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| 1 /* | 1 /* |
| 2 * Copyright 2013 Google Inc. | 2 * Copyright 2013 Google Inc. |
| 3 * | 3 * |
| 4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
| 5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
| 6 */ | 6 */ |
| 7 | 7 |
| 8 #include "GLTestContext.h" | 8 #include "GLTestContext.h" |
| 9 #include "gl/GrGLUtil.h" | 9 #include "gl/GrGLUtil.h" |
| 10 | 10 |
| 11 namespace sk_gpu_test { | 11 namespace sk_gpu_test { |
| 12 class GLTestContext::GLFenceSync : public SkGpuFenceSync { | 12 class GLTestContext::GLFenceSync : public SkGpuFenceSync { |
| 13 public: | 13 public: |
| 14 static GLFenceSync* CreateIfSupported(const GLTestContext*); | 14 static GLFenceSync* CreateIfSupported(const GLTestContext*); |
| 15 | 15 |
| 16 SkPlatformGpuFence SK_WARN_UNUSED_RESULT insertFence() const override; | 16 SkPlatformGpuFence SK_WARN_UNUSED_RESULT insertFence() const override; |
| 17 bool waitFence(SkPlatformGpuFence fence, bool flush) const override; | 17 bool waitFence(SkPlatformGpuFence fence) const override; |
| 18 void deleteFence(SkPlatformGpuFence fence) const override; | 18 void deleteFence(SkPlatformGpuFence fence) const override; |
| 19 | 19 |
| 20 private: | 20 private: |
| 21 GLFenceSync() {} | 21 GLFenceSync() {} |
| 22 | 22 |
| 23 static const GrGLenum GL_SYNC_GPU_COMMANDS_COMPLETE = 0x9117; | 23 static const GrGLenum GL_SYNC_GPU_COMMANDS_COMPLETE = 0x9117; |
| 24 static const GrGLenum GL_WAIT_FAILED = 0x911d; | 24 static const GrGLenum GL_WAIT_FAILED = 0x911d; |
| 25 static const GrGLbitfield GL_SYNC_FLUSH_COMMANDS_BIT = 0x00000001; | 25 static const GrGLbitfield GL_SYNC_FLUSH_COMMANDS_BIT = 0x00000001; |
| 26 | 26 |
| 27 typedef struct __GLsync *GLsync; | 27 typedef struct __GLsync *GLsync; |
| (...skipping 77 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 105 return nullptr; | 105 return nullptr; |
| 106 } | 106 } |
| 107 | 107 |
| 108 return ret.release(); | 108 return ret.release(); |
| 109 } | 109 } |
| 110 | 110 |
| 111 SkPlatformGpuFence GLTestContext::GLFenceSync::insertFence() const { | 111 SkPlatformGpuFence GLTestContext::GLFenceSync::insertFence() const { |
| 112 return fGLFenceSync(GL_SYNC_GPU_COMMANDS_COMPLETE, 0); | 112 return fGLFenceSync(GL_SYNC_GPU_COMMANDS_COMPLETE, 0); |
| 113 } | 113 } |
| 114 | 114 |
| 115 bool GLTestContext::GLFenceSync::waitFence(SkPlatformGpuFence fence, bool flush)
const { | 115 bool GLTestContext::GLFenceSync::waitFence(SkPlatformGpuFence fence) const { |
| 116 GLsync glsync = static_cast<GLsync>(fence); | 116 GLsync glsync = static_cast<GLsync>(fence); |
| 117 return GL_WAIT_FAILED != fGLClientWaitSync(glsync, flush ? GL_SYNC_FLUSH_COM
MANDS_BIT : 0, -1); | 117 return GL_WAIT_FAILED != fGLClientWaitSync(glsync, GL_SYNC_FLUSH_COMMANDS_BI
T, -1); |
| 118 } | 118 } |
| 119 | 119 |
| 120 void GLTestContext::GLFenceSync::deleteFence(SkPlatformGpuFence fence) const { | 120 void GLTestContext::GLFenceSync::deleteFence(SkPlatformGpuFence fence) const { |
| 121 GLsync glsync = static_cast<GLsync>(fence); | 121 GLsync glsync = static_cast<GLsync>(fence); |
| 122 fGLDeleteSync(glsync); | 122 fGLDeleteSync(glsync); |
| 123 } | 123 } |
| 124 | 124 |
| 125 GrGLint GLTestContext::createTextureRectangle(int width, int height, GrGLenum in
ternalFormat, | 125 GrGLint GLTestContext::createTextureRectangle(int width, int height, GrGLenum in
ternalFormat, |
| 126 GrGLenum externalFormat, GrGLenum exte
rnalType, | 126 GrGLenum externalFormat, GrGLenum exte
rnalType, |
| 127 GrGLvoid* data) { | 127 GrGLvoid* data) { |
| (...skipping 15 matching lines...) Expand all Loading... |
| 143 GR_GL_NEAREST)); | 143 GR_GL_NEAREST)); |
| 144 GR_GL_CALL(fGL, TexParameteri(GR_GL_TEXTURE_RECTANGLE, GR_GL_TEXTURE_WRAP_S, | 144 GR_GL_CALL(fGL, TexParameteri(GR_GL_TEXTURE_RECTANGLE, GR_GL_TEXTURE_WRAP_S, |
| 145 GR_GL_CLAMP_TO_EDGE)); | 145 GR_GL_CLAMP_TO_EDGE)); |
| 146 GR_GL_CALL(fGL, TexParameteri(GR_GL_TEXTURE_RECTANGLE, GR_GL_TEXTURE_WRAP_T, | 146 GR_GL_CALL(fGL, TexParameteri(GR_GL_TEXTURE_RECTANGLE, GR_GL_TEXTURE_WRAP_T, |
| 147 GR_GL_CLAMP_TO_EDGE)); | 147 GR_GL_CLAMP_TO_EDGE)); |
| 148 GR_GL_CALL(fGL, TexImage2D(GR_GL_TEXTURE_RECTANGLE, 0, internalFormat, width
, height, 0, | 148 GR_GL_CALL(fGL, TexImage2D(GR_GL_TEXTURE_RECTANGLE, 0, internalFormat, width
, height, 0, |
| 149 externalFormat, externalType, data)); | 149 externalFormat, externalType, data)); |
| 150 return id; | 150 return id; |
| 151 } | 151 } |
| 152 } // namespace sk_gpu_test | 152 } // namespace sk_gpu_test |
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