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Unified Diff: chrome/browser/engagement/site_engagement_score_unittest.cc

Issue 1975723002: Reduce the site engagement service public interface. (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Push messaging now uses engagement Created 4 years, 7 months ago
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Index: chrome/browser/engagement/site_engagement_score_unittest.cc
diff --git a/chrome/browser/engagement/site_engagement_score_unittest.cc b/chrome/browser/engagement/site_engagement_score_unittest.cc
new file mode 100644
index 0000000000000000000000000000000000000000..a536f927c0ba6dad4ea1bb8dbc5ae4c285bdc097
--- /dev/null
+++ b/chrome/browser/engagement/site_engagement_score_unittest.cc
@@ -0,0 +1,411 @@
+// Copyright 2016 The Chromium Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
+#include "chrome/browser/engagement/site_engagement_score.h"
+
+#include <utility>
+
+#include "base/macros.h"
+#include "base/test/simple_test_clock.h"
+#include "base/values.h"
+#include "chrome/browser/engagement/site_engagement_service.h"
+#include "testing/gtest/include/gtest/gtest.h"
+
+namespace {
+
+const int kLessAccumulationsThanNeededToMaxDailyEngagement = 2;
+const int kMoreAccumulationsThanNeededToMaxDailyEngagement = 40;
+const int kMoreAccumulationsThanNeededToMaxTotalEngagement = 200;
+const int kLessDaysThanNeededToMaxTotalEngagement = 4;
+const int kMoreDaysThanNeededToMaxTotalEngagement = 40;
+const int kLessPeriodsThanNeededToDecayMaxScore = 2;
+const int kMorePeriodsThanNeededToDecayMaxScore = 40;
+
+base::Time GetReferenceTime() {
+ base::Time::Exploded exploded_reference_time;
+ exploded_reference_time.year = 2015;
+ exploded_reference_time.month = 1;
+ exploded_reference_time.day_of_month = 30;
+ exploded_reference_time.day_of_week = 5;
+ exploded_reference_time.hour = 11;
+ exploded_reference_time.minute = 0;
+ exploded_reference_time.second = 0;
+ exploded_reference_time.millisecond = 0;
+
+ return base::Time::FromLocalExploded(exploded_reference_time);
+}
+
+} // namespace
+
+class SiteEngagementScoreTest : public testing::Test {
+ public:
+ SiteEngagementScoreTest() : score_(&test_clock_) {}
+
+ void SetUp() override {
+ testing::Test::SetUp();
+ // Disable the first engagement bonus for tests.
+ SiteEngagementScore::SetParamValuesForTesting();
+ }
+
+ protected:
+ void VerifyScore(const SiteEngagementScore& score,
+ double expected_raw_score,
+ double expected_points_added_today,
+ base::Time expected_last_engagement_time) {
+ EXPECT_EQ(expected_raw_score, score.raw_score_);
+ EXPECT_EQ(expected_points_added_today, score.points_added_today_);
+ EXPECT_EQ(expected_last_engagement_time, score.last_engagement_time_);
+ }
+
+ void UpdateScore(SiteEngagementScore* score,
+ double raw_score,
+ double points_added_today,
+ base::Time last_engagement_time) {
+ score->raw_score_ = raw_score;
+ score->points_added_today_ = points_added_today;
+ score->last_engagement_time_ = last_engagement_time;
+ }
+
+ void TestScoreInitializesAndUpdates(
+ base::DictionaryValue* score_dict,
+ double expected_raw_score,
+ double expected_points_added_today,
+ base::Time expected_last_engagement_time) {
+ SiteEngagementScore initial_score(&test_clock_, *score_dict);
+ VerifyScore(initial_score, expected_raw_score, expected_points_added_today,
+ expected_last_engagement_time);
+
+ // Updating the score dict should return false, as the score shouldn't
+ // have changed at this point.
+ EXPECT_FALSE(initial_score.UpdateScoreDict(score_dict));
+
+ // Update the score to new values and verify it updates the score dict
+ // correctly.
