Index: content/browser/renderer_host/web_input_event_factory_mac.mm |
diff --git a/content/browser/renderer_host/web_input_event_factory_mac.mm b/content/browser/renderer_host/web_input_event_factory_mac.mm |
new file mode 100644 |
index 0000000000000000000000000000000000000000..ac05fdacc953d2f61012352cc31f24734cf6f1a2 |
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+++ b/content/browser/renderer_host/web_input_event_factory_mac.mm |
@@ -0,0 +1,986 @@ |
+/* |
+ * Copyright (C) 2004, 2006, 2007 Apple Inc. All rights reserved. |
+ * Copyright (C) 2006-2009 Google Inc. |
+ * |
+ * Redistribution and use in source and binary forms, with or without |
+ * modification, are permitted provided that the following conditions |
+ * are met: |
+ * 1. Redistributions of source code must retain the above copyright |
+ * notice, this list of conditions and the following disclaimer. |
+ * 2. Redistributions in binary form must reproduce the above copyright |
+ * notice, this list of conditions and the following disclaimer in the |
+ * documentation and/or other materials provided with the distribution. |
+ * |
+ * THIS SOFTWARE IS PROVIDED BY APPLE COMPUTER, INC. ``AS IS'' AND ANY |
+ * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE |
+ * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR |
+ * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE COMPUTER, INC. OR |
+ * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, |
+ * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, |
+ * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR |
+ * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY |
+ * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
+ * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
+ * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
+ */ |
+ |
+#include "config.h" |
+#include "WebInputEventFactory.h" |
+ |
+#include <ApplicationServices/ApplicationServices.h> |
+#import <Cocoa/Cocoa.h> |
+ |
+#include "WebInputEvent.h" |
+#import "core/platform/cocoa/KeyEventCocoa.h" |
+#include <wtf/ASCIICType.h> |
+ |
+#if __MAC_OS_X_VERSION_MAX_ALLOWED < 1070 |
+ |
+// Additional Lion APIs. |
+enum { |
+ NSEventPhaseNone = 0, |
+ NSEventPhaseBegan = 0x1 << 0, |
+ NSEventPhaseStationary = 0x1 << 1, |
+ NSEventPhaseChanged = 0x1 << 2, |
+ NSEventPhaseEnded = 0x1 << 3, |
+ NSEventPhaseCancelled = 0x1 << 4 |
+}; |
+typedef NSUInteger NSEventPhase; |
+ |
+@interface NSEvent (LionSDKDeclarations) |
+- (NSEventPhase)phase; |
+- (NSEventPhase)momentumPhase; |
+@end |
+ |
+#endif // __MAC_OS_X_VERSION_MAX_ALLOWED < 1070 |
+ |
+#if __MAC_OS_X_VERSION_MAX_ALLOWED < 1080 |
+ |
+// Additional Mountain Lion APIs. |
+enum { |
+ NSEventPhaseMayBegin = 0x1 << 5 |
+}; |
+ |
+#endif // __MAC_OS_X_VERSION_MAX_ALLOWED < 1080 |
+ |
+// Do not __MAC_OS_X_VERSION_MAX_ALLOWED here because of a bug in the 10.5 SDK, |
+// see <http://lists.webkit.org/pipermail/webkit-dev/2012-July/021442.html>. |
+#if MAC_OS_X_VERSION_MAX_ALLOWED <= 1050 |
+ |
+// These are not defined in the 10.5 SDK but are defined in later SDKs inside |
+// a MAC_OS_X_VERSION_MAX_ALLOWED >= MAC_OS_X_VERSION_10_5 #ifdef. |
+enum { |
+ NSEventTypeBeginGesture = 19, |
+ NSEventTypeEndGesture = 20 |
+}; |
+ |
+#endif // MAC_OS_X_VERSION_MAX_ALLOWED <= 1050 |
+ |
+namespace WebKit { |
+ |
+// WebKeyboardEvent ----------------------------------------------------------- |
+ |
+// ---------------------------------------------------------------------------- |
+// Begin Apple code, copied from KeyEventMac.mm |
+// |
+// We can share some of this code if we factored it out of KeyEventMac, but |
+// the main problem is that it relies on the NSString ctor on String for |
+// conversions, and since we're building without PLATFORM(MAC), we don't have |
+// that. As a result we have to use NSString here exclusively and thus tweak |
+// the code so it's not re-usable as-is. One possiblity would be to make the |
+// upstream code only use NSString, but I'm not certain how far that change |
+// would propagate. |
