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Unified Diff: tool/input_sdk/lib/io/file_system_entity.dart

Issue 1976103003: Migrate dart2js stubs for dart:io (Closed) Base URL: https://github.com/dart-lang/dev_compiler.git@master
Patch Set: Created 4 years, 7 months ago
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Index: tool/input_sdk/lib/io/file_system_entity.dart
diff --git a/tool/input_sdk/lib/io/file_system_entity.dart b/tool/input_sdk/lib/io/file_system_entity.dart
new file mode 100644
index 0000000000000000000000000000000000000000..f39eafd29b5848352b8b9b9cded780be7a59600d
--- /dev/null
+++ b/tool/input_sdk/lib/io/file_system_entity.dart
@@ -0,0 +1,841 @@
+// Copyright (c) 2013, the Dart project authors. Please see the AUTHORS file
+// for details. All rights reserved. Use of this source code is governed by a
+// BSD-style license that can be found in the LICENSE file.
+
+part of dart.io;
+
+/**
+ * The type of an entity on the file system, such as a file, directory, or link.
+ *
+ * These constants are used by the [FileSystemEntity] class
+ * to indicate the object's type.
+ *
+ */
+
+class FileSystemEntityType {
+ static const FILE = const FileSystemEntityType._internal(0);
+ static const DIRECTORY = const FileSystemEntityType._internal(1);
+ static const LINK = const FileSystemEntityType._internal(2);
+ static const NOT_FOUND = const FileSystemEntityType._internal(3);
+ static const _typeList = const [FileSystemEntityType.FILE,
+ FileSystemEntityType.DIRECTORY,
+ FileSystemEntityType.LINK,
+ FileSystemEntityType.NOT_FOUND];
+ final int _type;
+
+ const FileSystemEntityType._internal(this._type);
+
+ static FileSystemEntityType _lookup(int type) => _typeList[type];
+ String toString() => const ['FILE', 'DIRECTORY', 'LINK', 'NOT_FOUND'][_type];
+}
+
+/**
+ * A FileStat object represents the result of calling the POSIX stat() function
+ * on a file system object. It is an immutable object, representing the
+ * snapshotted values returned by the stat() call.
+ */
+class FileStat {
+ // These must agree with enum FileStat in file.h.
+ static const _TYPE = 0;
+ static const _CHANGED_TIME = 1;
+ static const _MODIFIED_TIME = 2;
+ static const _ACCESSED_TIME = 3;
+ static const _MODE = 4;
+ static const _SIZE = 5;
+
+ static const _notFound = const FileStat._internalNotFound();
+
+ /**
+ * The time of the last change to the data or metadata of the file system
+ * object. On Windows platforms, this is instead the file creation time.
+ */
+ final DateTime changed;
+ /**
+ * The time of the last change to the data of the file system
+ * object.
+ */
+ final DateTime modified;
+ /**
+ * The time of the last access to the data of the file system
+ * object. On Windows platforms, this may have 1 day granularity, and be
+ * out of date by an hour.
+ */
+ final DateTime accessed;
+ /**
+ * The type of the object (file, directory, or link). If the call to
+ * stat() fails, the type of the returned object is NOT_FOUND.
+ */
+ final FileSystemEntityType type;
+ /**
+ * The mode of the file system object. Permissions are encoded in the lower
+ * 16 bits of this number, and can be decoded using the [modeString] getter.
+ */
+ final int mode;
+ /**
+ * The size of the file system object.
+ */
+ final int size;
+
+ FileStat._internal(this.changed,
+ this.modified,
+ this.accessed,
+ this.type,
+ this.mode,
+ this.size);
+
+ const FileStat._internalNotFound() :
+ changed = null, modified = null, accessed = null,
+ type = FileSystemEntityType.NOT_FOUND, mode = 0, size = -1;
+
+ external static _statSync(String path);
+
+
+ /**
+ * Calls the operating system's stat() function on [path].
+ * Returns a [FileStat] object containing the data returned by stat().
+ * If the call fails, returns a [FileStat] object with .type set to
+ * FileSystemEntityType.NOT_FOUND and the other fields invalid.
