| Index: components/mus/ws/event_dispatcher_unittest.cc
|
| diff --git a/components/mus/ws/event_dispatcher_unittest.cc b/components/mus/ws/event_dispatcher_unittest.cc
|
| index 07ffa0f39d67161710f735a75baccb7af8fa4f1b..a4c2f07a48ada9cf6a1aa484713f497de1c7e522 100644
|
| --- a/components/mus/ws/event_dispatcher_unittest.cc
|
| +++ b/components/mus/ws/event_dispatcher_unittest.cc
|
| @@ -316,7 +316,7 @@ TEST_F(EventDispatcherTest, ProcessEvent) {
|
| // Send event that is over child.
|
| const ui::PointerEvent ui_event(ui::MouseEvent(
|
| ui::ET_MOUSE_PRESSED, gfx::Point(20, 25), gfx::Point(20, 25),
|
| - base::TimeDelta(), ui::EF_LEFT_MOUSE_BUTTON, ui::EF_LEFT_MOUSE_BUTTON));
|
| + base::TimeTicks(), ui::EF_LEFT_MOUSE_BUTTON, ui::EF_LEFT_MOUSE_BUTTON));
|
| event_dispatcher()->ProcessEvent(ui_event);
|
|
|
| std::unique_ptr<DispatchedEventDetails> details =
|
| @@ -483,7 +483,7 @@ TEST_F(EventDispatcherTest, Capture) {
|
| MouseEventTest tests[] = {
|
| // Send a mouse down event over child.
|
| {ui::MouseEvent(ui::ET_MOUSE_PRESSED, gfx::Point(20, 25),
|
| - gfx::Point(20, 25), base::TimeDelta(),
|
| + gfx::Point(20, 25), base::TimeTicks(),
|
| ui::EF_LEFT_MOUSE_BUTTON, ui::EF_LEFT_MOUSE_BUTTON),
|
| child.get(), gfx::Point(20, 25), gfx::Point(10, 15), nullptr,
|
| gfx::Point(), gfx::Point()},
|
| @@ -491,13 +491,13 @@ TEST_F(EventDispatcherTest, Capture) {
|
| // Capture should be activated. Let's send a mouse move outside the bounds
|
| // of the child.
|
| {ui::MouseEvent(ui::ET_MOUSE_MOVED, gfx::Point(50, 50),
|
| - gfx::Point(50, 50), base::TimeDelta(),
|
| + gfx::Point(50, 50), base::TimeTicks(),
|
| ui::EF_LEFT_MOUSE_BUTTON, ui::EF_LEFT_MOUSE_BUTTON),
|
| child.get(), gfx::Point(50, 50), gfx::Point(40, 40), nullptr,
|
| gfx::Point(), gfx::Point()},
|
| // Release the mouse and verify that the mouse up event goes to the child.
|
| {ui::MouseEvent(ui::ET_MOUSE_RELEASED, gfx::Point(50, 50),
|
| - gfx::Point(50, 50), base::TimeDelta(),
|
| + gfx::Point(50, 50), base::TimeTicks(),
|
| ui::EF_LEFT_MOUSE_BUTTON, ui::EF_LEFT_MOUSE_BUTTON),
|
| child.get(), gfx::Point(50, 50), gfx::Point(40, 40), nullptr,
|
| gfx::Point(), gfx::Point()},
|
| @@ -506,7 +506,7 @@ TEST_F(EventDispatcherTest, Capture) {
|
| // move crosses between |child| and |root| |child| gets an exit, and
|
| // |root| the move.
|
| {ui::MouseEvent(ui::ET_MOUSE_MOVED, gfx::Point(50, 50),
|
| - gfx::Point(50, 50), base::TimeDelta(),
|
| + gfx::Point(50, 50), base::TimeTicks(),
|
| ui::EF_LEFT_MOUSE_BUTTON, ui::EF_LEFT_MOUSE_BUTTON),
|
| child.get(), gfx::Point(50, 50), gfx::Point(40, 40), root,
|
| gfx::Point(50, 50), gfx::Point(50, 50)},
|
| @@ -525,7 +525,7 @@ TEST_F(EventDispatcherTest, CaptureMultipleMouseButtons) {
|
| MouseEventTest tests[] = {
|
| // Send a mouse down event over child with a left mouse button
|
| {ui::MouseEvent(ui::ET_MOUSE_PRESSED, gfx::Point(20, 25),
|
| - gfx::Point(20, 25), base::TimeDelta(),
|
| + gfx::Point(20, 25), base::TimeTicks(),
|
| ui::EF_LEFT_MOUSE_BUTTON, ui::EF_LEFT_MOUSE_BUTTON),
|
| child.get(), gfx::Point(20, 25), gfx::Point(10, 15), nullptr,
|
| gfx::Point(), gfx::Point()},
|
| @@ -533,7 +533,7 @@ TEST_F(EventDispatcherTest, CaptureMultipleMouseButtons) {
|
| // Capture should be activated. Let's send a mouse move outside the bounds
|
| // of the child and press the right mouse button too.