+ |
+static inline bool isKeyUpEvent(NSEvent* event) { |
+ if ([event type] != NSFlagsChanged) |
+ return [event type] == NSKeyUp; |
+ // FIXME: This logic fails if the user presses both Shift keys at once, for |
+ // example: |
+ // we treat releasing one of them as keyDown. |
+ switch ([event keyCode]) { |
+ case 54: // Right Command |
+ case 55: // Left Command |
+ return ([event modifierFlags] & NSCommandKeyMask) == 0; |
+ |
+ case 57: // Capslock |
+ return ([event modifierFlags] & NSAlphaShiftKeyMask) == 0; |
+ |
+ case 56: // Left Shift |
+ case 60: // Right Shift |
+ return ([event modifierFlags] & NSShiftKeyMask) == 0; |
+ |
+ case 58: // Left Alt |
+ case 61: // Right Alt |
+ return ([event modifierFlags] & NSAlternateKeyMask) == 0; |
+ |
+ case 59: // Left Ctrl |
+ case 62: // Right Ctrl |
+ return ([event modifierFlags] & NSControlKeyMask) == 0; |
+ |
+ case 63: // Function |
+ return ([event modifierFlags] & NSFunctionKeyMask) == 0; |
+ } |
+ return false; |
+} |
+ |
+static bool isKeypadEvent(NSEvent* event) { |
+ // Check that this is the type of event that has a keyCode. |
+ switch ([event type]) { |
+ case NSKeyDown: |
+ case NSKeyUp: |
+ case NSFlagsChanged: |
+ break; |
+ default: |
+ return false; |
+ } |
+ |
+ switch ([event keyCode]) { |
+ case 71: // Clear |
+ case 81: // = |
+ case 75: // / |
+ case 67: // * |
+ case 78: // - |
+ case 69: // + |
+ case 76: // Enter |
+ case 65: // . |
+ case 82: // 0 |
+ case 83: // 1 |
+ case 84: // 2 |
+ case 85: // 3 |
+ case 86: // 4 |
+ case 87: // 5 |
+ case 88: // 6 |
+ case 89: // 7 |
+ case 91: // 8 |
+ case 92: // 9 |
+ return true; |
+ } |
+ |
+ return false; |
+} |
+ |
+static int windowsKeyCodeForKeyEvent(NSEvent* event) { |
+ int code = 0; |
+ // There are several kinds of characters for which we produce key code from |
+ // char code: |
+ // 1. Roman letters. Windows keyboard layouts affect both virtual key codes |
+ // and character codes for these, |
+ // so e.g. 'A' gets the same keyCode on QWERTY, AZERTY or Dvorak layouts. |
+ // 2. Keys for which there is no known Mac virtual key codes, like |
+ // PrintScreen. |
+ // 3. Certain punctuation keys. On Windows, these are also remapped depending |
+ // on current keyboard layout, |
+ // but see comment in windowsKeyCodeForCharCode(). |
+ if (!isKeypadEvent(event) && |
+ ([event type] == NSKeyDown || [event type] == NSKeyUp)) { |
+ // Cmd switches Roman letters for Dvorak-QWERTY layout, so try modified |
+ // characters first. |
+ NSString* s = [event characters]; |
+ code = [s length] > 0 |
+ ? WebCore::windowsKeyCodeForCharCode([s characterAtIndex:0]) |
+ : 0; |
+ if (code) |
+ return code; |
+ |
+ // Ctrl+A on an AZERTY keyboard would get VK_Q keyCode if we relied on |
+ // -[NSEvent keyCode] below. |
+ s = [event charactersIgnoringModifiers]; |
+ code = [s length] > 0 |
+ ? WebCore::windowsKeyCodeForCharCode([s characterAtIndex:0]) |
+ : 0; |
+ if (code) |
+ return code; |
+ } |
+ |
+ // Map Mac virtual key code directly to Windows one for any keys not handled |
+ // above. |
+ // E.g. the key next to Caps Lock has the same Event.keyCode on U.S. keyboard |
+ // ('A') and on Russian keyboard (CYRILLIC LETTER EF). |
+ return WebCore::windowsKeyCodeForKeyCode([event keyCode]); |
+} |
+ |
+static WebInputEvent::Type gestureEventTypeForEvent(NSEvent* event) { |
+ switch ([event type]) { |
+ case NSEventTypeBeginGesture: |
+ return WebInputEvent::GestureScrollBegin; |
+ case NSEventTypeEndGesture: |
+ return WebInputEvent::GestureScrollEnd; |
+ default: |
+ ASSERT_NOT_REACHED(); |
+ return WebInputEvent::GestureScrollEnd; |
+ } |
+} |
+ |
+static inline NSString* textFromEvent(NSEvent* event) { |
+ if ([event type] == NSFlagsChanged) |
+ return @""; |
+ return [event characters]; |
+} |
+ |
+static inline NSString* unmodifiedTextFromEvent(NSEvent* event) { |
+ if ([event type] == NSFlagsChanged) |
+ return @""; |
+ return [event charactersIgnoringModifiers]; |
+} |
+ |
+static NSString* keyIdentifierForKeyEvent(NSEvent* event) { |
