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1 /* | 1 /* |
2 * Copyright 2006 The Android Open Source Project | 2 * Copyright 2006 The Android Open Source Project |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
6 */ | 6 */ |
7 | 7 |
8 #include "Sk4fLinearGradient.h" | 8 #include "Sk4fLinearGradient.h" |
9 #include "SkGradientShaderPriv.h" | 9 #include "SkGradientShaderPriv.h" |
10 #include "SkLinearGradient.h" | 10 #include "SkLinearGradient.h" |
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767 tmp[0] = tmp[1] = colors[0]; \ | 767 tmp[0] = tmp[1] = colors[0]; \ |
768 colors = tmp; \ | 768 colors = tmp; \ |
769 pos = nullptr; \ | 769 pos = nullptr; \ |
770 count = 2; \ | 770 count = 2; \ |
771 } \ | 771 } \ |
772 } while (0) | 772 } while (0) |
773 | 773 |
774 static void desc_init(SkGradientShaderBase::Descriptor* desc, | 774 static void desc_init(SkGradientShaderBase::Descriptor* desc, |
775 const SkColor colors[], const SkScalar pos[], int colorCou
nt, | 775 const SkColor colors[], const SkScalar pos[], int colorCou
nt, |
776 SkShader::TileMode mode, uint32_t flags, const SkMatrix* l
ocalMatrix) { | 776 SkShader::TileMode mode, uint32_t flags, const SkMatrix* l
ocalMatrix) { |
| 777 SkASSERT(colorCount > 1); |
| 778 |
777 desc->fColors = colors; | 779 desc->fColors = colors; |
778 desc->fPos = pos; | 780 desc->fPos = pos; |
779 desc->fCount = colorCount; | 781 desc->fCount = colorCount; |
780 desc->fTileMode = mode; | 782 desc->fTileMode = mode; |
781 desc->fGradFlags = flags; | 783 desc->fGradFlags = flags; |
782 desc->fLocalMatrix = localMatrix; | 784 desc->fLocalMatrix = localMatrix; |
783 } | 785 } |
784 | 786 |
785 sk_sp<SkShader> SkGradientShader::MakeLinear(const SkPoint pts[2], | 787 sk_sp<SkShader> SkGradientShader::MakeLinear(const SkPoint pts[2], |
786 const SkColor colors[], | 788 const SkColor colors[], |
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1203 (*stops)[i] = stop; | 1205 (*stops)[i] = stop; |
1204 stop = i < outColors - 1 ? stop + random->nextUScalar1() * (1.f - st
op) : 1.f; | 1206 stop = i < outColors - 1 ? stop + random->nextUScalar1() * (1.f - st
op) : 1.f; |
1205 } | 1207 } |
1206 } | 1208 } |
1207 *tm = static_cast<SkShader::TileMode>(random->nextULessThan(SkShader::kTileM
odeCount)); | 1209 *tm = static_cast<SkShader::TileMode>(random->nextULessThan(SkShader::kTileM
odeCount)); |
1208 | 1210 |
1209 return outColors; | 1211 return outColors; |
1210 } | 1212 } |
1211 | 1213 |
1212 #endif | 1214 #endif |
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