| Index: content/browser/renderer_host/web_input_event_factory_mac.mm
|
| diff --git a/content/browser/renderer_host/web_input_event_factory_mac.mm b/content/browser/renderer_host/web_input_event_factory_mac.mm
|
| new file mode 100644
|
| index 0000000000000000000000000000000000000000..ac05fdacc953d2f61012352cc31f24734cf6f1a2
|
| --- /dev/null
|
| +++ b/content/browser/renderer_host/web_input_event_factory_mac.mm
|
| @@ -0,0 +1,986 @@
|
| +/*
|
| + * Copyright (C) 2004, 2006, 2007 Apple Inc. All rights reserved.
|
| + * Copyright (C) 2006-2009 Google Inc.
|
| + *
|
| + * Redistribution and use in source and binary forms, with or without
|
| + * modification, are permitted provided that the following conditions
|
| + * are met:
|
| + * 1. Redistributions of source code must retain the above copyright
|
| + * notice, this list of conditions and the following disclaimer.
|
| + * 2. Redistributions in binary form must reproduce the above copyright
|
| + * notice, this list of conditions and the following disclaimer in the
|
| + * documentation and/or other materials provided with the distribution.
|
| + *
|
| + * THIS SOFTWARE IS PROVIDED BY APPLE COMPUTER, INC. ``AS IS'' AND ANY
|
| + * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
|
| + * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
|
| + * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE COMPUTER, INC. OR
|
| + * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
|
| + * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
|
| + * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
|
| + * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
|
| + * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
| + * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
|
| + * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
| + */
|
| +
|
| +#include "config.h"
|
| +#include "WebInputEventFactory.h"
|
| +
|
| +#include <ApplicationServices/ApplicationServices.h>
|
| +#import <Cocoa/Cocoa.h>
|
| +
|
| +#include "WebInputEvent.h"
|
| +#import "core/platform/cocoa/KeyEventCocoa.h"
|
| +#include <wtf/ASCIICType.h>
|
| +
|
| +#if __MAC_OS_X_VERSION_MAX_ALLOWED < 1070
|
| +
|
| +// Additional Lion APIs.
|
| +enum {
|
| + NSEventPhaseNone = 0,
|
| + NSEventPhaseBegan = 0x1 << 0,
|
| + NSEventPhaseStationary = 0x1 << 1,
|
| + NSEventPhaseChanged = 0x1 << 2,
|
| + NSEventPhaseEnded = 0x1 << 3,
|
| + NSEventPhaseCancelled = 0x1 << 4
|
| +};
|
| +typedef NSUInteger NSEventPhase;
|
| +
|
| +@interface NSEvent (LionSDKDeclarations)
|
| +- (NSEventPhase)phase;
|
| +- (NSEventPhase)momentumPhase;
|
| +@end
|
| +
|
| +#endif // __MAC_OS_X_VERSION_MAX_ALLOWED < 1070
|
| +
|
| +#if __MAC_OS_X_VERSION_MAX_ALLOWED < 1080
|
| +
|
| +// Additional Mountain Lion APIs.
|
| +enum {
|
| + NSEventPhaseMayBegin = 0x1 << 5
|
| +};
|
| +
|
| +#endif // __MAC_OS_X_VERSION_MAX_ALLOWED < 1080
|
| +
|
| +// Do not __MAC_OS_X_VERSION_MAX_ALLOWED here because of a bug in the 10.5 SDK,
|
| +// see <http://lists.webkit.org/pipermail/webkit-dev/2012-July/021442.html>.
|
| +#if MAC_OS_X_VERSION_MAX_ALLOWED <= 1050
|
| +
|
| +// These are not defined in the 10.5 SDK but are defined in later SDKs inside
|
| +// a MAC_OS_X_VERSION_MAX_ALLOWED >= MAC_OS_X_VERSION_10_5 #ifdef.
|
| +enum {
|
| + NSEventTypeBeginGesture = 19,
|
| + NSEventTypeEndGesture = 20
|
| +};
|
| +
|
| +#endif // MAC_OS_X_VERSION_MAX_ALLOWED <= 1050
|
| +
|
| +namespace WebKit {
|
| +
|
| +// WebKeyboardEvent -----------------------------------------------------------
|
| +
|
| +// ----------------------------------------------------------------------------
|
| +// Begin Apple code, copied from KeyEventMac.mm
|
| +//
|
| +// We can share some of this code if we factored it out of KeyEventMac, but
|
| +// the main problem is that it relies on the NSString ctor on String for
|
| +// conversions, and since we're building without PLATFORM(MAC), we don't have
|
| +// that. As a result we have to use NSString here exclusively and thus tweak
|
| +// the code so it's not re-usable as-is. One possiblity would be to make the
|
| +// upstream code only use NSString, but I'm not certain how far that change
|
| +// would propagate.
|
| +
|
| +static inline bool isKeyUpEvent(NSEvent* event) {
|
| + if ([event type] != NSFlagsChanged)
|
| + return [event type] == NSKeyUp;
|
| + // FIXME: This logic fails if the user presses both Shift keys at once, for
|
| + // example:
|
| + // we treat releasing one of them as keyDown.
