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1 // Copyright 2016 The Chromium Authors. All rights reserved. | 1 // Copyright 2016 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "components/mus/gpu/gpu_service_mus.h" | 5 #include "components/mus/gpu/gpu_service_mus.h" |
6 | 6 |
7 #include "gpu/ipc/common/surface_handle.h" | 7 #include "base/memory/shared_memory.h" |
| 8 #include "base/memory/singleton.h" |
| 9 #include "base/synchronization/waitable_event.h" |
| 10 #include "base/threading/thread_task_runner_handle.h" |
| 11 #include "components/mus/gpu/gpu_memory_buffer_manager_mus_local.h" |
| 12 #include "gpu/command_buffer/service/gpu_switches.h" |
| 13 #include "gpu/command_buffer/service/sync_point_manager.h" |
| 14 #include "gpu/config/gpu_info_collector.h" |
| 15 #include "gpu/config/gpu_switches.h" |
| 16 #include "gpu/config/gpu_util.h" |
| 17 #include "gpu/ipc/common/gpu_memory_buffer_support.h" |
| 18 #include "gpu/ipc/common/memory_stats.h" |
| 19 #include "gpu/ipc/service/gpu_memory_buffer_factory.h" |
| 20 #include "ipc/ipc_channel_handle.h" |
| 21 #include "ipc/ipc_sync_message_filter.h" |
| 22 #include "media/gpu/ipc/service/gpu_jpeg_decode_accelerator.h" |
| 23 #include "media/gpu/ipc/service/gpu_video_decode_accelerator.h" |
| 24 #include "media/gpu/ipc/service/gpu_video_encode_accelerator.h" |
| 25 #include "media/gpu/ipc/service/media_service.h" |
| 26 #include "ui/gl/gl_implementation.h" |
| 27 #include "ui/gl/gl_switches.h" |
| 28 #include "ui/gl/gpu_switching_manager.h" |
| 29 #include "url/gurl.h" |
8 | 30 |
9 namespace mus { | 31 namespace mus { |
| 32 namespace { |
10 | 33 |
11 GpuServiceMus::GpuServiceMus() {} | 34 const int kLocalGpuChannelClientId = 1; |
| 35 const uint64_t kLocalGpuChannelClientTracingId = 1; |
12 | 36 |
13 GpuServiceMus::~GpuServiceMus() {} | 37 void EstablishGpuChannelDone( |
| 38 std::unique_ptr<IPC::ChannelHandle> channel_handle, |
| 39 const GpuServiceMus::EstablishGpuChannelCallback& callback) { |
| 40 callback.Run(*channel_handle); |
| 41 } |
| 42 } |
| 43 |
| 44 GpuServiceMus::GpuServiceMus() |
| 45 : main_message_loop_(base::MessageLoop::current()), |
| 46 shutdown_event_(true, false), |
| 47 gpu_thread_("GpuThread"), |
| 48 io_thread_("GpuIOThread") { |
| 49 Initialize(); |
| 50 } |
| 51 |
| 52 GpuServiceMus::~GpuServiceMus() { |
| 53 // Signal this event before destroying the child process. That way all |
| 54 // background threads can cleanup. |
| 55 // For example, in the renderer the RenderThread instances will be able to |
| 56 // notice shutdown before the render process begins waiting for them to exit. |
| 57 shutdown_event_.Signal(); |
| 58 io_thread_.Stop(); |
| 59 } |
14 | 60 |
15 void GpuServiceMus::EstablishGpuChannel( | 61 void GpuServiceMus::EstablishGpuChannel( |
16 bool prempts, | 62 int client_id, |
| 63 uint64_t client_tracing_id, |
| 64 bool preempts, |
17 bool allow_view_command_buffers, | 65 bool allow_view_command_buffers, |
18 bool allow_real_time_streams, | 66 bool allow_real_time_streams, |
19 const mojom::GpuService::EstablishGpuChannelCallback& callback) { | 67 const EstablishGpuChannelCallback& callback) { |
20 NOTIMPLEMENTED(); | 68 DCHECK_GT(client_id, kLocalGpuChannelClientId); |
