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Side by Side Diff: ui/aura/gestures/gesture_recognizer_unittest.cc

Issue 1975533002: Change ui::Event::time_stamp from TimeDelta to TimeTicks (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: rebase Created 4 years, 6 months ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include <stdint.h> 5 #include <stdint.h>
6 6
7 #include <list> 7 #include <list>
8 8
9 #include "base/command_line.h" 9 #include "base/command_line.h"
10 #include "base/macros.h" 10 #include "base/macros.h"
11 #include "base/run_loop.h" 11 #include "base/run_loop.h"
12 #include "base/strings/string_number_conversions.h" 12 #include "base/strings/string_number_conversions.h"
13 #include "base/test/simple_test_tick_clock.h"
13 #include "base/timer/timer.h" 14 #include "base/timer/timer.h"
14 #include "testing/gtest/include/gtest/gtest.h" 15 #include "testing/gtest/include/gtest/gtest.h"
15 #include "ui/aura/env.h" 16 #include "ui/aura/env.h"
16 #include "ui/aura/test/aura_test_base.h" 17 #include "ui/aura/test/aura_test_base.h"
17 #include "ui/aura/test/test_window_delegate.h" 18 #include "ui/aura/test/test_window_delegate.h"
18 #include "ui/aura/test/test_windows.h" 19 #include "ui/aura/test/test_windows.h"
19 #include "ui/aura/window.h" 20 #include "ui/aura/window.h"
20 #include "ui/aura/window_event_dispatcher.h" 21 #include "ui/aura/window_event_dispatcher.h"
21 #include "ui/base/hit_test.h" 22 #include "ui/base/hit_test.h"
22 #include "ui/base/ui_base_switches.h" 23 #include "ui/base/ui_base_switches.h"
(...skipping 451 matching lines...) Expand 10 before | Expand all | Expand 10 after
474 475
475 private: 476 private:
476 ui::GestureRecognizer* original_gr_; 477 ui::GestureRecognizer* original_gr_;
477 std::unique_ptr<ui::GestureRecognizer> new_gr_; 478 std::unique_ptr<ui::GestureRecognizer> new_gr_;
478 479
479 DISALLOW_COPY_AND_ASSIGN(ScopedGestureRecognizerSetter); 480 DISALLOW_COPY_AND_ASSIGN(ScopedGestureRecognizerSetter);
480 }; 481 };
481 482
482 class TimedEvents { 483 class TimedEvents {
483 private: 484 private:
484 int simulated_now_; 485 base::SimpleTestTickClock tick_clock_;
485 486
486 public: 487 public:
487 // Use a non-zero start time to pass DCHECKs which ensure events have had a 488 // Use a non-zero start time to pass DCHECKs which ensure events have had a
488 // time assigned. 489 // time assigned.
489 TimedEvents() : simulated_now_(1) { 490 TimedEvents() {
491 tick_clock_.Advance(base::TimeDelta::FromMilliseconds(1));
490 } 492 }
491 493
492 base::TimeDelta Now() { 494 base::TimeTicks Now() {
493 base::TimeDelta t = base::TimeDelta::FromMilliseconds(simulated_now_); 495 base::TimeTicks t = tick_clock_.NowTicks();
494 simulated_now_++; 496 tick_clock_.Advance(base::TimeDelta::FromMilliseconds(1));
495 return t; 497 return t;
496 } 498 }
497 499
498 base::TimeDelta LeapForward(int time_in_millis) { 500 base::TimeTicks LeapForward(int time_in_millis) {
499 simulated_now_ += time_in_millis; 501 tick_clock_.Advance(base::TimeDelta::FromMilliseconds(time_in_millis));
500 return base::TimeDelta::FromMilliseconds(simulated_now_); 502 return tick_clock_.NowTicks();
501 } 503 }
502 504
503 base::TimeDelta InFuture(int time_in_millis) { 505 base::TimeTicks InFuture(int time_in_millis) {
504 return base::TimeDelta::FromMilliseconds(simulated_now_ + time_in_millis); 506 return tick_clock_.NowTicks() +
507 base::TimeDelta::FromMilliseconds(time_in_millis);
505 } 508 }
506 509
