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1 // Copyright 2016 The Chromium Authors. All rights reserved. | 1 // Copyright 2016 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "components/mus/gpu/gpu_service_mus.h" | 5 #include "components/mus/gpu/gpu_service_mus.h" |
6 | 6 |
7 #include "gpu/ipc/common/surface_handle.h" | 7 #include "base/memory/shared_memory.h" |
| 8 #include "base/memory/singleton.h" |
| 9 #include "base/synchronization/waitable_event.h" |
| 10 #include "base/threading/thread_task_runner_handle.h" |
| 11 #include "components/mus/gpu/gpu_memory_buffer_manager_mus_local.h" |
| 12 #include "gpu/command_buffer/service/gpu_switches.h" |
| 13 #include "gpu/command_buffer/service/sync_point_manager.h" |
| 14 #include "gpu/config/gpu_info_collector.h" |
| 15 #include "gpu/config/gpu_switches.h" |
| 16 #include "gpu/config/gpu_util.h" |
| 17 #include "gpu/ipc/common/gpu_memory_buffer_support.h" |
| 18 #include "gpu/ipc/common/memory_stats.h" |
| 19 #include "gpu/ipc/service/gpu_memory_buffer_factory.h" |
| 20 #include "ipc/ipc_channel_handle.h" |
| 21 #include "ipc/ipc_sync_message_filter.h" |
| 22 #include "media/gpu/ipc/service/gpu_jpeg_decode_accelerator.h" |
| 23 #include "media/gpu/ipc/service/gpu_video_decode_accelerator.h" |
| 24 #include "media/gpu/ipc/service/gpu_video_encode_accelerator.h" |
| 25 #include "media/gpu/ipc/service/media_service.h" |
| 26 #include "ui/gl/gl_implementation.h" |
| 27 #include "ui/gl/gl_switches.h" |
| 28 #include "ui/gl/gpu_switching_manager.h" |
| 29 #include "ui/gl/init/gl_factory.h" |
| 30 #include "url/gurl.h" |
8 | 31 |
9 namespace mus { | 32 namespace mus { |
| 33 namespace { |
10 | 34 |
11 GpuServiceMus::GpuServiceMus() {} | 35 const int kLocalGpuChannelClientId = 1; |
| 36 const uint64_t kLocalGpuChannelClientTracingId = 1; |
12 | 37 |
13 GpuServiceMus::~GpuServiceMus() {} | 38 void EstablishGpuChannelDone( |
| 39 std::unique_ptr<IPC::ChannelHandle> channel_handle, |
| 40 const GpuServiceMus::EstablishGpuChannelCallback& callback) { |
| 41 callback.Run(*channel_handle); |
| 42 } |
| 43 } |
| 44 |
| 45 GpuServiceMus::GpuServiceMus() |
| 46 : main_message_loop_(base::MessageLoop::current()), |
| 47 shutdown_event_(true, false), |
| 48 gpu_thread_("GpuThread"), |
| 49 io_thread_("GpuIOThread") { |
| 50 Initialize(); |
| 51 } |
| 52 |
| 53 GpuServiceMus::~GpuServiceMus() { |
| 54 // Signal this event before destroying the child process. That way all |
| 55 // background threads can cleanup. |
| 56 // For example, in the renderer the RenderThread instances will be able to |
| 57 // notice shutdown before the render process begins waiting for them to exit. |
| 58 shutdown_event_.Signal(); |
| 59 io_thread_.Stop(); |
| 60 } |
14 | 61 |
15 void GpuServiceMus::EstablishGpuChannel( | 62 void GpuServiceMus::EstablishGpuChannel( |
16 bool prempts, | 63 int client_id, |
| 64 uint64_t client_tracing_id, |
| 65 bool preempts, |
17 bool allow_view_command_buffers, | 66 bool allow_view_command_buffers, |
18 bool allow_real_time_streams, | 67 bool allow_real_time_streams, |
19 const mojom::GpuService::EstablishGpuChannelCallback& callback) { | 68 const EstablishGpuChannelCallback& callback) { |
20 NOTIMPLEMENTED(); | 69 DCHECK_GT(client_id, kLocalGpuChannelClientId); |
