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| 1 // Copyright 2015 The Chromium Authors. All rights reserved. | 1 // Copyright 2015 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef UI_EVENTS_OZONE_EVDEV_TOUCH_NOISE_HORIZONTALLY_ALIGNED_TOUCH_NOISE_FILTE
R_H_ | 5 #ifndef UI_EVENTS_OZONE_EVDEV_TOUCH_NOISE_HORIZONTALLY_ALIGNED_TOUCH_NOISE_FILTE
R_H_ |
| 6 #define UI_EVENTS_OZONE_EVDEV_TOUCH_NOISE_HORIZONTALLY_ALIGNED_TOUCH_NOISE_FILTE
R_H_ | 6 #define UI_EVENTS_OZONE_EVDEV_TOUCH_NOISE_HORIZONTALLY_ALIGNED_TOUCH_NOISE_FILTE
R_H_ |
| 7 | 7 |
| 8 #include "base/macros.h" | 8 #include "base/macros.h" |
| 9 #include "ui/events/ozone/evdev/touch_noise/touch_noise_filter.h" | 9 #include "ui/events/ozone/evdev/touch_noise/touch_noise_filter.h" |
| 10 | 10 |
| 11 namespace ui { | 11 namespace ui { |
| 12 | 12 |
| 13 class HorizontallyAlignedTouchNoiseFilter : public TouchNoiseFilter { | 13 class HorizontallyAlignedTouchNoiseFilter : public TouchNoiseFilter { |
| 14 public: | 14 public: |
| 15 HorizontallyAlignedTouchNoiseFilter() {} | 15 HorizontallyAlignedTouchNoiseFilter() {} |
| 16 ~HorizontallyAlignedTouchNoiseFilter() override {} | 16 ~HorizontallyAlignedTouchNoiseFilter() override {} |
| 17 | 17 |
| 18 // TouchNoiseFilter: | 18 // TouchNoiseFilter: |
| 19 void Filter(const std::vector<InProgressTouchEvdev>& touches, | 19 void Filter(const std::vector<InProgressTouchEvdev>& touches, |
| 20 base::TimeDelta time, | 20 base::TimeTicks time, |
| 21 std::bitset<kNumTouchEvdevSlots>* slots_with_noise) override; | 21 std::bitset<kNumTouchEvdevSlots>* slots_with_noise) override; |
| 22 | 22 |
| 23 private: | 23 private: |
| 24 DISALLOW_COPY_AND_ASSIGN(HorizontallyAlignedTouchNoiseFilter); | 24 DISALLOW_COPY_AND_ASSIGN(HorizontallyAlignedTouchNoiseFilter); |
| 25 }; | 25 }; |
| 26 | 26 |
| 27 } // namespace ui | 27 } // namespace ui |
| 28 | 28 |
| 29 #endif // UI_EVENTS_OZONE_EVDEV_TOUCH_NOISE_HORIZONTALLY_ALIGNED_TOUCH_NOISE_FI
LTER_H_ | 29 #endif // UI_EVENTS_OZONE_EVDEV_TOUCH_NOISE_HORIZONTALLY_ALIGNED_TOUCH_NOISE_FI
LTER_H_ |
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