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1 // Copyright 2015 The Chromium Authors. All rights reserved. | 1 // Copyright 2015 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "base/macros.h" | 5 #include "base/macros.h" |
6 #include "base/threading/sequenced_worker_pool.h" | 6 #include "base/threading/sequenced_worker_pool.h" |
7 #include "mojo/application/application_runner_chromium.h" | 7 #include "mojo/application/application_runner_chromium.h" |
8 #include "mojo/public/c/system/main.h" | 8 #include "mojo/public/c/system/main.h" |
9 #include "mojo/public/cpp/application/application_connection.h" | 9 #include "mojo/public/cpp/application/application_connection.h" |
10 #include "mojo/public/cpp/application/application_delegate.h" | 10 #include "mojo/public/cpp/application/application_delegate.h" |
11 #include "mojo/public/cpp/application/interface_factory.h" | |
12 #include "services/asset_bundle/asset_unpacker_impl.h" | 11 #include "services/asset_bundle/asset_unpacker_impl.h" |
13 | 12 |
14 namespace mojo { | 13 namespace mojo { |
15 namespace asset_bundle { | 14 namespace asset_bundle { |
16 | 15 |
17 class AssetBundleApp : public ApplicationDelegate, | 16 class AssetBundleApp : public ApplicationDelegate { |
18 public InterfaceFactory<AssetUnpacker> { | |
19 public: | 17 public: |
20 AssetBundleApp() {} | 18 AssetBundleApp() {} |
21 ~AssetBundleApp() override {} | 19 ~AssetBundleApp() override {} |
22 | 20 |
23 private: | 21 private: |
24 // |ApplicationDelegate| override: | 22 // |ApplicationDelegate| override: |
25 bool ConfigureIncomingConnection(ApplicationConnection* connection) override { | 23 bool ConfigureIncomingConnection(ApplicationConnection* connection) override { |
26 connection->AddService<AssetUnpacker>(this); | 24 connection->GetServiceProviderImpl().AddService<AssetUnpacker>( |
| 25 [this](const ConnectionContext& connection_context, |
| 26 InterfaceRequest<AssetUnpacker> asset_unpacker_request) { |
| 27 // Lazily initialize |sequenced_worker_pool_|. (We can't create it in |
| 28 // the constructor, since AtExitManager is only created in |
| 29 // ApplicationRunnerChromium::Run().) |
| 30 if (!sequenced_worker_pool_) { |
| 31 // TODO(vtl): What's the "right" way to choose the maximum number of |
| 32 // threads? |
| 33 sequenced_worker_pool_ = |
| 34 new base::SequencedWorkerPool(4, "AssetBundleWorker"); |
| 35 } |
| 36 |
| 37 new AssetUnpackerImpl( |
| 38 asset_unpacker_request.Pass(), |
| 39 sequenced_worker_pool_->GetTaskRunnerWithShutdownBehavior( |
| 40 base::SequencedWorkerPool::SKIP_ON_SHUTDOWN)); |
| 41 }); |
27 return true; | 42 return true; |
28 } | 43 } |
29 | 44 |
30 // |InterfaceFactory<AssetUnpacker>| implementation: | |
31 void Create(const ConnectionContext& connection_context, | |
32 InterfaceRequest<AssetUnpacker> request) override { | |
33 // Lazily initialize |sequenced_worker_pool_|. (We can't create it in the | |
34 // constructor, since AtExitManager is only created in | |
35 // ApplicationRunnerChromium::Run().) | |
36 if (!sequenced_worker_pool_) { | |
37 // TODO(vtl): What's the "right" way to choose the maximum number of | |
38 // threads? | |
39 sequenced_worker_pool_ = | |
40 new base::SequencedWorkerPool(4, "AssetBundleWorker"); | |
41 } | |
42 | |
43 new AssetUnpackerImpl( | |
44 request.Pass(), | |
45 sequenced_worker_pool_->GetTaskRunnerWithShutdownBehavior( | |
46 base::SequencedWorkerPool::SKIP_ON_SHUTDOWN)); | |
47 } | |
48 | |
49 // We don't really need the "sequenced" part, but we need to be able to shut | 45 // We don't really need the "sequenced" part, but we need to be able to shut |
50 // down our worker pool. | 46 // down our worker pool. |
51 scoped_refptr<base::SequencedWorkerPool> sequenced_worker_pool_; | 47 scoped_refptr<base::SequencedWorkerPool> sequenced_worker_pool_; |
52 | 48 |
53 DISALLOW_COPY_AND_ASSIGN(AssetBundleApp); | 49 DISALLOW_COPY_AND_ASSIGN(AssetBundleApp); |
54 }; | 50 }; |
55 | 51 |
56 } // namespace asset_bundle | 52 } // namespace asset_bundle |
57 } // namespace mojo | 53 } // namespace mojo |
58 | 54 |
59 MojoResult MojoMain(MojoHandle application_request) { | 55 MojoResult MojoMain(MojoHandle application_request) { |
60 mojo::ApplicationRunnerChromium runner( | 56 mojo::ApplicationRunnerChromium runner( |
61 new mojo::asset_bundle::AssetBundleApp()); | 57 new mojo::asset_bundle::AssetBundleApp()); |
62 return runner.Run(application_request); | 58 return runner.Run(application_request); |
63 } | 59 } |
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