+ */
+ static FileStat statSync(String path) {
+ // Trailing path is not supported on Windows.
+ if (Platform.isWindows) {
+ path = FileSystemEntity._trimTrailingPathSeparators(path);
+ }
+ var data = _statSync(path);
+ if (data is OSError) return FileStat._notFound;
+ return new FileStat._internal(
+ new DateTime.fromMillisecondsSinceEpoch(data[_CHANGED_TIME]),
+ new DateTime.fromMillisecondsSinceEpoch(data[_MODIFIED_TIME]),
+ new DateTime.fromMillisecondsSinceEpoch(data[_ACCESSED_TIME]),
+ FileSystemEntityType._lookup(data[_TYPE]),
+ data[_MODE],
+ data[_SIZE]);
+ }
+
+ /**
+ * Asynchronously calls the operating system's stat() function on [path].
+ * Returns a Future which completes with a [FileStat] object containing
+ * the data returned by stat().
+ * If the call fails, completes the future with a [FileStat] object with
+ * .type set to FileSystemEntityType.NOT_FOUND and the other fields invalid.
+ */
+ static Future<FileStat> stat(String path) {
+ // Trailing path is not supported on Windows.
+ if (Platform.isWindows) {
+ path = FileSystemEntity._trimTrailingPathSeparators(path);
+ }
+ return _IOService._dispatch(_FILE_STAT, [path]).then((response) {
+ if (_isErrorResponse(response)) {
+ return FileStat._notFound;
+ }
+ // Unwrap the real list from the "I'm not an error" wrapper.
+ List data = response[1];
+ return new FileStat._internal(
+ new DateTime.fromMillisecondsSinceEpoch(data[_CHANGED_TIME]),
+ new DateTime.fromMillisecondsSinceEpoch(data[_MODIFIED_TIME]),
+ new DateTime.fromMillisecondsSinceEpoch(data[_ACCESSED_TIME]),
+ FileSystemEntityType._lookup(data[_TYPE]),
+ data[_MODE],
+ data[_SIZE]);
+ });
+ }
+
+ String toString() => """
+FileStat: type $type
+ changed $changed
+ modified $modified
+ accessed $accessed
+ mode ${modeString()}
+ size $size""";
+
+ /**
+ * Returns the mode value as a human-readable string, in the format
+ * "rwxrwxrwx", reflecting the user, group, and world permissions to
+ * read, write, and execute the file system object, with "-" replacing the
+ * letter for missing permissions. Extra permission bits may be represented
+ * by prepending "(suid)", "(guid)", and/or "(sticky)" to the mode string.
+ */
+ String modeString() {
+ var permissions = mode & 0xFFF;
+ var codes = const ['---', '--x', '-w-', '-wx', 'r--', 'r-x', 'rw-', 'rwx'];
+ var result = [];
+ if ((permissions & 0x800) != 0) result.add("(suid) ");
+ if ((permissions & 0x400) != 0) result.add("(guid) ");
+ if ((permissions & 0x200) != 0) result.add("(sticky) ");
+ result
+ ..add(codes[(permissions >> 6) & 0x7])
+ ..add(codes[(permissions >> 3) & 0x7])
+ ..add(codes[permissions & 0x7]);
+ return result.join();
+ }
+}
+
+
+/**
+ * The common super class for [File], [Directory], and [Link] objects.
+ *
+ * [FileSystemEntity] objects are returned from directory listing
+ * operations. To determine if a FileSystemEntity is a [File], a
+ * [Directory], or a [Link] perform a type check:
+ *
+ * if (entity is File) (entity as File).readAsStringSync();
+ *
+ * You can also use the [type] or [typeSync] methods to determine
+ * the type of a file system object.
+ *
+ * Most methods in this class occur in synchronous and asynchronous pairs,
+ * for example, [exists] and [existsSync].
+ * Unless you have a specific reason for using the synchronous version
+ * of a method, prefer the asynchronous version to avoid blocking your program.
