| OLD | NEW |
| 1 /* | 1 /* |
| 2 * Copyright 2015 Google Inc. | 2 * Copyright 2015 Google Inc. |
| 3 * | 3 * |
| 4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
| 5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
| 6 */ | 6 */ |
| 7 | 7 |
| 8 #include "GrVkRenderTarget.h" | 8 #include "GrVkRenderTarget.h" |
| 9 | 9 |
| 10 #include "GrRenderTargetPriv.h" | 10 #include "GrRenderTargetPriv.h" |
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| 224 void GrVkRenderTarget::createFramebuffer(GrVkGpu* gpu) { | 224 void GrVkRenderTarget::createFramebuffer(GrVkGpu* gpu) { |
| 225 if (fFramebuffer) { | 225 if (fFramebuffer) { |
| 226 fFramebuffer->unref(gpu); | 226 fFramebuffer->unref(gpu); |
| 227 } | 227 } |
| 228 if (fCachedSimpleRenderPass) { | 228 if (fCachedSimpleRenderPass) { |
| 229 fCachedSimpleRenderPass->unref(gpu); | 229 fCachedSimpleRenderPass->unref(gpu); |
| 230 } | 230 } |
| 231 | 231 |
| 232 // Vulkan requires us to create a compatible renderpass before we can create
our framebuffer, | 232 // Vulkan requires us to create a compatible renderpass before we can create
our framebuffer, |
| 233 // so we use this to get a (cached) basic renderpass, only for creation. | 233 // so we use this to get a (cached) basic renderpass, only for creation. |
| 234 fCachedSimpleRenderPass = gpu->resourceProvider().findOrCreateCompatibleRend
erPass(*this); | 234 fCachedSimpleRenderPass = |
| 235 gpu->resourceProvider().findCompatibleRenderPass(*this, &fCompatibleRPHa
ndle); |
| 235 | 236 |
| 236 // Stencil attachment view is stored in the base RT stencil attachment | 237 // Stencil attachment view is stored in the base RT stencil attachment |
| 237 const GrVkImageView* stencilView = this->stencilAttachmentView(); | 238 const GrVkImageView* stencilView = this->stencilAttachmentView(); |
| 238 fFramebuffer = GrVkFramebuffer::Create(gpu, this->width(), this->height(), | 239 fFramebuffer = GrVkFramebuffer::Create(gpu, this->width(), this->height(), |
| 239 fCachedSimpleRenderPass, fColorAttach
mentView, | 240 fCachedSimpleRenderPass, fColorAttach
mentView, |
| 240 fResolveAttachmentView, stencilView); | 241 fResolveAttachmentView, stencilView); |
| 241 SkASSERT(fFramebuffer); | 242 SkASSERT(fFramebuffer); |
| 242 } | 243 } |
| 243 | 244 |
| 244 void GrVkRenderTarget::getAttachmentsDescriptor( | 245 void GrVkRenderTarget::getAttachmentsDescriptor( |
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| 380 } | 381 } |
| 381 | 382 |
| 382 return nullptr; | 383 return nullptr; |
| 383 } | 384 } |
| 384 | 385 |
| 385 | 386 |
| 386 GrVkGpu* GrVkRenderTarget::getVkGpu() const { | 387 GrVkGpu* GrVkRenderTarget::getVkGpu() const { |
| 387 SkASSERT(!this->wasDestroyed()); | 388 SkASSERT(!this->wasDestroyed()); |
| 388 return static_cast<GrVkGpu*>(this->getGpu()); | 389 return static_cast<GrVkGpu*>(this->getGpu()); |
| 389 } | 390 } |
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