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1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 // MSVC++ requires this to be set before any other includes to get M_PI. | 5 // MSVC++ requires this to be set before any other includes to get M_PI. |
6 #define _USE_MATH_DEFINES | 6 #define _USE_MATH_DEFINES |
7 | 7 |
8 #include <cmath> | 8 #include <cmath> |
9 | 9 |
10 #include "testing/gtest/include/gtest/gtest.h" | 10 #include "testing/gtest/include/gtest/gtest.h" |
11 #include "ui/events/event.h" | 11 #include "ui/events/event.h" |
12 #include "ui/events/gestures/motion_event_aura.h" | 12 #include "ui/events/gestures/motion_event_aura.h" |
13 #include "ui/events/test/motion_event_test_utils.h" | 13 #include "ui/events/test/motion_event_test_utils.h" |
14 | 14 |
15 namespace { | 15 namespace { |
16 | 16 |
17 ui::TouchEvent TouchWithType(ui::EventType type, int id) { | 17 ui::TouchEvent TouchWithType(ui::EventType type, int id) { |
18 return ui::TouchEvent(type, gfx::Point(0, 0), id, | 18 return ui::TouchEvent(type, gfx::Point(0, 0), id, base::TimeTicks()); |
19 base::TimeDelta::FromMilliseconds(0)); | |
20 } | 19 } |
21 | 20 |
22 ui::TouchEvent TouchWithPosition(ui::EventType type, | 21 ui::TouchEvent TouchWithPosition(ui::EventType type, |
23 int id, | 22 int id, |
24 float x, | 23 float x, |
25 float y, | 24 float y, |
26 float raw_x, | 25 float raw_x, |
27 float raw_y) { | 26 float raw_y) { |
28 ui::TouchEvent event(type, gfx::Point(), 0, id, | 27 ui::TouchEvent event(type, gfx::Point(), 0, id, base::TimeTicks(), 0, 0, 0, |
29 base::TimeDelta::FromMilliseconds(0), 0, 0, 0, 0); | 28 0); |
30 event.set_location_f(gfx::PointF(x, y)); | 29 event.set_location_f(gfx::PointF(x, y)); |
31 event.set_root_location_f(gfx::PointF(raw_x, raw_y)); | 30 event.set_root_location_f(gfx::PointF(raw_x, raw_y)); |
32 return event; | 31 return event; |
33 } | 32 } |
34 | 33 |
35 ui::TouchEvent TouchWithTapParams(ui::EventType type, | 34 ui::TouchEvent TouchWithTapParams(ui::EventType type, |
36 int id, | 35 int id, |
37 float radius_x, | 36 float radius_x, |
38 float radius_y, | 37 float radius_y, |
39 float rotation_angle, | 38 float rotation_angle, |
40 float pressure) { | 39 float pressure) { |
41 ui::TouchEvent event(type, gfx::Point(1, 1), 0, id, | 40 ui::TouchEvent event(type, gfx::Point(1, 1), 0, id, base::TimeTicks(), |
42 base::TimeDelta::FromMilliseconds(0), radius_x, radius_y, | 41 radius_x, radius_y, rotation_angle, pressure); |
43 rotation_angle, pressure); | |
44 return event; | 42 return event; |
45 } | 43 } |
46 | 44 |
47 ui::TouchEvent TouchWithTime(ui::EventType type, int id, int ms) { | |
48 return ui::TouchEvent(type, gfx::Point(0, 0), id, | |
49 base::TimeDelta::FromMilliseconds(ms)); | |
50 } | |
51 | |
52 base::TimeTicks MsToTicks(int ms) { | 45 base::TimeTicks MsToTicks(int ms) { |
53 return base::TimeTicks() + base::TimeDelta::FromMilliseconds(ms); | 46 return base::TimeTicks() + base::TimeDelta::FromMilliseconds(ms); |
54 } | 47 } |
55 | 48 |
| 49 ui::TouchEvent TouchWithTime(ui::EventType type, int id, int ms) { |
| 50 return ui::TouchEvent(type, gfx::Point(0, 0), id, MsToTicks(ms)); |
| 51 } |
| 52 |
56 } // namespace | 53 } // namespace |
57 | 54 |
58 namespace ui { | 55 namespace ui { |
59 | 56 |
60 TEST(MotionEventAuraTest, PointerCountAndIds) { | 57 TEST(MotionEventAuraTest, PointerCountAndIds) { |
61 // Test that |PointerCount()| returns the correct number of pointers, and ids | 58 // Test that |PointerCount()| returns the correct number of pointers, and ids |
62 // are assigned correctly. | 59 // are assigned correctly. |
63 int ids[] = {4, 6, 1}; | 60 int ids[] = {4, 6, 1}; |
64 | 61 |
65 MotionEventAura event; | 62 MotionEventAura event; |
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526 int id = i + kIdOffset; | 523 int id = i + kIdOffset; |
527 TouchEvent release = TouchWithType(ET_TOUCH_RELEASED, id); | 524 TouchEvent release = TouchWithType(ET_TOUCH_RELEASED, id); |
528 if (i < MotionEvent::MAX_TOUCH_POINT_COUNT) | 525 if (i < MotionEvent::MAX_TOUCH_POINT_COUNT) |
529 EXPECT_TRUE(event.OnTouch(release)); | 526 EXPECT_TRUE(event.OnTouch(release)); |
530 else | 527 else |
531 EXPECT_FALSE(event.OnTouch(release)); | 528 EXPECT_FALSE(event.OnTouch(release)); |
532 } | 529 } |
533 } | 530 } |
534 | 531 |
535 } // namespace ui | 532 } // namespace ui |
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