|
| + switch ([event keyCode]) {
|
| + case 54: // Right Command
|
| + case 55: // Left Command
|
| + return ([event modifierFlags] & NSCommandKeyMask) == 0;
|
| +
|
| + case 57: // Capslock
|
| + return ([event modifierFlags] & NSAlphaShiftKeyMask) == 0;
|
| +
|
| + case 56: // Left Shift
|
| + case 60: // Right Shift
|
| + return ([event modifierFlags] & NSShiftKeyMask) == 0;
|
| +
|
| + case 58: // Left Alt
|
| + case 61: // Right Alt
|
| + return ([event modifierFlags] & NSAlternateKeyMask) == 0;
|
| +
|
| + case 59: // Left Ctrl
|
| + case 62: // Right Ctrl
|
| + return ([event modifierFlags] & NSControlKeyMask) == 0;
|
| +
|
| + case 63: // Function
|
| + return ([event modifierFlags] & NSFunctionKeyMask) == 0;
|
| + }
|
| + return false;
|
| +}
|
| +
|
| +static bool isKeypadEvent(NSEvent* event) {
|
| + // Check that this is the type of event that has a keyCode.
|
| + switch ([event type]) {
|
| + case NSKeyDown:
|
| + case NSKeyUp:
|
| + case NSFlagsChanged:
|
| + break;
|
| + default:
|
| + return false;
|
| + }
|
| +
|
| + switch ([event keyCode]) {
|
| + case 71: // Clear
|
| + case 81: // =
|
| + case 75: // /
|
| + case 67: // *
|
| + case 78: // -
|
| + case 69: // +
|
| + case 76: // Enter
|
| + case 65: // .
|
| + case 82: // 0
|
| + case 83: // 1
|
| + case 84: // 2
|
| + case 85: // 3
|
| + case 86: // 4
|
| + case 87: // 5
|
| + case 88: // 6
|
| + case 89: // 7
|
| + case 91: // 8
|
| + case 92: // 9
|
| + return true;
|
| + }
|
| +
|
| + return false;
|
| +}
|
| +
|
| +static int windowsKeyCodeForKeyEvent(NSEvent* event) {
|
| + int code = 0;
|
| + // There are several kinds of characters for which we produce key code from
|
| + // char code:
|
| + // 1. Roman letters. Windows keyboard layouts affect both virtual key codes
|
| + // and character codes for these,
|
| + // so e.g. 'A' gets the same keyCode on QWERTY, AZERTY or Dvorak layouts.
|
| + // 2. Keys for which there is no known Mac virtual key codes, like
|
| + // PrintScreen.
|
| + // 3. Certain punctuation keys. On Windows, these are also remapped depending
|
| + // on current keyboard layout,
|
| + // but see comment in windowsKeyCodeForCharCode().
|
| + if (!isKeypadEvent(event) &&
|
| + ([event type] == NSKeyDown || [event type] == NSKeyUp)) {
|
| + // Cmd switches Roman letters for Dvorak-QWERTY layout, so try modified
|
| + // characters first.
|
| + NSString* s = [event characters];
|
| + code = [s length] > 0
|
| + ? WebCore::windowsKeyCodeForCharCode([s characterAtIndex:0])
|
| + : 0;
|
| + if (code)
|
| + return code;
|
| +
|
| + // Ctrl+A on an AZERTY keyboard would get VK_Q keyCode if we relied on
|
| + // -[NSEvent keyCode] below.
|
| + s = [event charactersIgnoringModifiers];
|
| + code = [s length] > 0
|
| + ? WebCore::windowsKeyCodeForCharCode([s characterAtIndex:0])
|
| + : 0;
|
| + if (code)
|
| + return code;
|
| + }
|
| +
|
| + // Map Mac virtual key code directly to Windows one for any keys not handled
|
| + // above.
|
| + // E.g. the key next to Caps Lock has the same Event.keyCode on U.S. keyboard
|
| + // ('A') and on Russian keyboard (CYRILLIC LETTER EF).
|
| + return WebCore::windowsKeyCodeForKeyCode([event keyCode]);
|
| +}
|
| +
|
| +static WebInputEvent::Type gestureEventTypeForEvent(NSEvent* event) {
|
| + switch ([event type]) {
|
| + case NSEventTypeBeginGesture:
|
| + return WebInputEvent::GestureScrollBegin;
|
| + case NSEventTypeEndGesture:
|
| + return WebInputEvent::GestureScrollEnd;
|
| + default:
|
| + ASSERT_NOT_REACHED();
|
| + return WebInputEvent::GestureScrollEnd;
|
| + }
|
| +}
|
| +
|
| +static inline NSString* textFromEvent(NSEvent* event) {
|
| + if ([event type] == NSFlagsChanged)
|
| + return @"";
|
| + return [event characters];
|
| +}
|
| +
|
| +static inline NSString* unmodifiedTextFromEvent(NSEvent* event) {
|
| + if ([event type] == NSFlagsChanged)
|
| + return @"";
|
| + return [event charactersIgnoringModifiers];
|
| +}
|
| +
|
| +static NSString* keyIdentifierForKeyEvent(NSEvent* event) {
|
| + if ([event type] == NSFlagsChanged) {
|
| + switch ([event keyCode]) {
|
| + case 54: // Right Command
|
| + case 55: // Left Command
|
| + return @"Meta";
|
| +
|
| + case 57: // Capslock
|
| + return @"CapsLock";
|
| +
|
| + case 56: // Left Shift
|
| + case 60: // Right Shift
|
| + return @"Shift";
|
| +
|
| + case 58: // Left Alt
|
| + case 61: // Right Alt
|
| + return @"Alt";
|
| +
|
| + case 59: // Left Ctrl
|
| + case 62: // Right Ctrl
|
| + return @"Control";
|
| +
|
| + // Begin non-Apple addition/modification
|
| + // --------------------------------------
|
| + case 63: // Function
|
| + return @"Function";
|
| +
|
| + default: // Unknown, but this may be a strange/new keyboard.
