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1 /* | 1 /* |
2 * Copyright 2016 Google Inc. | 2 * Copyright 2016 Google Inc. |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
6 */ | 6 */ |
7 | 7 |
8 #include "VkTestContext.h" | 8 #include "VkTestContext.h" |
9 #include "vk/GrVkInterface.h" | |
10 #include "vk/GrVkUtil.h" | |
11 #include <vulkan/vulkan.h> | |
egdaniel
2016/05/16 17:19:41
would need to include third_party in gyp includes?
bsalomon
2016/05/16 20:37:08
I'm not sure I understand this comment. I moved al
egdaniel
2016/05/16 20:45:41
Oh it was just asking if vulkan/vulkan.h would be
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9 | 12 |
10 #ifdef SK_VULKAN | 13 #ifdef SK_VULKAN |
11 | 14 |
12 namespace { | 15 namespace { |
13 // TODO: Implement fence syncs, swap buffers, submit, and flush | 16 /** |
17 * Implements SkGpuFenceSync for Vulkan. It creates a single command buffer with | |
18 * USAGE_SIMULTANEOUS with no content . On every insertFence request it submits | |
19 * the command buffer with a new fence. | |
20 */ | |
21 class VkFenceSync : public SkGpuFenceSync { | |
22 public: | |
23 VkFenceSync(sk_sp<const GrVkInterface> vk, VkDevice device, VkQueue queue, | |
24 uint32_t queueFamilyIndex) | |
25 : fVk(std::move(vk)) | |
26 , fDevice(device) | |
27 , fQueue(queue) { | |
28 SkDEBUGCODE(fUnfinishedSyncs = 0;) | |
29 VkCommandPoolCreateInfo createInfo; | |
30 createInfo.sType = VK_STRUCTURE_TYPE_COMMAND_POOL_CREATE_INFO; | |
31 createInfo.pNext = nullptr; | |
32 createInfo.flags = 0; | |
33 createInfo.queueFamilyIndex = queueFamilyIndex; | |
34 GR_VK_CALL_ERRCHECK(fVk, CreateCommandPool(fDevice, &createInfo, nullptr , &fCommandPool)); | |
35 | |
36 VkCommandBufferAllocateInfo allocateInfo; | |
37 allocateInfo.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_ALLOCATE_INFO; | |
38 allocateInfo.pNext = nullptr; | |
39 allocateInfo.commandBufferCount = 1; | |
40 allocateInfo.commandPool = fCommandPool; | |
41 allocateInfo.level = VK_COMMAND_BUFFER_LEVEL_PRIMARY; | |
42 GR_VK_CALL_ERRCHECK(fVk, AllocateCommandBuffers(fDevice, &allocateInfo, &fCommandBuffer)); | |
43 | |
44 VkCommandBufferBeginInfo beginInfo; | |
45 beginInfo.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_BEGIN_INFO; | |
46 beginInfo.pNext = nullptr; | |
47 beginInfo.flags = VK_COMMAND_BUFFER_USAGE_SIMULTANEOUS_USE_BIT; | |
48 beginInfo.pInheritanceInfo = nullptr; | |
49 GR_VK_CALL_ERRCHECK(fVk, BeginCommandBuffer(fCommandBuffer, &beginInfo)) ; | |
50 GR_VK_CALL_ERRCHECK(fVk, EndCommandBuffer(fCommandBuffer)); | |
51 } | |
52 | |
53 ~VkFenceSync() override { | |
54 SkASSERT(!fUnfinishedSyncs); | |
55 // If the above assertion is true then the command buffer should not be in flight. | |
egdaniel
2016/05/16 17:19:41
For the above assertion and comment to be true it
bsalomon
2016/05/16 20:37:08
Right, the assertion only checks that deleteFence
egdaniel
2016/05/16 20:45:41
Sounds good, any way we can require that both have
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56 GR_VK_CALL(fVk, FreeCommandBuffers(fDevice, fCommandPool, 1, &fCommandBu ffer)); | |
57 GR_VK_CALL(fVk, DestroyCommandPool(fDevice, fCommandPool, nullptr)); | |
58 } | |
59 | |
60 SkPlatformGpuFence SK_WARN_UNUSED_RESULT insertFence() const override { | |
61 VkFence fence; | |
62 VkFenceCreateInfo info; | |
63 info.sType = VK_STRUCTURE_TYPE_FENCE_CREATE_INFO; | |
64 info.pNext = nullptr; | |
65 info.flags = 0; | |
66 GR_VK_CALL_ERRCHECK(fVk, CreateFence(fDevice, &info, nullptr, &fence)); | |
67 VkSubmitInfo submitInfo; | |
68 submitInfo.sType = VK_STRUCTURE_TYPE_SUBMIT_INFO; | |
69 submitInfo.pNext = nullptr; | |
70 submitInfo.waitSemaphoreCount = 0; | |
71 submitInfo.pWaitSemaphores = nullptr; | |
72 submitInfo.pWaitDstStageMask = nullptr; | |
73 submitInfo.commandBufferCount = 1; | |
74 submitInfo.pCommandBuffers = &fCommandBuffer; | |
75 submitInfo.signalSemaphoreCount = 0; | |
76 submitInfo.pSignalSemaphores = nullptr; | |
77 GR_VK_CALL_ERRCHECK(fVk, QueueSubmit(fQueue, 1, &submitInfo, fence)); | |
78 SkDEBUGCODE(++fUnfinishedSyncs;) | |
79 return reinterpret_cast<SkPlatformGpuFence>(fence); | |
egdaniel
2016/05/16 17:19:41
nit: remove tab
bsalomon
2016/05/16 20:37:08
Done.
