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Side by Side Diff: mojo/public/cpp/application/application_connection.h

Issue 1977123002: ApplicationConnection devolution, part 2.5. (Closed) Base URL: https://github.com/domokit/mojo.git@work790_app_conn_devo_2.4
Patch Set: Created 4 years, 7 months ago
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1 // Copyright 2014 The Chromium Authors. All rights reserved. 1 // Copyright 2014 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef MOJO_PUBLIC_APPLICATION_APPLICATION_CONNECTION_H_ 5 #ifndef MOJO_PUBLIC_APPLICATION_APPLICATION_CONNECTION_H_
6 #define MOJO_PUBLIC_APPLICATION_APPLICATION_CONNECTION_H_ 6 #define MOJO_PUBLIC_APPLICATION_APPLICATION_CONNECTION_H_
7 7
8 #include <memory>
9 #include <string>
10
11 #include "mojo/public/cpp/application/lib/interface_factory_connector.h"
12 #include "mojo/public/cpp/application/service_provider_impl.h" 8 #include "mojo/public/cpp/application/service_provider_impl.h"
13 #include "mojo/public/interfaces/application/service_provider.mojom.h"
14 9
15 namespace mojo { 10 namespace mojo {
16 11
17 struct ConnectionContext;
18 class ServiceConnector;
19
20 // Represents a connection to another application. An instance of this class is 12 // Represents a connection to another application. An instance of this class is
21 // passed to ApplicationDelegate's ConfigureIncomingConnection() method each 13 // passed to ApplicationDelegate's ConfigureIncomingConnection() method each
22 // time a connection is made to this app, and is returned by the 14 // time a connection is made to this app, and is returned by the
23 // ApplicationDelegate's ConnectToApplication() method when this app 15 // ApplicationDelegate's ConnectToApplication() method when this app
24 // connects to another. 16 // connects to another.
25 //
26 // To use, define a class that implements your specific service API (e.g.,
27 // FooImpl to implement a service named Foo). Then implement an
28 // InterfaceFactory<Foo> that binds instances of FooImpl to
29 // InterfaceRequest<Foo>s and register that on the connection like this:
30 //
31 // connection->AddService(&factory);
32 //
33 // Or, if you have multiple factories implemented by the same type, explicitly
34 // specify the interface to register the factory for:
35 //
36 // connection->AddService<Foo>(&my_foo_and_bar_factory_);
37 // connection->AddService<Bar>(&my_foo_and_bar_factory_);
38 //
39 // The InterfaceFactory must outlive the ApplicationConnection.
40 //
41 // TODO(vtl): Don't get too attached to this class. I'm going to remove it. 17 // TODO(vtl): Don't get too attached to this class. I'm going to remove it.
42 class ApplicationConnection { 18 class ApplicationConnection {
43 public: 19 public:
44 virtual ~ApplicationConnection(); 20 virtual ~ApplicationConnection();
45 21
46 // Makes Interface available as a service to the remote application.
47 // |factory| will create implementations of Interface on demand.
48 template <typename Interface>
49 void AddService(InterfaceFactory<Interface>* factory) {
50 GetServiceProviderImpl().AddServiceForName(
51 std::unique_ptr<ServiceConnector>(
52 new internal::InterfaceFactoryConnector<Interface>(factory)),
53 Interface::Name_);
54 }
55
56 virtual ServiceProviderImpl& GetServiceProviderImpl() = 0; 22 virtual ServiceProviderImpl& GetServiceProviderImpl() = 0;
57 }; 23 };
58 24
59 } // namespace mojo 25 } // namespace mojo
60 26
61 #endif // MOJO_PUBLIC_APPLICATION_APPLICATION_CONNECTION_H_ 27 #endif // MOJO_PUBLIC_APPLICATION_APPLICATION_CONNECTION_H_
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