|
| + return @"Unidentified";
|
| + // End non-Apple addition/modification
|
| + // ----------------------------------------
|
| + }
|
| + }
|
| +
|
| + NSString* s = [event charactersIgnoringModifiers];
|
| + if ([s length] != 1)
|
| + return @"Unidentified";
|
| +
|
| + unichar c = [s characterAtIndex:0];
|
| + switch (c) {
|
| + // Each identifier listed in the DOM spec is listed here.
|
| + // Many are simply commented out since they do not appear on standard
|
| + // Macintosh keyboards
|
| + // or are on a key that doesn't have a corresponding character.
|
| +
|
| + // "Accept"
|
| + // "AllCandidates"
|
| +
|
| + // "Alt"
|
| + case NSMenuFunctionKey:
|
| + return @"Alt";
|
| +
|
| + // "Apps"
|
| + // "BrowserBack"
|
| + // "BrowserForward"
|
| + // "BrowserHome"
|
| + // "BrowserRefresh"
|
| + // "BrowserSearch"
|
| + // "BrowserStop"
|
| + // "CapsLock"
|
| +
|
| + // "Clear"
|
| + case NSClearLineFunctionKey:
|
| + return @"Clear";
|
| +
|
| + // "CodeInput"
|
| + // "Compose"
|
| + // "Control"
|
| + // "Crsel"
|
| + // "Convert"
|
| + // "Copy"
|
| + // "Cut"
|
| +
|
| + // "Down"
|
| + case NSDownArrowFunctionKey:
|
| + return @"Down";
|
| + // "End"
|
| + case NSEndFunctionKey:
|
| + return @"End";
|
| + // "Enter"
|
| + case 0x3:
|
| + case 0xA:
|
| + case 0xD: // Macintosh calls the one on the main keyboard Return, but
|
| + // Windows calls it Enter, so we'll do the same for the DOM
|
| + return @"Enter";
|
| +
|
| + // "EraseEof"
|
| +
|
| + // "Execute"
|
| + case NSExecuteFunctionKey:
|
| + return @"Execute";
|
| +
|
| + // "Exsel"
|
| +
|
| + // "F1"
|
| + case NSF1FunctionKey:
|
| + return @"F1";
|
| + // "F2"
|
| + case NSF2FunctionKey:
|
| + return @"F2";
|
| + // "F3"
|
| + case NSF3FunctionKey:
|
| + return @"F3";
|
| + // "F4"
|
| + case NSF4FunctionKey:
|
| + return @"F4";
|
| + // "F5"
|
| + case NSF5FunctionKey:
|
| + return @"F5";
|
| + // "F6"
|
| + case NSF6FunctionKey:
|
| + return @"F6";
|
| + // "F7"
|
| + case NSF7FunctionKey:
|
| + return @"F7";
|
| + // "F8"
|
| + case NSF8FunctionKey:
|
| + return @"F8";
|
| + // "F9"
|
| + case NSF9FunctionKey:
|
| + return @"F9";
|
| + // "F10"
|
| + case NSF10FunctionKey:
|
| + return @"F10";
|
| + // "F11"
|
| + case NSF11FunctionKey:
|
| + return @"F11";
|
| + // "F12"
|
| + case NSF12FunctionKey:
|
| + return @"F12";
|
| + // "F13"
|
| + case NSF13FunctionKey:
|
| + return @"F13";
|
| + // "F14"
|
| + case NSF14FunctionKey:
|
| + return @"F14";
|
| + // "F15"
|
| + case NSF15FunctionKey:
|
| + return @"F15";
|
| + // "F16"
|
| + case NSF16FunctionKey:
|
| + return @"F16";
|
| + // "F17"
|
| + case NSF17FunctionKey:
|
| + return @"F17";
|
| + // "F18"
|
| + case NSF18FunctionKey:
|
| + return @"F18";
|
| + // "F19"
|
| + case NSF19FunctionKey:
|
| + return @"F19";
|
| + // "F20"
|
| + case NSF20FunctionKey:
|
| + return @"F20";
|
| + // "F21"
|
| + case NSF21FunctionKey:
|
| + return @"F21";
|
| + // "F22"
|
| + case NSF22FunctionKey:
|
| + return @"F22";
|
| + // "F23"
|
| + case NSF23FunctionKey:
|
| + return @"F23";
|
| + // "F24"
|
| + case NSF24FunctionKey:
|
| + return @"F24";
|
| +
|
| + // "FinalMode"
|
| +
|
| + // "Find"
|
| + case NSFindFunctionKey:
|
| + return @"Find";
|
| +
|
| + // "FullWidth"
|
| + // "HalfWidth"
|
| + // "HangulMode"
|
| + // "HanjaMode"
|
| +
|
| + // "Help"
|
| + case NSHelpFunctionKey:
|
| + return @"Help";
|
| +
|
| + // "Hiragana"
|
| +
|
| + // "Home"
|
| + case NSHomeFunctionKey:
|
| + return @"Home";
|
| + // "Insert"