| 70 |
| 71 if (!gpu_channel_manager_) { |
| 72 callback.Run(IPC::ChannelHandle()); |
| 73 return; |
| 74 } |
| 75 |
| 76 std::unique_ptr<IPC::ChannelHandle> channel_handle(new IPC::ChannelHandle); |
| 77 gpu_thread_.task_runner()->PostTaskAndReply( |
| 78 FROM_HERE, |
| 79 base::Bind(&GpuServiceMus::EstablishGpuChannelOnGpuThread, |
| 80 base::Unretained(this), client_id, client_tracing_id, preempts, |
| 81 allow_view_command_buffers, allow_real_time_streams, |
| 82 base::Unretained(channel_handle.get())), |
| 83 base::Bind(&EstablishGpuChannelDone, base::Passed(&channel_handle), |
| 84 callback)); |
21 } | 85 } |
22 | 86 |
23 void GpuServiceMus::CreateGpuMemoryBuffer( | 87 gfx::GpuMemoryBufferHandle GpuServiceMus::CreateGpuMemoryBuffer( |
24 mojom::GpuMemoryBufferIdPtr id, | 88 gfx::GpuMemoryBufferId id, |
25 const gfx::Size& size, | 89 const gfx::Size& size, |
26 mojom::BufferFormat format, | 90 gfx::BufferFormat format, |
27 mojom::BufferUsage usage, | 91 gfx::BufferUsage usage, |
28 uint64_t surface_id, | 92 int client_id, |
29 const mojom::GpuService::CreateGpuMemoryBufferCallback& callback) { | 93 gpu::SurfaceHandle surface_handle) { |
30 NOTIMPLEMENTED(); | 94 return gpu_memory_buffer_factory_->CreateGpuMemoryBuffer( |
| 95 id, size, format, usage, client_id, surface_handle); |
31 } | 96 } |
32 | 97 |
33 void GpuServiceMus::CreateGpuMemoryBufferFromHandle( | 98 gfx::GpuMemoryBufferHandle GpuServiceMus::CreateGpuMemoryBufferFromeHandle( |
34 mojom::GpuMemoryBufferHandlePtr buffer_handle, | 99 gfx::GpuMemoryBufferHandle buffer_handle, |
35 mojom::GpuMemoryBufferIdPtr id, | 100 gfx::GpuMemoryBufferId id, |
36 const gfx::Size& size, | 101 const gfx::Size& size, |
37 mojom::BufferFormat format, | 102 gfx::BufferFormat format, |
38 const mojom::GpuService::CreateGpuMemoryBufferFromHandleCallback& | 103 int client_id) { |
39 callback) { | 104 return gpu_memory_buffer_factory_->CreateGpuMemoryBufferFromHandle( |
40 NOTIMPLEMENTED(); | 105 buffer_handle, id, size, format, client_id); |
41 } | 106 } |
42 | 107 |
43 void GpuServiceMus::DestroyGpuMemoryBuffer(mojom::GpuMemoryBufferIdPtr id, | 108 void GpuServiceMus::DestroyGpuMemoryBuffer(gfx::GpuMemoryBufferId id, |
| 109 int client_id, |
44 const gpu::SyncToken& sync_token) { | 110 const gpu::SyncToken& sync_token) { |
45 NOTIMPLEMENTED(); | 111 if (gpu_channel_manager_) |
| 112 gpu_channel_manager_->DestroyGpuMemoryBuffer(id, client_id, sync_token); |
46 } | 113 } |
47 | 114 |
48 void GpuServiceMus::DidCreateOffscreenContext(const GURL& active_url) { | 115 void GpuServiceMus::DidCreateOffscreenContext(const GURL& active_url) { |
49 NOTIMPLEMENTED(); | 116 NOTIMPLEMENTED(); |
50 } | 117 } |
51 | 118 |
52 void GpuServiceMus::DidDestroyChannel(int client_id) { | 119 void GpuServiceMus::DidDestroyChannel(int client_id) { |
| 120 media_service_->RemoveChannel(client_id); |
53 NOTIMPLEMENTED(); | 121 NOTIMPLEMENTED(); |
54 } | 122 } |
55 | 123 |
56 void GpuServiceMus::DidDestroyOffscreenContext(const GURL& active_url) { | 124 void GpuServiceMus::DidDestroyOffscreenContext(const GURL& active_url) { |
57 NOTIMPLEMENTED(); | 125 NOTIMPLEMENTED(); |
58 } | 126 } |
59 | 127 |