|
| {ui::MouseEvent(ui::ET_MOUSE_MOVED, gfx::Point(50, 50),
|
| - gfx::Point(50, 50), base::TimeDelta(),
|
| + gfx::Point(50, 50), base::TimeTicks(),
|
| ui::EF_LEFT_MOUSE_BUTTON | ui::EF_RIGHT_MOUSE_BUTTON, 0),
|
| child.get(), gfx::Point(50, 50), gfx::Point(40, 40), nullptr,
|
| gfx::Point(), gfx::Point()},
|
| @@ -541,7 +541,7 @@ TEST_F(EventDispatcherTest, CaptureMultipleMouseButtons) {
|
| // Release the left mouse button and verify that the mouse up event goes
|
| // to the child.
|
| {ui::MouseEvent(ui::ET_MOUSE_RELEASED, gfx::Point(50, 50),
|
| - gfx::Point(50, 50), base::TimeDelta(),
|
| + gfx::Point(50, 50), base::TimeTicks(),
|
| ui::EF_LEFT_MOUSE_BUTTON | ui::EF_RIGHT_MOUSE_BUTTON,
|
| ui::EF_RIGHT_MOUSE_BUTTON),
|
| child.get(), gfx::Point(50, 50), gfx::Point(40, 40), nullptr,
|
| @@ -549,7 +549,7 @@ TEST_F(EventDispatcherTest, CaptureMultipleMouseButtons) {
|
|
|
| // A mouse move at (50, 50) should still go to the child.
|
| {ui::MouseEvent(ui::ET_MOUSE_MOVED, gfx::Point(50, 50),
|
| - gfx::Point(50, 50), base::TimeDelta(),
|
| + gfx::Point(50, 50), base::TimeTicks(),
|
| ui::EF_LEFT_MOUSE_BUTTON, 0),
|
| child.get(), gfx::Point(50, 50), gfx::Point(40, 40), nullptr,
|
| gfx::Point(), gfx::Point()},
|
| @@ -574,7 +574,7 @@ TEST_F(EventDispatcherTest, ClientAreaGoesToOwner) {
|
| // Start move loop by sending mouse event over non-client area.
|
| const ui::PointerEvent press_event(ui::MouseEvent(
|
| ui::ET_MOUSE_PRESSED, gfx::Point(12, 12), gfx::Point(12, 12),
|
| - base::TimeDelta(), ui::EF_LEFT_MOUSE_BUTTON, ui::EF_LEFT_MOUSE_BUTTON));
|
| + base::TimeTicks(), ui::EF_LEFT_MOUSE_BUTTON, ui::EF_LEFT_MOUSE_BUTTON));
|
| dispatcher->ProcessEvent(press_event);
|
|
|
| // Events should target child and be in the non-client area.
|
| @@ -588,7 +588,7 @@ TEST_F(EventDispatcherTest, ClientAreaGoesToOwner) {
|
| // Move the mouse 5,6 pixels and target is the same.
|
| const ui::PointerEvent move_event(
|
| ui::MouseEvent(ui::ET_MOUSE_MOVED, gfx::Point(17, 18), gfx::Point(17, 18),
|
| - base::TimeDelta(), ui::EF_LEFT_MOUSE_BUTTON, 0));
|
| + base::TimeTicks(), ui::EF_LEFT_MOUSE_BUTTON, 0));
|
| dispatcher->ProcessEvent(move_event);
|
|
|
| // Still same target.
|
| @@ -600,7 +600,7 @@ TEST_F(EventDispatcherTest, ClientAreaGoesToOwner) {
|
| // Release the mouse.
|
| const ui::PointerEvent release_event(ui::MouseEvent(
|
| ui::ET_MOUSE_RELEASED, gfx::Point(17, 18), gfx::Point(17, 18),
|
| - base::TimeDelta(), ui::EF_LEFT_MOUSE_BUTTON, ui::EF_LEFT_MOUSE_BUTTON));
|
| + base::TimeTicks(), ui::EF_LEFT_MOUSE_BUTTON, ui::EF_LEFT_MOUSE_BUTTON));
|
| dispatcher->ProcessEvent(release_event);
|
|
|
| // The event should not have been dispatched to the delegate.
|
| @@ -613,7 +613,7 @@ TEST_F(EventDispatcherTest, ClientAreaGoesToOwner) {
|
| // should get an exit first.
|
| const ui::PointerEvent press_event2(ui::MouseEvent(
|
| ui::ET_MOUSE_PRESSED, gfx::Point(21, 22), gfx::Point(21, 22),
|
| - base::TimeDelta(), ui::EF_LEFT_MOUSE_BUTTON, ui::EF_LEFT_MOUSE_BUTTON));
|
| + base::TimeTicks(), ui::EF_LEFT_MOUSE_BUTTON, ui::EF_LEFT_MOUSE_BUTTON));
|
| dispatcher->ProcessEvent(press_event2);
|
| details = event_dispatcher_delegate->GetAndAdvanceDispatchedEventDetails();
|
| EXPECT_TRUE(event_dispatcher_delegate->has_queued_events());
|
| @@ -643,7 +643,7 @@ TEST_F(EventDispatcherTest, AdditionalClientArea) {
|
| // Press in the additional client area, it should go to the child.