|
| + case NSInsertFunctionKey:
|
| + return @"Insert";
|
| +
|
| + // "JapaneseHiragana"
|
| + // "JapaneseKatakana"
|
| + // "JapaneseRomaji"
|
| + // "JunjaMode"
|
| + // "KanaMode"
|
| + // "KanjiMode"
|
| + // "Katakana"
|
| + // "LaunchApplication1"
|
| + // "LaunchApplication2"
|
| + // "LaunchMail"
|
| +
|
| + // "Left"
|
| + case NSLeftArrowFunctionKey:
|
| + return @"Left";
|
| +
|
| + // "Meta"
|
| + // "MediaNextTrack"
|
| + // "MediaPlayPause"
|
| + // "MediaPreviousTrack"
|
| + // "MediaStop"
|
| +
|
| + // "ModeChange"
|
| + case NSModeSwitchFunctionKey:
|
| + return @"ModeChange";
|
| +
|
| + // "Nonconvert"
|
| + // "NumLock"
|
| +
|
| + // "PageDown"
|
| + case NSPageDownFunctionKey:
|
| + return @"PageDown";
|
| + // "PageUp"
|
| + case NSPageUpFunctionKey:
|
| + return @"PageUp";
|
| +
|
| + // "Paste"
|
| +
|
| + // "Pause"
|
| + case NSPauseFunctionKey:
|
| + return @"Pause";
|
| +
|
| + // "Play"
|
| + // "PreviousCandidate"
|
| +
|
| + // "PrintScreen"
|
| + case NSPrintScreenFunctionKey:
|
| + return @"PrintScreen";
|
| +
|
| + // "Process"
|
| + // "Props"
|
| +
|
| + // "Right"
|
| + case NSRightArrowFunctionKey:
|
| + return @"Right";
|
| +
|
| + // "RomanCharacters"
|
| +
|
| + // "Scroll"
|
| + case NSScrollLockFunctionKey:
|
| + return @"Scroll";
|
| + // "Select"
|
| + case NSSelectFunctionKey:
|
| + return @"Select";
|
| +
|
| + // "SelectMedia"
|
| + // "Shift"
|
| +
|
| + // "Stop"
|
| + case NSStopFunctionKey:
|
| + return @"Stop";
|
| + // "Up"
|
| + case NSUpArrowFunctionKey:
|
| + return @"Up";
|
| + // "Undo"
|
| + case NSUndoFunctionKey:
|
| + return @"Undo";
|
| +
|
| + // "VolumeDown"
|
| + // "VolumeMute"
|
| + // "VolumeUp"
|
| + // "Win"
|
| + // "Zoom"
|
| +
|
| + // More function keys, not in the key identifier specification.
|
| + case NSF25FunctionKey:
|
| + return @"F25";
|
| + case NSF26FunctionKey:
|
| + return @"F26";
|
| + case NSF27FunctionKey:
|
| + return @"F27";
|
| + case NSF28FunctionKey:
|
| + return @"F28";
|
| + case NSF29FunctionKey:
|
| + return @"F29";
|
| + case NSF30FunctionKey:
|
| + return @"F30";
|
| + case NSF31FunctionKey:
|
| + return @"F31";
|
| + case NSF32FunctionKey:
|
| + return @"F32";
|
| + case NSF33FunctionKey:
|
| + return @"F33";
|
| + case NSF34FunctionKey:
|
| + return @"F34";
|
| + case NSF35FunctionKey:
|
| + return @"F35";
|
| +
|
| + // Turn 0x7F into 0x08, because backspace needs to always be 0x08.
|
| + case 0x7F:
|
| + return @"U+0008";
|
| + // Standard says that DEL becomes U+007F.
|
| + case NSDeleteFunctionKey:
|
| + return @"U+007F";
|
| +
|
| + // Always use 0x09 for tab instead of AppKit's backtab character.
|
| + case NSBackTabCharacter:
|
| + return @"U+0009";
|
| +
|
| + case NSBeginFunctionKey:
|
| + case NSBreakFunctionKey:
|
| + case NSClearDisplayFunctionKey:
|
| + case NSDeleteCharFunctionKey:
|
| + case NSDeleteLineFunctionKey:
|
| + case NSInsertCharFunctionKey:
|
| + case NSInsertLineFunctionKey:
|
| + case NSNextFunctionKey:
|
| + case NSPrevFunctionKey:
|
| + case NSPrintFunctionKey:
|
| + case NSRedoFunctionKey:
|
| + case NSResetFunctionKey:
|
| + case NSSysReqFunctionKey:
|
| + case NSSystemFunctionKey:
|
| + case NSUserFunctionKey:
|
| + // FIXME: We should use something other than the vendor-area Unicode values
|
| + // for the above keys.
|
| + // For now, just fall through to the default.
|
| + default:
|
| + return [NSString stringWithFormat:@"U+%04X", WTF::toASCIIUpper(c)];
|
| + }
|
| +}
|
| +
|
| +// End Apple code.
