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| 1 /* | 1 /* |
| 2 * Copyright (C) 2009 Apple Inc. All rights reserved. | 2 * Copyright (C) 2009 Apple Inc. All rights reserved. |
| 3 * | 3 * |
| 4 * Redistribution and use in source and binary forms, with or without | 4 * Redistribution and use in source and binary forms, with or without |
| 5 * modification, are permitted provided that the following conditions | 5 * modification, are permitted provided that the following conditions |
| 6 * are met: | 6 * are met: |
| 7 * 1. Redistributions of source code must retain the above copyright | 7 * 1. Redistributions of source code must retain the above copyright |
| 8 * notice, this list of conditions and the following disclaimer. | 8 * notice, this list of conditions and the following disclaimer. |
| 9 * 2. Redistributions in binary form must reproduce the above copyright | 9 * 2. Redistributions in binary form must reproduce the above copyright |
| 10 * notice, this list of conditions and the following disclaimer in the | 10 * notice, this list of conditions and the following disclaimer in the |
| (...skipping 19 matching lines...) Expand all Loading... |
| 30 #include "bindings/core/v8/ScriptState.h" | 30 #include "bindings/core/v8/ScriptState.h" |
| 31 #include "bindings/core/v8/ScriptValue.h" | 31 #include "bindings/core/v8/ScriptValue.h" |
| 32 #include "bindings/core/v8/ScriptWrappable.h" | 32 #include "bindings/core/v8/ScriptWrappable.h" |
| 33 #include "core/CoreExport.h" | 33 #include "core/CoreExport.h" |
| 34 #include "core/dom/DOMTypedArray.h" | 34 #include "core/dom/DOMTypedArray.h" |
| 35 #include "core/dom/TypedFlexibleArrayBufferView.h" | 35 #include "core/dom/TypedFlexibleArrayBufferView.h" |
| 36 #include "core/html/canvas/CanvasRenderingContext.h" | 36 #include "core/html/canvas/CanvasRenderingContext.h" |
| 37 #include "core/layout/LayoutBoxModelObject.h" | 37 #include "core/layout/LayoutBoxModelObject.h" |
| 38 #include "modules/webgl/WebGLContextAttributes.h" | 38 #include "modules/webgl/WebGLContextAttributes.h" |
| 39 #include "modules/webgl/WebGLExtensionName.h" | 39 #include "modules/webgl/WebGLExtensionName.h" |
| 40 #include "modules/webgl/WebGLObject.h" |
| 40 #include "modules/webgl/WebGLTexture.h" | 41 #include "modules/webgl/WebGLTexture.h" |
| 41 #include "modules/webgl/WebGLVertexArrayObjectBase.h" | 42 #include "modules/webgl/WebGLVertexArrayObjectBase.h" |
| 42 #include "platform/Timer.h" | 43 #include "platform/Timer.h" |
| 43 #include "platform/graphics/ImageBuffer.h" | 44 #include "platform/graphics/ImageBuffer.h" |
| 44 #include "platform/graphics/gpu/DrawingBuffer.h" | 45 #include "platform/graphics/gpu/DrawingBuffer.h" |
| 45 #include "platform/graphics/gpu/Extensions3DUtil.h" | 46 #include "platform/graphics/gpu/Extensions3DUtil.h" |
| 46 #include "platform/graphics/gpu/WebGLImageConversion.h" | 47 #include "platform/graphics/gpu/WebGLImageConversion.h" |
| 47 #include "public/platform/Platform.h" | 48 #include "public/platform/Platform.h" |
| 48 #include "public/platform/WebGraphicsContext3DProvider.h" | 49 #include "public/platform/WebGraphicsContext3DProvider.h" |
| 49 #include "third_party/khronos/GLES2/gl2.h" | 50 #include "third_party/khronos/GLES2/gl2.h" |
| (...skipping 982 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 1032 void restoreCurrentTexture2D(); | 1033 void restoreCurrentTexture2D(); |
| 1033 | 1034 |
| 1034 void findNewMaxNonDefaultTextureUnit(); | 1035 void findNewMaxNonDefaultTextureUnit(); |
| 1035 | 1036 |
| 1036 virtual void renderbufferStorageImpl(GLenum target, GLsizei samples, GLenum
internalformat, GLsizei width, GLsizei height, const char* functionName); | 1037 virtual void renderbufferStorageImpl(GLenum target, GLsizei samples, GLenum
internalformat, GLsizei width, GLsizei height, const char* functionName); |
| 1037 | 1038 |
