 5 #include "core/paint/SVGFilterPainter.h" |
6 | 6 |
7 #include "core/layout/svg/LayoutSVGResourceFilter.h" | 7 #include "core/layout/svg/LayoutSVGResourceFilter.h" |
8 #include "core/layout/svg/SVGLayoutSupport.h" | 8 #include "core/layout/svg/SVGLayoutSupport.h" |
9 #include "core/paint/LayoutObjectDrawingRecorder.h" | 9 #include "core/paint/LayoutObjectDrawingRecorder.h" |
10 #include "core/paint/TransformRecorder.h" | 10 #include "core/paint/TransformRecorder.h" |
11 #include "platform/graphics/filters/SkiaImageFilterBuilder.h" | 11 #include "platform/graphics/filters/SkiaImageFilterBuilder.h" |
12 #include "platform/graphics/filters/SourceGraphic.h" | 12 #include "platform/graphics/filters/SourceGraphic.h" |
13 #include "platform/graphics/paint/CompositingRecorder.h" | 13 #include "platform/graphics/paint/CompositingRecorder.h" |
14 #include "platform/graphics/paint/DrawingDisplayItem.h" | 14 #include "platform/graphics/paint/DrawingDisplayItem.h" |
15 #include "platform/graphics/paint/PaintController.h" | 15 #include "platform/graphics/paint/PaintController.h" |
16 | 16 |
17 namespace blink { | 17 namespace blink { |
18 | 18 |
19 GraphicsContext* SVGFilterRecordingContext::beginContent(FilterData* filterData) | 19 GraphicsContext* SVGFilterRecordingContext::beginContent(FilterData* filterData) |
20 { | 20 { |
21 ASSERT(filterData->m_state == FilterData::Initial); | 21 ASSERT(filterData->m_state == FilterData::Initial); |
22 | 22 |
23 GraphicsContext* context = &paintingContext(); | |
24 | |
25 // Create a new context so the contents of the filter can be drawn and cache
d. | 23 // Create a new context so the contents of the filter can be drawn and cache
d. |
26 m_paintController = PaintController::create(); | 24 m_paintController = PaintController::create(); |
27 m_context = adoptPtr(new GraphicsContext(*m_paintController)); | 25 m_context = adoptPtr(new GraphicsContext(*m_paintController)); |
28 context = m_context.get(); | |
29 | 26 |
30 filterData->m_state = FilterData::RecordingContent; | 27 filterData->m_state = FilterData::RecordingContent; |
31 return context; | 28 return m_context.get(); |
32 } | 29 } |
33 | 30 |
34 void SVGFilterRecordingContext::endContent(FilterData* filterData) | 31 void SVGFilterRecordingContext::endContent(FilterData* filterData) |
35 { | 32 { |
36 ASSERT(filterData->m_state == FilterData::RecordingContent); | 33 ASSERT(filterData->m_state == FilterData::RecordingContent); |
37 | 34 |
38 SourceGraphic* sourceGraphic = filterData->filter->getSourceGraphic(); | 35 SourceGraphic* sourceGraphic = filterData->filter->getSourceGraphic(); |
39 ASSERT(sourceGraphic); | 36 ASSERT(sourceGraphic); |
40 | 37 |
41 GraphicsContext* context = &paintingContext(); | |
42 | |
43 // Use the context that contains the filtered content. | 38 // Use the context that contains the filtered content. |
44 ASSERT(m_paintController); | 39 ASSERT(m_paintController); |
45 ASSERT(m_context); | 40 ASSERT(m_context); |
46 context = m_context.get(); | 41 m_context->beginRecording(filterData->filter->filterRegion()); |
47 context->beginRecording(filterData->filter->filterRegion()); | |
48 m_paintController->commitNewDisplayItems(); | 42 m_paintController->commitNewDisplayItems(); |
49 m_paintController->paintArtifact().replay(*context); | 43 m_paintController->paintArtifact().replay(*m_context); |
50 | 44 |
51 SkiaImageFilterBuilder::buildSourceGraphic(sourceGraphic, toSkSp(context->en
dRecording())); | 45 SkiaImageFilterBuilder::buildSourceGraphic(sourceGraphic, toSkSp(m_context->
endRecording())); |
52 | 46 |
53 // Content is cached by the source graphic so temporaries can be freed. | 47 // Content is cached by the source graphic so temporaries can be freed. |
54 m_paintController = nullptr; | 48 m_paintController = nullptr; |
55 m_context = nullptr; | 49 m_context = nullptr; |
56 | 50 |
57 filterData->m_state = FilterData::ReadyToPaint; | 51 filterData->m_state = FilterData::ReadyToPaint; |
58 } | 52 } |
59 | 53 |
60 static void paintFilteredContent(const LayoutObject& object, GraphicsContext& co
ntext, FilterData* filterData) | 54 static void paintFilteredContent(GraphicsContext& context, FilterData* filterDat
a) |
61 { | 55 { |
62 ASSERT(filterData->m_state == FilterData::ReadyToPaint); | 56 ASSERT(filterData->m_state == FilterData::ReadyToPaint); |
63 ASSERT(filterData->filter->getSourceGraphic()); | 57 ASSERT(filterData->filter->getSourceGraphic()); |
64 | 58 |
65 filterData->m_state = FilterData::PaintingFilter; | 59 filterData->m_state = FilterData::PaintingFilter; |
66 | 60 |
67 sk_sp<SkImageFilter> imageFilter = SkiaImageFilterBuilder::build(filterData-
>filter->lastEffect(), ColorSpaceDeviceRGB); | 61 sk_sp<SkImageFilter> imageFilter = SkiaImageFilterBuilder::build(filterData-
>filter->lastEffect(), ColorSpaceDeviceRGB); |
68 FloatRect boundaries = filterData->filter->filterRegion(); | 62 FloatRect boundaries = filterData->filter->filterRegion(); |
69 context.save(); | 63 context.save(); |
70 | 64 |
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148 filterData->m_state = FilterData::RecordingContent; | 142 filterData->m_state = FilterData::RecordingContent; |
149 } | 143 } |
150 | 144 |
151 GraphicsContext& context = recordingContext.paintingContext(); | 145 GraphicsContext& context = recordingContext.paintingContext(); |
152 if (LayoutObjectDrawingRecorder::useCachedDrawingIfPossible(context, object,
DisplayItem::SVGFilter)) | 146 if (LayoutObjectDrawingRecorder::useCachedDrawingIfPossible(context, object,
DisplayItem::SVGFilter)) |
153 return; | 147 return; |
154 | 148 |
155 // TODO(chrishtr): stop using an infinite rect, and instead bound the filter
. | 149 // TODO(chrishtr): stop using an infinite rect, and instead bound the filter
. |
156 LayoutObjectDrawingRecorder recorder(context, object, DisplayItem::SVGFilter
, LayoutRect::infiniteIntRect()); | 150 LayoutObjectDrawingRecorder recorder(context, object, DisplayItem::SVGFilter
, LayoutRect::infiniteIntRect()); |
157 if (filterData && filterData->m_state == FilterData::ReadyToPaint) | 151 if (filterData && filterData->m_state == FilterData::ReadyToPaint) |
158 paintFilteredContent(object, context, filterData); | 152 paintFilteredContent(context, filterData); |
159 } | 153 } |
160 | 154 |
161 } // namespace blink | 155 } // namespace blink |
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