Index: src/gpu/GrClipMaskManager.h |
diff --git a/src/gpu/GrClipMaskManager.h b/src/gpu/GrClipMaskManager.h |
index 8ecba09fba3dd014423a718c98306f84d9a91c0f..ef5fbc14d0ecc5ad7558d336a1493b9011d6070c 100644 |
--- a/src/gpu/GrClipMaskManager.h |
+++ b/src/gpu/GrClipMaskManager.h |
@@ -85,20 +85,20 @@ |
// Creates an alpha mask of the clip. The mask is a rasterization of elements through the |
// rect specified by clipSpaceIBounds. |
- static sk_sp<GrTexture> CreateAlphaClipMask(GrContext*, |
- int32_t elementsGenID, |
- GrReducedClip::InitialState initialState, |
- const GrReducedClip::ElementList& elements, |
- const SkVector& clipToMaskOffset, |
- const SkIRect& clipSpaceIBounds); |
+ static GrTexture* CreateAlphaClipMask(GrContext*, |
+ int32_t elementsGenID, |
+ GrReducedClip::InitialState initialState, |
+ const GrReducedClip::ElementList& elements, |
+ const SkVector& clipToMaskOffset, |
+ const SkIRect& clipSpaceIBounds); |
// Similar to createAlphaClipMask but it rasterizes in SW and uploads to the result texture. |
- static sk_sp<GrTexture> CreateSoftwareClipMask(GrContext*, |
- int32_t elementsGenID, |
- GrReducedClip::InitialState initialState, |
- const GrReducedClip::ElementList& elements, |
- const SkVector& clipToMaskOffset, |
- const SkIRect& clipSpaceIBounds); |
+ static GrTexture* CreateSoftwareClipMask(GrContext*, |
+ int32_t elementsGenID, |
+ GrReducedClip::InitialState initialState, |
+ const GrReducedClip::ElementList& elements, |
+ const SkVector& clipToMaskOffset, |
+ const SkIRect& clipSpaceIBounds); |
static bool UseSWOnlyPath(GrContext*, |
const GrPipelineBuilder&, |