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Issue 1976823002: cc: Remove throttling of main frames for preventing NPAPI deadlock. (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Created 4 years, 7 months ago
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1 // Copyright 2011 The Chromium Authors. All rights reserved. 1 // Copyright 2011 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "cc/scheduler/scheduler_state_machine.h" 5 #include "cc/scheduler/scheduler_state_machine.h"
6 6
7 #include "base/format_macros.h" 7 #include "base/format_macros.h"
8 #include "base/logging.h" 8 #include "base/logging.h"
9 #include "base/strings/stringprintf.h" 9 #include "base/strings/stringprintf.h"
10 #include "base/trace_event/trace_event.h" 10 #include "base/trace_event/trace_event.h"
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404 if (begin_frame_source_paused_) 404 if (begin_frame_source_paused_)
405 return false; 405 return false;
406 406
407 // Do not make a new commits when it is deferred. 407 // Do not make a new commits when it is deferred.
408 if (defer_commits_) 408 if (defer_commits_)
409 return false; 409 return false;
410 410
411 return true; 411 return true;
412 } 412 }
413 413
414 bool SchedulerStateMachine::SendingBeginMainFrameMightCauseDeadlock() const {
415 // NPAPI is the only case where the UI thread makes synchronous calls to the
416 // Renderer main thread. During that synchronous call, we may not get a
417 // SwapAck for the UI thread, which may prevent BeginMainFrame's from
418 // completing if there's enough back pressure. If the BeginMainFrame can't
419 // make progress, the Renderer can't service the UI thread's synchronous call
420 // and we have deadlock.
421 // This returns true if there's too much backpressure to finish a commit
422 // if we were to initiate a BeginMainFrame.
423 return has_pending_tree_ && active_tree_needs_first_draw_ && SwapThrottled();
424 }
425
426 bool SchedulerStateMachine::ShouldSendBeginMainFrame() const { 414 bool SchedulerStateMachine::ShouldSendBeginMainFrame() const {
427 if (!CouldSendBeginMainFrame()) 415 if (!CouldSendBeginMainFrame())
428 return false; 416 return false;
429 417
430 // Do not send begin main frame too many times in a single frame or before 418 // Do not send begin main frame too many times in a single frame or before
431 // the first BeginFrame. 419 // the first BeginFrame.
432 if (send_begin_main_frame_funnel_) 420 if (send_begin_main_frame_funnel_)
433 return false; 421 return false;
434 422
435 // Only send BeginMainFrame when there isn't another commit pending already. 423 // Only send BeginMainFrame when there isn't another commit pending already.
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452 // latency in that case. 440 // latency in that case.
453 // TODO(brianderson): Allow sending BeginMainFrame while idle when the main 441 // TODO(brianderson): Allow sending BeginMainFrame while idle when the main
454 // thread isn't consuming user input for non-synchronous compositor. 442 // thread isn't consuming user input for non-synchronous compositor.
455 if (!settings_.using_synchronous_renderer_compositor && 443 if (!settings_.using_synchronous_renderer_compositor &&
456 begin_impl_frame_state_ == BEGIN_IMPL_FRAME_STATE_IDLE) { 444 begin_impl_frame_state_ == BEGIN_IMPL_FRAME_STATE_IDLE) {
457 return false; 445 return false;
458 } 446 }
459 447
460 // We need a new commit for the forced redraw. This honors the 448 // We need a new commit for the forced redraw. This honors the
461 // single commit per interval because the result will be swapped to screen. 449 // single commit per interval because the result will be swapped to screen.
462 // TODO(brianderson): Remove this or move it below the
463 // SendingBeginMainFrameMightCauseDeadlock check since we want to avoid
464 // ever returning true from this method if we might cause deadlock.
465 if (forced_redraw_state_ == FORCED_REDRAW_STATE_WAITING_FOR_COMMIT) 450 if (forced_redraw_state_ == FORCED_REDRAW_STATE_WAITING_FOR_COMMIT)
466 return true; 451 return true;
467 452
468 // We shouldn't normally accept commits if there isn't an OutputSurface. 453 // We shouldn't normally accept commits if there isn't an OutputSurface.
469 if (!HasInitializedOutputSurface()) 454 if (!HasInitializedOutputSurface())
470 return false; 455 return false;
471 456
472 // Make sure the BeginMainFrame can finish eventually if we start it.
473 if (SendingBeginMainFrameMightCauseDeadlock())
474 return false;
475
476 if (!settings_.main_frame_while_swap_throttled_enabled) { 457 if (!settings_.main_frame_while_swap_throttled_enabled) {
477 // SwapAck throttle the BeginMainFrames unless we just swapped to 458 // SwapAck throttle the BeginMainFrames unless we just swapped to
478 // potentially improve impl-thread latency over main-thread throughput. 459 // potentially improve impl-thread latency over main-thread throughput.
479 // TODO(brianderson): Remove this restriction to improve throughput or 460 // TODO(brianderson): Remove this restriction to improve throughput or
480 // make it conditional on ImplLatencyTakesPriority. 461 // make it conditional on ImplLatencyTakesPriority.
481 bool just_swapped_in_deadline = 462 bool just_swapped_in_deadline =
482 begin_impl_frame_state_ == BEGIN_IMPL_FRAME_STATE_INSIDE_DEADLINE && 463 begin_impl_frame_state_ == BEGIN_IMPL_FRAME_STATE_INSIDE_DEADLINE &&
483 did_swap_in_last_frame_; 464 did_swap_in_last_frame_;
484 if (SwapThrottled() && !just_swapped_in_deadline) 465 if (SwapThrottled() && !just_swapped_in_deadline)
485 return false; 466 return false;
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1135 case OUTPUT_SURFACE_ACTIVE: 1116 case OUTPUT_SURFACE_ACTIVE:
1136 case OUTPUT_SURFACE_WAITING_FOR_FIRST_COMMIT: 1117 case OUTPUT_SURFACE_WAITING_FOR_FIRST_COMMIT:
1137 case OUTPUT_SURFACE_WAITING_FOR_FIRST_ACTIVATION: 1118 case OUTPUT_SURFACE_WAITING_FOR_FIRST_ACTIVATION:
1138 return true; 1119 return true;
1139 } 1120 }
1140 NOTREACHED(); 1121 NOTREACHED();
1141 return false; 1122 return false;
1142 } 1123 }
1143 1124
1144 } // namespace cc 1125 } // namespace cc
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