+ if ([event type] == NSFlagsChanged) { |
+ switch ([event keyCode]) { |
+ case 54: // Right Command |
+ case 55: // Left Command |
+ return @"Meta"; |
+ |
+ case 57: // Capslock |
+ return @"CapsLock"; |
+ |
+ case 56: // Left Shift |
+ case 60: // Right Shift |
+ return @"Shift"; |
+ |
+ case 58: // Left Alt |
+ case 61: // Right Alt |
+ return @"Alt"; |
+ |
+ case 59: // Left Ctrl |
+ case 62: // Right Ctrl |
+ return @"Control"; |
+ |
+ // Begin non-Apple addition/modification |
+ // -------------------------------------- |
+ case 63: // Function |
+ return @"Function"; |
+ |
+ default: // Unknown, but this may be a strange/new keyboard. |
+ return @"Unidentified"; |
+ // End non-Apple addition/modification |
+ // ---------------------------------------- |
+ } |
+ } |
+ |
+ NSString* s = [event charactersIgnoringModifiers]; |
+ if ([s length] != 1) |
+ return @"Unidentified"; |
+ |
+ unichar c = [s characterAtIndex:0]; |
+ switch (c) { |
+ // Each identifier listed in the DOM spec is listed here. |
+ // Many are simply commented out since they do not appear on standard |
+ // Macintosh keyboards |
+ // or are on a key that doesn't have a corresponding character. |
+ |
+ // "Accept" |
+ // "AllCandidates" |
+ |
+ // "Alt" |
+ case NSMenuFunctionKey: |
+ return @"Alt"; |
+ |
+ // "Apps" |
+ // "BrowserBack" |
+ // "BrowserForward" |
+ // "BrowserHome" |
+ // "BrowserRefresh" |
+ // "BrowserSearch" |
+ // "BrowserStop" |
+ // "CapsLock" |
+ |
+ // "Clear" |
+ case NSClearLineFunctionKey: |
+ return @"Clear"; |
+ |
+ // "CodeInput" |
+ // "Compose" |
+ // "Control" |
+ // "Crsel" |
+ // "Convert" |
+ // "Copy" |
+ // "Cut" |
+ |
+ // "Down" |
+ case NSDownArrowFunctionKey: |
+ return @"Down"; |
+ // "End" |
+ case NSEndFunctionKey: |
+ return @"End"; |
+ // "Enter" |
+ case 0x3: |
+ case 0xA: |
+ case 0xD: // Macintosh calls the one on the main keyboard Return, but |
+ // Windows calls it Enter, so we'll do the same for the DOM |
+ return @"Enter"; |
+ |
+ // "EraseEof" |
+ |
+ // "Execute" |
+ case NSExecuteFunctionKey: |
+ return @"Execute"; |
+ |
+ // "Exsel" |
+ |
+ // "F1" |
+ case NSF1FunctionKey: |
+ return @"F1"; |
+ // "F2" |
+ case NSF2FunctionKey: |
+ return @"F2"; |
+ // "F3" |
+ case NSF3FunctionKey: |
+ return @"F3"; |
+ // "F4" |
+ case NSF4FunctionKey: |
+ return @"F4"; |
+ // "F5" |
+ case NSF5FunctionKey: |
+ return @"F5"; |
+ // "F6" |
+ case NSF6FunctionKey: |
+ return @"F6"; |
+ // "F7" |
+ case NSF7FunctionKey: |
+ return @"F7"; |
+ // "F8" |
+ case NSF8FunctionKey: |
+ return @"F8"; |
+ // "F9" |
+ case NSF9FunctionKey: |
+ return @"F9"; |
+ // "F10" |
+ case NSF10FunctionKey: |
+ return @"F10"; |
+ // "F11" |
+ case NSF11FunctionKey: |
+ return @"F11"; |
+ // "F12" |
+ case NSF12FunctionKey: |
+ return @"F12"; |
+ // "F13" |
+ case NSF13FunctionKey: |
+ return @"F13"; |
+ // "F14" |
+ case NSF14FunctionKey: |
+ return @"F14"; |
+ // "F15" |
+ case NSF15FunctionKey: |
+ return @"F15"; |
+ // "F16" |
+ case NSF16FunctionKey: |
+ return @"F16"; |
+ // "F17" |
+ case NSF17FunctionKey: |
+ return @"F17"; |
+ // "F18" |
+ case NSF18FunctionKey: |
+ return @"F18"; |
+ // "F19" |
+ case NSF19FunctionKey: |
+ return @"F19"; |
+ // "F20" |
+ case NSF20FunctionKey: |
+ return @"F20"; |
+ // "F21" |
+ case NSF21FunctionKey: |
+ return @"F21"; |
+ // "F22" |
+ case NSF22FunctionKey: |
+ return @"F22"; |
+ // "F23" |
+ case NSF23FunctionKey: |
+ return @"F23"; |
+ // "F24" |
+ case NSF24FunctionKey: |
+ return @"F24"; |
+ |
+ // "FinalMode" |
+ |
+ // "Find" |
+ case NSFindFunctionKey: |
+ return @"Find"; |
+ |
+ // "FullWidth" |
+ // "HalfWidth" |
+ // "HangulMode" |
+ // "HanjaMode" |
+ |
+ // "Help" |
+ case NSHelpFunctionKey: |
+ return @"Help"; |
+ |
+ // "Hiragana" |
+ |
+ // "Home" |
+ case NSHomeFunctionKey: |
+ return @"Home"; |
+ // "Insert" |
+ case NSInsertFunctionKey: |
+ return @"Insert"; |
+ |
+ // "JapaneseHiragana" |
+ // "JapaneseKatakana" |
+ // "JapaneseRomaji" |
+ // "JunjaMode" |
+ // "KanaMode" |
+ // "KanjiMode" |
+ // "Katakana" |