+ *
+ * Here's the exists method in action:
+ *
+ * entity.exists().then((isThere) {
+ * isThere ? print('exists') : print('non-existent');
+ * });
+ *
+ *
+ * ## Other resources
+ *
+ * * [Dart by
+ * Example](https://www.dartlang.org/dart-by-example/#files-directories-and-symlinks)
+ * provides additional task-oriented code samples that show how to use various
+ * API from the [Directory] class and the [File] class, both subclasses of
+ * FileSystemEntity.
+ *
+ * * [I/O for Command-Line
+ * Apps](https://www.dartlang.org/docs/dart-up-and-running/ch03.html#dartio---io-for-command-line-apps),
+ * a section from _A Tour of the Dart Libraries_ covers files and directories.
+ *
+ * * [Write Command-Line Apps](https://www.dartlang.org/docs/tutorials/cmdline/),
+ * a tutorial about writing command-line apps, includes information about
+ * files and directories.
+ */
+abstract class FileSystemEntity {
+ String get path;
+
+ /**
+ * Returns a [Uri] representing the file system entity's location.
+ *
+ * The returned URI's scheme is always "file" if the entity's [path] is
+ * absolute, otherwise the scheme will be empty.
+ */
+ Uri get uri => new Uri.file(path);
+
+ /**
+ * Checks whether the file system entity with this path exists. Returns
+ * a [:Future<bool>:] that completes with the result.
+ *
+ * Since FileSystemEntity is abstract, every FileSystemEntity object
+ * is actually an instance of one of the subclasses [File],
+ * [Directory], and [Link]. Calling [exists] on an instance of one
+ * of these subclasses checks whether the object exists in the file
+ * system object exists and is of the correct type (file, directory,
+ * or link). To check whether a path points to an object on the
+ * file system, regardless of the object's type, use the [type]
+ * static method.
+ *
+ */
+ Future<bool> exists();
+
+ /**
+ * Synchronously checks whether the file system entity with this path
+ * exists.
+ *
+ * Since FileSystemEntity is abstract, every FileSystemEntity object
+ * is actually an instance of one of the subclasses [File],
+ * [Directory], and [Link]. Calling [existsSync] on an instance of
+ * one of these subclasses checks whether the object exists in the
+ * file system object exists and is of the correct type (file,
+ * directory, or link). To check whether a path points to an object
+ * on the file system, regardless of the object's type, use the
+ * [typeSync] static method.
+ */
+ bool existsSync();
+
+ /**
+ * Renames this file system entity. Returns a `Future<FileSystemEntity>`
+ * that completes with a [FileSystemEntity] instance for the renamed
+ * file system entity.
+ *
+ * If [newPath] identifies an existing entity of the same type, that entity
+ * is replaced. If [newPath] identifies an existing entity of a different
+ * type, the operation fails and the future completes with an exception.
+ */
+ Future<FileSystemEntity> rename(String newPath);
+
+ /**
+ * Synchronously renames this file system entity. Returns a [FileSystemEntity]
+ * instance for the renamed entity.
+ *
+ * If [newPath] identifies an existing entity of the same type, that entity
+ * is replaced. If [newPath] identifies an existing entity of a different
+ * type, the operation fails and an exception is thrown.
+ */
+ FileSystemEntity renameSync(String newPath);
+
+ /**
+ * Resolves the path of a file system object relative to the
+ * current working directory, resolving all symbolic links on
+ * the path and resolving all `..` and `.` path segments.
+ *
+ * [resolveSymbolicLinks] uses the operating system's native
+ * file system API to resolve the path, using the `realpath` function
+ * on linux and OS X, and the `GetFinalPathNameByHandle` function on
+ * Windows. If the path does not point to an existing file system object,
+ * `resolveSymbolicLinks` throws a `FileSystemException`.
+ *
+ * On Windows the `..` segments are resolved _before_ resolving the symbolic
+ * link, and on other platforms the symbolic links are _resolved to their
+ * target_ before applying a `..` that follows.
