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Unified Diff: components/mus/gpu/gpu_service_mus.cc

Issue 1976703003: Impl mus::mojom::GpuService to enable using Chrome IPC version gpu CmdBuf in mus (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Update Created 4 years, 7 months ago
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Index: components/mus/gpu/gpu_service_mus.cc
diff --git a/components/mus/gpu/gpu_service_mus.cc b/components/mus/gpu/gpu_service_mus.cc
index d9c4b3c1a6d1a7a5fb4b7948d6bffccfee02d581..78b3b3fe283c8664ce584bce8bc9117ce97c909e 100644
--- a/components/mus/gpu/gpu_service_mus.cc
+++ b/components/mus/gpu/gpu_service_mus.cc
@@ -4,45 +4,108 @@
#include "components/mus/gpu/gpu_service_mus.h"
+#include "base/memory/shared_memory.h"
+#include "base/memory/singleton.h"
+#include "base/synchronization/waitable_event.h"
+#include "base/threading/thread_task_runner_handle.h"
+#include "components/mus/gpu/gpu_memory_buffer_manager_mus_local.h"
+#include "gpu/command_buffer/service/gpu_switches.h"
+#include "gpu/command_buffer/service/sync_point_manager.h"
+#include "gpu/config/gpu_info_collector.h"
+#include "gpu/config/gpu_switches.h"
+#include "gpu/config/gpu_util.h"
+#include "gpu/ipc/common/gpu_memory_buffer_support.h"
+#include "gpu/ipc/common/memory_stats.h"
#include "gpu/ipc/common/surface_handle.h"
+#include "gpu/ipc/service/gpu_memory_buffer_factory.h"
+#include "ipc/ipc_channel_handle.h"
+#include "ipc/ipc_sync_message_filter.h"
+#include "media/gpu/ipc/service/gpu_jpeg_decode_accelerator.h"
+#include "media/gpu/ipc/service/gpu_video_decode_accelerator.h"
+#include "media/gpu/ipc/service/gpu_video_encode_accelerator.h"
+#include "media/gpu/ipc/service/media_service.h"
+#include "ui/gl/gl_implementation.h"
+#include "ui/gl/gl_switches.h"
+#include "ui/gl/gpu_switching_manager.h"
+#include "url/gurl.h"
namespace mus {
+namespace {
-GpuServiceMus::GpuServiceMus() {}
+const int kLocalGpuChannelClientId = 1;
+const uint64_t kLocalGpuChannelClientTracingId = 1;
+}
-GpuServiceMus::~GpuServiceMus() {}
+GpuServiceMus::GpuServiceMus()
+ : main_message_loop_(base::MessageLoop::current()),
+ shutdown_event_(true, false),
+ gpu_thread_("GpuThread"),
+ io_thread_("GpuIOThread"),
+ io_thread_local_("GpuIOThreadLocal") {
+ Initialize();
+}
-void GpuServiceMus::EstablishGpuChannel(
- bool prempts,
+GpuServiceMus::~GpuServiceMus() {
+ // Signal this event before destroying the child process. That way all
+ // background threads can cleanup.
+ // For example, in the renderer the RenderThread instances will be able to
+ // notice shutdown before the render process begins waiting for them to exit.
+ shutdown_event_.Signal();
+ io_thread_.Stop();
+}
+
+IPC::ChannelHandle GpuServiceMus::EstablishGpuChannel(
+ int client_id,
+ uint64_t client_tracing_id,
+ bool preempts,
bool allow_view_command_buffers,
- bool allow_real_time_streams,
- const mojom::GpuService::EstablishGpuChannelCallback& callback) {
- NOTIMPLEMENTED();
+ bool allow_real_time_streams) {
+ CHECK_GT(client_id, kLocalGpuChannelClientId);
piman 2016/05/24 22:46:54 nit: DCHECK_GT
Peng 2016/05/25 19:42:55 Done.