60 void GpuServiceMus::DidLoseContext(bool offscreen, | 128 void GpuServiceMus::DidLoseContext(bool offscreen, |
61 gpu::error::ContextLostReason reason, | 129 gpu::error::ContextLostReason reason, |
62 const GURL& active_url) { | 130 const GURL& active_url) { |
63 NOTIMPLEMENTED(); | 131 NOTIMPLEMENTED(); |
64 } | 132 } |
65 | 133 |
66 void GpuServiceMus::GpuMemoryUmaStats(const gpu::GPUMemoryUmaStats& params) { | 134 void GpuServiceMus::GpuMemoryUmaStats(const gpu::GPUMemoryUmaStats& params) { |
67 NOTIMPLEMENTED(); | 135 NOTIMPLEMENTED(); |
68 } | 136 } |
69 | 137 |
70 void GpuServiceMus::StoreShaderToDisk(int32_t client_id, | 138 void GpuServiceMus::StoreShaderToDisk(int client_id, |
71 const std::string& key, | 139 const std::string& key, |
72 const std::string& shader) { | 140 const std::string& shader) { |
73 NOTIMPLEMENTED(); | 141 NOTIMPLEMENTED(); |
74 } | 142 } |
75 | 143 |
76 #if defined(OS_WIN) | 144 #if defined(OS_WIN) |
77 void GpuServiceMus::SendAcceleratedSurfaceCreatedChildWindow( | 145 void GpuServiceMus::SendAcceleratedSurfaceCreatedChildWindow( |
78 gpu::SurfaceHandle parent_window, | 146 gpu::SurfaceHandle parent_window, |
79 gpu::SurfaceHandle child_window) { | 147 gpu::SurfaceHandle child_window) { |
80 NOTIMPLEMENTED(); | 148 NOTIMPLEMENTED(); |
81 } | 149 } |
82 #endif | 150 #endif |
83 | 151 |
84 void GpuServiceMus::SetActiveURL(const GURL& url) { | 152 void GpuServiceMus::SetActiveURL(const GURL& url) { |
85 NOTIMPLEMENTED(); | 153 NOTIMPLEMENTED(); |
86 } | 154 } |
87 | 155 |
| 156 void GpuServiceMus::Initialize() { |
| 157 base::Thread::Options thread_options(base::MessageLoop::TYPE_DEFAULT, 0); |
| 158 thread_options.priority = base::ThreadPriority::NORMAL; |
| 159 CHECK(gpu_thread_.StartWithOptions(thread_options)); |
| 160 |
| 161 thread_options = base::Thread::Options(base::MessageLoop::TYPE_IO, 0); |
| 162 thread_options.priority = base::ThreadPriority::NORMAL; |
| 163 #if defined(OS_ANDROID) |
| 164 // TODO(reveman): Remove this in favor of setting it explicitly for each type |
| 165 // of process. |
| 166 thread_options.priority = base::ThreadPriority::DISPLAY; |
| 167 #endif |
| 168 CHECK(io_thread_.StartWithOptions(thread_options)); |
| 169 |
| 170 IPC::ChannelHandle channel_handle; |
| 171 bool manual_reset = true; |
| 172 bool initially_signaled = false; |
| 173 base::WaitableEvent event(manual_reset, initially_signaled); |
| 174 gpu_thread_.task_runner()->PostTask( |
| 175 FROM_HERE, base::Bind(&GpuServiceMus::InitializeOnGpuThread, |
| 176 base::Unretained(this), &channel_handle, &event)); |
| 177 event.Wait(); |
| 178 |
| 179 gpu_memory_buffer_manager_mus_local_.reset(new GpuMemoryBufferManagerMusLocal( |
| 180 kLocalGpuChannelClientId, kLocalGpuChannelClientTracingId)); |
| 181 gpu_channel_local_ = gpu::GpuChannelHost::Create( |
| 182 this, kLocalGpuChannelClientId, gpu_info_, channel_handle, |
| 183 &shutdown_event_, gpu_memory_buffer_manager_mus_local_.get()); |
| 184 } |
| 185 |
| 186 void GpuServiceMus::InitializeOnGpuThread(IPC::ChannelHandle* channel_handle, |
| 187 base::WaitableEvent* event) { |
| 188 gpu_info_.video_decode_accelerator_capabilities = |
| 189 media::GpuVideoDecodeAccelerator::GetCapabilities(gpu_preferences_); |
| 190 gpu_info_.video_encode_accelerator_supported_profiles = |