+ *
+ * To ensure the same behavior on all platforms resolve `..` segments before
+ * calling `resolveSymbolicLinks`. One way of doing this is with the `Uri`
+ * class:
+ *
+ * var path = Uri.parse('.').resolveUri(new Uri.file(input)).toFilePath();
+ * if (path == '') path = '.';
+ * new File(path).resolveSymbolicLinks().then((resolved) {
+ * print(resolved);
+ * });
+ *
+ * since `Uri.resolve` removes `..` segments. This will result in the Windows
+ * behavior.
+ */
+ Future<String> resolveSymbolicLinks() {
+ return _IOService._dispatch(_FILE_RESOLVE_SYMBOLIC_LINKS, [path])
+ .then((response) {
+ if (_isErrorResponse(response)) {
+ throw _exceptionFromResponse(response,
+ "Cannot resolve symbolic links",
+ path);
+ }
+ return response;
+ });
+ }
+
+ /**
+ * Resolves the path of a file system object relative to the
+ * current working directory, resolving all symbolic links on
+ * the path and resolving all `..` and `.` path segments.
+ *
+ * [resolveSymbolicLinksSync] uses the operating system's native
+ * file system API to resolve the path, using the `realpath` function
+ * on linux and OS X, and the `GetFinalPathNameByHandle` function on
+ * Windows. If the path does not point to an existing file system object,
+ * `resolveSymbolicLinksSync` throws a `FileSystemException`.
+ *
+ * On Windows the `..` segments are resolved _before_ resolving the symbolic
+ * link, and on other platforms the symbolic links are _resolved to their
+ * target_ before applying a `..` that follows.
+ *
+ * To ensure the same behavior on all platforms resolve `..` segments before
+ * calling `resolveSymbolicLinksSync`. One way of doing this is with the `Uri`
+ * class:
+ *
+ * var path = Uri.parse('.').resolveUri(new Uri.file(input)).toFilePath();
+ * if (path == '') path = '.';
+ * var resolved = new File(path).resolveSymbolicLinksSync();
+ * print(resolved);
+ *
+ * since `Uri.resolve` removes `..` segments. This will result in the Windows
+ * behavior.
+ */
+ String resolveSymbolicLinksSync() {
+ var result = _resolveSymbolicLinks(path);
+ _throwIfError(result, "Cannot resolve symbolic links", path);
+ return result;
+ }
+
+
+ /**
+ * Calls the operating system's stat() function on the [path] of this
+ * [FileSystemEntity]. Identical to [:FileStat.stat(this.path):].
+ *
+ * Returns a [:Future<FileStat>:] object containing the data returned by
+ * stat().
+ *
+ * If the call fails, completes the future with a [FileStat] object
+ * with .type set to
+ * FileSystemEntityType.NOT_FOUND and the other fields invalid.
+ */
+ Future<FileStat> stat();
+
+ /**
+ * Synchronously calls the operating system's stat() function on the
+ * [path] of this [FileSystemEntity].
+ * Identical to [:FileStat.statSync(this.path):].
+ *
+ * Returns a [FileStat] object containing the data returned by stat().
+ *
+ * If the call fails, returns a [FileStat] object with .type set to
+ * FileSystemEntityType.NOT_FOUND and the other fields invalid.
+ */
+ FileStat statSync();
+
+ /**
+ * Deletes this [FileSystemEntity].
+ *
+ * If the [FileSystemEntity] is a directory, and if [recursive] is false,
+ * the directory must be empty. Otherwise, if [recursive] is true, the
+ * directory and all sub-directories and files in the directories are
+ * deleted. Links are not followed when deleting recursively. Only the link
+ * is deleted, not its target.
+ *
+ * If [recursive] is true, the [FileSystemEntity] is deleted even if the type
+ * of the [FileSystemEntity] doesn't match the content of the file system.
+ * This behavior allows [delete] to be used to unconditionally delete any file
+ * system object.
+ *
+ * Returns a [:Future<FileSystemEntity>:] that completes with this
+ * [FileSystemEntity] when the deletion is done. If the [FileSystemEntity]
+ * cannot be deleted, the future completes with an exception.
+ */
+ Future<FileSystemEntity> delete({bool recursive: false})
+ => _delete(recursive: recursive);
+
+ /**
+ * Synchronously deletes this [FileSystemEntity].
