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1 /* | 1 /* |
2 * Copyright (C) 2010 Google Inc. All rights reserved. | 2 * Copyright (C) 2010 Google Inc. All rights reserved. |
3 * | 3 * |
4 * Redistribution and use in source and binary forms, with or without | 4 * Redistribution and use in source and binary forms, with or without |
5 * modification, are permitted provided that the following conditions | 5 * modification, are permitted provided that the following conditions |
6 * are met: | 6 * are met: |
7 * | 7 * |
8 * 1. Redistributions of source code must retain the above copyright | 8 * 1. Redistributions of source code must retain the above copyright |
9 * notice, this list of conditions and the following disclaimer. | 9 * notice, this list of conditions and the following disclaimer. |
10 * 2. Redistributions in binary form must reproduce the above copyright | 10 * 2. Redistributions in binary form must reproduce the above copyright |
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49 #elif USE(WEBAUDIO_FFMPEG) | 49 #elif USE(WEBAUDIO_FFMPEG) |
50 struct RDFTContext; | 50 struct RDFTContext; |
51 #endif | 51 #endif |
52 | 52 |
53 #endif // !USE_ACCELERATE_FFT | 53 #endif // !USE_ACCELERATE_FFT |
54 | 54 |
55 #if USE(WEBAUDIO_IPP) | 55 #if USE(WEBAUDIO_IPP) |
56 #include <ipps.h> | 56 #include <ipps.h> |
57 #endif // USE(WEBAUDIO_IPP) | 57 #endif // USE(WEBAUDIO_IPP) |
58 | 58 |
59 #include <wtf/Forward.h> | 59 #include "wtf/Forward.h" |
60 #include <wtf/PassOwnPtr.h> | 60 #include "wtf/PassOwnPtr.h" |
61 #include <wtf/Threading.h> | 61 #include "wtf/Threading.h" |
62 | 62 |
63 namespace WebCore { | 63 namespace WebCore { |
64 | 64 |
65 // Defines the interface for an "FFT frame", an object which is able to perform
a forward | 65 // Defines the interface for an "FFT frame", an object which is able to perform
a forward |
66 // and reverse FFT, internally storing the resultant frequency-domain data. | 66 // and reverse FFT, internally storing the resultant frequency-domain data. |
67 | 67 |
68 class FFTFrame { | 68 class FFTFrame { |
69 public: | 69 public: |
70 // The constructors, destructor, and methods up to the CROSS-PLATFORM sectio
n have platform-dependent implementations. | 70 // The constructors, destructor, and methods up to the CROSS-PLATFORM sectio
n have platform-dependent implementations. |
71 | 71 |
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151 AudioFloatArray m_realData; | 151 AudioFloatArray m_realData; |
152 AudioFloatArray m_imagData; | 152 AudioFloatArray m_imagData; |
153 #endif | 153 #endif |
154 | 154 |
155 #endif // !USE_ACCELERATE_FFT | 155 #endif // !USE_ACCELERATE_FFT |
156 }; | 156 }; |
157 | 157 |
158 } // namespace WebCore | 158 } // namespace WebCore |
159 | 159 |
160 #endif // FFTFrame_h | 160 #endif // FFTFrame_h |
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