+
+ if (!gpu_channel_manager_)
+ return IPC::ChannelHandle();
+
+ IPC::ChannelHandle channel_handle;
+ bool manual_reset = true;
+ bool initially_signaled = false;
+ base::WaitableEvent event(manual_reset, initially_signaled);
+ gpu_thread_.task_runner()->PostTask(
+ FROM_HERE,
+ base::Bind(&GpuServiceMus::EstablishGpuChannelOnGpuThread,
+ base::Unretained(this), client_id, client_tracing_id, preempts,
+ allow_view_command_buffers, allow_real_time_streams,
+ &channel_handle, &event));
+ event.Wait();
+ return channel_handle;
}
-void GpuServiceMus::CreateGpuMemoryBuffer(
- mojom::GpuMemoryBufferIdPtr id,
- mojo::SizePtr size,
- mojom::BufferFormat format,
- mojom::BufferUsage usage,
- uint64_t surface_id,
- const mojom::GpuService::CreateGpuMemoryBufferCallback& callback) {
- NOTIMPLEMENTED();
+gfx::GpuMemoryBufferHandle GpuServiceMus::CreateGpuMemoryBuffer(
+ gfx::GpuMemoryBufferId id,
+ const gfx::Size& size,
+ gfx::BufferFormat format,
+ gfx::BufferUsage usage,
+ int client_id,
+ int32_t surface_handle) {
+ return gpu_memory_buffer_factory_->CreateGpuMemoryBuffer(
+ id, size, format, usage, client_id,
+ static_cast<gpu::SurfaceHandle>(surface_handle));
}
-void GpuServiceMus::CreateGpuMemoryBufferFromHandle(
- mojom::GpuMemoryBufferHandlePtr buffer_handle,
- mojom::GpuMemoryBufferIdPtr id,
- mojo::SizePtr size,
- mojom::BufferFormat format,
- const mojom::GpuService::CreateGpuMemoryBufferFromHandleCallback&
- callback) {
- NOTIMPLEMENTED();
+gfx::GpuMemoryBufferHandle GpuServiceMus::CreateGpuMemoryBufferFromeHandle(
+ gfx::GpuMemoryBufferHandle buffer_handle,
+ gfx::GpuMemoryBufferId id,
+ const gfx::Size& size,
+ gfx::BufferFormat format,
+ int client_id) {
+ return gpu_memory_buffer_factory_->CreateGpuMemoryBufferFromHandle(
+ buffer_handle, id, size, format, client_id);
}
-void GpuServiceMus::DestroyGpuMemoryBuffer(mojom::GpuMemoryBufferIdPtr id,
+void GpuServiceMus::DestroyGpuMemoryBuffer(gfx::GpuMemoryBufferId id,
+ int client_id,
const gpu::SyncToken& sync_token) {
- NOTIMPLEMENTED();
+ if (gpu_channel_manager_)
+ gpu_channel_manager_->DestroyGpuMemoryBuffer(id, client_id, sync_token);
}
void GpuServiceMus::DidCreateOffscreenContext(const GURL& active_url) {
@@ -50,6 +113,7 @@ void GpuServiceMus::DidCreateOffscreenContext(const GURL& active_url) {
}
void GpuServiceMus::DidDestroyChannel(int client_id) {
+ media_service_->RemoveChannel(client_id);
NOTIMPLEMENTED();
}
@@ -67,7 +131,7 @@ void GpuServiceMus::GpuMemoryUmaStats(const gpu::GPUMemoryUmaStats& params) {
NOTIMPLEMENTED();
}
-void GpuServiceMus::StoreShaderToDisk(int32_t client_id,
+void GpuServiceMus::StoreShaderToDisk(int client_id,
const std::string& key,
const std::string& shader) {
NOTIMPLEMENTED();
@@ -85,4 +149,120 @@ void GpuServiceMus::SetActiveURL(const GURL& url) {
NOTIMPLEMENTED();
}
+void GpuServiceMus::Initialize() {
+ base::Thread::Options thread_options(base::MessageLoop::TYPE_DEFAULT, 0);
+ thread_options.priority = base::ThreadPriority::NORMAL;
+ CHECK(gpu_thread_.StartWithOptions(thread_options));
+
+ thread_options = base::Thread::Options(base::MessageLoop::TYPE_IO, 0);
+ thread_options.priority = base::ThreadPriority::NORMAL;
+#if defined(OS_ANDROID)
+ // TODO(reveman): Remove this in favor of setting it explicitly for each type
+ // of process.