+ *
+ * If the [FileSystemEntity] is a directory, and if [recursive] is false,
+ * the directory must be empty. Otherwise, if [recursive] is true, the
+ * directory and all sub-directories and files in the directories are
+ * deleted. Links are not followed when deleting recursively. Only the link
+ * is deleted, not its target.
+ *
+ * If [recursive] is true, the [FileSystemEntity] is deleted even if the type
+ * of the [FileSystemEntity] doesn't match the content of the file system.
+ * This behavior allows [deleteSync] to be used to unconditionally delete any
+ * file system object.
+ *
+ * Throws an exception if the [FileSystemEntity] cannot be deleted.
+ */
+ void deleteSync({bool recursive: false})
+ => _deleteSync(recursive: recursive);
+
+
+ /**
+ * Start watching the [FileSystemEntity] for changes.
+ *
+ * The implementation uses platform-dependent event-based APIs for receiving
+ * file-system notifications, thus behavior depends on the platform.
+ *
+ * * `Windows`: Uses `ReadDirectoryChangesW`. The implementation only
+ * supports watching directories. Recursive watching is supported.
+ * * `Linux`: Uses `inotify`. The implementation supports watching both
+ * files and directories. Recursive watching is not supported.
+ * Note: When watching files directly, delete events might not happen
+ * as expected.
+ * * `OS X`: Uses `FSEvents`. The implementation supports watching both
+ * files and directories. Recursive watching is supported.
+ *
+ * The system will start listening for events once the returned [Stream] is
+ * being listened to, not when the call to [watch] is issued.
+ *
+ * The returned value is an endless broadcast [Stream], that only stops when
+ * one of the following happends:
+ *
+ * * The [Stream] is canceled, e.g. by calling `cancel` on the
+ * [StreamSubscription].
+ * * The [FileSystemEntity] being watches, is deleted.
+ *
+ * Use `events` to specify what events to listen for. The constants in
+ * [FileSystemEvent] can be or'ed together to mix events. Default is
+ * [FileSystemEvent.ALL].
+ *
+ * A move event may be reported as seperate delete and create events.
+ */
+ Stream<FileSystemEvent> watch({int events: FileSystemEvent.ALL,
+ bool recursive: false})
+ => _FileSystemWatcher._watch(_trimTrailingPathSeparators(path),
+ events,
+ recursive);
+
+ Future<FileSystemEntity> _delete({bool recursive: false});
+ void _deleteSync({bool recursive: false});
+
+ /**
+ * Checks whether two paths refer to the same object in the
+ * file system. Returns a [:Future<bool>:] that completes with the result.
+ *
+ * Comparing a link to its target returns false, as does comparing two links
+ * that point to the same target. To check the target of a link, use
+ * Link.target explicitly to fetch it. Directory links appearing
+ * inside a path are followed, though, to find the file system object.
+ *
+ * Completes the returned Future with an error if one of the paths points
+ * to an object that does not exist.
+ */
+ static Future<bool> identical(String path1, String path2) {
+ return _IOService._dispatch(_FILE_IDENTICAL, [path1, path2]).then((response) {
+ if (_isErrorResponse(response)) {
+ throw _exceptionFromResponse(response,
+ "Error in FileSystemEntity.identical($path1, $path2)", "");
+ }
+ return response;
+ });
+ }
+
+ static final RegExp _absoluteWindowsPathPattern =
+ new RegExp(r'^(\\\\|[a-zA-Z]:[/\\])');
+
+ /**
+ * Returns a [bool] indicating whether this object's path is absolute.
+ *
+ * On Windows, a path is absolute if it starts with \\ or a drive letter
+ * between a and z (upper or lower case) followed by :\ or :/.
+ * On non-Windows, a path is absolute if it starts with /.
+ */
+ bool get isAbsolute {
+ if (Platform.isWindows) {
+ return path.startsWith(_absoluteWindowsPathPattern);
+ } else {
+ return path.startsWith('/');
+ }
+ }
+
+ /**
+ * Returns a [FileSystemEntity] whose path is the absolute path to [this].