|
| const ui::PointerEvent press_event(ui::MouseEvent(
|
| ui::ET_MOUSE_PRESSED, gfx::Point(28, 11), gfx::Point(28, 11),
|
| - base::TimeDelta(), ui::EF_LEFT_MOUSE_BUTTON, ui::EF_LEFT_MOUSE_BUTTON));
|
| + base::TimeTicks(), ui::EF_LEFT_MOUSE_BUTTON, ui::EF_LEFT_MOUSE_BUTTON));
|
| event_dispatcher()->ProcessEvent(press_event);
|
|
|
| // Events should target child and be in the client area.
|
| @@ -669,7 +669,7 @@ TEST_F(EventDispatcherTest, DontFocusOnSecondDown) {
|
| // Press on child1. First press event should change focus.
|
| const ui::PointerEvent press_event(ui::MouseEvent(
|
| ui::ET_MOUSE_PRESSED, gfx::Point(12, 12), gfx::Point(12, 12),
|
| - base::TimeDelta(), ui::EF_LEFT_MOUSE_BUTTON, ui::EF_LEFT_MOUSE_BUTTON));
|
| + base::TimeTicks(), ui::EF_LEFT_MOUSE_BUTTON, ui::EF_LEFT_MOUSE_BUTTON));
|
| dispatcher->ProcessEvent(press_event);
|
| std::unique_ptr<DispatchedEventDetails> details =
|
| event_dispatcher_delegate->GetAndAdvanceDispatchedEventDetails();
|
| @@ -681,7 +681,7 @@ TEST_F(EventDispatcherTest, DontFocusOnSecondDown) {
|
| // Press (with a different pointer id) on child2. Event should go to child2,
|
| // but focus should not change.
|
| const ui::PointerEvent touch_event(ui::TouchEvent(
|
| - ui::ET_TOUCH_PRESSED, gfx::Point(53, 54), 2, base::TimeDelta()));
|
| + ui::ET_TOUCH_PRESSED, gfx::Point(53, 54), 2, base::TimeTicks()));
|
| dispatcher->ProcessEvent(touch_event);
|
| details = event_dispatcher_delegate->GetAndAdvanceDispatchedEventDetails();
|
| EXPECT_FALSE(event_dispatcher_delegate->has_queued_events());
|
| @@ -703,7 +703,7 @@ TEST_F(EventDispatcherTest, TwoPointersActive) {
|
|
|
| // Press on child1.
|
| const ui::PointerEvent touch_event1(ui::TouchEvent(
|
| - ui::ET_TOUCH_PRESSED, gfx::Point(12, 13), 1, base::TimeDelta()));
|
| + ui::ET_TOUCH_PRESSED, gfx::Point(12, 13), 1, base::TimeTicks()));
|
| dispatcher->ProcessEvent(touch_event1);
|
| std::unique_ptr<DispatchedEventDetails> details =
|
| event_dispatcher_delegate->GetAndAdvanceDispatchedEventDetails();
|
| @@ -711,21 +711,21 @@ TEST_F(EventDispatcherTest, TwoPointersActive) {
|
|
|
| // Drag over child2, child1 should get the drag.
|
| const ui::PointerEvent drag_event1(ui::TouchEvent(
|
| - ui::ET_TOUCH_MOVED, gfx::Point(53, 54), 1, base::TimeDelta()));
|
| + ui::ET_TOUCH_MOVED, gfx::Point(53, 54), 1, base::TimeTicks()));
|
| dispatcher->ProcessEvent(drag_event1);
|
| details = event_dispatcher_delegate->GetAndAdvanceDispatchedEventDetails();
|
| EXPECT_EQ(child1.get(), details->window);
|
|
|
| // Press on child2 with a different touch id.
|
| const ui::PointerEvent touch_event2(ui::TouchEvent(
|
| - ui::ET_TOUCH_PRESSED, gfx::Point(54, 55), 2, base::TimeDelta()));
|
| + ui::ET_TOUCH_PRESSED, gfx::Point(54, 55), 2, base::TimeTicks()));
|
| dispatcher->ProcessEvent(touch_event2);
|
| details = event_dispatcher_delegate->GetAndAdvanceDispatchedEventDetails();
|
| EXPECT_EQ(child2.get(), details->window);
|
|
|
| // Drag over child1 with id 2, child2 should continue to get the drag.