|
| +// ----------------------------------------------------------------------------
|
| +
|
| +static inline int modifiersFromEvent(NSEvent* event) {
|
| + int modifiers = 0;
|
| +
|
| + if ([event modifierFlags] & NSControlKeyMask)
|
| + modifiers |= WebInputEvent::ControlKey;
|
| + if ([event modifierFlags] & NSShiftKeyMask)
|
| + modifiers |= WebInputEvent::ShiftKey;
|
| + if ([event modifierFlags] & NSAlternateKeyMask)
|
| + modifiers |= WebInputEvent::AltKey;
|
| + if ([event modifierFlags] & NSCommandKeyMask)
|
| + modifiers |= WebInputEvent::MetaKey;
|
| + if ([event modifierFlags] & NSAlphaShiftKeyMask)
|
| + modifiers |= WebInputEvent::CapsLockOn;
|
| + // TODO(port): Set mouse button states
|
| +
|
| + return modifiers;
|
| +}
|
| +
|
| +static inline void setWebEventLocationFromEventInView(WebMouseEvent* result,
|
| + NSEvent* event,
|
| + NSView* view) {
|
| + NSPoint windowLocal = [event locationInWindow];
|
| +
|
| + NSPoint screenLocal = [[view window] convertBaseToScreen:windowLocal];
|
| + result->globalX = screenLocal.x;
|
| + // Flip y.
|
| + NSScreen* primaryScreen =
|
| + ([[NSScreen screens] count] > 0) ? [[NSScreen screens] objectAtIndex:0]
|
| + : nil;
|
| + if (primaryScreen)
|
| + result->globalY = [primaryScreen frame].size.height - screenLocal.y;
|
| + else
|
| + result->globalY = screenLocal.y;
|
| +
|
| + NSPoint contentLocal = [view convertPoint:windowLocal fromView:nil];
|
| + result->x = contentLocal.x;
|
| + result->y = [view frame].size.height - contentLocal.y; // Flip y.
|
| +
|
| + result->windowX = result->x;
|
| + result->windowY = result->y;
|
| +
|
| + result->movementX = [event deltaX];
|
| + result->movementY = [event deltaY];
|
| +}
|
| +
|
| +WebKeyboardEvent WebInputEventFactory::keyboardEvent(NSEvent* event) {
|
| + WebKeyboardEvent result;
|
| +
|
| + result.type =
|
| + isKeyUpEvent(event) ? WebInputEvent::KeyUp : WebInputEvent::RawKeyDown;
|
| +
|
| + result.modifiers = modifiersFromEvent(event);
|
| +
|
| + if (isKeypadEvent(event))
|
| + result.modifiers |= WebInputEvent::IsKeyPad;
|
| +
|
| + if (([event type] != NSFlagsChanged) && [event isARepeat])
|
| + result.modifiers |= WebInputEvent::IsAutoRepeat;
|
| +
|
| + int windowsKeyCode = windowsKeyCodeForKeyEvent(event);
|
| + result.windowsKeyCode =
|
| + WebKeyboardEvent::windowsKeyCodeWithoutLocation(windowsKeyCode);
|
| + result.modifiers |=
|
| + WebKeyboardEvent::locationModifiersFromWindowsKeyCode(windowsKeyCode);
|
| + result.nativeKeyCode = [event keyCode];
|
| +
|
| + NSString* textStr = textFromEvent(event);
|
| + NSString* unmodifiedStr = unmodifiedTextFromEvent(event);
|
| + NSString* identifierStr = keyIdentifierForKeyEvent(event);
|
| +
|
| + // Begin Apple code, copied from KeyEventMac.mm
|
| +
|
| + // Always use 13 for Enter/Return -- we don't want to use AppKit's
|
| + // different character for Enter.
|
| + if (result.windowsKeyCode == '\r') {
|
| + textStr = @"\r";
|
| + unmodifiedStr = @"\r";
|
| + }
|
| +
|
| + // The adjustments below are only needed in backward compatibility mode,
|
| + // but we cannot tell what mode we are in from here.
|
| +
|
| + // Turn 0x7F into 8, because backspace needs to always be 8.
|
| + if ([textStr isEqualToString:@"\x7F"])
|
| + textStr = @"\x8";
|
| + if ([unmodifiedStr isEqualToString:@"\x7F"])
|
| + unmodifiedStr = @"\x8";
|
| + // Always use 9 for tab -- we don't want to use AppKit's different character
|
| + // for shift-tab.
|
| + if (result.windowsKeyCode == 9) {
|
| + textStr = @"\x9";
|
| + unmodifiedStr = @"\x9";
|
| + }
|
| +
|
| + // End Apple code.
|
| +
|
| + if ([textStr length] < WebKeyboardEvent::textLengthCap &&
|
| + [unmodifiedStr length] < WebKeyboardEvent::textLengthCap) {
|
| + [textStr getCharacters:&result.text[0]];
|
| + [unmodifiedStr getCharacters:&result.unmodifiedText[0]];
|
| + } else
|
| + ASSERT_NOT_REACHED();
|
| +
|
| + [identifierStr getCString:&result.keyIdentifier[0]
|
| + maxLength:sizeof(result.keyIdentifier)
|
| + encoding:NSASCIIStringEncoding];
|
| +
|
| + result.timeStampSeconds = [event timestamp];
|
| +
|
| + // Windows and Linux set |isSystemKey| if alt is down. WebKit looks at this
|
| + // flag to decide if it should handle a key or not. E.g. alt-left/right
|
| + // shouldn't be used by WebKit to scroll the current page, because we want
|
| + // to get that key back for it to do history navigation. Hence, the
|
| + // corresponding situation on OS X is to set this for cmd key presses.
