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Issue 1975183003: Added Vulkan Shader Modules with GLSL->SPIR-V translation. (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Check padding Created 4 years, 7 months ago
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1 // Copyright 2016 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4
5 #include "gpu/vulkan/tests/basic_vulkan_test.h"
6
7 #include "gpu/vulkan/tests/native_window.h"
8 #include "ui/gfx/geometry/rect.h"
9
10 namespace gpu {
11
12 void BasicVulkanTest::SetUp() {
13 const gfx::Rect kDefaultBounds(10, 10, 100, 100);
14 window_ = CreateNativeWindow(kDefaultBounds);
15 device_queue_.Initialize(VulkanDeviceQueue::GRAPHICS_QUEUE_FLAG |
16 VulkanDeviceQueue::PRESENTATION_SUPPORT_QUEUE_FLAG);
17 }
18
19 void BasicVulkanTest::TearDown() {
20 DestroyNativeWindow(window_);
21 window_ = gfx::kNullAcceleratedWidget;
22 device_queue_.Destroy();
23 }
24
25 } // namespace gpu
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