+ base::Time different_day =
+ GetReferenceTime() + base::TimeDelta::FromDays(1);
+ UpdateScore(&initial_score, 5, 10, different_day);
+ EXPECT_TRUE(initial_score.UpdateScoreDict(score_dict));
+ SiteEngagementScore updated_score(&test_clock_, *score_dict);
+ VerifyScore(updated_score, 5, 10, different_day);
+ }
+
+ void SetFirstDailyEngagementPointsForTesting(double points) {
+ SiteEngagementScore::param_values
+ [SiteEngagementScore::FIRST_DAILY_ENGAGEMENT] = points;
+ }
+
+ base::SimpleTestClock test_clock_;
+ SiteEngagementScore score_;
+};
+
+// Accumulate score many times on the same day. Ensure each time the score goes
+// up, but not more than the maximum per day.
+TEST_F(SiteEngagementScoreTest, AccumulateOnSameDay) {
+ base::Time reference_time = GetReferenceTime();
+
+ test_clock_.SetNow(reference_time);
+ for (int i = 0; i < kMoreAccumulationsThanNeededToMaxDailyEngagement; ++i) {
+ score_.AddPoints(SiteEngagementScore::GetNavigationPoints());
+ EXPECT_EQ(std::min(SiteEngagementScore::GetMaxPointsPerDay(),
+ (i + 1) * SiteEngagementScore::GetNavigationPoints()),
+ score_.GetScore());
+ }
+
+ EXPECT_EQ(SiteEngagementScore::GetMaxPointsPerDay(), score_.GetScore());
+}
+
+// Accumulate on the first day to max that day's engagement, then accumulate on
+// a different day.
+TEST_F(SiteEngagementScoreTest, AccumulateOnTwoDays) {
+ base::Time reference_time = GetReferenceTime();
+ base::Time later_date = reference_time + base::TimeDelta::FromDays(2);
+
+ test_clock_.SetNow(reference_time);
+ for (int i = 0; i < kMoreAccumulationsThanNeededToMaxDailyEngagement; ++i)
+ score_.AddPoints(SiteEngagementScore::GetNavigationPoints());
+
+ EXPECT_EQ(SiteEngagementScore::GetMaxPointsPerDay(), score_.GetScore());
+
+ test_clock_.SetNow(later_date);
+ for (int i = 0; i < kMoreAccumulationsThanNeededToMaxDailyEngagement; ++i) {
+ score_.AddPoints(SiteEngagementScore::GetNavigationPoints());
+ double day_score =
+ std::min(SiteEngagementScore::GetMaxPointsPerDay(),
+ (i + 1) * SiteEngagementScore::GetNavigationPoints());
+ EXPECT_EQ(day_score + SiteEngagementScore::GetMaxPointsPerDay(),
+ score_.GetScore());
+ }
+
+ EXPECT_EQ(2 * SiteEngagementScore::GetMaxPointsPerDay(), score_.GetScore());
+}
+
+// Accumulate score on many consecutive days and ensure the score doesn't exceed
+// the maximum allowed.
+TEST_F(SiteEngagementScoreTest, AccumulateALotOnManyDays) {
+ base::Time current_day = GetReferenceTime();
+
+ for (int i = 0; i < kMoreDaysThanNeededToMaxTotalEngagement; ++i) {
+ current_day += base::TimeDelta::FromDays(1);
+ test_clock_.SetNow(current_day);
+ for (int j = 0; j < kMoreAccumulationsThanNeededToMaxDailyEngagement; ++j)
+ score_.AddPoints(SiteEngagementScore::GetNavigationPoints());
+
+ EXPECT_EQ(std::min(SiteEngagementScore::kMaxPoints,
+ (i + 1) * SiteEngagementScore::GetMaxPointsPerDay()),
+ score_.GetScore());
+ }
+
+ EXPECT_EQ(SiteEngagementScore::kMaxPoints, score_.GetScore());
+}
+
+// Accumulate a little on many consecutive days and ensure the score doesn't
+// exceed the maximum allowed.