|
| + if (result.modifiers & WebInputEvent::MetaKey)
|
| + result.isSystemKey = true;
|
| +
|
| + return result;
|
| +}
|
| +
|
| +WebKeyboardEvent WebInputEventFactory::keyboardEvent(wchar_t character,
|
| + int modifiers,
|
| + double timeStampSeconds) {
|
| + // keyboardEvent(NSEvent*) depends on the NSEvent object and
|
| + // it is hard to use it from methods of the NSTextInput protocol. For
|
| + // such methods, this function creates a WebInputEvent::Char event without
|
| + // using a NSEvent object.
|
| + WebKeyboardEvent result;
|
| + result.type = WebKit::WebInputEvent::Char;
|
| + result.timeStampSeconds = timeStampSeconds;
|
| + result.modifiers = modifiers;
|
| + result.windowsKeyCode = character;
|
| + result.nativeKeyCode = character;
|
| + result.text[0] = character;
|
| + result.unmodifiedText[0] = character;
|
| +
|
| + // Windows and Linux set |isSystemKey| if alt is down. WebKit looks at this
|
| + // flag to decide if it should handle a key or not. E.g. alt-left/right
|
| + // shouldn't be used by WebKit to scroll the current page, because we want
|
| + // to get that key back for it to do history navigation. Hence, the
|
| + // corresponding situation on OS X is to set this for cmd key presses.
|
| + if (result.modifiers & WebInputEvent::MetaKey)
|
| + result.isSystemKey = true;
|
| +
|
| + return result;
|
| +}
|
| +
|
| +// WebMouseEvent --------------------------------------------------------------
|
| +
|
| +WebMouseEvent WebInputEventFactory::mouseEvent(NSEvent* event, NSView* view) {
|
| + WebMouseEvent result;
|
| +
|
| + result.clickCount = 0;
|
| +
|
| + switch ([event type]) {
|
| + case NSMouseExited:
|
| + result.type = WebInputEvent::MouseLeave;
|
| + result.button = WebMouseEvent::ButtonNone;
|
| + break;
|
| + case NSLeftMouseDown:
|
| + result.type = WebInputEvent::MouseDown;
|
| + result.clickCount = [event clickCount];
|
| + result.button = WebMouseEvent::ButtonLeft;
|
| + break;
|
| + case NSOtherMouseDown:
|
| + result.type = WebInputEvent::MouseDown;
|
| + result.clickCount = [event clickCount];
|
| + result.button = WebMouseEvent::ButtonMiddle;
|
| + break;
|
| + case NSRightMouseDown:
|
| + result.type = WebInputEvent::MouseDown;
|
| + result.clickCount = [event clickCount];
|
| + result.button = WebMouseEvent::ButtonRight;
|
| + break;
|
| + case NSLeftMouseUp:
|
| + result.type = WebInputEvent::MouseUp;
|
| + result.clickCount = [event clickCount];
|
| + result.button = WebMouseEvent::ButtonLeft;
|
| + break;
|
| + case NSOtherMouseUp:
|
| + result.type = WebInputEvent::MouseUp;
|
| + result.clickCount = [event clickCount];
|
| + result.button = WebMouseEvent::ButtonMiddle;
|
| + break;
|
| + case NSRightMouseUp:
|
| + result.type = WebInputEvent::MouseUp;
|
| + result.clickCount = [event clickCount];
|
| + result.button = WebMouseEvent::ButtonRight;
|
| + break;
|
| + case NSMouseMoved:
|
| + case NSMouseEntered:
|
| + result.type = WebInputEvent::MouseMove;
|
| + break;
|
| + case NSLeftMouseDragged:
|
| + result.type = WebInputEvent::MouseMove;
|
| + result.button = WebMouseEvent::ButtonLeft;
|
| + break;
|
| + case NSOtherMouseDragged:
|
| + result.type = WebInputEvent::MouseMove;
|
| + result.button = WebMouseEvent::ButtonMiddle;
|
| + break;
|
| + case NSRightMouseDragged:
|
| + result.type = WebInputEvent::MouseMove;
|
| + result.button = WebMouseEvent::ButtonRight;
|
| + break;
|
| + default:
|
| + ASSERT_NOT_REACHED();
|
| + }
|
| +
|
| + setWebEventLocationFromEventInView(&result, event, view);
|
| +
|
| + result.modifiers = modifiersFromEvent(event);
|
| +
|
| + result.timeStampSeconds = [event timestamp];
|
| +
|
| + return result;
|
| +}
|
| +
|
| +// WebMouseWheelEvent ---------------------------------------------------------
|
| +
|
| +static WebMouseWheelEvent::Phase phaseForNSEventPhase(NSEventPhase eventPhase) {
|
| + uint32_t phase = WebMouseWheelEvent::PhaseNone;
|
| + if (eventPhase & NSEventPhaseBegan)
|
| + phase |= WebMouseWheelEvent::PhaseBegan;
|
| + if (eventPhase & NSEventPhaseStationary)
|
| + phase |= WebMouseWheelEvent::PhaseStationary;
|
| + if (eventPhase & NSEventPhaseChanged)
|
| + phase |= WebMouseWheelEvent::PhaseChanged;
|
| + if (eventPhase & NSEventPhaseEnded)
|
| + phase |= WebMouseWheelEvent::PhaseEnded;
|
| + if (eventPhase & NSEventPhaseCancelled)
|
| + phase |= WebMouseWheelEvent::PhaseCancelled;
|
| + if (eventPhase & NSEventPhaseMayBegin)
|
| + phase |= WebMouseWheelEvent::PhaseMayBegin;
|
| + return static_cast<WebMouseWheelEvent::Phase>(phase);
|
| +}
|
| +
|
| +static WebMouseWheelEvent::Phase phaseForEvent(NSEvent* event) {