| 69 |
| 70 if (!gpu_channel_manager_) { |
| 71 callback.Run(IPC::ChannelHandle()); |
| 72 return; |
| 73 } |
| 74 |
| 75 std::unique_ptr<IPC::ChannelHandle> channel_handle(new IPC::ChannelHandle); |
| 76 gpu_thread_.task_runner()->PostTaskAndReply( |
| 77 FROM_HERE, |
| 78 base::Bind(&GpuServiceMus::EstablishGpuChannelOnGpuThread, |
| 79 base::Unretained(this), client_id, client_tracing_id, preempts, |
| 80 allow_view_command_buffers, allow_real_time_streams, |
| 81 base::Unretained(channel_handle.get())), |
| 82 base::Bind(&EstablishGpuChannelDone, base::Passed(&channel_handle), |
| 83 callback)); |
21 } | 84 } |
22 | 85 |
23 void GpuServiceMus::CreateGpuMemoryBuffer( | 86 gfx::GpuMemoryBufferHandle GpuServiceMus::CreateGpuMemoryBuffer( |
24 mojom::GpuMemoryBufferIdPtr id, | 87 gfx::GpuMemoryBufferId id, |
25 const gfx::Size& size, | 88 const gfx::Size& size, |
26 mojom::BufferFormat format, | 89 gfx::BufferFormat format, |
27 mojom::BufferUsage usage, | 90 gfx::BufferUsage usage, |
28 uint64_t surface_id, | 91 int client_id, |
29 const mojom::GpuService::CreateGpuMemoryBufferCallback& callback) { | 92 gpu::SurfaceHandle surface_handle) { |
30 NOTIMPLEMENTED(); | 93 return gpu_memory_buffer_factory_->CreateGpuMemoryBuffer( |
| 94 id, size, format, usage, client_id, surface_handle); |
31 } | 95 } |
32 | 96 |
33 void GpuServiceMus::CreateGpuMemoryBufferFromHandle( | 97 gfx::GpuMemoryBufferHandle GpuServiceMus::CreateGpuMemoryBufferFromeHandle( |
34 mojom::GpuMemoryBufferHandlePtr buffer_handle, | 98 gfx::GpuMemoryBufferHandle buffer_handle, |
35 mojom::GpuMemoryBufferIdPtr id, | 99 gfx::GpuMemoryBufferId id, |
36 const gfx::Size& size, | 100 const gfx::Size& size, |
37 mojom::BufferFormat format, | 101 gfx::BufferFormat format, |
38 const mojom::GpuService::CreateGpuMemoryBufferFromHandleCallback& | 102 int client_id) { |
39 callback) { | 103 return gpu_memory_buffer_factory_->CreateGpuMemoryBufferFromHandle( |
40 NOTIMPLEMENTED(); | 104 buffer_handle, id, size, format, client_id); |
41 } | 105 } |
42 | 106 |
43 void GpuServiceMus::DestroyGpuMemoryBuffer(mojom::GpuMemoryBufferIdPtr id, | 107 void GpuServiceMus::DestroyGpuMemoryBuffer(gfx::GpuMemoryBufferId id, |
| 108 int client_id, |
44 const gpu::SyncToken& sync_token) { | 109 const gpu::SyncToken& sync_token) { |
45 NOTIMPLEMENTED(); | 110 if (gpu_channel_manager_) |
| 111 gpu_channel_manager_->DestroyGpuMemoryBuffer(id, client_id, sync_token); |
46 } | 112 } |
47 | 113 |
48 void GpuServiceMus::DidCreateOffscreenContext(const GURL& active_url) { | 114 void GpuServiceMus::DidCreateOffscreenContext(const GURL& active_url) { |
49 NOTIMPLEMENTED(); | 115 NOTIMPLEMENTED(); |
50 } | 116 } |
51 | 117 |
52 void GpuServiceMus::DidDestroyChannel(int client_id) { | 118 void GpuServiceMus::DidDestroyChannel(int client_id) { |
| 119 media_service_->RemoveChannel(client_id); |
53 NOTIMPLEMENTED(); | 120 NOTIMPLEMENTED(); |
54 } | 121 } |
55 | 122 |
56 void GpuServiceMus::DidDestroyOffscreenContext(const GURL& active_url) { | 123 void GpuServiceMus::DidDestroyOffscreenContext(const GURL& active_url) { |
57 NOTIMPLEMENTED(); | 124 NOTIMPLEMENTED(); |
58 } | 125 } |
59 | 126 |
60 void GpuServiceMus::DidLoseContext(bool offscreen, | 127 void GpuServiceMus::DidLoseContext(bool offscreen, |
