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| 1 // Copyright (c) 2016 The Chromium Authors. All rights reserved. | |
| 2 // Use of this source code is governed by a BSD-style license that can be | |
| 3 // found in the LICENSE file. | |
| 4 | |
| 5 #ifndef GPU_VULKAN_VULKAN_SHADER_MODULE_H_ | |
| 6 #define GPU_VULKAN_VULKAN_SHADER_MODULE_H_ | |
| 7 | |
| 8 #include <string> | |
| 9 #include <vulkan/vulkan.h> | |
| 10 | |
| 11 #include "base/macros.h" | |
| 12 #include "gpu/vulkan/vulkan_export.h" | |
| 13 | |
| 14 namespace gpu { | |
| 15 | |
| 16 class VulkanDeviceQueue; | |
| 17 | |
| 18 class VULKAN_EXPORT VulkanShaderModule { | |
| 19 public: | |
| 20 enum class ShaderType { | |
| 21 INVALID = -1, | |
|
piman
2016/05/16 23:35:31
nit: do we need INVALID? e.g. IsValid is based on
David Yen
2016/05/17 18:13:57
Done.
| |
| 22 VERTEX, | |
| 23 FRAGMENT, | |
| 24 }; | |
| 25 | |
| 26 VulkanShaderModule(VulkanDeviceQueue* device_queue); | |
| 27 ~VulkanShaderModule(); | |
| 28 | |
| 29 bool InitializeGLSL(ShaderType type, | |
| 30 const std::string& name, | |
|
piman
2016/05/16 23:35:31
nit: std::string (no const ref), and use std::move
David Yen
2016/05/17 18:14:16
Done.
| |
| 31 const std::string& entry_point, | |
| 32 const std::string& source); | |
| 33 bool InitializeSPIRV(ShaderType type, | |
| 34 const std::string& name, | |
| 35 const std::string& entry_point, | |
| 36 const std::string& source); | |
| 37 void Destroy(); | |
| 38 | |
| 39 bool IsValid() const { return handle_ != VK_NULL_HANDLE; } | |
| 40 std::string GetErrorMessages() const { return error_messages_; } | |
| 41 | |
| 42 ShaderType shader_type() const { return shader_type_; } | |
| 43 const std::string& name() const { return name_; } | |
| 44 VkShaderModule handle() const { return handle_; } | |
| 45 const std::string& entry_point() const { return entry_point_; } | |
| 46 | |
| 47 private: | |
| 48 VulkanDeviceQueue* device_queue_ = nullptr; | |
| 49 ShaderType shader_type_ = ShaderType::INVALID; | |
| 50 VkShaderModule handle_ = VK_NULL_HANDLE; | |
| 51 std::string name_; | |
| 52 std::string entry_point_; | |
| 53 std::string error_messages_; | |
| 54 | |
| 55 DISALLOW_COPY_AND_ASSIGN(VulkanShaderModule); | |
| 56 }; | |
| 57 | |
| 58 } // namespace gpu | |
| 59 | |
| 60 #endif // GPU_VULKAN_VULKAN_SHADER_MODULE_H_ | |
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