| 191 media::GpuVideoEncodeAccelerator::GetSupportedProfiles(gpu_preferences_); |
| 192 gpu_info_.jpeg_decode_accelerator_supported = |
| 193 media::GpuJpegDecodeAccelerator::IsSupported(); |
| 194 |
| 195 if (gpu::GetNativeGpuMemoryBufferType() != gfx::EMPTY_BUFFER) { |
| 196 gpu_memory_buffer_factory_ = |
| 197 gpu::GpuMemoryBufferFactory::CreateNativeType(); |
| 198 } |
| 199 |
| 200 if (!gl::init::InitializeGLOneOff()) |
| 201 VLOG(1) << "gl::init::InitializeGLOneOff failed"; |
| 202 |
| 203 DCHECK(!owned_sync_point_manager_); |
| 204 const bool allow_threaded_wait = false; |
| 205 owned_sync_point_manager_.reset( |
| 206 new gpu::SyncPointManager(allow_threaded_wait)); |
| 207 |
| 208 // Defer creation of the render thread. This is to prevent it from handling |
| 209 // IPC messages before the sandbox has been enabled and all other necessary |
| 210 // initialization has succeeded. |
| 211 // TODO(penghuang): implement a watchdog. |
| 212 gpu::GpuWatchdog* watchdog = nullptr; |
| 213 gpu_channel_manager_.reset(new gpu::GpuChannelManager( |
| 214 gpu_preferences_, this, watchdog, |
| 215 base::ThreadTaskRunnerHandle::Get().get(), io_thread_.task_runner().get(), |
| 216 &shutdown_event_, owned_sync_point_manager_.get(), |
| 217 gpu_memory_buffer_factory_.get())); |
| 218 |
| 219 media_service_.reset(new media::MediaService(gpu_channel_manager_.get())); |
| 220 |
| 221 const bool preempts = true; |
| 222 const bool allow_view_command_buffers = true; |
| 223 const bool allow_real_time_streams = true; |
| 224 EstablishGpuChannelOnGpuThread( |
| 225 kLocalGpuChannelClientId, kLocalGpuChannelClientTracingId, preempts, |
| 226 allow_view_command_buffers, allow_real_time_streams, channel_handle); |
| 227 event->Signal(); |
| 228 } |
| 229 |
| 230 void GpuServiceMus::EstablishGpuChannelOnGpuThread( |
| 231 int client_id, |
| 232 uint64_t client_tracing_id, |
| 233 bool preempts, |
| 234 bool allow_view_command_buffers, |
| 235 bool allow_real_time_streams, |
| 236 IPC::ChannelHandle* channel_handle) { |
| 237 if (gpu_channel_manager_) { |
| 238 *channel_handle = gpu_channel_manager_->EstablishChannel( |
| 239 client_id, client_tracing_id, preempts, allow_view_command_buffers, |
| 240 allow_real_time_streams); |
| 241 media_service_->AddChannel(client_id); |
| 242 } |
| 243 } |
| 244 |
| 245 bool GpuServiceMus::IsMainThread() { |
| 246 return main_message_loop_ == base::MessageLoop::current(); |
| 247 } |
| 248 |
| 249 scoped_refptr<base::SingleThreadTaskRunner> |
| 250 GpuServiceMus::GetIOThreadTaskRunner() { |
| 251 return io_thread_.task_runner(); |
| 252 } |
| 253 |
| 254 std::unique_ptr<base::SharedMemory> GpuServiceMus::AllocateSharedMemory( |
| 255 size_t size) { |
| 256 std::unique_ptr<base::SharedMemory> shm(new base::SharedMemory()); |
| 257 if (!shm->CreateAnonymous(size)) |
| 258 return std::unique_ptr<base::SharedMemory>(); |
| 259 return shm; |
| 260 } |
| 261 |
| 262 // static |
| 263 GpuServiceMus* GpuServiceMus::GetInstance() { |
| 264 return base::Singleton<GpuServiceMus, |
| 265 base::LeakySingletonTraits<GpuServiceMus>>::get(); |
| 266 } |
| 267 |
88 } // namespace mus | 268 } // namespace mus |
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