|
| const ui::PointerEvent drag_event2(ui::TouchEvent(
|
| - ui::ET_TOUCH_MOVED, gfx::Point(13, 14), 2, base::TimeDelta()));
|
| + ui::ET_TOUCH_MOVED, gfx::Point(13, 14), 2, base::TimeTicks()));
|
| dispatcher->ProcessEvent(drag_event2);
|
| details = event_dispatcher_delegate->GetAndAdvanceDispatchedEventDetails();
|
| EXPECT_EQ(child2.get(), details->window);
|
| @@ -737,12 +737,12 @@ TEST_F(EventDispatcherTest, TwoPointersActive) {
|
|
|
| // Release touch id 1, and click on 2. 2 should get it.
|
| const ui::PointerEvent touch_release(ui::TouchEvent(
|
| - ui::ET_TOUCH_RELEASED, gfx::Point(54, 55), 1, base::TimeDelta()));
|
| + ui::ET_TOUCH_RELEASED, gfx::Point(54, 55), 1, base::TimeTicks()));
|
| dispatcher->ProcessEvent(touch_release);
|
| details = event_dispatcher_delegate->GetAndAdvanceDispatchedEventDetails();
|
| EXPECT_EQ(child1.get(), details->window);
|
| const ui::PointerEvent touch_event3(ui::TouchEvent(
|
| - ui::ET_TOUCH_PRESSED, gfx::Point(54, 55), 2, base::TimeDelta()));
|
| + ui::ET_TOUCH_PRESSED, gfx::Point(54, 55), 2, base::TimeTicks()));
|
| dispatcher->ProcessEvent(touch_event3);
|
| details = event_dispatcher_delegate->GetAndAdvanceDispatchedEventDetails();
|
| EXPECT_EQ(child2.get(), details->window);
|
| @@ -760,7 +760,7 @@ TEST_F(EventDispatcherTest, DestroyWindowWhileGettingEvents) {
|
|
|
| // Press on child.
|
| const ui::PointerEvent touch_event1(ui::TouchEvent(
|
| - ui::ET_TOUCH_PRESSED, gfx::Point(12, 13), 1, base::TimeDelta()));
|
| + ui::ET_TOUCH_PRESSED, gfx::Point(12, 13), 1, base::TimeTicks()));
|
| dispatcher->ProcessEvent(touch_event1);
|
| std::unique_ptr<DispatchedEventDetails> details =
|
| event_dispatcher_delegate->GetAndAdvanceDispatchedEventDetails();
|
| @@ -771,7 +771,7 @@ TEST_F(EventDispatcherTest, DestroyWindowWhileGettingEvents) {
|
| child.reset();
|
|
|
| const ui::PointerEvent drag_event1(ui::TouchEvent(
|
| - ui::ET_TOUCH_MOVED, gfx::Point(53, 54), 1, base::TimeDelta()));
|
| + ui::ET_TOUCH_MOVED, gfx::Point(53, 54), 1, base::TimeTicks()));
|
| dispatcher->ProcessEvent(drag_event1);
|
| details = event_dispatcher_delegate->GetAndAdvanceDispatchedEventDetails();
|
| EXPECT_EQ(nullptr, details.get());
|
| @@ -791,7 +791,7 @@ TEST_F(EventDispatcherTest, MouseInExtendedHitTestRegion) {
|
| // Send event that is not over child.
|
| const ui::PointerEvent ui_event(ui::MouseEvent(
|
| ui::ET_MOUSE_PRESSED, gfx::Point(8, 9), gfx::Point(8, 9),
|
| - base::TimeDelta(), ui::EF_LEFT_MOUSE_BUTTON, ui::EF_LEFT_MOUSE_BUTTON));
|
| + base::TimeTicks(), ui::EF_LEFT_MOUSE_BUTTON, ui::EF_LEFT_MOUSE_BUTTON));
|
| dispatcher->ProcessEvent(ui_event);
|
| std::unique_ptr<DispatchedEventDetails> details =
|
| event_dispatcher_delegate->GetAndAdvanceDispatchedEventDetails();
|
| @@ -800,7 +800,7 @@ TEST_F(EventDispatcherTest, MouseInExtendedHitTestRegion) {
|
| // Release the mouse.
|
| const ui::PointerEvent release_event(ui::MouseEvent(
|
| ui::ET_MOUSE_RELEASED, gfx::Point(8, 9), gfx::Point(8, 9),
|
| - base::TimeDelta(), ui::EF_LEFT_MOUSE_BUTTON, ui::EF_LEFT_MOUSE_BUTTON));
|
| + base::TimeTicks(), ui::EF_LEFT_MOUSE_BUTTON, ui::EF_LEFT_MOUSE_BUTTON));
|
| dispatcher->ProcessEvent(release_event);
|
| details = event_dispatcher_delegate->GetAndAdvanceDispatchedEventDetails();
|
| EXPECT_FALSE(event_dispatcher_delegate->has_queued_events());
|
| @@ -837,13 +837,13 @@ TEST_F(EventDispatcherTest, WheelWhileDown) {
|
| MouseEventTest tests[] = {
|
| // Send a mouse down event over child1.