+TEST_F(SiteEngagementScoreTest, AccumulateALittleOnManyDays) {
+ base::Time current_day = GetReferenceTime();
+
+ for (int i = 0; i < kMoreAccumulationsThanNeededToMaxTotalEngagement; ++i) {
+ current_day += base::TimeDelta::FromDays(1);
+ test_clock_.SetNow(current_day);
+
+ for (int j = 0; j < kLessAccumulationsThanNeededToMaxDailyEngagement; ++j)
+ score_.AddPoints(SiteEngagementScore::GetNavigationPoints());
+
+ EXPECT_EQ(
+ std::min(SiteEngagementScore::kMaxPoints,
+ (i + 1) * kLessAccumulationsThanNeededToMaxDailyEngagement *
+ SiteEngagementScore::GetNavigationPoints()),
+ score_.GetScore());
+ }
+
+ EXPECT_EQ(SiteEngagementScore::kMaxPoints, score_.GetScore());
+}
+
+// Accumulate a bit, then check the score decays properly for a range of times.
+TEST_F(SiteEngagementScoreTest, ScoresDecayOverTime) {
+ base::Time current_day = GetReferenceTime();
+
+ // First max the score.
+ for (int i = 0; i < kMoreDaysThanNeededToMaxTotalEngagement; ++i) {
+ current_day += base::TimeDelta::FromDays(1);
+ test_clock_.SetNow(current_day);
+
+ for (int j = 0; j < kMoreAccumulationsThanNeededToMaxDailyEngagement; ++j)
+ score_.AddPoints(SiteEngagementScore::GetNavigationPoints());
+ }
+
+ EXPECT_EQ(SiteEngagementScore::kMaxPoints, score_.GetScore());
+
+ // The score should not have decayed before the first decay period has
+ // elapsed.
+ test_clock_.SetNow(current_day +
+ base::TimeDelta::FromDays(
+ SiteEngagementScore::GetDecayPeriodInDays() - 1));
+ EXPECT_EQ(SiteEngagementScore::kMaxPoints, score_.GetScore());
+
+ // The score should have decayed by one chunk after one decay period has
+ // elapsed.
+ test_clock_.SetNow(
+ current_day +
+ base::TimeDelta::FromDays(SiteEngagementScore::GetDecayPeriodInDays()));
+ EXPECT_EQ(
+ SiteEngagementScore::kMaxPoints - SiteEngagementScore::GetDecayPoints(),
+ score_.GetScore());
+
+ // The score should have decayed by the right number of chunks after a few
+ // decay periods have elapsed.
+ test_clock_.SetNow(
+ current_day +
+ base::TimeDelta::FromDays(kLessPeriodsThanNeededToDecayMaxScore *
+ SiteEngagementScore::GetDecayPeriodInDays()));
+ EXPECT_EQ(SiteEngagementScore::kMaxPoints -
+ kLessPeriodsThanNeededToDecayMaxScore *
+ SiteEngagementScore::GetDecayPoints(),
+ score_.GetScore());
+
+ // The score should not decay below zero.
+ test_clock_.SetNow(
+ current_day +
+ base::TimeDelta::FromDays(kMorePeriodsThanNeededToDecayMaxScore *
+ SiteEngagementScore::GetDecayPeriodInDays()));
+ EXPECT_EQ(0, score_.GetScore());
+}
+
+// Test that any expected decays are applied before adding points.
+TEST_F(SiteEngagementScoreTest, DecaysAppliedBeforeAdd) {
+ base::Time current_day = GetReferenceTime();
+
+ // Get the score up to something that can handle a bit of decay before
+ for (int i = 0; i < kLessDaysThanNeededToMaxTotalEngagement; ++i) {
+ current_day += base::TimeDelta::FromDays(1);
+ test_clock_.SetNow(current_day);
+
+ for (int j = 0; j < kMoreAccumulationsThanNeededToMaxDailyEngagement; ++j)
+ score_.AddPoints(SiteEngagementScore::GetNavigationPoints());
+ }
+
+ double initial_score = kLessDaysThanNeededToMaxTotalEngagement *
+ SiteEngagementScore::GetMaxPointsPerDay();
+ EXPECT_EQ(initial_score, score_.GetScore());
+
+ // Go forward a few decay periods.
