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1 /* | 1 /* |
2 * Copyright 2015 Google Inc. | 2 * Copyright 2015 Google Inc. |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
6 */ | 6 */ |
7 | 7 |
8 #include "SkTime.h" | 8 #include "SkTime.h" |
9 | 9 |
10 #ifndef SkAnimTimer_DEFINED | 10 #ifndef SkAnimTimer_DEFINED |
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97 * Returns 0 if the timer is stopped. | 97 * Returns 0 if the timer is stopped. |
98 */ | 98 */ |
99 SkScalar scaled(SkScalar speed, SkScalar period = 0) const { | 99 SkScalar scaled(SkScalar speed, SkScalar period = 0) const { |
100 double value = this->secs() * speed; | 100 double value = this->secs() * speed; |
101 if (period) { | 101 if (period) { |
102 value = ::fmod(value, SkScalarToDouble(period)); | 102 value = ::fmod(value, SkScalarToDouble(period)); |
103 } | 103 } |
104 return SkDoubleToScalar(value); | 104 return SkDoubleToScalar(value); |
105 } | 105 } |
106 | 106 |
107 /** | |
108 * Transitions from ends->mid->ends linearly over period seconds. The phase specifies a phase | |
109 * shift in seconds. | |
110 */ | |
robertphillips
2016/05/13 18:44:16
Isn't this more commonly known as ping-pong?
bsalomon
2016/05/13 18:58:10
Done.
| |
111 SkScalar pulse(SkScalar period, SkScalar phase, SkScalar ends, SkScalar mid) const { | |
112 return Pulse(this->secs(), period, phase, ends, mid); | |
113 } | |
114 | |
115 /** Helper for computing a pulse value without a SkAnimTimer object */ | |
116 static SkScalar Pulse(SkScalar t, SkScalar period, SkScalar phase, SkScalar ends, | |
117 SkScalar mid) { | |
118 double value = ::fmod(t + phase, period); | |
119 double half = period / 2.0; | |
120 double diff = ::fabs(value - half); | |
121 return ends + (1.0 - diff / half) * (mid - ends); | |
122 } | |
123 | |
107 private: | 124 private: |
108 double fBaseTimeNanos; | 125 double fBaseTimeNanos; |
109 double fCurrTimeNanos; | 126 double fCurrTimeNanos; |
110 State fState; | 127 State fState; |
111 | 128 |
112 void setState(State newState) { | 129 void setState(State newState) { |
113 switch (newState) { | 130 switch (newState) { |
114 case kStopped_State: | 131 case kStopped_State: |
115 fBaseTimeNanos = fCurrTimeNanos = 0; | 132 fBaseTimeNanos = fCurrTimeNanos = 0; |
116 fState = kStopped_State; | 133 fState = kStopped_State; |
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133 case kRunning_State: | 150 case kRunning_State: |
134 break; | 151 break; |
135 } | 152 } |
136 fState = kRunning_State; | 153 fState = kRunning_State; |
137 break; | 154 break; |
138 } | 155 } |
139 } | 156 } |
140 }; | 157 }; |
141 | 158 |
142 #endif | 159 #endif |
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