+ * The type of the returned instance is the type of [this].
+ *
+ * The absolute path is computed by prefixing
+ * a relative path with the current working directory, and returning
+ * an absolute path unchanged.
+ */
+ FileSystemEntity get absolute;
+
+ String get _absolutePath {
+ if (isAbsolute) return path;
+ String current = Directory.current.path;
+ if (current.endsWith('/') ||
+ (Platform.isWindows && current.endsWith('\\'))) {
+ return '$current$path';
+ } else {
+ return '$current${Platform.pathSeparator}$path';
+ }
+ }
+
+
+ /**
+ * Synchronously checks whether two paths refer to the same object in the
+ * file system.
+ *
+ * Comparing a link to its target returns false, as does comparing two links
+ * that point to the same target. To check the target of a link, use
+ * Link.target explicitly to fetch it. Directory links appearing
+ * inside a path are followed, though, to find the file system object.
+ *
+ * Throws an error if one of the paths points to an object that does not
+ * exist.
+ */
+ static bool identicalSync(String path1, String path2) {
+ var result = _identical(path1, path2);
+ _throwIfError(result, 'Error in FileSystemEntity.identicalSync');
+ return result;
+ }
+
+ /**
+ * Test if [watch] is supported on the current system.
+ *
+ * OS X 10.6 and below is not supported.
+ */
+ static bool get isWatchSupported => _FileSystemWatcher.isSupported;
+
+ /**
+ * Finds the type of file system object that a path points to. Returns
+ * a [:Future<FileSystemEntityType>:] that completes with the result.
+ *
+ * [FileSystemEntityType] has the constant instances FILE, DIRECTORY,
+ * LINK, and NOT_FOUND. [type] will return LINK only if the optional
+ * named argument [followLinks] is false, and [path] points to a link.
+ * If the path does not point to a file system object, or any other error
+ * occurs in looking up the path, NOT_FOUND is returned. The only
+ * error or exception that may be put on the returned future is ArgumentError,
+ * caused by passing the wrong type of arguments to the function.
+ */
+ static Future<FileSystemEntityType> type(String path,
+ {bool followLinks: true})
+ => _getTypeAsync(path, followLinks).then(FileSystemEntityType._lookup);
+
+ /**
+ * Synchronously finds the type of file system object that a path points to.
+ * Returns a [FileSystemEntityType].
+ *
+ * [FileSystemEntityType] has the constant instances FILE, DIRECTORY,
+ * LINK, and NOT_FOUND. [type] will return LINK only if the optional
+ * named argument [followLinks] is false, and [path] points to a link.
+ * If the path does not point to a file system object, or any other error
+ * occurs in looking up the path, NOT_FOUND is returned. The only
+ * error or exception that may be thrown is ArgumentError,
+ * caused by passing the wrong type of arguments to the function.
+ */
+ static FileSystemEntityType typeSync(String path, {bool followLinks: true})
+ => FileSystemEntityType._lookup(_getTypeSync(path, followLinks));
+
+ /**
+ * Checks if type(path, followLinks: false) returns
+ * FileSystemEntityType.LINK.
+ */
+ static Future<bool> isLink(String path) => _getTypeAsync(path, false)
+ .then((type) => (type == FileSystemEntityType.LINK._type));
+
+ /**
+ * Checks if type(path) returns FileSystemEntityType.FILE.
+ */
+ static Future<bool> isFile(String path) => _getTypeAsync(path, true)
+ .then((type) => (type == FileSystemEntityType.FILE._type));
+
+ /**
+ * Checks if type(path) returns FileSystemEntityType.DIRECTORY.
+ */
+ static Future<bool> isDirectory(String path) => _getTypeAsync(path, true)
+ .then((type) => (type == FileSystemEntityType.DIRECTORY._type));
+
+ /**
+ * Synchronously checks if typeSync(path, followLinks: false) returns
+ * FileSystemEntityType.LINK.
