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| 1 /* | 1 /* |
| 2 * Copyright (C) 2011 Google Inc. All rights reserved. | 2 * Copyright (C) 2011 Google Inc. All rights reserved. |
| 3 * | 3 * |
| 4 * Redistribution and use in source and binary forms, with or without | 4 * Redistribution and use in source and binary forms, with or without |
| 5 * modification, are permitted provided that the following conditions are | 5 * modification, are permitted provided that the following conditions are |
| 6 * met: | 6 * met: |
| 7 * | 7 * |
| 8 * * Redistributions of source code must retain the above copyright | 8 * * Redistributions of source code must retain the above copyright |
| 9 * notice, this list of conditions and the following disclaimer. | 9 * notice, this list of conditions and the following disclaimer. |
| 10 * * Redistributions in binary form must reproduce the above | 10 * * Redistributions in binary form must reproduce the above |
| (...skipping 67 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... | |
| 78 // return true and populate |rewrittenLink| with a desired value of the | 78 // return true and populate |rewrittenLink| with a desired value of the |
| 79 // html attribute value to be used in place of the original link. | 79 // html attribute value to be used in place of the original link. |
| 80 // (i.e. in place of img.src or iframe.src or object.data). | 80 // (i.e. in place of img.src or iframe.src or object.data). |
| 81 // | 81 // |
| 82 // If no link rewriting is desired, this method should return false. | 82 // If no link rewriting is desired, this method should return false. |
| 83 virtual bool rewriteLink(const Element&, String& rewrittenLink) | 83 virtual bool rewriteLink(const Element&, String& rewrittenLink) |
| 84 { | 84 { |
| 85 return false; | 85 return false; |
| 86 } | 86 } |
| 87 | 87 |
| 88 // Tells whether to skip serialization of a subresource with a given URI . | 88 // Tells whether to skip serialization of a subresource or CSSStyleSheet |
| 89 // Used to deduplicate resources across multiple frames. | 89 // with a given URI. Used to deduplicate resources across multiple frame s. |
| 90 virtual bool shouldSkipResource(const KURL&) | 90 virtual bool shouldSkipResourceWithURL(const KURL&) |
| 91 { | 91 { |
| 92 return false; | 92 return false; |
| 93 } | 93 } |
| 94 | |
| 95 // Tells whether to skip serialization of a subresource. | |
| 96 virtual bool shouldSkipResource(Resource*) | |
|
Łukasz Anforowicz
2016/05/18 17:27:25
nit: I wonder we can avoid introducing a new metho
dewittj
2016/05/19 04:13:17
Only other way that would work is if you had:
shou
Łukasz Anforowicz
2016/05/19 17:00:13
This is fine. Thanks for looking into this.
dewittj
2016/05/19 18:18:35
Acknowledged.
| |
| 97 { | |
| 98 return false; | |
| 99 } | |
| 94 }; | 100 }; |
| 95 | 101 |
| 96 // Constructs a serializer that will write output to the given vector of | 102 // Constructs a serializer that will write output to the given vector of |
| 97 // SerializedResources and uses the Delegate for controlling some | 103 // SerializedResources and uses the Delegate for controlling some |
| 98 // serialization aspects. Callers need to ensure that both arguments stay | 104 // serialization aspects. Callers need to ensure that both arguments stay |
| 99 // alive until the FrameSerializer gets destroyed. | 105 // alive until the FrameSerializer gets destroyed. |
| 100 FrameSerializer(Vector<SerializedResource>&, Delegate&); | 106 FrameSerializer(Vector<SerializedResource>&, Delegate&); |
| 101 | 107 |
| 102 // Initiates the serialization of the frame. All serialized content and | 108 // Initiates the serialization of the frame. All serialized content and |
| 103 // retrieved resources are added to the Vector passed to the constructor. | 109 // retrieved resources are added to the Vector passed to the constructor. |
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| 126 | 132 |
| 127 Vector<SerializedResource>* m_resources; | 133 Vector<SerializedResource>* m_resources; |
| 128 HashSet<KURL> m_resourceURLs; | 134 HashSet<KURL> m_resourceURLs; |
| 129 | 135 |
| 130 Delegate& m_delegate; | 136 Delegate& m_delegate; |
| 131 }; | 137 }; |
| 132 | 138 |
| 133 } // namespace blink | 139 } // namespace blink |
| 134 | 140 |
| 135 #endif // FrameSerializer_h | 141 #endif // FrameSerializer_h |
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