+ test_clock_.SetNow(
+ current_day +
+ base::TimeDelta::FromDays(kLessPeriodsThanNeededToDecayMaxScore *
+ SiteEngagementScore::GetDecayPeriodInDays()));
+
+ double decayed_score = initial_score -
+ kLessPeriodsThanNeededToDecayMaxScore *
+ SiteEngagementScore::GetDecayPoints();
+ EXPECT_EQ(decayed_score, score_.GetScore());
+
+ // Now add some points.
+ score_.AddPoints(SiteEngagementScore::GetNavigationPoints());
+ EXPECT_EQ(decayed_score + SiteEngagementScore::GetNavigationPoints(),
+ score_.GetScore());
+}
+
+// Test that going back in time is handled properly.
+TEST_F(SiteEngagementScoreTest, GoBackInTime) {
+ base::Time current_day = GetReferenceTime();
+
+ test_clock_.SetNow(current_day);
+ for (int i = 0; i < kMoreAccumulationsThanNeededToMaxDailyEngagement; ++i)
+ score_.AddPoints(SiteEngagementScore::GetNavigationPoints());
+
+ EXPECT_EQ(SiteEngagementScore::GetMaxPointsPerDay(), score_.GetScore());
+
+ // Adding to the score on an earlier date should be treated like another day,
+ // and should not cause any decay.
+ test_clock_.SetNow(current_day - base::TimeDelta::FromDays(
+ kMorePeriodsThanNeededToDecayMaxScore *
+ SiteEngagementScore::GetDecayPoints()));
+ for (int i = 0; i < kMoreAccumulationsThanNeededToMaxDailyEngagement; ++i) {
+ score_.AddPoints(SiteEngagementScore::GetNavigationPoints());
+ double day_score =
+ std::min(SiteEngagementScore::GetMaxPointsPerDay(),
+ (i + 1) * SiteEngagementScore::GetNavigationPoints());
+ EXPECT_EQ(day_score + SiteEngagementScore::GetMaxPointsPerDay(),
+ score_.GetScore());
+ }
+
+ EXPECT_EQ(2 * SiteEngagementScore::GetMaxPointsPerDay(), score_.GetScore());
+}
+
+// Test that scores are read / written correctly from / to empty score
+// dictionaries.
+TEST_F(SiteEngagementScoreTest, EmptyDictionary) {
+ base::DictionaryValue dict;
+ TestScoreInitializesAndUpdates(&dict, 0, 0, base::Time());
+}
+
+// Test that scores are read / written correctly from / to partially empty
+// score dictionaries.
+TEST_F(SiteEngagementScoreTest, PartiallyEmptyDictionary) {
+ base::DictionaryValue dict;
+ dict.SetDouble(SiteEngagementScore::kPointsAddedTodayKey, 2);
+
+ TestScoreInitializesAndUpdates(&dict, 0, 2, base::Time());
+}
+
+// Test that scores are read / written correctly from / to populated score
+// dictionaries.
+TEST_F(SiteEngagementScoreTest, PopulatedDictionary) {
+ base::DictionaryValue dict;
+ dict.SetDouble(SiteEngagementScore::kRawScoreKey, 1);
+ dict.SetDouble(SiteEngagementScore::kPointsAddedTodayKey, 2);
+ dict.SetDouble(SiteEngagementScore::kLastEngagementTimeKey,
+ GetReferenceTime().ToInternalValue());
+
+ TestScoreInitializesAndUpdates(&dict, 1, 2, GetReferenceTime());
+}
+
+// Ensure bonus engagement is awarded for the first engagement of a day.
