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1 | 1 |
2 /* | 2 /* |
3 * Copyright 2016 Google Inc. | 3 * Copyright 2016 Google Inc. |
4 * | 4 * |
5 * Use of this source code is governed by a BSD-style license that can be | 5 * Use of this source code is governed by a BSD-style license that can be |
6 * found in the LICENSE file. | 6 * found in the LICENSE file. |
7 */ | 7 */ |
8 | 8 |
9 #ifndef GrVkTypes_DEFINED | 9 #ifndef GrVkTypes_DEFINED |
10 #define GrVkTypes_DEFINED | 10 #define GrVkTypes_DEFINED |
11 | 11 |
12 #include "vk/GrVkDefines.h" | 12 #include "vk/GrVkDefines.h" |
13 | 13 |
14 /** | 14 /** |
15 * KHR_debug | 15 * KHR_debug |
16 */ | 16 */ |
17 /*typedef void (GR_GL_FUNCTION_TYPE* GrVkDEBUGPROC)(GrVkenum source, | 17 /*typedef void (GR_GL_FUNCTION_TYPE* GrVkDEBUGPROC)(GrVkenum source, |
18 GrVkenum type, | 18 GrVkenum type, |
19 GrVkuint id, | 19 GrVkuint id, |
20 GrVkenum severity, | 20 GrVkenum severity, |
21 GrVksizei length, | 21 GrVksizei length, |
22 const GrVkchar* message, | 22 const GrVkchar* message, |
23 const void* userParam);*/ | 23 const void* userParam);*/ |
24 | 24 |
25 | 25 |
26 | 26 |
27 /////////////////////////////////////////////////////////////////////////////// | 27 /////////////////////////////////////////////////////////////////////////////// |
28 /** | 28 /** |
29 * Types for interacting with Vulkan resources created externally to Skia. GrBac kendObjects for | 29 * Types for interacting with Vulkan resources created externally to Skia. GrBac kendObjects for |
30 * Vulkan textures are really const GrVkTextureInfo* | 30 * Vulkan textures are really const GrVkImageInfo* |
31 */ | 31 */ |
32 | 32 struct GrVkImageInfo { |
33 struct GrVkTextureInfo { | |
34 VkImage fImage; | 33 VkImage fImage; |
35 VkDeviceMemory fAlloc; // this may be null iff the texture is an RT and u ses borrow semantics | 34 VkDeviceMemory fAlloc; // can be VK_NULL_HANDLE iff Tex is an RT and uses borrow semantics |
36 VkImageTiling fImageTiling; | 35 VkImageTiling fImageTiling; |
37 VkImageLayout fImageLayout; | 36 VkImageLayout fImageLayout; |
38 VkFormat fFormat; | 37 VkFormat fFormat; |
39 uint32_t fLevelCount; | 38 uint32_t fLevelCount; |
39 | |
40 // This gives a way for a client to update the layout of the Image if they c hange the layout | |
41 // while we're still holding onto the wrapped texture. | |
42 void updateImageLayout(VkImageLayout layout) { fImageLayout = layout; } | |
jvanverth1
2016/05/13 16:14:40
I don't understand how this would be used. The ori
egdaniel
2016/05/13 18:00:05
When they call getTextureHandle they will get a po
| |
40 }; | 43 }; |
41 | 44 |
42 GR_STATIC_ASSERT(sizeof(GrBackendObject) >= sizeof(const GrVkTextureInfo*)); | 45 GR_STATIC_ASSERT(sizeof(GrBackendObject) >= sizeof(const GrVkImageInfo*)); |
43 | 46 |
44 #endif | 47 #endif |
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