507 void SendScrollEvents(ui::EventProcessor* dispatcher, 510 void SendScrollEvents(ui::EventProcessor* dispatcher,
508 int x_start, 511 int x_start,
509 int y_start, 512 int y_start,
510 int dx, 513 int dx,
511 int dy, 514 int dy,
512 int touch_id, 515 int touch_id,
513 int time_step, 516 int time_step_ms,
514 int num_steps, 517 int num_steps,
515 GestureEventConsumeDelegate* delegate) { 518 GestureEventConsumeDelegate* delegate) {
516 float x = x_start; 519 float x = x_start;
517 float y = y_start; 520 float y = y_start;
518 521
519 for (int i = 0; i < num_steps; i++) { 522 for (int i = 0; i < num_steps; i++) {
520 x += dx; 523 x += dx;
521 y += dy; 524 y += dy;
522 ui::TouchEvent move(ui::ET_TOUCH_MOVED, gfx::Point(x, y), touch_id, 525 ui::TouchEvent move(ui::ET_TOUCH_MOVED, gfx::Point(x, y), touch_id,
523 base::TimeDelta::FromMilliseconds(simulated_now_)); 526 tick_clock_.NowTicks());
524 ui::EventDispatchDetails details = dispatcher->OnEventFromSource(&move); 527 ui::EventDispatchDetails details = dispatcher->OnEventFromSource(&move);
525 ASSERT_FALSE(details.dispatcher_destroyed); 528 ASSERT_FALSE(details.dispatcher_destroyed);
526 simulated_now_ += time_step; 529 tick_clock_.Advance(base::TimeDelta::FromMilliseconds(time_step_ms));
527 } 530 }
528 } 531 }
529 532
530 void SendScrollEvent(ui::EventProcessor* dispatcher, 533 void SendScrollEvent(ui::EventProcessor* dispatcher,
531 float x, 534 float x,
532 float y, 535 float y,
533 int touch_id, 536 int touch_id,
534 GestureEventConsumeDelegate* delegate) { 537 GestureEventConsumeDelegate* delegate) {
535 delegate->Reset(); 538 delegate->Reset();
536 ui::TouchEvent move(ui::ET_TOUCH_MOVED, gfx::Point(), touch_id, 539 ui::TouchEvent move(ui::ET_TOUCH_MOVED, gfx::Point(), touch_id,
537 base::TimeDelta::FromMilliseconds(simulated_now_)); 540 Now());
538 move.set_location_f(gfx::PointF(x, y)); 541 move.set_location_f(gfx::PointF(x, y));
539 move.set_root_location_f(gfx::PointF(x, y)); 542 move.set_root_location_f(gfx::PointF(x, y));
540 ui::EventDispatchDetails details = dispatcher->OnEventFromSource(&move); 543 ui::EventDispatchDetails details = dispatcher->OnEventFromSource(&move);
541 ASSERT_FALSE(details.dispatcher_destroyed); 544 ASSERT_FALSE(details.dispatcher_destroyed);
542 simulated_now_++;
543 } 545 }
544 }; 546 };
545 547
546 // An event handler to keep track of events. 548 // An event handler to keep track of events.
547 class TestEventHandler : public ui::EventHandler { 549 class TestEventHandler : public ui::EventHandler {
548 public: 550 public:
549 TestEventHandler() 551 TestEventHandler()
550 : touch_released_count_(0), 552 : touch_released_count_(0),
551 touch_pressed_count_(0), 553 touch_pressed_count_(0),
552 touch_moved_count_(0) {} 554 touch_moved_count_(0) {}
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4439 EXPECT_FALSE(queued_delegate2->long_press()); 4441 EXPECT_FALSE(queued_delegate2->long_press());
4440 4442
4441 queued_delegate->Reset(); 4443 queued_delegate->Reset();
4442 queued_delegate->WaitUntilReceivedGesture(ui::ET_GESTURE_SHOW_PRESS); 4444 queued_delegate->WaitUntilReceivedGesture(ui::ET_GESTURE_SHOW_PRESS);
4443 EXPECT_TRUE(queued_delegate->show_press()); 4445 EXPECT_TRUE(queued_delegate->show_press());
4444 EXPECT_FALSE(queued_delegate->tap_down()); 4446 EXPECT_FALSE(queued_delegate->tap_down());
4445 } 4447 }
4446 4448
4447 } // namespace test 4449 } // namespace test
4448 } // namespace aura 4450 } // namespace aura
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