+ // "LaunchApplication1" |
+ // "LaunchApplication2" |
+ // "LaunchMail" |
+ |
+ // "Left" |
+ case NSLeftArrowFunctionKey: |
+ return @"Left"; |
+ |
+ // "Meta" |
+ // "MediaNextTrack" |
+ // "MediaPlayPause" |
+ // "MediaPreviousTrack" |
+ // "MediaStop" |
+ |
+ // "ModeChange" |
+ case NSModeSwitchFunctionKey: |
+ return @"ModeChange"; |
+ |
+ // "Nonconvert" |
+ // "NumLock" |
+ |
+ // "PageDown" |
+ case NSPageDownFunctionKey: |
+ return @"PageDown"; |
+ // "PageUp" |
+ case NSPageUpFunctionKey: |
+ return @"PageUp"; |
+ |
+ // "Paste" |
+ |
+ // "Pause" |
+ case NSPauseFunctionKey: |
+ return @"Pause"; |
+ |
+ // "Play" |
+ // "PreviousCandidate" |
+ |
+ // "PrintScreen" |
+ case NSPrintScreenFunctionKey: |
+ return @"PrintScreen"; |
+ |
+ // "Process" |
+ // "Props" |
+ |
+ // "Right" |
+ case NSRightArrowFunctionKey: |
+ return @"Right"; |
+ |
+ // "RomanCharacters" |
+ |
+ // "Scroll" |
+ case NSScrollLockFunctionKey: |
+ return @"Scroll"; |
+ // "Select" |
+ case NSSelectFunctionKey: |
+ return @"Select"; |
+ |
+ // "SelectMedia" |
+ // "Shift" |
+ |
+ // "Stop" |
+ case NSStopFunctionKey: |
+ return @"Stop"; |
+ // "Up" |
+ case NSUpArrowFunctionKey: |
+ return @"Up"; |
+ // "Undo" |
+ case NSUndoFunctionKey: |
+ return @"Undo"; |
+ |
+ // "VolumeDown" |
+ // "VolumeMute" |
+ // "VolumeUp" |
+ // "Win" |
+ // "Zoom" |
+ |
+ // More function keys, not in the key identifier specification. |
+ case NSF25FunctionKey: |
+ return @"F25"; |
+ case NSF26FunctionKey: |
+ return @"F26"; |
+ case NSF27FunctionKey: |
+ return @"F27"; |
+ case NSF28FunctionKey: |
+ return @"F28"; |
+ case NSF29FunctionKey: |
+ return @"F29"; |
+ case NSF30FunctionKey: |
+ return @"F30"; |
+ case NSF31FunctionKey: |
+ return @"F31"; |
+ case NSF32FunctionKey: |
+ return @"F32"; |
+ case NSF33FunctionKey: |
+ return @"F33"; |
+ case NSF34FunctionKey: |
+ return @"F34"; |
+ case NSF35FunctionKey: |
+ return @"F35"; |
+ |
+ // Turn 0x7F into 0x08, because backspace needs to always be 0x08. |
+ case 0x7F: |
+ return @"U+0008"; |
+ // Standard says that DEL becomes U+007F. |
+ case NSDeleteFunctionKey: |
+ return @"U+007F"; |
+ |
+ // Always use 0x09 for tab instead of AppKit's backtab character. |
+ case NSBackTabCharacter: |
+ return @"U+0009"; |
+ |
+ case NSBeginFunctionKey: |
+ case NSBreakFunctionKey: |
+ case NSClearDisplayFunctionKey: |
+ case NSDeleteCharFunctionKey: |
+ case NSDeleteLineFunctionKey: |
+ case NSInsertCharFunctionKey: |
+ case NSInsertLineFunctionKey: |
+ case NSNextFunctionKey: |
+ case NSPrevFunctionKey: |
+ case NSPrintFunctionKey: |
+ case NSRedoFunctionKey: |
+ case NSResetFunctionKey: |
+ case NSSysReqFunctionKey: |
+ case NSSystemFunctionKey: |
+ case NSUserFunctionKey: |
+ // FIXME: We should use something other than the vendor-area Unicode values |
+ // for the above keys. |
+ // For now, just fall through to the default. |
+ default: |
+ return [NSString stringWithFormat:@"U+%04X", WTF::toASCIIUpper(c)]; |
+ } |
+} |
+ |
+// End Apple code. |
+// ---------------------------------------------------------------------------- |
+ |
+static inline int modifiersFromEvent(NSEvent* event) { |
+ int modifiers = 0; |
+ |
+ if ([event modifierFlags] & NSControlKeyMask) |
+ modifiers |= WebInputEvent::ControlKey; |
+ if ([event modifierFlags] & NSShiftKeyMask) |
+ modifiers |= WebInputEvent::ShiftKey; |
+ if ([event modifierFlags] & NSAlternateKeyMask) |
+ modifiers |= WebInputEvent::AltKey; |
+ if ([event modifierFlags] & NSCommandKeyMask) |
+ modifiers |= WebInputEvent::MetaKey; |
+ if ([event modifierFlags] & NSAlphaShiftKeyMask) |
+ modifiers |= WebInputEvent::CapsLockOn; |
+ // TODO(port): Set mouse button states |
+ |
+ return modifiers; |
+} |
+ |
+static inline void setWebEventLocationFromEventInView(WebMouseEvent* result, |
+ NSEvent* event, |
+ NSView* view) { |
+ NSPoint windowLocal = [event locationInWindow]; |
+ |
+ NSPoint screenLocal = [[view window] convertBaseToScreen:windowLocal]; |
+ result->globalX = screenLocal.x; |
+ // Flip y. |