61 gpu::error::ContextLostReason reason, | 128 gpu::error::ContextLostReason reason, |
62 const GURL& active_url) { | 129 const GURL& active_url) { |
63 NOTIMPLEMENTED(); | 130 NOTIMPLEMENTED(); |
64 } | 131 } |
65 | 132 |
66 void GpuServiceMus::GpuMemoryUmaStats(const gpu::GPUMemoryUmaStats& params) { | 133 void GpuServiceMus::GpuMemoryUmaStats(const gpu::GPUMemoryUmaStats& params) { |
67 NOTIMPLEMENTED(); | 134 NOTIMPLEMENTED(); |
68 } | 135 } |
69 | 136 |
70 void GpuServiceMus::StoreShaderToDisk(int32_t client_id, | 137 void GpuServiceMus::StoreShaderToDisk(int client_id, |
71 const std::string& key, | 138 const std::string& key, |
72 const std::string& shader) { | 139 const std::string& shader) { |
73 NOTIMPLEMENTED(); | 140 NOTIMPLEMENTED(); |
74 } | 141 } |
75 | 142 |
76 #if defined(OS_WIN) | 143 #if defined(OS_WIN) |
77 void GpuServiceMus::SendAcceleratedSurfaceCreatedChildWindow( | 144 void GpuServiceMus::SendAcceleratedSurfaceCreatedChildWindow( |
78 gpu::SurfaceHandle parent_window, | 145 gpu::SurfaceHandle parent_window, |
79 gpu::SurfaceHandle child_window) { | 146 gpu::SurfaceHandle child_window) { |
80 NOTIMPLEMENTED(); | 147 NOTIMPLEMENTED(); |
81 } | 148 } |
82 #endif | 149 #endif |
83 | 150 |
84 void GpuServiceMus::SetActiveURL(const GURL& url) { | 151 void GpuServiceMus::SetActiveURL(const GURL& url) { |
85 NOTIMPLEMENTED(); | 152 NOTIMPLEMENTED(); |
86 } | 153 } |
87 | 154 |
| 155 void GpuServiceMus::Initialize() { |
| 156 base::Thread::Options thread_options(base::MessageLoop::TYPE_DEFAULT, 0); |
| 157 thread_options.priority = base::ThreadPriority::NORMAL; |
| 158 CHECK(gpu_thread_.StartWithOptions(thread_options)); |
| 159 |
| 160 thread_options = base::Thread::Options(base::MessageLoop::TYPE_IO, 0); |
| 161 thread_options.priority = base::ThreadPriority::NORMAL; |
| 162 #if defined(OS_ANDROID) |
| 163 // TODO(reveman): Remove this in favor of setting it explicitly for each type |
| 164 // of process. |
| 165 thread_options.priority = base::ThreadPriority::DISPLAY; |
| 166 #endif |
| 167 CHECK(io_thread_.StartWithOptions(thread_options)); |
| 168 |
| 169 IPC::ChannelHandle channel_handle; |
| 170 bool manual_reset = true; |
| 171 bool initially_signaled = false; |
| 172 base::WaitableEvent event(manual_reset, initially_signaled); |
| 173 gpu_thread_.task_runner()->PostTask( |
| 174 FROM_HERE, base::Bind(&GpuServiceMus::InitializeOnGpuThread, |
| 175 base::Unretained(this), &channel_handle, &event)); |
| 176 event.Wait(); |
| 177 |
| 178 gpu_memory_buffer_manager_mus_local_.reset(new GpuMemoryBufferManagerMusLocal( |
| 179 kLocalGpuChannelClientId, kLocalGpuChannelClientTracingId)); |
| 180 gpu_channel_local_ = gpu::GpuChannelHost::Create( |
| 181 this, kLocalGpuChannelClientId, gpu_info_, channel_handle, |
| 182 &shutdown_event_, gpu_memory_buffer_manager_mus_local_.get()); |
| 183 } |
| 184 |
| 185 void GpuServiceMus::InitializeOnGpuThread(IPC::ChannelHandle* channel_handle, |
| 186 base::WaitableEvent* event) { |
| 187 gpu_info_.video_decode_accelerator_capabilities = |
| 188 media::GpuVideoDecodeAccelerator::GetCapabilities(gpu_preferences_); |
| 189 gpu_info_.video_encode_accelerator_supported_profiles = |