| 1038 // Ensures that the JavaScript wrappers for objects that are | 1039 // Ensures that the JavaScript wrappers for objects that are |
| 1039 // latched into the context's state, or which are implicitly | 1040 // latched into the context's state, or which are implicitly |
| 1040 // linked together (like programs and their attached shaders), are | 1041 // linked together (like programs and their attached shaders), are |
| 1041 // not garbage collected before they should be. | 1042 // not garbage collected before they should be. |
| 1042 static void preserveObjectWrapper(ScriptState*, ScriptWrappable* sourceObjec
t, const char* baseName, unsigned long index, ScriptWrappable* targetObject); | 1043 V8CopyablePersistent<v8::Array> m_2DTextureWrappers; |
| 1044 V8CopyablePersistent<v8::Array> m_2DArrayTextureWrappers; |
| 1045 V8CopyablePersistent<v8::Array> m_3DTextureWrappers; |
| 1046 V8CopyablePersistent<v8::Array> m_cubeMapTextureWrappers; |
| 1047 V8CopyablePersistent<v8::Array> m_extensionWrappers; |
| 1048 |
| 1049 // The "catch-all" array for the rest of the preserved object |
| 1050 // wrappers. The enum below defines how the indices in this array |
| 1051 // are used. |
| 1052 enum PreservedWrapperIndex { |
| 1053 PreservedArrayBuffer, |
| 1054 PreservedElementArrayBuffer, |
| 1055 PreservedFramebuffer, |
| 1056 PreservedProgram, |
| 1057 PreservedRenderbuffer, |
| 1058 PreservedDefaultVAO, |
| 1059 PreservedVAO, |
| 1060 }; |
| 1061 V8CopyablePersistent<v8::Array> m_miscWrappers; |
| 1062 |
| 1063 static void preserveObjectWrapper(ScriptState*, ScriptWrappable* sourceObjec
t, v8::Local<v8::String> hiddenValueName, V8CopyablePersistent<v8::Array>* persi
stentCache, uint32_t index, ScriptWrappable* targetObject); |
| 1064 |
| 1043 // Called to lazily instantiate the wrapper for the default VAO | 1065 // Called to lazily instantiate the wrapper for the default VAO |
| 1044 // during calls to bindBuffer and vertexAttribPointer (from | 1066 // during calls to bindBuffer and vertexAttribPointer (from |
| 1045 // JavaScript). | 1067 // JavaScript). |
| 1046 void maybePreserveDefaultVAOObjectWrapper(ScriptState*); | 1068 void maybePreserveDefaultVAOObjectWrapper(ScriptState*); |
| 1047 | 1069 |
| 1048 virtual bool transformFeedbackActive() const { return false; } | 1070 virtual bool transformFeedbackActive() const { return false; } |
| 1049 virtual bool transformFeedbackPaused() const { return false; } | 1071 virtual bool transformFeedbackPaused() const { return false; } |
| 1050 | 1072 |
| 1051 friend class WebGLStateRestorer; | 1073 friend class WebGLStateRestorer; |
| 1052 friend class WebGLRenderingContextEvictionManager; | 1074 friend class WebGLRenderingContextEvictionManager; |
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| 1072 static PassOwnPtr<WebGraphicsContext3DProvider> createContextProviderOnWorke
rThread(Platform::ContextAttributes, Platform::GraphicsInfo, ScriptState*); | 1094 static PassOwnPtr<WebGraphicsContext3DProvider> createContextProviderOnWorke
rThread(Platform::ContextAttributes, Platform::GraphicsInfo, ScriptState*); |
| 1073 }; | 1095 }; |
| 1074 | 1096 |
| 1075 DEFINE_TYPE_CASTS(WebGLRenderingContextBase, CanvasRenderingContext, context, co
ntext->is3d(), context.is3d()); | 1097 DEFINE_TYPE_CASTS(WebGLRenderingContextBase, CanvasRenderingContext, context, co
ntext->is3d(), context.is3d()); |
| 1076 | 1098 |
| 1077 } // namespace blink | 1099 } // namespace blink |
| 1078 | 1100 |
| 1079 WTF_ALLOW_MOVE_INIT_AND_COMPARE_WITH_MEM_FUNCTIONS(blink::WebGLRenderingContextB
ase::TextureUnitState); | 1101 WTF_ALLOW_MOVE_INIT_AND_COMPARE_WITH_MEM_FUNCTIONS(blink::WebGLRenderingContextB
ase::TextureUnitState); |
| 1080 | 1102 |
| 1081 #endif // WebGLRenderingContextBase_h | 1103 #endif // WebGLRenderingContextBase_h |
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