+ NSScreen* primaryScreen = |
+ ([[NSScreen screens] count] > 0) ? [[NSScreen screens] objectAtIndex:0] |
+ : nil; |
+ if (primaryScreen) |
+ result->globalY = [primaryScreen frame].size.height - screenLocal.y; |
+ else |
+ result->globalY = screenLocal.y; |
+ |
+ NSPoint contentLocal = [view convertPoint:windowLocal fromView:nil]; |
+ result->x = contentLocal.x; |
+ result->y = [view frame].size.height - contentLocal.y; // Flip y. |
+ |
+ result->windowX = result->x; |
+ result->windowY = result->y; |
+ |
+ result->movementX = [event deltaX]; |
+ result->movementY = [event deltaY]; |
+} |
+ |
+WebKeyboardEvent WebInputEventFactory::keyboardEvent(NSEvent* event) { |
+ WebKeyboardEvent result; |
+ |
+ result.type = |
+ isKeyUpEvent(event) ? WebInputEvent::KeyUp : WebInputEvent::RawKeyDown; |
+ |
+ result.modifiers = modifiersFromEvent(event); |
+ |
+ if (isKeypadEvent(event)) |
+ result.modifiers |= WebInputEvent::IsKeyPad; |
+ |
+ if (([event type] != NSFlagsChanged) && [event isARepeat]) |
+ result.modifiers |= WebInputEvent::IsAutoRepeat; |
+ |
+ int windowsKeyCode = windowsKeyCodeForKeyEvent(event); |
+ result.windowsKeyCode = |
+ WebKeyboardEvent::windowsKeyCodeWithoutLocation(windowsKeyCode); |
+ result.modifiers |= |
+ WebKeyboardEvent::locationModifiersFromWindowsKeyCode(windowsKeyCode); |
+ result.nativeKeyCode = [event keyCode]; |
+ |
+ NSString* textStr = textFromEvent(event); |
+ NSString* unmodifiedStr = unmodifiedTextFromEvent(event); |
+ NSString* identifierStr = keyIdentifierForKeyEvent(event); |
+ |
+ // Begin Apple code, copied from KeyEventMac.mm |
+ |
+ // Always use 13 for Enter/Return -- we don't want to use AppKit's |
+ // different character for Enter. |
+ if (result.windowsKeyCode == '\r') { |
+ textStr = @"\r"; |
+ unmodifiedStr = @"\r"; |
+ } |
+ |
+ // The adjustments below are only needed in backward compatibility mode, |
+ // but we cannot tell what mode we are in from here. |
+ |
+ // Turn 0x7F into 8, because backspace needs to always be 8. |
+ if ([textStr isEqualToString:@"\x7F"]) |
+ textStr = @"\x8"; |
+ if ([unmodifiedStr isEqualToString:@"\x7F"]) |
+ unmodifiedStr = @"\x8"; |
+ // Always use 9 for tab -- we don't want to use AppKit's different character |
+ // for shift-tab. |
+ if (result.windowsKeyCode == 9) { |
+ textStr = @"\x9"; |
+ unmodifiedStr = @"\x9"; |
+ } |
+ |
+ // End Apple code. |
+ |
+ if ([textStr length] < WebKeyboardEvent::textLengthCap && |
+ [unmodifiedStr length] < WebKeyboardEvent::textLengthCap) { |
+ [textStr getCharacters:&result.text[0]]; |
+ [unmodifiedStr getCharacters:&result.unmodifiedText[0]]; |
+ } else |
+ ASSERT_NOT_REACHED(); |
+ |
+ [identifierStr getCString:&result.keyIdentifier[0] |
+ maxLength:sizeof(result.keyIdentifier) |
+ encoding:NSASCIIStringEncoding]; |
+ |
+ result.timeStampSeconds = [event timestamp]; |
+ |
+ // Windows and Linux set |isSystemKey| if alt is down. WebKit looks at this |
+ // flag to decide if it should handle a key or not. E.g. alt-left/right |
+ // shouldn't be used by WebKit to scroll the current page, because we want |
+ // to get that key back for it to do history navigation. Hence, the |
+ // corresponding situation on OS X is to set this for cmd key presses. |
+ if (result.modifiers & WebInputEvent::MetaKey) |
+ result.isSystemKey = true; |
+ |
+ return result; |
+} |
+ |
+WebKeyboardEvent WebInputEventFactory::keyboardEvent(wchar_t character, |
+ int modifiers, |
+ double timeStampSeconds) { |
+ // keyboardEvent(NSEvent*) depends on the NSEvent object and |
+ // it is hard to use it from methods of the NSTextInput protocol. For |
+ // such methods, this function creates a WebInputEvent::Char event without |
+ // using a NSEvent object. |
+ WebKeyboardEvent result; |
+ result.type = WebKit::WebInputEvent::Char; |
+ result.timeStampSeconds = timeStampSeconds; |
+ result.modifiers = modifiers; |
+ result.windowsKeyCode = character; |
+ result.nativeKeyCode = character; |
+ result.text[0] = character; |
+ result.unmodifiedText[0] = character; |
+ |
