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Side by Side Diff: components/mus/ws/platform_display.h

Issue 1976663003: Pull parts of TopLevelDisplayClient into DisplayCompositor (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Resize on new CompositorFrame Created 4 years, 7 months ago
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1 // Copyright 2014 The Chromium Authors. All rights reserved. 1 // Copyright 2014 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef COMPONENTS_MUS_WS_PLATFORM_DISPLAY_H_ 5 #ifndef COMPONENTS_MUS_WS_PLATFORM_DISPLAY_H_
6 #define COMPONENTS_MUS_WS_PLATFORM_DISPLAY_H_ 6 #define COMPONENTS_MUS_WS_PLATFORM_DISPLAY_H_
7 7
8 #include <stdint.h> 8 #include <stdint.h>
9 9
10 #include <map> 10 #include <map>
(...skipping 31 matching lines...) Expand 10 before | Expand all | Expand 10 after
42 namespace ui { 42 namespace ui {
43 class CursorLoader; 43 class CursorLoader;
44 class PlatformWindow; 44 class PlatformWindow;
45 struct TextInputState; 45 struct TextInputState;
46 } // namespace ui 46 } // namespace ui
47 47
48 namespace mus { 48 namespace mus {
49 49
50 class GpuState; 50 class GpuState;
51 class SurfacesState; 51 class SurfacesState;
52 class TopLevelDisplayClient; 52 class DisplayCompositor;
53 53
54 namespace ws { 54 namespace ws {
55 55
56 class EventDispatcher; 56 class EventDispatcher;
57 class PlatformDisplayFactory; 57 class PlatformDisplayFactory;
58 class ServerWindow; 58 class ServerWindow;
59 59
60 // PlatformDisplay is used to connect the root ServerWindow to a display. 60 // PlatformDisplay is used to connect the root ServerWindow to a display.
61 class PlatformDisplay { 61 class PlatformDisplay {
62 public: 62 public:
(...skipping 97 matching lines...) Expand 10 before | Expand all | Expand 10 after
160 shell::Connector* connector_; 160 shell::Connector* connector_;
161 scoped_refptr<GpuState> gpu_state_; 161 scoped_refptr<GpuState> gpu_state_;
162 scoped_refptr<SurfacesState> surfaces_state_; 162 scoped_refptr<SurfacesState> surfaces_state_;
163 PlatformDisplayDelegate* delegate_; 163 PlatformDisplayDelegate* delegate_;
164 164
165 mojom::ViewportMetrics metrics_; 165 mojom::ViewportMetrics metrics_;
166 gfx::Rect dirty_rect_; 166 gfx::Rect dirty_rect_;
167 base::Timer draw_timer_; 167 base::Timer draw_timer_;
168 bool frame_pending_; 168 bool frame_pending_;
169 169
170 std::unique_ptr<TopLevelDisplayClient> top_level_display_client_; 170 std::unique_ptr<DisplayCompositor> display_compositor_;
171 std::unique_ptr<ui::PlatformWindow> platform_window_; 171 std::unique_ptr<ui::PlatformWindow> platform_window_;
172 172
173 #if !defined(OS_ANDROID) 173 #if !defined(OS_ANDROID)
174 std::unique_ptr<ui::CursorLoader> cursor_loader_; 174 std::unique_ptr<ui::CursorLoader> cursor_loader_;
175 #endif 175 #endif
176 176
177 base::WeakPtrFactory<DefaultPlatformDisplay> weak_factory_; 177 base::WeakPtrFactory<DefaultPlatformDisplay> weak_factory_;
178 178
179 DISALLOW_COPY_AND_ASSIGN(DefaultPlatformDisplay); 179 DISALLOW_COPY_AND_ASSIGN(DefaultPlatformDisplay);
180 }; 180 };
181 181
182 } // namespace ws 182 } // namespace ws
183 183
184 } // namespace mus 184 } // namespace mus
185 185
186 #endif // COMPONENTS_MUS_WS_PLATFORM_DISPLAY_H_ 186 #endif // COMPONENTS_MUS_WS_PLATFORM_DISPLAY_H_
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