| Index: src/effects/SkBlurMaskFilter.cpp
|
| diff --git a/src/effects/SkBlurMaskFilter.cpp b/src/effects/SkBlurMaskFilter.cpp
|
| index 64c437d80151392e7f8a6b5365c394332f58511e..f1fee065f8f41ef7297c15d04b98aa2350b066a2 100644
|
| --- a/src/effects/SkBlurMaskFilter.cpp
|
| +++ b/src/effects/SkBlurMaskFilter.cpp
|
| @@ -412,7 +412,7 @@ bool SkBlurMaskFilterImpl::filterMaskGPU(GrTexture* src,
|
| // gaussianBlur. Otherwise, we need to save it for later compositing.
|
| bool isNormalBlur = (SkBlurMaskFilter::kNormal_BlurStyle == fBlurStyle);
|
| *result = SkGpuBlurUtils::GaussianBlur(context, src, isNormalBlur && canOverwriteSrc,
|
| - clipRect, sigma, sigma);
|
| + clipRect, false, sigma, sigma);
|
| if (NULL == *result) {
|
| return false;
|
| }
|
|
|