+ // Windows and Linux set |isSystemKey| if alt is down. WebKit looks at this |
+ // flag to decide if it should handle a key or not. E.g. alt-left/right |
+ // shouldn't be used by WebKit to scroll the current page, because we want |
+ // to get that key back for it to do history navigation. Hence, the |
+ // corresponding situation on OS X is to set this for cmd key presses. |
+ if (result.modifiers & WebInputEvent::MetaKey) |
+ result.isSystemKey = true; |
+ |
+ return result; |
+} |
+ |
+// WebMouseEvent -------------------------------------------------------------- |
+ |
+WebMouseEvent WebInputEventFactory::mouseEvent(NSEvent* event, NSView* view) { |
+ WebMouseEvent result; |
+ |
+ result.clickCount = 0; |
+ |
+ switch ([event type]) { |
+ case NSMouseExited: |
+ result.type = WebInputEvent::MouseLeave; |
+ result.button = WebMouseEvent::ButtonNone; |
+ break; |
+ case NSLeftMouseDown: |
+ result.type = WebInputEvent::MouseDown; |
+ result.clickCount = [event clickCount]; |
+ result.button = WebMouseEvent::ButtonLeft; |
+ break; |
+ case NSOtherMouseDown: |
+ result.type = WebInputEvent::MouseDown; |
+ result.clickCount = [event clickCount]; |
+ result.button = WebMouseEvent::ButtonMiddle; |
+ break; |
+ case NSRightMouseDown: |
+ result.type = WebInputEvent::MouseDown; |
+ result.clickCount = [event clickCount]; |
+ result.button = WebMouseEvent::ButtonRight; |
+ break; |
+ case NSLeftMouseUp: |
+ result.type = WebInputEvent::MouseUp; |
+ result.clickCount = [event clickCount]; |
+ result.button = WebMouseEvent::ButtonLeft; |
+ break; |
+ case NSOtherMouseUp: |
+ result.type = WebInputEvent::MouseUp; |
+ result.clickCount = [event clickCount]; |
+ result.button = WebMouseEvent::ButtonMiddle; |
+ break; |
+ case NSRightMouseUp: |
+ result.type = WebInputEvent::MouseUp; |
+ result.clickCount = [event clickCount]; |
+ result.button = WebMouseEvent::ButtonRight; |
+ break; |
+ case NSMouseMoved: |
+ case NSMouseEntered: |
+ result.type = WebInputEvent::MouseMove; |
+ break; |
+ case NSLeftMouseDragged: |
+ result.type = WebInputEvent::MouseMove; |
+ result.button = WebMouseEvent::ButtonLeft; |
+ break; |
+ case NSOtherMouseDragged: |
+ result.type = WebInputEvent::MouseMove; |
+ result.button = WebMouseEvent::ButtonMiddle; |
+ break; |
+ case NSRightMouseDragged: |
+ result.type = WebInputEvent::MouseMove; |
+ result.button = WebMouseEvent::ButtonRight; |
+ break; |
+ default: |
+ ASSERT_NOT_REACHED(); |
+ } |
+ |
+ setWebEventLocationFromEventInView(&result, event, view); |
+ |
+ result.modifiers = modifiersFromEvent(event); |
+ |
+ result.timeStampSeconds = [event timestamp]; |
+ |
+ return result; |
+} |
+ |
+// WebMouseWheelEvent --------------------------------------------------------- |
+ |
+static WebMouseWheelEvent::Phase phaseForNSEventPhase(NSEventPhase eventPhase) { |
+ uint32_t phase = WebMouseWheelEvent::PhaseNone; |
+ if (eventPhase & NSEventPhaseBegan) |
+ phase |= WebMouseWheelEvent::PhaseBegan; |
+ if (eventPhase & NSEventPhaseStationary) |
+ phase |= WebMouseWheelEvent::PhaseStationary; |
+ if (eventPhase & NSEventPhaseChanged) |
+ phase |= WebMouseWheelEvent::PhaseChanged; |
+ if (eventPhase & NSEventPhaseEnded) |
+ phase |= WebMouseWheelEvent::PhaseEnded; |
+ if (eventPhase & NSEventPhaseCancelled) |
+ phase |= WebMouseWheelEvent::PhaseCancelled; |
+ if (eventPhase & NSEventPhaseMayBegin) |
+ phase |= WebMouseWheelEvent::PhaseMayBegin; |
+ return static_cast<WebMouseWheelEvent::Phase>(phase); |
+} |
+ |
+static WebMouseWheelEvent::Phase phaseForEvent(NSEvent* event) { |
+ if (![event respondsToSelector:@selector(phase)]) |
+ return WebMouseWheelEvent::PhaseNone; |
+ |
+ NSEventPhase eventPhase = [event phase]; |
+ return phaseForNSEventPhase(eventPhase); |
+} |
+ |
+static WebMouseWheelEvent::Phase momentumPhaseForEvent(NSEvent* event) { |
+ if (![event respondsToSelector:@selector(momentumPhase)]) |
+ return WebMouseWheelEvent::PhaseNone; |
+ |
+ NSEventPhase eventMomentumPhase = [event momentumPhase]; |
+ return phaseForNSEventPhase(eventMomentumPhase); |
