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Side by Side Diff: components/mus/ws/platform_display.h

Issue 1976663003: Pull parts of TopLevelDisplayClient into DisplayCompositor (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: RegisterSurfaceIdNamespace Created 4 years, 7 months ago
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1 // Copyright 2014 The Chromium Authors. All rights reserved. 1 // Copyright 2014 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef COMPONENTS_MUS_WS_PLATFORM_DISPLAY_H_ 5 #ifndef COMPONENTS_MUS_WS_PLATFORM_DISPLAY_H_
6 #define COMPONENTS_MUS_WS_PLATFORM_DISPLAY_H_ 6 #define COMPONENTS_MUS_WS_PLATFORM_DISPLAY_H_
7 7
8 #include <stdint.h> 8 #include <stdint.h>
9 9
10 #include <map> 10 #include <map>
11 #include <memory> 11 #include <memory>
12 12
13 #include "base/macros.h" 13 #include "base/macros.h"
14 #include "base/memory/weak_ptr.h" 14 #include "base/memory/weak_ptr.h"
15 #include "base/strings/string16.h" 15 #include "base/strings/string16.h"
16 #include "base/timer/timer.h" 16 #include "base/timer/timer.h"
17 #include "build/build_config.h" 17 #include "build/build_config.h"
18 #include "cc/surfaces/surface.h"
18 #include "components/mus/public/interfaces/window_manager.mojom.h" 19 #include "components/mus/public/interfaces/window_manager.mojom.h"
19 #include "components/mus/public/interfaces/window_manager_constants.mojom.h" 20 #include "components/mus/public/interfaces/window_manager_constants.mojom.h"
20 #include "components/mus/public/interfaces/window_tree.mojom.h" 21 #include "components/mus/public/interfaces/window_tree.mojom.h"
21 #include "components/mus/ws/platform_display_delegate.h" 22 #include "components/mus/ws/platform_display_delegate.h"
22 #include "components/mus/ws/platform_display_init_params.h" 23 #include "components/mus/ws/platform_display_init_params.h"
23 #include "mojo/public/cpp/bindings/callback.h" 24 #include "mojo/public/cpp/bindings/callback.h"
24 #include "ui/gfx/geometry/rect.h" 25 #include "ui/gfx/geometry/rect.h"
25 #include "ui/platform_window/platform_window_delegate.h" 26 #include "ui/platform_window/platform_window_delegate.h"
26 27
27 namespace cc { 28 namespace cc {
(...skipping 14 matching lines...) Expand all
42 namespace ui { 43 namespace ui {
43 class CursorLoader; 44 class CursorLoader;
44 class PlatformWindow; 45 class PlatformWindow;
45 struct TextInputState; 46 struct TextInputState;
46 } // namespace ui 47 } // namespace ui
47 48
48 namespace mus { 49 namespace mus {
49 50
50 class GpuState; 51 class GpuState;
51 class SurfacesState; 52 class SurfacesState;
52 class TopLevelDisplayClient; 53 class DisplayCompositor;
53 54
54 namespace ws { 55 namespace ws {
55 56
56 class EventDispatcher; 57 class EventDispatcher;
57 class PlatformDisplayFactory; 58 class PlatformDisplayFactory;
58 class ServerWindow; 59 class ServerWindow;
59 60
60 // PlatformDisplay is used to connect the root ServerWindow to a display. 61 // PlatformDisplay is used to connect the root ServerWindow to a display.
61 class PlatformDisplay { 62 class PlatformDisplay {
62 public: 63 public:
(...skipping 70 matching lines...) Expand 10 before | Expand all | Expand 10 after
133 void WantToDraw(); 134 void WantToDraw();
134 135
135 // This method initiates a top level redraw of the display. 136 // This method initiates a top level redraw of the display.
136 // TODO(fsamuel): This should use vblank as a signal rather than a timer 137 // TODO(fsamuel): This should use vblank as a signal rather than a timer
137 // http://crbug.com/533042 138 // http://crbug.com/533042
138 void Draw(); 139 void Draw();
139 140
140 // This is called after cc::Display has completed generating a new frame 141 // This is called after cc::Display has completed generating a new frame
141 // for the display. TODO(fsamuel): Idle time processing should happen here 142 // for the display. TODO(fsamuel): Idle time processing should happen here
142 // if there is budget for it. 143 // if there is budget for it.
