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1 /* | 1 /* |
2 * Copyright 2006 The Android Open Source Project | 2 * Copyright 2006 The Android Open Source Project |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
6 */ | 6 */ |
7 | 7 |
8 #ifndef SkTransparentShader_DEFINED | 8 #ifndef SkTransparentShader_DEFINED |
9 #define SkTransparentShader_DEFINED | 9 #define SkTransparentShader_DEFINED |
10 | 10 |
11 #include "SkShader.h" | 11 #include "SkShader.h" |
12 | 12 |
13 class SK_API SkTransparentShader : public SkShader { | 13 class SK_API SkTransparentShader : public SkShader { |
14 public: | 14 public: |
15 SkTransparentShader() {} | 15 SkTransparentShader() {} |
16 | 16 |
17 virtual uint32_t getFlags() SK_OVERRIDE; | 17 virtual uint32_t getFlags() SK_OVERRIDE; |
18 virtual bool setContext(const SkBitmap& device, | 18 virtual bool setContext(const SkBitmap& device, |
19 const SkPaint& paint, | 19 const SkPaint& paint, |
20 const SkMatrix& matrix) SK_OVERRIDE; | 20 const SkMatrix& matrix) SK_OVERRIDE; |
21 virtual void shadeSpan(int x, int y, SkPMColor[], int count) SK_OVERRIDE; | 21 virtual void shadeSpan(int x, int y, SkPMColor[], int count) SK_OVERRIDE; |
22 virtual void shadeSpan16(int x, int y, uint16_t span[], int count) SK_OVE
RRIDE; | 22 virtual void shadeSpan16(int x, int y, uint16_t span[], int count) SK_OVE
RRIDE; |
23 | 23 |
24 SK_DEVELOPER_TO_STRING() | 24 SK_TO_STRING_OVERRIDE() |
25 SK_DECLARE_PUBLIC_FLATTENABLE_DESERIALIZATION_PROCS(SkTransparentShader) | 25 SK_DECLARE_PUBLIC_FLATTENABLE_DESERIALIZATION_PROCS(SkTransparentShader) |
26 | 26 |
27 private: | 27 private: |
28 // these are a cache from the call to setContext() | 28 // these are a cache from the call to setContext() |
29 const SkBitmap* fDevice; | 29 const SkBitmap* fDevice; |
30 uint8_t fAlpha; | 30 uint8_t fAlpha; |
31 | 31 |
32 SkTransparentShader(SkReadBuffer& buffer) : INHERITED(buffer) {} | 32 SkTransparentShader(SkReadBuffer& buffer) : INHERITED(buffer) {} |
33 | 33 |
34 typedef SkShader INHERITED; | 34 typedef SkShader INHERITED; |
35 }; | 35 }; |
36 | 36 |
37 #endif | 37 #endif |
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