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80 } | |
81 | |
82 bool waitFence(SkPlatformGpuFence opaqueFence) const override { | |
83 VkFence fence = reinterpret_cast<VkFence>(opaqueFence); | |
84 static constexpr uint64_t kForever = ~((uint64_t)0); | |
85 auto result = GR_VK_CALL(fVk, WaitForFences(fDevice, 1, &fence, true, kF orever)); | |
86 return result != VK_TIMEOUT; | |
87 } | |
88 | |
89 void deleteFence(SkPlatformGpuFence opaqueFence) const override { | |
90 VkFence fence = reinterpret_cast<VkFence>(opaqueFence); | |
91 GR_VK_CALL(fVk, DestroyFence(fDevice, fence, nullptr)); | |
92 SkDEBUGCODE(--fUnfinishedSyncs;) | |
93 } | |
94 | |
95 private: | |
96 sk_sp<const GrVkInterface> fVk; | |
97 VkDevice fDevice; | |
98 VkQueue fQueue; | |
99 VkCommandPool fCommandPool; | |
100 VkCommandBuffer fCommandBuffer; | |
101 SkDEBUGCODE(mutable int fUnfinishedSyncs;) | |
102 typedef SkGpuFenceSync INHERITED; | |
103 }; | |
104 | |
105 // TODO: Implement swap buffers and finish | |
14 class VkTestContextImpl : public sk_gpu_test::VkTestContext { | 106 class VkTestContextImpl : public sk_gpu_test::VkTestContext { |
15 public: | 107 public: |
16 VkTestContextImpl() | 108 static VkTestContext* Create() { |
17 : VkTestContext(sk_sp<const GrVkBackendContext>(GrVkBackendContext::Crea te())) {} | 109 sk_sp<const GrVkBackendContext> backendContext(GrVkBackendContext::Creat e()); |
110 if (!backendContext) { | |
111 return nullptr; | |
112 } | |
113 return new VkTestContextImpl(std::move(backendContext)); | |
114 } | |
18 | 115 |
19 ~VkTestContextImpl() override { this->teardown(); } | 116 ~VkTestContextImpl() override { this->teardown(); } |
20 | 117 |
21 void testAbandon() override {} | 118 void testAbandon() override {} |
22 | 119 |
120 // There is really nothing to here since we don't own any unqueued command b uffers here. | |
23 void submit() override {} | 121 void submit() override {} |
122 | |
24 void finish() override {} | 123 void finish() override {} |
25 | 124 |
26 protected: | 125 protected: |
27 void teardown() override { fVk.reset(nullptr); } | 126 void teardown() override { |
127 INHERITED::teardown(); fVk.reset(nullptr); | |
egdaniel
2016/05/16 17:19:41
put these on two lines?
bsalomon
2016/05/16 20:37:08
Done.
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128 } | |
28 | 129 |
29 private: | 130 private: |
131 VkTestContextImpl(sk_sp<const GrVkBackendContext> backendContext) | |
132 : VkTestContext(std::move(backendContext)) { | |
133 fFenceSync = new VkFenceSync(sk_ref_sp(fVk->fInterface.get()), fVk->fDev ice, fVk->fQueue, | |
134 fVk->fGraphicsQueueIndex); | |
135 } | |
136 | |
30 void onPlatformMakeCurrent() const override {} | 137 void onPlatformMakeCurrent() const override {} |
31 void onPlatformSwapBuffers() const override {} | 138 void onPlatformSwapBuffers() const override {} |
32 | 139 |
33 typedef sk_gpu_test::VkTestContext INHERITED; | 140 typedef sk_gpu_test::VkTestContext INHERITED; |
34 }; | 141 }; |
35 } | 142 } |
36 | 143 |
37 namespace sk_gpu_test { | 144 namespace sk_gpu_test { |
38 VkTestContext* CreatePlatformVkTestContext() { | 145 VkTestContext* CreatePlatformVkTestContext() { return VkTestContextImpl::Create( ); } |
39 return new VkTestContextImpl; | |
40 } | |
41 } // namespace sk_gpu_test | 146 } // namespace sk_gpu_test |
42 | 147 |
43 #endif | 148 #endif |
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