+} |
+ |
+WebMouseWheelEvent WebInputEventFactory::mouseWheelEvent(NSEvent* event, |
+ NSView* view) { |
+ WebMouseWheelEvent result; |
+ |
+ result.type = WebInputEvent::MouseWheel; |
+ result.button = WebMouseEvent::ButtonNone; |
+ |
+ result.modifiers = modifiersFromEvent(event); |
+ |
+ setWebEventLocationFromEventInView(&result, event, view); |
+ |
+ // Of Mice and Men |
+ // --------------- |
+ // |
+ // There are three types of scroll data available on a scroll wheel CGEvent. |
+ // Apple's documentation ([1]) is rather vague in their differences, and not |
+ // terribly helpful in deciding which to use. This is what's really going on. |
+ // |
+ // First, these events behave very differently depending on whether a standard |
+ // wheel mouse is used (one that scrolls in discrete units) or a |
+ // trackpad/Mighty Mouse is used (which both provide continuous scrolling). |
+ // You must check to see which was used for the event by testing the |
+ // kCGScrollWheelEventIsContinuous field. |
+ // |
+ // Second, these events refer to "axes". Axis 1 is the y-axis, and axis 2 is |
+ // the x-axis. |
+ // |
+ // Third, there is a concept of mouse acceleration. Scrolling the same amount |
+ // of physical distance will give you different results logically depending on |
+ // whether you scrolled a little at a time or in one continuous motion. Some |
+ // fields account for this while others do not. |
+ // |
+ // Fourth, for trackpads there is a concept of chunkiness. When scrolling |
+ // continuously, events can be delivered in chunks. That is to say, lots of |
+ // scroll events with delta 0 will be delivered, and every so often an event |
+ // with a non-zero delta will be delivered, containing the accumulated deltas |
+ // from all the intermediate moves. [2] |
+ // |
+ // For notchy wheel mice (kCGScrollWheelEventIsContinuous == 0) |
+ // ------------------------------------------------------------ |
+ // |
+ // kCGScrollWheelEventDeltaAxis* |
+ // This is the rawest of raw events. For each mouse notch you get a value of |
+ // +1/-1. This does not take acceleration into account and thus is less |
+ // useful for building UIs. |
+ // |
+ // kCGScrollWheelEventPointDeltaAxis* |
+ // This is smarter. In general, for each mouse notch you get a value of |
+ // +1/-1, but this _does_ take acceleration into account, so you will get |
+ // larger values on longer scrolls. This field would be ideal for building |
+ // UIs except for one nasty bug: when the shift key is pressed, this set of |
+ // fields fails to move the value into the axis2 field (the other two types |
+ // of data do). This wouldn't be so bad except for the fact that while the |
+ // number of axes is used in the creation of a CGScrollWheelEvent, there is |
+ // no way to get that information out of the event once created. |
+ // |
+ // kCGScrollWheelEventFixedPtDeltaAxis* |
+ // This is a fixed value, and for each mouse notch you get a value of |
+ // +0.1/-0.1 (but, like above, scaled appropriately for acceleration). This |
+ // value takes acceleration into account, and in fact is identical to the |
+ // results you get from -[NSEvent delta*]. (That is, if you linked on Tiger |
+ // or greater; see [2] for details.) |
+ // |
+ // A note about continuous devices |
+ // ------------------------------- |
+ // |
+ // There are two devices that provide continuous scrolling events (trackpads |
+ // and Mighty Mouses) and they behave rather differently. The Mighty Mouse |
+ // behaves a lot like a regular mouse. There is no chunking, and the |
+ // FixedPtDelta values are the PointDelta values multiplied by 0.1. With the |
+ // trackpad, though, there is chunking. While the FixedPtDelta values are |
+ // reasonable (they occur about every fifth event but have values five times |
+ // larger than usual) the Delta values are unreasonable. They don't appear to |
+ // accumulate properly. |
+ // |
+ // For continuous devices (kCGScrollWheelEventIsContinuous != 0) |
