Index: src/gpu/vk/GrVkPipelineState.h |
diff --git a/src/gpu/vk/GrVkPipelineState.h b/src/gpu/vk/GrVkPipelineState.h |
index ea988861ef521436ffae754c8144788e5a83abf7..d4cc19a9a330d7e7477e7fd7dad67ae7469dca8c 100644 |
--- a/src/gpu/vk/GrVkPipelineState.h |
+++ b/src/gpu/vk/GrVkPipelineState.h |
@@ -266,7 +266,7 @@ private: |
// GrVkResources used for sampling textures |
SkTDArray<GrVkSampler*> fSamplers; |
SkTDArray<const GrVkImageView*> fTextureViews; |
- SkTDArray<const GrVkImage::Resource*> fTextures; |
+ SkTDArray<const GrVkResource*> fTextures; |
// Tracks the current render target uniforms stored in the vertex buffer. |
RenderTargetState fRenderTargetState; |