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Side by Side Diff: ui/gl/gl_fence.h

Issue 197563003: gpu: Allow fences to check whether a flush has occurred (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: Created 6 years, 9 months ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef UI_GL_GL_FENCE_H_ 5 #ifndef UI_GL_GL_FENCE_H_
6 #define UI_GL_GL_FENCE_H_ 6 #define UI_GL_GL_FENCE_H_
7 7
8 #include "base/basictypes.h" 8 #include "base/basictypes.h"
9 #include "ui/gl/gl_export.h" 9 #include "ui/gl/gl_export.h"
10 10
11 namespace gfx { 11 namespace gfx {
12 12
13 class GL_EXPORT GLFence { 13 class GL_EXPORT GLFence {
14 public: 14 public:
15 GLFence(); 15 GLFence();
16 virtual ~GLFence(); 16 virtual ~GLFence();
17 17
18 static GLFence* Create(); 18 static GLFence* Create();
19
19 // Creates a fence that is not guaranteed to signal until the current context 20 // Creates a fence that is not guaranteed to signal until the current context
20 // is flushed. Use with caution. 21 // is flushed. It is illegal to call Client/ServerWait() on a fence without
22 // having explicitly called glFlush() or glFinish() in the originating context .
21 static GLFence* CreateWithoutFlush(); 23 static GLFence* CreateWithoutFlush();
24
22 virtual bool HasCompleted() = 0; 25 virtual bool HasCompleted() = 0;
23 virtual void ClientWait() = 0; 26 virtual void ClientWait() = 0;
27
24 // Will block the server if supported, but might fall back to blocking the 28 // Will block the server if supported, but might fall back to blocking the
25 // client. 29 // client.
26 virtual void ServerWait() = 0; 30 virtual void ServerWait() = 0;
27 31
28 protected: 32 protected:
29 static bool IsContextLost(); 33 static bool IsContextLost();
30 34
31 private: 35 private:
32 DISALLOW_COPY_AND_ASSIGN(GLFence); 36 DISALLOW_COPY_AND_ASSIGN(GLFence);
33 }; 37 };
34 38
35 } // namespace gfx 39 } // namespace gfx
36 40
37 #endif // UI_GL_GL_FENCE_H_ 41 #endif // UI_GL_GL_FENCE_H_
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