+ */
+ static bool isLinkSync(String path) =>
+ (_getTypeSync(path, false) == FileSystemEntityType.LINK._type);
+
+ /**
+ * Synchronously checks if typeSync(path) returns
+ * FileSystemEntityType.FILE.
+ */
+ static bool isFileSync(String path) =>
+ (_getTypeSync(path, true) == FileSystemEntityType.FILE._type);
+
+ /**
+ * Synchronously checks if typeSync(path) returns
+ * FileSystemEntityType.DIRECTORY.
+ */
+ static bool isDirectorySync(String path) =>
+ (_getTypeSync(path, true) == FileSystemEntityType.DIRECTORY._type);
+
+ external static _getType(String path, bool followLinks);
+ external static _identical(String path1, String path2);
+ external static _resolveSymbolicLinks(String path);
+
+ // Finds the next-to-last component when dividing at path separators.
+ static final RegExp _parentRegExp = Platform.isWindows ?
+ new RegExp(r'[^/\\][/\\]+[^/\\]') :
+ new RegExp(r'[^/]/+[^/]');
+
+ /**
+ * Removes the final path component of a path, using the platform's
+ * path separator to split the path. Will not remove the root component
+ * of a Windows path, like "C:\" or "\\server_name\".
+ * Ignores trailing path separators, and leaves no trailing path separators.
+ */
+ static String parentOf(String path) {
+ int rootEnd = -1;
+ if (Platform.isWindows) {
+ if (path.startsWith(_absoluteWindowsPathPattern)) {
+ // Root ends at first / or \ after the first two characters.
+ rootEnd = path.indexOf(new RegExp(r'[/\\]'), 2);
+ if (rootEnd == -1) return path;
+ } else if (path.startsWith('\\') || path.startsWith('/')) {
+ rootEnd = 0;
+ }
+ } else if (path.startsWith('/')) {
+ rootEnd = 0;
+ }
+ // Ignore trailing slashes.
+ // All non-trivial cases have separators between two non-separators.
+ int pos = path.lastIndexOf(_parentRegExp);
+ if (pos > rootEnd) {
+ return path.substring(0, pos + 1);
+ } else if (rootEnd > -1) {
+ return path.substring(0, rootEnd + 1);
+ } else {
+ return '.';
+ }
+ }
+
+ /**
+ * The directory containing [this]. If [this] is a root
+ * directory, returns [this].
+ */
+ Directory get parent => new Directory(parentOf(path));
+
+ static int _getTypeSync(String path, bool followLinks) {
+ var result = _getType(path, followLinks);
+ _throwIfError(result, 'Error getting type of FileSystemEntity');
+ return result;
+ }
+
+ static Future<int> _getTypeAsync(String path, bool followLinks) {
+ return _IOService._dispatch(_FILE_TYPE, [path, followLinks])
+ .then((response) {
+ if (_isErrorResponse(response)) {
+ throw _exceptionFromResponse(response, "Error getting type", path);
+ }
+ return response;
+ });
+ }
+
+ static _throwIfError(Object result, String msg, [String path]) {
+ if (result is OSError) {
+ throw new FileSystemException(msg, path, result);
+ } else if (result is ArgumentError) {
+ throw result;
+ }
+ }
+
+ static String _trimTrailingPathSeparators(String path) {
+ // Don't handle argument errors here.
+ if (path is! String) return path;
+ if (Platform.isWindows) {
+ while (path.length > 1 &&
+ (path.endsWith(Platform.pathSeparator) ||
+ path.endsWith('/'))) {
+ path = path.substring(0, path.length - 1);
+ }
+ } else {
+ while (path.length > 1 && path.endsWith(Platform.pathSeparator)) {
+ path = path.substring(0, path.length - 1);
+ }
+ }
+ return path;
+ }
+
+ static String _ensureTrailingPathSeparators(String path) {
+ // Don't handle argument errors here.
