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1 // Copyright 2016 The Chromium Authors. All rights reserved. | 1 // Copyright 2016 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "modules/imagebitmap/ImageBitmapRenderingContext.h" | 5 #include "modules/imagebitmap/ImageBitmapRenderingContext.h" |
6 | 6 |
7 #include "bindings/modules/v8/CanvasRenderingContext2DOrWebGLRenderingContextOrW
ebGL2RenderingContextOrImageBitmapRenderingContext.h" | 7 #include "bindings/modules/v8/UnionTypesModules.h" |
8 #include "core/frame/ImageBitmap.h" | 8 #include "core/frame/ImageBitmap.h" |
9 #include "platform/graphics/GraphicsContext.h" | 9 #include "platform/graphics/GraphicsContext.h" |
10 #include "platform/graphics/StaticBitmapImage.h" | 10 #include "platform/graphics/StaticBitmapImage.h" |
11 #include "third_party/skia/include/core/SkImage.h" | 11 #include "third_party/skia/include/core/SkImage.h" |
12 #include "third_party/skia/include/core/SkSurface.h" | 12 #include "third_party/skia/include/core/SkSurface.h" |
13 | 13 |
14 namespace blink { | 14 namespace blink { |
15 | 15 |
16 ImageBitmapRenderingContext::ImageBitmapRenderingContext(HTMLCanvasElement* canv
as, CanvasContextCreationAttributes attrs, Document& document) | 16 ImageBitmapRenderingContext::ImageBitmapRenderingContext(HTMLCanvasElement* canv
as, CanvasContextCreationAttributes attrs, Document& document) |
17 : CanvasRenderingContext(canvas) | 17 : CanvasRenderingContext(canvas) |
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64 return nullptr; | 64 return nullptr; |
65 return new ImageBitmapRenderingContext(canvas, attrs, document); | 65 return new ImageBitmapRenderingContext(canvas, attrs, document); |
66 } | 66 } |
67 | 67 |
68 void ImageBitmapRenderingContext::stop() | 68 void ImageBitmapRenderingContext::stop() |
69 { | 69 { |
70 m_image.clear(); | 70 m_image.clear(); |
71 } | 71 } |
72 | 72 |
73 } // blink | 73 } // blink |
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