| 190 media::GpuVideoEncodeAccelerator::GetSupportedProfiles(gpu_preferences_); |
| 191 gpu_info_.jpeg_decode_accelerator_supported = |
| 192 media::GpuJpegDecodeAccelerator::IsSupported(); |
| 193 |
| 194 if (gpu::GetNativeGpuMemoryBufferType() != gfx::EMPTY_BUFFER) { |
| 195 gpu_memory_buffer_factory_ = |
| 196 gpu::GpuMemoryBufferFactory::CreateNativeType(); |
| 197 } |
| 198 |
| 199 if (!gl::GLSurface::InitializeOneOff()) |
| 200 VLOG(1) << "gfx::GLSurface::InitializeOneOff failed"; |
| 201 |
| 202 DCHECK(!owned_sync_point_manager_); |
| 203 const bool allow_threaded_wait = false; |
| 204 owned_sync_point_manager_.reset( |
| 205 new gpu::SyncPointManager(allow_threaded_wait)); |
| 206 |
| 207 // Defer creation of the render thread. This is to prevent it from handling |
| 208 // IPC messages before the sandbox has been enabled and all other necessary |
| 209 // initialization has succeeded. |
| 210 // TODO(penghuang): implement a watchdog. |
| 211 gpu::GpuWatchdog* watchdog = nullptr; |
| 212 gpu_channel_manager_.reset(new gpu::GpuChannelManager( |
| 213 gpu_preferences_, this, watchdog, |
| 214 base::ThreadTaskRunnerHandle::Get().get(), io_thread_.task_runner().get(), |
| 215 &shutdown_event_, owned_sync_point_manager_.get(), |
| 216 gpu_memory_buffer_factory_.get())); |
| 217 |
| 218 media_service_.reset(new media::MediaService(gpu_channel_manager_.get())); |
| 219 |
| 220 const bool preempts = true; |
| 221 const bool allow_view_command_buffers = true; |
| 222 const bool allow_real_time_streams = true; |
| 223 EstablishGpuChannelOnGpuThread( |
| 224 kLocalGpuChannelClientId, kLocalGpuChannelClientTracingId, preempts, |
| 225 allow_view_command_buffers, allow_real_time_streams, channel_handle); |
| 226 event->Signal(); |
| 227 } |
| 228 |
| 229 void GpuServiceMus::EstablishGpuChannelOnGpuThread( |
| 230 int client_id, |
| 231 uint64_t client_tracing_id, |
| 232 bool preempts, |
| 233 bool allow_view_command_buffers, |
| 234 bool allow_real_time_streams, |
| 235 IPC::ChannelHandle* channel_handle) { |
| 236 if (gpu_channel_manager_) { |
| 237 *channel_handle = gpu_channel_manager_->EstablishChannel( |
| 238 client_id, client_tracing_id, preempts, allow_view_command_buffers, |
| 239 allow_real_time_streams); |
| 240 media_service_->AddChannel(client_id); |
| 241 } |
| 242 } |
| 243 |
| 244 bool GpuServiceMus::IsMainThread() { |
| 245 return main_message_loop_ == base::MessageLoop::current(); |
| 246 } |
| 247 |
| 248 scoped_refptr<base::SingleThreadTaskRunner> |
| 249 GpuServiceMus::GetIOThreadTaskRunner() { |
| 250 return io_thread_.task_runner(); |
| 251 } |
| 252 |
| 253 std::unique_ptr<base::SharedMemory> GpuServiceMus::AllocateSharedMemory( |
| 254 size_t size) { |
| 255 std::unique_ptr<base::SharedMemory> shm(new base::SharedMemory()); |
| 256 if (!shm->CreateAnonymous(size)) |
| 257 return std::unique_ptr<base::SharedMemory>(); |
| 258 return shm; |
| 259 } |
| 260 |
| 261 // static |
| 262 GpuServiceMus* GpuServiceMus::GetInstance() { |
| 263 return base::Singleton<GpuServiceMus, |
| 264 base::LeakySingletonTraits<GpuServiceMus>>::get(); |
| 265 } |
| 266 |
88 } // namespace mus | 267 } // namespace mus |
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