+ thread_options.priority = base::ThreadPriority::DISPLAY;
+#endif
+ CHECK(io_thread_.StartWithOptions(thread_options));
+ CHECK(io_thread_local_.StartWithOptions(thread_options));
+
+ IPC::ChannelHandle channel_handle;
+ bool manual_reset = true;
+ bool initially_signaled = false;
+ base::WaitableEvent event(manual_reset, initially_signaled);
+ gpu_thread_.task_runner()->PostTask(
+ FROM_HERE, base::Bind(&GpuServiceMus::InitializeOnGpuThread,
+ base::Unretained(this), &channel_handle, &event));
+ event.Wait();
+
+ gpu_memory_buffer_manager_mus_local_.reset(new GpuMemoryBufferManagerMusLocal(
+ kLocalGpuChannelClientId, kLocalGpuChannelClientTracingId));
+ gpu_channel_local_ = gpu::GpuChannelHost::Create(
+ this, kLocalGpuChannelClientId, gpu_info_, channel_handle,
+ &shutdown_event_, gpu_memory_buffer_manager_mus_local_.get());
+}
+
+void GpuServiceMus::InitializeOnGpuThread(IPC::ChannelHandle* channel_handle,
+ base::WaitableEvent* event) {
+ gpu_info_.video_decode_accelerator_capabilities =
+ media::GpuVideoDecodeAccelerator::GetCapabilities(gpu_preferences_);
+ gpu_info_.video_encode_accelerator_supported_profiles =
+ media::GpuVideoEncodeAccelerator::GetSupportedProfiles(gpu_preferences_);
+ gpu_info_.jpeg_decode_accelerator_supported =
+ media::GpuJpegDecodeAccelerator::IsSupported();
+
+ if (gpu::GetNativeGpuMemoryBufferType() != gfx::EMPTY_BUFFER) {
+ gpu_memory_buffer_factory_ =
+ gpu::GpuMemoryBufferFactory::CreateNativeType();
+ }
+
+ if (!gfx::GLSurface::InitializeOneOff())
+ VLOG(1) << "gfx::GLSurface::InitializeOneOff failed";
+
+ DCHECK(!owned_sync_point_manager_);
+ owned_sync_point_manager_.reset(new gpu::SyncPointManager(false));
Fady Samuel 2016/05/25 17:06:47 What's this false?
Peng 2016/05/25 19:42:55 Done.
+
+ // Defer creation of the render thread. This is to prevent it from handling
+ // IPC messages before the sandbox has been enabled and all other necessary
+ // initialization has succeeded.
+ gpu::GpuWatchdog* watchdog = nullptr;
Fady Samuel 2016/05/25 17:06:47 Add a TODO here please to implement a watchdog thr
Peng 2016/05/25 19:42:55 Done.
+ gpu_channel_manager_.reset(new gpu::GpuChannelManager(
+ gpu_preferences_, this, watchdog,
+ base::ThreadTaskRunnerHandle::Get().get(), io_thread_.task_runner().get(),
+ &shutdown_event_, owned_sync_point_manager_.get(),
+ gpu_memory_buffer_factory_.get()));
+
+ media_service_.reset(new media::MediaService(gpu_channel_manager_.get()));
+
+#if defined(USE_OZONE)
+ ui::OzonePlatform::GetInstance()
+ ->GetGpuPlatformSupport()
+ ->OnChannelEstablished(this);
+#endif
+ const bool preempts = true;
+ const bool allow_view_command_buffers = true;
+ const bool allow_real_time_streams = true;
+ EstablishGpuChannelOnGpuThread(
+ kLocalGpuChannelClientId, kLocalGpuChannelClientTracingId, preempts,
+ allow_view_command_buffers, allow_real_time_streams, channel_handle,
+ event);
+}
+
+void GpuServiceMus::EstablishGpuChannelOnGpuThread(
+ int client_id,
+ uint64_t client_tracing_id,
+ bool preempts,
+ bool allow_view_command_buffers,
+ bool allow_real_time_streams,
+ IPC::ChannelHandle* channel_handle,
+ base::WaitableEvent* event) {
+ if (gpu_channel_manager_) {
+ *channel_handle = gpu_channel_manager_->EstablishChannel(
+ client_id, client_tracing_id, preempts, allow_view_command_buffers,
+ allow_real_time_streams);
+ media_service_->AddChannel(client_id);
+ }
+ event->Signal();
+}
+
+bool GpuServiceMus::IsMainThread() {
+ return main_message_loop_ == base::MessageLoop::current();
+}
+
+scoped_refptr<base::SingleThreadTaskRunner>
+GpuServiceMus::GetIOThreadTaskRunner() {
+ return io_thread_local_.task_runner();
+}
+
+std::unique_ptr<base::SharedMemory> GpuServiceMus::AllocateSharedMemory(
+ size_t size) {
+ std::unique_ptr<base::SharedMemory> shm(new base::SharedMemory());
+ if (!shm->CreateAnonymous(size))
+ return std::unique_ptr<base::SharedMemory>();
+ return shm;
+}
+
+// static
+GpuServiceMus* GpuServiceMus::GetInstance() {
+ return base::Singleton<GpuServiceMus>::get();
+}
+
} // namespace mus

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