|
| {ui::MouseEvent(ui::ET_MOUSE_PRESSED, gfx::Point(15, 15),
|
| - gfx::Point(15, 15), base::TimeDelta(),
|
| + gfx::Point(15, 15), base::TimeTicks(),
|
| ui::EF_LEFT_MOUSE_BUTTON, ui::EF_LEFT_MOUSE_BUTTON),
|
| child1.get(), gfx::Point(15, 15), gfx::Point(5, 5), nullptr,
|
| gfx::Point(), gfx::Point()},
|
| // Send mouse wheel over child2, should go to child1 as it has capture.
|
| {ui::MouseWheelEvent(gfx::Vector2d(1, 0), gfx::Point(53, 54),
|
| - gfx::Point(53, 54), base::TimeDelta(), ui::EF_NONE,
|
| + gfx::Point(53, 54), base::TimeTicks(), ui::EF_NONE,
|
| ui::EF_NONE),
|
| child1.get(), gfx::Point(53, 54), gfx::Point(43, 44), nullptr,
|
| gfx::Point(), gfx::Point()},
|
| @@ -874,7 +874,7 @@ TEST_F(EventDispatcherTest, SetExplicitCapture) {
|
| // bounds.
|
| const ui::PointerEvent left_press_event(ui::MouseEvent(
|
| ui::ET_MOUSE_PRESSED, gfx::Point(5, 5), gfx::Point(5, 5),
|
| - base::TimeDelta(), ui::EF_LEFT_MOUSE_BUTTON, ui::EF_LEFT_MOUSE_BUTTON));
|
| + base::TimeTicks(), ui::EF_LEFT_MOUSE_BUTTON, ui::EF_LEFT_MOUSE_BUTTON));
|
| dispatcher->ProcessEvent(left_press_event);
|
|
|
| // Events should target child.
|
| @@ -889,7 +889,7 @@ TEST_F(EventDispatcherTest, SetExplicitCapture) {
|
| // The mouse down state should update while capture is set.
|
| const ui::PointerEvent right_press_event(ui::MouseEvent(
|
| ui::ET_MOUSE_PRESSED, gfx::Point(5, 5), gfx::Point(5, 5),
|
| - base::TimeDelta(), ui::EF_LEFT_MOUSE_BUTTON | ui::EF_RIGHT_MOUSE_BUTTON,
|
| + base::TimeTicks(), ui::EF_LEFT_MOUSE_BUTTON | ui::EF_RIGHT_MOUSE_BUTTON,
|
| ui::EF_RIGHT_MOUSE_BUTTON));
|
| dispatcher->ProcessEvent(right_press_event);
|
| details = event_dispatcher_delegate->GetAndAdvanceDispatchedEventDetails();
|
| @@ -898,7 +898,7 @@ TEST_F(EventDispatcherTest, SetExplicitCapture) {
|
| // One button released should not clear mouse down
|
| const ui::PointerEvent left_release_event(ui::MouseEvent(
|
| ui::ET_MOUSE_RELEASED, gfx::Point(5, 5), gfx::Point(5, 5),
|
| - base::TimeDelta(), ui::EF_LEFT_MOUSE_BUTTON | ui::EF_RIGHT_MOUSE_BUTTON,
|
| + base::TimeTicks(), ui::EF_LEFT_MOUSE_BUTTON | ui::EF_RIGHT_MOUSE_BUTTON,
|
| ui::EF_LEFT_MOUSE_BUTTON));
|
| dispatcher->ProcessEvent(left_release_event);
|
| details = event_dispatcher_delegate->GetAndAdvanceDispatchedEventDetails();
|
| @@ -906,7 +906,7 @@ TEST_F(EventDispatcherTest, SetExplicitCapture) {
|
|
|
| // Touch Event while mouse is down should not affect state.
|
| const ui::PointerEvent touch_event(ui::TouchEvent(
|
| - ui::ET_TOUCH_PRESSED, gfx::Point(15, 15), 2, base::TimeDelta()));
|
| + ui::ET_TOUCH_PRESSED, gfx::Point(15, 15), 2, base::TimeTicks()));
|
| dispatcher->ProcessEvent(touch_event);
|
| details = event_dispatcher_delegate->GetAndAdvanceDispatchedEventDetails();
|
| EXPECT_TRUE(IsMouseButtonDown());
|
| @@ -914,7 +914,7 @@ TEST_F(EventDispatcherTest, SetExplicitCapture) {
|
| // Move event should not affect down
|
| const ui::PointerEvent move_event(
|
| ui::MouseEvent(ui::ET_MOUSE_MOVED, gfx::Point(15, 5), gfx::Point(15, 5),
|
| - base::TimeDelta(), ui::EF_RIGHT_MOUSE_BUTTON,
|
| + base::TimeTicks(), ui::EF_RIGHT_MOUSE_BUTTON,
|
| ui::EF_RIGHT_MOUSE_BUTTON));
|
| dispatcher->ProcessEvent(move_event);
|
| details = event_dispatcher_delegate->GetAndAdvanceDispatchedEventDetails();
|
| @@ -923,7 +923,7 @@ TEST_F(EventDispatcherTest, SetExplicitCapture) {
|
| // All mouse buttons up should clear mouse down.
