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Side by Side Diff: include/effects/SkTransparentShader.h

Issue 197763008: Allow toString capability to be toggled independent of developer mode (Closed) Base URL: http://skia.googlecode.com/svn/trunk/
Patch Set: remove gyp changes Created 6 years, 9 months ago
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1 /* 1 /*
2 * Copyright 2006 The Android Open Source Project 2 * Copyright 2006 The Android Open Source Project
3 * 3 *
4 * Use of this source code is governed by a BSD-style license that can be 4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file. 5 * found in the LICENSE file.
6 */ 6 */
7 7
8 #ifndef SkTransparentShader_DEFINED 8 #ifndef SkTransparentShader_DEFINED
9 #define SkTransparentShader_DEFINED 9 #define SkTransparentShader_DEFINED
10 10
11 #include "SkShader.h" 11 #include "SkShader.h"
12 12
13 class SK_API SkTransparentShader : public SkShader { 13 class SK_API SkTransparentShader : public SkShader {
14 public: 14 public:
15 SkTransparentShader() {} 15 SkTransparentShader() {}
16 16
17 virtual uint32_t getFlags() SK_OVERRIDE; 17 virtual uint32_t getFlags() SK_OVERRIDE;
18 virtual bool setContext(const SkBitmap& device, 18 virtual bool setContext(const SkBitmap& device,
19 const SkPaint& paint, 19 const SkPaint& paint,
20 const SkMatrix& matrix) SK_OVERRIDE; 20 const SkMatrix& matrix) SK_OVERRIDE;
21 virtual void shadeSpan(int x, int y, SkPMColor[], int count) SK_OVERRIDE; 21 virtual void shadeSpan(int x, int y, SkPMColor[], int count) SK_OVERRIDE;
22 virtual void shadeSpan16(int x, int y, uint16_t span[], int count) SK_OVE RRIDE; 22 virtual void shadeSpan16(int x, int y, uint16_t span[], int count) SK_OVE RRIDE;
23 23
24 SK_DEVELOPER_TO_STRING() 24 SK_TO_STRING_OVERRIDE()
25 SK_DECLARE_PUBLIC_FLATTENABLE_DESERIALIZATION_PROCS(SkTransparentShader) 25 SK_DECLARE_PUBLIC_FLATTENABLE_DESERIALIZATION_PROCS(SkTransparentShader)
26 26
27 private: 27 private:
28 // these are a cache from the call to setContext() 28 // these are a cache from the call to setContext()
29 const SkBitmap* fDevice; 29 const SkBitmap* fDevice;
30 uint8_t fAlpha; 30 uint8_t fAlpha;
31 31
32 SkTransparentShader(SkReadBuffer& buffer) : INHERITED(buffer) {} 32 SkTransparentShader(SkReadBuffer& buffer) : INHERITED(buffer) {}
33 33
34 typedef SkShader INHERITED; 34 typedef SkShader INHERITED;
35 }; 35 };
36 36
37 #endif 37 #endif
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