| Index: third_party/WebKit/Source/platform/graphics/gpu/DrawingBuffer.h
|
| diff --git a/third_party/WebKit/Source/platform/graphics/gpu/DrawingBuffer.h b/third_party/WebKit/Source/platform/graphics/gpu/DrawingBuffer.h
|
| index 03286a11be17f589c4acc9b8a77d2a40a79098af..ea1dd22557cccc43e0d41d9515b49f13407c39df 100644
|
| --- a/third_party/WebKit/Source/platform/graphics/gpu/DrawingBuffer.h
|
| +++ b/third_party/WebKit/Source/platform/graphics/gpu/DrawingBuffer.h
|
| @@ -250,6 +250,11 @@ private:
|
| DISALLOW_NEW();
|
| GLuint textureId = 0;
|
| GLuint imageId = 0;
|
| +
|
| + // A GpuMemoryBuffer is a concept that the compositor understands. and
|
| + // is able to operate on. The id is scoped to renderer process.
|
| + GLint gpuMemoryBufferId = -1;
|
| +
|
| TextureParameters parameters;
|
| };
|
|
|
|
|