|
| const ui::PointerEvent right_release_event(
|
| ui::MouseEvent(ui::ET_MOUSE_RELEASED, gfx::Point(5, 5),
|
| - gfx::Point(5, 5), base::TimeDelta(),
|
| + gfx::Point(5, 5), base::TimeTicks(),
|
| ui::EF_RIGHT_MOUSE_BUTTON, ui::EF_RIGHT_MOUSE_BUTTON));
|
| dispatcher->ProcessEvent(right_release_event);
|
| details = event_dispatcher_delegate->GetAndAdvanceDispatchedEventDetails();
|
| @@ -935,7 +935,7 @@ TEST_F(EventDispatcherTest, SetExplicitCapture) {
|
| dispatcher->SetCaptureWindow(nullptr, false);
|
| const ui::PointerEvent press_event(ui::MouseEvent(
|
| ui::ET_MOUSE_PRESSED, gfx::Point(5, 5), gfx::Point(5, 5),
|
| - base::TimeDelta(), ui::EF_LEFT_MOUSE_BUTTON, ui::EF_LEFT_MOUSE_BUTTON));
|
| + base::TimeTicks(), ui::EF_LEFT_MOUSE_BUTTON, ui::EF_LEFT_MOUSE_BUTTON));
|
| dispatcher->ProcessEvent(press_event);
|
|
|
| // Events should target the root.
|
| @@ -964,25 +964,25 @@ TEST_F(EventDispatcherTest, ExplicitCaptureOverridesImplicitCapture) {
|
| MouseEventTest tests[] = {
|
| // Send a mouse down event over child with a left mouse button
|
| {ui::MouseEvent(ui::ET_MOUSE_PRESSED, gfx::Point(20, 25),
|
| - gfx::Point(20, 25), base::TimeDelta(),
|
| + gfx::Point(20, 25), base::TimeTicks(),
|
| ui::EF_LEFT_MOUSE_BUTTON, ui::EF_LEFT_MOUSE_BUTTON),
|
| child.get(), gfx::Point(20, 25), gfx::Point(10, 15)},
|
| // Capture should be activated. Let's send a mouse move outside the bounds
|
| // of the child and press the right mouse button too.
|
| {ui::MouseEvent(ui::ET_MOUSE_MOVED, gfx::Point(50, 50),
|
| - gfx::Point(50, 50), base::TimeDelta(),
|
| + gfx::Point(50, 50), base::TimeTicks(),
|
| ui::EF_LEFT_MOUSE_BUTTON | ui::EF_RIGHT_MOUSE_BUTTON, 0),
|
| child.get(), gfx::Point(50, 50), gfx::Point(40, 40)},
|
| // Release the left mouse button and verify that the mouse up event goes
|
| // to the child.
|
| {ui::MouseEvent(ui::ET_MOUSE_RELEASED, gfx::Point(50, 50),
|
| - gfx::Point(50, 50), base::TimeDelta(),
|
| + gfx::Point(50, 50), base::TimeTicks(),
|
| ui::EF_LEFT_MOUSE_BUTTON | ui::EF_RIGHT_MOUSE_BUTTON,
|
| ui::EF_RIGHT_MOUSE_BUTTON),
|
| child.get(), gfx::Point(50, 50), gfx::Point(40, 40)},
|
| // A mouse move at (50, 50) should still go to the child.
|
| {ui::MouseEvent(ui::ET_MOUSE_MOVED, gfx::Point(50, 50),
|
| - gfx::Point(50, 50), base::TimeDelta(),
|
| + gfx::Point(50, 50), base::TimeTicks(),
|
| ui::EF_LEFT_MOUSE_BUTTON, 0),
|
| child.get(), gfx::Point(50, 50), gfx::Point(40, 40)},
|
|
|
| @@ -993,7 +993,7 @@ TEST_F(EventDispatcherTest, ExplicitCaptureOverridesImplicitCapture) {
|
| // Add a second pointer target to the child.
|
| {
|
| const ui::PointerEvent touch_event(ui::TouchEvent(
|
| - ui::ET_TOUCH_PRESSED, gfx::Point(12, 13), 1, base::TimeDelta()));
|
| + ui::ET_TOUCH_PRESSED, gfx::Point(12, 13), 1, base::TimeTicks()));
|
| dispatcher->ProcessEvent(touch_event);
|
| }
|
|
|
| @@ -1025,7 +1025,7 @@ TEST_F(EventDispatcherTest, ExplicitCaptureOverridesImplicitCapture) {
|
|
|
| const ui::PointerEvent press_event(ui::MouseEvent(
|
| ui::ET_MOUSE_PRESSED, gfx::Point(15, 15), gfx::Point(15, 15),
|
| - base::TimeDelta(), ui::EF_LEFT_MOUSE_BUTTON, ui::EF_LEFT_MOUSE_BUTTON));
|
| + base::TimeTicks(), ui::EF_LEFT_MOUSE_BUTTON, ui::EF_LEFT_MOUSE_BUTTON));
|
| dispatcher->ProcessEvent(press_event);
|
|
|
| // Events should target the root.
