| OLD | NEW |
| 1 /* | 1 /* |
| 2 * Copyright (C) 2011 Apple Inc. | 2 * Copyright (C) 2011 Apple Inc. |
| 3 * Copyright (C) 2010 Sencha, Inc. | 3 * Copyright (C) 2010 Sencha, Inc. |
| 4 * Copyright (C) 2010 Igalia S.L. | 4 * Copyright (C) 2010 Igalia S.L. |
| 5 * All rights reserved. | 5 * All rights reserved. |
| 6 * | 6 * |
| 7 * Redistribution and use in source and binary forms, with or without | 7 * Redistribution and use in source and binary forms, with or without |
| 8 * modification, are permitted provided that the following conditions | 8 * modification, are permitted provided that the following conditions |
| 9 * are met: | 9 * are met: |
| 10 * 1. Redistributions of source code must retain the above copyright | 10 * 1. Redistributions of source code must retain the above copyright |
| (...skipping 14 matching lines...) Expand all Loading... |
| 25 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE | 25 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
| 26 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | 26 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
| 27 */ | 27 */ |
| 28 | 28 |
| 29 #ifndef ShadowBlur_h | 29 #ifndef ShadowBlur_h |
| 30 #define ShadowBlur_h | 30 #define ShadowBlur_h |
| 31 | 31 |
| 32 #include "core/platform/graphics/Color.h" | 32 #include "core/platform/graphics/Color.h" |
| 33 #include "core/platform/graphics/FloatSize.h" | 33 #include "core/platform/graphics/FloatSize.h" |
| 34 | 34 |
| 35 #include <wtf/Noncopyable.h> | 35 #include "wtf/Noncopyable.h" |
| 36 | 36 |
| 37 namespace WebCore { | 37 namespace WebCore { |
| 38 | 38 |
| 39 class ShadowBlur { | 39 class ShadowBlur { |
| 40 WTF_MAKE_NONCOPYABLE(ShadowBlur); | 40 WTF_MAKE_NONCOPYABLE(ShadowBlur); |
| 41 public: | 41 public: |
| 42 enum ShadowType { | 42 enum ShadowType { |
| 43 NoShadow, | 43 NoShadow, |
| 44 SolidShadow, | 44 SolidShadow, |
| 45 BlurShadow | 45 BlurShadow |
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| 57 Color m_color; | 57 Color m_color; |
| 58 FloatSize m_blurRadius; | 58 FloatSize m_blurRadius; |
| 59 FloatSize m_offset; | 59 FloatSize m_offset; |
| 60 | 60 |
| 61 bool m_shadowsIgnoreTransforms; | 61 bool m_shadowsIgnoreTransforms; |
| 62 }; | 62 }; |
| 63 | 63 |
| 64 } // namespace WebCore | 64 } // namespace WebCore |
| 65 | 65 |
| 66 #endif // ShadowBlur_h | 66 #endif // ShadowBlur_h |
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