|
| + if (![event respondsToSelector:@selector(phase)])
|
| + return WebMouseWheelEvent::PhaseNone;
|
| +
|
| + NSEventPhase eventPhase = [event phase];
|
| + return phaseForNSEventPhase(eventPhase);
|
| +}
|
| +
|
| +static WebMouseWheelEvent::Phase momentumPhaseForEvent(NSEvent* event) {
|
| + if (![event respondsToSelector:@selector(momentumPhase)])
|
| + return WebMouseWheelEvent::PhaseNone;
|
| +
|
| + NSEventPhase eventMomentumPhase = [event momentumPhase];
|
| + return phaseForNSEventPhase(eventMomentumPhase);
|
| +}
|
| +
|
| +WebMouseWheelEvent WebInputEventFactory::mouseWheelEvent(NSEvent* event,
|
| + NSView* view) {
|
| + WebMouseWheelEvent result;
|
| +
|
| + result.type = WebInputEvent::MouseWheel;
|
| + result.button = WebMouseEvent::ButtonNone;
|
| +
|
| + result.modifiers = modifiersFromEvent(event);
|
| +
|
| + setWebEventLocationFromEventInView(&result, event, view);
|
| +
|
| + // Of Mice and Men
|
| + // ---------------
|
| + //
|
| + // There are three types of scroll data available on a scroll wheel CGEvent.
|
| + // Apple's documentation ([1]) is rather vague in their differences, and not
|
| + // terribly helpful in deciding which to use. This is what's really going on.
|
| + //
|
| + // First, these events behave very differently depending on whether a standard
|
| + // wheel mouse is used (one that scrolls in discrete units) or a
|
| + // trackpad/Mighty Mouse is used (which both provide continuous scrolling).
|
| + // You must check to see which was used for the event by testing the
|
| + // kCGScrollWheelEventIsContinuous field.
|
| + //
|
| + // Second, these events refer to "axes". Axis 1 is the y-axis, and axis 2 is
|
| + // the x-axis.
|
| + //
|
| + // Third, there is a concept of mouse acceleration. Scrolling the same amount
|
| + // of physical distance will give you different results logically depending on
|
| + // whether you scrolled a little at a time or in one continuous motion. Some
|
| + // fields account for this while others do not.
|
| + //
|
| + // Fourth, for trackpads there is a concept of chunkiness. When scrolling
|
| + // continuously, events can be delivered in chunks. That is to say, lots of
|
| + // scroll events with delta 0 will be delivered, and every so often an event
|
| + // with a non-zero delta will be delivered, containing the accumulated deltas
|
| + // from all the intermediate moves. [2]
|
| + //
|
| + // For notchy wheel mice (kCGScrollWheelEventIsContinuous == 0)
|
| + // ------------------------------------------------------------
|
| + //
|
| + // kCGScrollWheelEventDeltaAxis*
|
| + // This is the rawest of raw events. For each mouse notch you get a value of
|
| + // +1/-1. This does not take acceleration into account and thus is less
|
| + // useful for building UIs.
|
| + //
|
| + // kCGScrollWheelEventPointDeltaAxis*
|
| + // This is smarter. In general, for each mouse notch you get a value of
|
| + // +1/-1, but this _does_ take acceleration into account, so you will get
|
| + // larger values on longer scrolls. This field would be ideal for building
|
| + // UIs except for one nasty bug: when the shift key is pressed, this set of
|
| + // fields fails to move the value into the axis2 field (the other two types
|
| + // of data do). This wouldn't be so bad except for the fact that while the
|
| + // number of axes is used in the creation of a CGScrollWheelEvent, there is
|
| + // no way to get that information out of the event once created.
|
| + //
|
| + // kCGScrollWheelEventFixedPtDeltaAxis*
|
| + // This is a fixed value, and for each mouse notch you get a value of
|
| + // +0.1/-0.1 (but, like above, scaled appropriately for acceleration). This
|
| + // value takes acceleration into account, and in fact is identical to the
|
| + // results you get from -[NSEvent delta*]. (That is, if you linked on Tiger
|
| + // or greater; see [2] for details.)
|
| + //
|
| + // A note about continuous devices
|
| + // -------------------------------
|
| + //
|
| + // There are two devices that provide continuous scrolling events (trackpads
|
| + // and Mighty Mouses) and they behave rather differently. The Mighty Mouse
|
| + // behaves a lot like a regular mouse. There is no chunking, and the
|
| + // FixedPtDelta values are the PointDelta values multiplied by 0.1. With the
|
| + // trackpad, though, there is chunking. While the FixedPtDelta values are
|
| + // reasonable (they occur about every fifth event but have values five times
|
| + // larger than usual) the Delta values are unreasonable. They don't appear to
|
| + // accumulate properly.
