| Index: src/gpu/vk/GrVkPipelineState.h
|
| diff --git a/src/gpu/vk/GrVkPipelineState.h b/src/gpu/vk/GrVkPipelineState.h
|
| index ea988861ef521436ffae754c8144788e5a83abf7..d4cc19a9a330d7e7477e7fd7dad67ae7469dca8c 100644
|
| --- a/src/gpu/vk/GrVkPipelineState.h
|
| +++ b/src/gpu/vk/GrVkPipelineState.h
|
| @@ -266,7 +266,7 @@ private:
|
| // GrVkResources used for sampling textures
|
| SkTDArray<GrVkSampler*> fSamplers;
|
| SkTDArray<const GrVkImageView*> fTextureViews;
|
| - SkTDArray<const GrVkImage::Resource*> fTextures;
|
| + SkTDArray<const GrVkResource*> fTextures;
|
|
|
| // Tracks the current render target uniforms stored in the vertex buffer.
|
| RenderTargetState fRenderTargetState;
|
|
|