|
| @@ -1045,7 +1045,7 @@ TEST_F(EventDispatcherTest, CaptureUpdatesActivePointerTargets) {
|
| {
|
| const ui::PointerEvent press_event(ui::MouseEvent(
|
| ui::ET_MOUSE_PRESSED, gfx::Point(5, 5), gfx::Point(5, 5),
|
| - base::TimeDelta(), ui::EF_LEFT_MOUSE_BUTTON, ui::EF_LEFT_MOUSE_BUTTON));
|
| + base::TimeTicks(), ui::EF_LEFT_MOUSE_BUTTON, ui::EF_LEFT_MOUSE_BUTTON));
|
| dispatcher->ProcessEvent(press_event);
|
|
|
| std::unique_ptr<DispatchedEventDetails> details =
|
| @@ -1055,7 +1055,7 @@ TEST_F(EventDispatcherTest, CaptureUpdatesActivePointerTargets) {
|
| }
|
| {
|
| const ui::PointerEvent touch_event(ui::TouchEvent(
|
| - ui::ET_TOUCH_PRESSED, gfx::Point(12, 13), 1, base::TimeDelta()));
|
| + ui::ET_TOUCH_PRESSED, gfx::Point(12, 13), 1, base::TimeTicks()));
|
| dispatcher->ProcessEvent(touch_event);
|
| }
|
|
|
| @@ -1126,7 +1126,7 @@ TEST_F(EventDispatcherTest, CaptureInNonClientAreaOverridesActualPoint) {
|
| // Press in the client area, it should be marked as non client.
|
| const ui::PointerEvent press_event(ui::MouseEvent(
|
| ui::ET_MOUSE_PRESSED, gfx::Point(6, 6), gfx::Point(6, 6),
|
| - base::TimeDelta(), ui::EF_LEFT_MOUSE_BUTTON, ui::EF_LEFT_MOUSE_BUTTON));
|
| + base::TimeTicks(), ui::EF_LEFT_MOUSE_BUTTON, ui::EF_LEFT_MOUSE_BUTTON));
|
| event_dispatcher()->ProcessEvent(press_event);
|
|
|
| // Events should target child and be in the client area.
|
| @@ -1146,7 +1146,7 @@ TEST_F(EventDispatcherTest, ProcessPointerEvents) {
|
| {
|
| const ui::PointerEvent pointer_event(ui::MouseEvent(
|
| ui::ET_MOUSE_PRESSED, gfx::Point(20, 25), gfx::Point(20, 25),
|
| - base::TimeDelta(), ui::EF_LEFT_MOUSE_BUTTON, ui::EF_LEFT_MOUSE_BUTTON));
|
| + base::TimeTicks(), ui::EF_LEFT_MOUSE_BUTTON, ui::EF_LEFT_MOUSE_BUTTON));
|
| event_dispatcher()->ProcessEvent(pointer_event);
|
|
|
| std::unique_ptr<DispatchedEventDetails> details =
|
| @@ -1166,7 +1166,7 @@ TEST_F(EventDispatcherTest, ProcessPointerEvents) {
|
| const int touch_id = 3;
|
| const ui::PointerEvent pointer_event(
|
| ui::TouchEvent(ui::ET_TOUCH_RELEASED, gfx::Point(25, 20), touch_id,
|
| - base::TimeDelta()));
|
| + base::TimeTicks()));
|
| event_dispatcher()->ProcessEvent(pointer_event);
|
|
|
| std::unique_ptr<DispatchedEventDetails> details =
|
| @@ -1193,7 +1193,7 @@ TEST_F(EventDispatcherTest, ResetClearsPointerDown) {
|
| // Send event that is over child.
|
| const ui::PointerEvent ui_event(ui::MouseEvent(
|
| ui::ET_MOUSE_PRESSED, gfx::Point(20, 25), gfx::Point(20, 25),
|
| - base::TimeDelta(), ui::EF_LEFT_MOUSE_BUTTON, ui::EF_LEFT_MOUSE_BUTTON));
|
| + base::TimeTicks(), ui::EF_LEFT_MOUSE_BUTTON, ui::EF_LEFT_MOUSE_BUTTON));
|
| event_dispatcher()->ProcessEvent(ui_event);
|
|
|
| std::unique_ptr<DispatchedEventDetails> details =
|
| @@ -1236,7 +1236,7 @@ TEST_F(EventDispatcherTest, ModalWindowEventOnModalParent) {
|
| // Send event that is over |w1|.