|
| + //
|
| + // For continuous devices (kCGScrollWheelEventIsContinuous != 0)
|
| + // -------------------------------------------------------------
|
| + //
|
| + // kCGScrollWheelEventDeltaAxis*
|
| + // This provides values with no acceleration. With a trackpad, these values
|
| + // are chunked but each non-zero value does not appear to be cumulative.
|
| + // This seems to be a bug.
|
| + //
|
| + // kCGScrollWheelEventPointDeltaAxis*
|
| + // This provides values with acceleration. With a trackpad, these values are
|
| + // not chunked and are highly accurate.
|
| + //
|
| + // kCGScrollWheelEventFixedPtDeltaAxis*
|
| + // This provides values with acceleration. With a trackpad, these values are
|
| + // chunked but unlike Delta events are properly cumulative.
|
| + //
|
| + // Summary
|
| + // -------
|
| + //
|
| + // In general the best approach to take is: determine if the event is
|
| + // continuous. If it is not, then use the FixedPtDelta events (or just stick
|
| + // with Cocoa events). They provide both acceleration and proper horizontal
|
| + // scrolling. If the event is continuous, then doing pixel scrolling with the
|
| + // PointDelta is the way to go. In general, avoid the Delta events. They're
|
| + // the oldest (dating back to 10.4, before CGEvents were public) but they lack
|
| + // acceleration and precision, making them useful only in specific edge cases.
|
| + //
|
| + // References
|
| + // ----------
|
| + //
|
| + // [1]
|
| + // <http://developer.apple.com/documentation/Carbon/Reference/QuartzEventServicesRef/Reference/reference.html>
|
| + // [2] <http://developer.apple.com/releasenotes/Cocoa/AppKitOlderNotes.html>
|
| + // Scroll to the section headed "NSScrollWheel events".
|
| + //
|
| + // P.S. The "smooth scrolling" option in the system preferences is utterly
|
| + // unrelated to any of this.
|
| +
|
| + CGEventRef cgEvent = [event CGEvent];
|
| + ASSERT(cgEvent);
|
| +
|
| + // Wheel ticks are supposed to be raw, unaccelerated values, one per physical
|
| + // mouse wheel notch. The delta event is perfect for this (being a good
|
| + // "specific edge case" as mentioned above). Trackpads, unfortunately, do
|
| + // event chunking, and sending mousewheel events with 0 ticks causes some
|
| + // websites to malfunction. Therefore, for all continuous input devices we use
|
| + // the point delta data instead, since we cannot distinguish trackpad data
|
| + // from data from any other continuous device.
|
| +
|
| + // Conversion between wheel delta amounts and number of pixels to scroll.
|
| + static const double scrollbarPixelsPerCocoaTick = 40.0;
|
| +
|
| + if (CGEventGetIntegerValueField(cgEvent, kCGScrollWheelEventIsContinuous)) {
|
| + result.deltaX = CGEventGetIntegerValueField(
|
| + cgEvent, kCGScrollWheelEventPointDeltaAxis2);
|
| + result.deltaY = CGEventGetIntegerValueField(
|
| + cgEvent, kCGScrollWheelEventPointDeltaAxis1);
|
| + result.wheelTicksX = result.deltaX / scrollbarPixelsPerCocoaTick;
|
| + result.wheelTicksY = result.deltaY / scrollbarPixelsPerCocoaTick;
|
| + result.hasPreciseScrollingDeltas = true;
|
| + } else {
|
| + result.deltaX = [event deltaX] * scrollbarPixelsPerCocoaTick;
|
| + result.deltaY = [event deltaY] * scrollbarPixelsPerCocoaTick;
|
| + result.wheelTicksY =
|
| + CGEventGetIntegerValueField(cgEvent, kCGScrollWheelEventDeltaAxis1);
|
| + result.wheelTicksX =
|
| + CGEventGetIntegerValueField(cgEvent, kCGScrollWheelEventDeltaAxis2);
|
| + }
|
| +
|
| + result.timeStampSeconds = [event timestamp];
|
| +
|
| + result.phase = phaseForEvent(event);
|
| + result.momentumPhase = momentumPhaseForEvent(event);
|
| +
|
| + return result;
|
| +}
|
| +
|
| +WebGestureEvent WebInputEventFactory::gestureEvent(NSEvent* event,
|
| + NSView* view) {
|
| + WebGestureEvent result;
|
| +
|
| + // Use a temporary WebMouseEvent to get the location.
|
| + WebMouseEvent temp;
|
| +
|
| + setWebEventLocationFromEventInView(&temp, event, view);
|
| + result.x = temp.x;
|
| + result.y = temp.y;
|
| + result.globalX = temp.globalX;
|
| + result.globalY = temp.globalY;
|
| +
|
| + result.type = gestureEventTypeForEvent(event);
|
| + result.modifiers = modifiersFromEvent(event);
|
| + result.timeStampSeconds = [event timestamp];
|
| +
|
| + return result;
|
| +}
|
| +
|
| +} // namespace WebKit
|
|
|