143 void DidDraw(); 144 void DidDraw(cc::SurfaceDrawStatus status);
144 void UpdateMetrics(const gfx::Size& size, float device_pixel_ratio); 145 void UpdateMetrics(const gfx::Size& size, float device_pixel_ratio);
145 std::unique_ptr<cc::CompositorFrame> GenerateCompositorFrame(); 146 std::unique_ptr<cc::CompositorFrame> GenerateCompositorFrame();
146 147
147 // ui::PlatformWindowDelegate: 148 // ui::PlatformWindowDelegate:
148 void OnBoundsChanged(const gfx::Rect& new_bounds) override; 149 void OnBoundsChanged(const gfx::Rect& new_bounds) override;
149 void OnDamageRect(const gfx::Rect& damaged_region) override; 150 void OnDamageRect(const gfx::Rect& damaged_region) override;
150 void DispatchEvent(ui::Event* event) override; 151 void DispatchEvent(ui::Event* event) override;
151 void OnCloseRequest() override; 152 void OnCloseRequest() override;
152 void OnClosed() override; 153 void OnClosed() override;
153 void OnWindowStateChanged(ui::PlatformWindowState new_state) override; 154 void OnWindowStateChanged(ui::PlatformWindowState new_state) override;
154 void OnLostCapture() override; 155 void OnLostCapture() override;
155 void OnAcceleratedWidgetAvailable(gfx::AcceleratedWidget widget, 156 void OnAcceleratedWidgetAvailable(gfx::AcceleratedWidget widget,
156 float device_pixel_ratio) override; 157 float device_pixel_ratio) override;
157 void OnAcceleratedWidgetDestroyed() override; 158 void OnAcceleratedWidgetDestroyed() override;
158 void OnActivationChanged(bool active) override; 159 void OnActivationChanged(bool active) override;
159 160
160 shell::Connector* connector_; 161 shell::Connector* connector_;
161 scoped_refptr<GpuState> gpu_state_; 162 scoped_refptr<GpuState> gpu_state_;
162 scoped_refptr<SurfacesState> surfaces_state_; 163 scoped_refptr<SurfacesState> surfaces_state_;
163 PlatformDisplayDelegate* delegate_; 164 PlatformDisplayDelegate* delegate_;
164 165
165 mojom::ViewportMetrics metrics_; 166 mojom::ViewportMetrics metrics_;
166 gfx::Rect dirty_rect_; 167 gfx::Rect dirty_rect_;
167 base::Timer draw_timer_; 168 base::Timer draw_timer_;
168 bool frame_pending_; 169 bool frame_pending_;
169 170
170 std::unique_ptr<TopLevelDisplayClient> top_level_display_client_; 171 std::unique_ptr<DisplayCompositor> display_compositor_;
171 std::unique_ptr<ui::PlatformWindow> platform_window_; 172 std::unique_ptr<ui::PlatformWindow> platform_window_;
172 173
173 #if !defined(OS_ANDROID) 174 #if !defined(OS_ANDROID)
174 std::unique_ptr<ui::CursorLoader> cursor_loader_; 175 std::unique_ptr<ui::CursorLoader> cursor_loader_;
175 #endif 176 #endif
176 177
177 base::WeakPtrFactory<DefaultPlatformDisplay> weak_factory_; 178 base::WeakPtrFactory<DefaultPlatformDisplay> weak_factory_;
178 179
179 DISALLOW_COPY_AND_ASSIGN(DefaultPlatformDisplay); 180 DISALLOW_COPY_AND_ASSIGN(DefaultPlatformDisplay);
180 }; 181 };
181 182
182 } // namespace ws 183 } // namespace ws
183 184
184 } // namespace mus 185 } // namespace mus
185 186
186 #endif // COMPONENTS_MUS_WS_PLATFORM_DISPLAY_H_ 187 #endif // COMPONENTS_MUS_WS_PLATFORM_DISPLAY_H_
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