|
| const ui::PointerEvent mouse_pressed(ui::MouseEvent(
|
| ui::ET_MOUSE_PRESSED, gfx::Point(15, 15), gfx::Point(15, 15),
|
| - base::TimeDelta(), ui::EF_LEFT_MOUSE_BUTTON, ui::EF_LEFT_MOUSE_BUTTON));
|
| + base::TimeTicks(), ui::EF_LEFT_MOUSE_BUTTON, ui::EF_LEFT_MOUSE_BUTTON));
|
| event_dispatcher()->ProcessEvent(mouse_pressed);
|
|
|
| std::unique_ptr<DispatchedEventDetails> details =
|
| @@ -1268,7 +1268,7 @@ TEST_F(EventDispatcherTest, ModalWindowEventOnModalChild) {
|
| // Send event that is over |w2|.
|
| const ui::PointerEvent mouse_pressed(ui::MouseEvent(
|
| ui::ET_MOUSE_PRESSED, gfx::Point(55, 15), gfx::Point(55, 15),
|
| - base::TimeDelta(), ui::EF_LEFT_MOUSE_BUTTON, ui::EF_LEFT_MOUSE_BUTTON));
|
| + base::TimeTicks(), ui::EF_LEFT_MOUSE_BUTTON, ui::EF_LEFT_MOUSE_BUTTON));
|
| event_dispatcher()->ProcessEvent(mouse_pressed);
|
|
|
| std::unique_ptr<DispatchedEventDetails> details =
|
| @@ -1303,7 +1303,7 @@ TEST_F(EventDispatcherTest, ModalWindowEventOnUnrelatedWindow) {
|
| // Send event that is over |w3|.
|
| const ui::PointerEvent mouse_pressed(ui::MouseEvent(
|
| ui::ET_MOUSE_PRESSED, gfx::Point(75, 15), gfx::Point(75, 15),
|
| - base::TimeDelta(), ui::EF_LEFT_MOUSE_BUTTON, ui::EF_LEFT_MOUSE_BUTTON));
|
| + base::TimeTicks(), ui::EF_LEFT_MOUSE_BUTTON, ui::EF_LEFT_MOUSE_BUTTON));
|
| event_dispatcher()->ProcessEvent(mouse_pressed);
|
|
|
| std::unique_ptr<DispatchedEventDetails> details =
|
| @@ -1339,7 +1339,7 @@ TEST_F(EventDispatcherTest, ModalWindowEventOnDescendantOfModalParent) {
|
| // Send event that is over |w11|.
|
| const ui::PointerEvent mouse_pressed(ui::MouseEvent(
|
| ui::ET_MOUSE_PRESSED, gfx::Point(25, 25), gfx::Point(25, 25),
|
| - base::TimeDelta(), ui::EF_LEFT_MOUSE_BUTTON, ui::EF_LEFT_MOUSE_BUTTON));
|
| + base::TimeTicks(), ui::EF_LEFT_MOUSE_BUTTON, ui::EF_LEFT_MOUSE_BUTTON));
|
| event_dispatcher()->ProcessEvent(mouse_pressed);
|
|
|
| std::unique_ptr<DispatchedEventDetails> details =
|
| @@ -1367,7 +1367,7 @@ TEST_F(EventDispatcherTest, ModalWindowEventOnSystemModal) {
|
| // Send event that is over |w1|.
|
| const ui::PointerEvent mouse_pressed(ui::MouseEvent(
|
| ui::ET_MOUSE_PRESSED, gfx::Point(15, 15), gfx::Point(15, 15),
|
| - base::TimeDelta(), ui::EF_LEFT_MOUSE_BUTTON, ui::EF_LEFT_MOUSE_BUTTON));
|
| + base::TimeTicks(), ui::EF_LEFT_MOUSE_BUTTON, ui::EF_LEFT_MOUSE_BUTTON));
|
| event_dispatcher()->ProcessEvent(mouse_pressed);
|
|
|
| std::unique_ptr<DispatchedEventDetails> details =
|
| @@ -1396,7 +1396,7 @@ TEST_F(EventDispatcherTest, ModalWindowEventOutsideSystemModal) {
|
| // Send event that is over |w1|.
|
| const ui::PointerEvent mouse_pressed(ui::MouseEvent(
|
| ui::ET_MOUSE_PRESSED, gfx::Point(45, 15), gfx::Point(45, 15),
|
| - base::TimeDelta(), ui::EF_LEFT_MOUSE_BUTTON, ui::EF_LEFT_MOUSE_BUTTON));
|
| + base::TimeTicks(), ui::EF_LEFT_MOUSE_BUTTON, ui::EF_LEFT_MOUSE_BUTTON));
|
| event_dispatcher()->ProcessEvent(mouse_pressed);
|
|
|
| std::unique_ptr<DispatchedEventDetails> details =
|
|
|