+ if (path is! String) return path;
+ if (path.isEmpty) path = '.';
+ if (Platform.isWindows) {
+ while (!path.endsWith(Platform.pathSeparator) && !path.endsWith('/')) {
+ path = "$path${Platform.pathSeparator}";
+ }
+ } else {
+ while (!path.endsWith(Platform.pathSeparator)) {
+ path = "$path${Platform.pathSeparator}";
+ }
+ }
+ return path;
+ }
+}
+
+
+/**
+ * Base event class emitted by [FileSystemEntity.watch].
+ */
+class FileSystemEvent {
+ /**
+ * Bitfield for [FileSystemEntity.watch], to enable [FileSystemCreateEvent]s.
+ */
+ static const int CREATE = 1 << 0;
+
+ /**
+ * Bitfield for [FileSystemEntity.watch], to enable [FileSystemModifyEvent]s.
+ */
+ static const int MODIFY = 1 << 1;
+
+ /**
+ * Bitfield for [FileSystemEntity.watch], to enable [FileSystemDeleteEvent]s.
+ */
+ static const int DELETE = 1 << 2;
+
+ /**
+ * Bitfield for [FileSystemEntity.watch], to enable [FileSystemMoveEvent]s.
+ */
+ static const int MOVE = 1 << 3;
+
+ /**
+ * Bitfield for [FileSystemEntity.watch], for enabling all of [CREATE],
+ * [MODIFY], [DELETE] and [MOVE].
+ */
+ static const int ALL = CREATE | MODIFY | DELETE | MOVE;
+
+ static const int _MODIFY_ATTRIBUTES = 1 << 4;
+ static const int _DELETE_SELF = 1 << 5;
+ static const int _IS_DIR = 1 << 6;
+
+ /**
+ * The type of event. See [FileSystemEvent] for a list of events.
+ */
+ final int type;
+
+ /**
+ * The path that triggered the event. Depending on the platform and the
+ * FileSystemEntity, the path may be relative.
+ */
+ final String path;
+
+ /**
+ * Is `true` if the event target was a directory.
+ */
+ final bool isDirectory;
+
+ FileSystemEvent._(this.type, this.path, this.isDirectory);
+}
+
+
+/**
+ * File system event for newly created file system objects.
+ */
+class FileSystemCreateEvent extends FileSystemEvent {
+ FileSystemCreateEvent._(path, isDirectory)
+ : super._(FileSystemEvent.CREATE, path, isDirectory);
+
+ String toString() => "FileSystemCreateEvent('$path')";
+}
+
+
+/**
+ * File system event for modifications of file system objects.
+ */
+class FileSystemModifyEvent extends FileSystemEvent {
+ /**
+ * If the content was changed and not only the attributes, [contentChanged]
+ * is `true`.
+ */
+ final bool contentChanged;
+
+ FileSystemModifyEvent._(path, isDirectory, this.contentChanged)
+ : super._(FileSystemEvent.MODIFY, path, isDirectory);
+
+ String toString() =>
+ "FileSystemModifyEvent('$path', contentChanged=$contentChanged)";
+}
+
+
+/**
+ * File system event for deletion of file system objects.
+ */
+class FileSystemDeleteEvent extends FileSystemEvent {
+ FileSystemDeleteEvent._(path, isDirectory)
+ : super._(FileSystemEvent.DELETE, path, isDirectory);
+
+ String toString() => "FileSystemDeleteEvent('$path')";
+}
+
+
+/**
+ * File system event for moving of file system objects.
+ */
+class FileSystemMoveEvent extends FileSystemEvent {
+ /**
+ * If the underlaying implementation is able to identify the destination of
+ * the moved file, [destination] will be set. Otherwise, it will be `null`.
+ */
+ final String destination;
+
+ FileSystemMoveEvent._(path, isDirectory, this.destination)
+ : super._(FileSystemEvent.MOVE, path, isDirectory);
+
+ String toString() {
+ var buffer = new StringBuffer();
+ buffer.write("FileSystemMoveEvent('$path'");
+ if (destination != null) buffer.write(", '$destination'");
+ buffer.write(')');
+ return buffer.toString();
+ }
+}
+
+
+class _FileSystemWatcher {
+ external static Stream<FileSystemEvent> _watch(
+ String path, int events, bool recursive);
+ external static bool get isSupported;
+}
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