+ // ------------------------------------------------------------- |
+ // |
+ // kCGScrollWheelEventDeltaAxis* |
+ // This provides values with no acceleration. With a trackpad, these values |
+ // are chunked but each non-zero value does not appear to be cumulative. |
+ // This seems to be a bug. |
+ // |
+ // kCGScrollWheelEventPointDeltaAxis* |
+ // This provides values with acceleration. With a trackpad, these values are |
+ // not chunked and are highly accurate. |
+ // |
+ // kCGScrollWheelEventFixedPtDeltaAxis* |
+ // This provides values with acceleration. With a trackpad, these values are |
+ // chunked but unlike Delta events are properly cumulative. |
+ // |
+ // Summary |
+ // ------- |
+ // |
+ // In general the best approach to take is: determine if the event is |
+ // continuous. If it is not, then use the FixedPtDelta events (or just stick |
+ // with Cocoa events). They provide both acceleration and proper horizontal |
+ // scrolling. If the event is continuous, then doing pixel scrolling with the |
+ // PointDelta is the way to go. In general, avoid the Delta events. They're |
+ // the oldest (dating back to 10.4, before CGEvents were public) but they lack |
+ // acceleration and precision, making them useful only in specific edge cases. |
+ // |
+ // References |
+ // ---------- |
+ // |
+ // [1] |
+ // <http://developer.apple.com/documentation/Carbon/Reference/QuartzEventServicesRef/Reference/reference.html> |
+ // [2] <http://developer.apple.com/releasenotes/Cocoa/AppKitOlderNotes.html> |
+ // Scroll to the section headed "NSScrollWheel events". |
+ // |
+ // P.S. The "smooth scrolling" option in the system preferences is utterly |
+ // unrelated to any of this. |
+ |
+ CGEventRef cgEvent = [event CGEvent]; |
+ ASSERT(cgEvent); |
+ |
+ // Wheel ticks are supposed to be raw, unaccelerated values, one per physical |
+ // mouse wheel notch. The delta event is perfect for this (being a good |
+ // "specific edge case" as mentioned above). Trackpads, unfortunately, do |
+ // event chunking, and sending mousewheel events with 0 ticks causes some |
+ // websites to malfunction. Therefore, for all continuous input devices we use |
+ // the point delta data instead, since we cannot distinguish trackpad data |
+ // from data from any other continuous device. |
+ |
+ // Conversion between wheel delta amounts and number of pixels to scroll. |
+ static const double scrollbarPixelsPerCocoaTick = 40.0; |
+ |
+ if (CGEventGetIntegerValueField(cgEvent, kCGScrollWheelEventIsContinuous)) { |
+ result.deltaX = CGEventGetIntegerValueField( |
+ cgEvent, kCGScrollWheelEventPointDeltaAxis2); |
+ result.deltaY = CGEventGetIntegerValueField( |
+ cgEvent, kCGScrollWheelEventPointDeltaAxis1); |
+ result.wheelTicksX = result.deltaX / scrollbarPixelsPerCocoaTick; |
+ result.wheelTicksY = result.deltaY / scrollbarPixelsPerCocoaTick; |
+ result.hasPreciseScrollingDeltas = true; |
+ } else { |
+ result.deltaX = [event deltaX] * scrollbarPixelsPerCocoaTick; |
+ result.deltaY = [event deltaY] * scrollbarPixelsPerCocoaTick; |
+ result.wheelTicksY = |
+ CGEventGetIntegerValueField(cgEvent, kCGScrollWheelEventDeltaAxis1); |
+ result.wheelTicksX = |
+ CGEventGetIntegerValueField(cgEvent, kCGScrollWheelEventDeltaAxis2); |
+ } |
+ |
+ result.timeStampSeconds = [event timestamp]; |
+ |
+ result.phase = phaseForEvent(event); |
+ result.momentumPhase = momentumPhaseForEvent(event); |
+ |
+ return result; |
+} |
+ |
+WebGestureEvent WebInputEventFactory::gestureEvent(NSEvent* event, |
+ NSView* view) { |
+ WebGestureEvent result; |
+ |
+ // Use a temporary WebMouseEvent to get the location. |
+ WebMouseEvent temp; |
+ |
+ setWebEventLocationFromEventInView(&temp, event, view); |
+ result.x = temp.x; |
+ result.y = temp.y; |
+ result.globalX = temp.globalX; |
+ result.globalY = temp.globalY; |
+ |
+ result.type = gestureEventTypeForEvent(event); |
+ result.modifiers = modifiersFromEvent(event); |
+ result.timeStampSeconds = [event timestamp]; |
+ |
+ return result; |
+} |
+ |
+} // namespace WebKit |