+TEST_F(SiteEngagementScoreTest, FirstDailyEngagementBonus) {
+ SetFirstDailyEngagementPointsForTesting(0.5);
+
+ SiteEngagementScore score1(&test_clock_);
+ SiteEngagementScore score2(&test_clock_);
+ base::Time current_day = GetReferenceTime();
+
+ test_clock_.SetNow(current_day);
+
+ // The first engagement event gets the bonus.
+ score1.AddPoints(0.5);
+ EXPECT_EQ(1.0, score1.GetScore());
+
+ // Subsequent events do not.
+ score1.AddPoints(0.5);
+ EXPECT_EQ(1.5, score1.GetScore());
+
+ // Bonuses are awarded independently between scores.
+ score2.AddPoints(1.0);
+ EXPECT_EQ(1.5, score2.GetScore());
+ score2.AddPoints(1.0);
+ EXPECT_EQ(2.5, score2.GetScore());
+
+ test_clock_.SetNow(current_day + base::TimeDelta::FromDays(1));
+
+ // The first event for the next day gets the bonus.
+ score1.AddPoints(0.5);
+ EXPECT_EQ(2.5, score1.GetScore());
+
+ // Subsequent events do not.
+ score1.AddPoints(0.5);
+ EXPECT_EQ(3.0, score1.GetScore());
+
+ score2.AddPoints(1.0);
+ EXPECT_EQ(4.0, score2.GetScore());
+ score2.AddPoints(1.0);
+ EXPECT_EQ(5.0, score2.GetScore());
+}
+
+// Test that resetting a score has the correct properties.
+TEST_F(SiteEngagementScoreTest, Reset) {
+ base::Time current_day = GetReferenceTime();
+
+ test_clock_.SetNow(current_day);
+ score_.AddPoints(SiteEngagementScore::GetNavigationPoints());
+ EXPECT_EQ(SiteEngagementScore::GetNavigationPoints(), score_.GetScore());
+
+ current_day += base::TimeDelta::FromDays(7);
+ test_clock_.SetNow(current_day);
+
+ score_.Reset(20.0, nullptr);
+ EXPECT_DOUBLE_EQ(20.0, score_.GetScore());
+ EXPECT_DOUBLE_EQ(0, score_.points_added_today_);
+ EXPECT_EQ(current_day, score_.last_engagement_time_);
+ EXPECT_TRUE(score_.last_shortcut_launch_time_.is_null());
+
+ // Adding points after the reset should work as normal.
+ score_.AddPoints(5);
+ EXPECT_EQ(25.0, score_.GetScore());
+
+ // The decay should happen one decay period from the current time.
+ test_clock_.SetNow(current_day +
+ base::TimeDelta::FromDays(
+ SiteEngagementScore::GetDecayPeriodInDays() + 1));
+ EXPECT_EQ(25.0 - SiteEngagementScore::GetDecayPoints(), score_.GetScore());
+
+ // Ensure that manually setting a time works as expected.
+ score_.AddPoints(5);
+ test_clock_.SetNow(GetReferenceTime());
+ base::Time now = test_clock_.Now();
+ score_.Reset(10.0, &now);
+
+ EXPECT_DOUBLE_EQ(10.0, score_.GetScore());
+ EXPECT_DOUBLE_EQ(0, score_.points_added_today_);
+ EXPECT_EQ(now, score_.last_engagement_time_);
+ EXPECT_TRUE(score_.last_shortcut_launch_time_.is_null());
+
+ score_.set_last_shortcut_launch_time(test_clock_.Now());
+ test_clock_.SetNow(GetReferenceTime() + base::TimeDelta::FromDays(3));
+ now = test_clock_.Now();
+ score_.Reset(15.0, &now);
+
+ // 5 bonus from the last shortcut launch.
+ EXPECT_DOUBLE_EQ(20.0, score_.GetScore());
+ EXPECT_DOUBLE_EQ(0, score_.points_added_today_);
+ EXPECT_EQ(now, score_.last_engagement_time_);
+ EXPECT_EQ(now, score_.last_shortcut_launch_time_);
+}
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