| Index: trunk/src/base/message_loop/incoming_task_queue.cc
|
| ===================================================================
|
| --- trunk/src/base/message_loop/incoming_task_queue.cc (revision 212951)
|
| +++ trunk/src/base/message_loop/incoming_task_queue.cc (working copy)
|
| @@ -1,169 +0,0 @@
|
| -// Copyright 2013 The Chromium Authors. All rights reserved.
|
| -// Use of this source code is governed by a BSD-style license that can be
|
| -// found in the LICENSE file.
|
| -
|
| -#include "base/message_loop/incoming_task_queue.h"
|
| -
|
| -#include "base/debug/trace_event.h"
|
| -#include "base/location.h"
|
| -#include "base/message_loop/message_loop.h"
|
| -#include "base/synchronization/waitable_event.h"
|
| -
|
| -namespace base {
|
| -namespace internal {
|
| -
|
| -IncomingTaskQueue::IncomingTaskQueue(MessageLoop* message_loop)
|
| - : message_loop_(message_loop),
|
| - next_sequence_num_(0) {
|
| -}
|
| -
|
| -bool IncomingTaskQueue::AddToIncomingQueue(
|
| - const tracked_objects::Location& from_here,
|
| - const Closure& task,
|
| - TimeDelta delay,
|
| - bool nestable) {
|
| - AutoLock locked(incoming_queue_lock_);
|
| - PendingTask pending_task(
|
| - from_here, task, CalculateDelayedRuntime(delay), nestable);
|
| - return PostPendingTask(&pending_task);
|
| -}
|
| -
|
| -bool IncomingTaskQueue::TryAddToIncomingQueue(
|
| - const tracked_objects::Location& from_here,
|
| - const Closure& task) {
|
| - if (!incoming_queue_lock_.Try()) {
|
| - // Reset |task|.
|
| - Closure local_task = task;
|
| - return false;
|
| - }
|
| -
|
| - AutoLock locked(incoming_queue_lock_, AutoLock::AlreadyAcquired());
|
| - PendingTask pending_task(
|
| - from_here, task, CalculateDelayedRuntime(TimeDelta()), true);
|
| - return PostPendingTask(&pending_task);
|
| -}
|
| -
|
| -bool IncomingTaskQueue::IsHighResolutionTimerEnabledForTesting() {
|
| -#if defined(OS_WIN)
|
| - return !high_resolution_timer_expiration_.is_null();
|
| -#else
|
| - return true;
|
| -#endif
|
| -}
|
| -
|
| -bool IncomingTaskQueue::IsIdleForTesting() {
|
| - AutoLock lock(incoming_queue_lock_);
|
| - return incoming_queue_.empty();
|
| -}
|
| -
|
| -void IncomingTaskQueue::LockWaitUnLockForTesting(WaitableEvent* caller_wait,
|
| - WaitableEvent* caller_signal) {
|
| - AutoLock lock(incoming_queue_lock_);
|
| - caller_wait->Signal();
|
| - caller_signal->Wait();
|
| -}
|
| -
|
| -void IncomingTaskQueue::ReloadWorkQueue(TaskQueue* work_queue) {
|
| - // Make sure no tasks are lost.
|
| - DCHECK(work_queue->empty());
|
| -
|
| - // Acquire all we can from the inter-thread queue with one lock acquisition.
|
| - AutoLock lock(incoming_queue_lock_);
|
| - if (!incoming_queue_.empty())
|
| - incoming_queue_.Swap(work_queue); // Constant time
|
| -
|
| - DCHECK(incoming_queue_.empty());
|
| -}
|
| -
|
| -void IncomingTaskQueue::WillDestroyCurrentMessageLoop() {
|
| -#if defined(OS_WIN)
|
| - // If we left the high-resolution timer activated, deactivate it now.
|
| - // Doing this is not-critical, it is mainly to make sure we track
|
| - // the high resolution timer activations properly in our unit tests.
|
| - if (!high_resolution_timer_expiration_.is_null()) {
|
| - Time::ActivateHighResolutionTimer(false);
|
| - high_resolution_timer_expiration_ = TimeTicks();
|
| - }
|
| -#endif
|
| -
|
| - AutoLock lock(incoming_queue_lock_);
|
| - message_loop_ = NULL;
|
| -}
|
| -
|
| -IncomingTaskQueue::~IncomingTaskQueue() {
|
| - // Verify that WillDestroyCurrentMessageLoop() has been called.
|
| - DCHECK(!message_loop_);
|
| -}
|
| -
|
| -TimeTicks IncomingTaskQueue::CalculateDelayedRuntime(TimeDelta delay) {
|
| - TimeTicks delayed_run_time;
|
| - if (delay > TimeDelta()) {
|
| - delayed_run_time = TimeTicks::Now() + delay;
|
| -
|
| -#if defined(OS_WIN)
|
| - if (high_resolution_timer_expiration_.is_null()) {
|
| - // Windows timers are granular to 15.6ms. If we only set high-res
|
| - // timers for those under 15.6ms, then a 18ms timer ticks at ~32ms,
|
| - // which as a percentage is pretty inaccurate. So enable high
|
| - // res timers for any timer which is within 2x of the granularity.
|
| - // This is a tradeoff between accuracy and power management.
|
| - bool needs_high_res_timers = delay.InMilliseconds() <
|
| - (2 * Time::kMinLowResolutionThresholdMs);
|
| - if (needs_high_res_timers) {
|
| - if (Time::ActivateHighResolutionTimer(true)) {
|
| - high_resolution_timer_expiration_ = TimeTicks::Now() +
|
| - TimeDelta::FromMilliseconds(
|
| - MessageLoop::kHighResolutionTimerModeLeaseTimeMs);
|
| - }
|
| - }
|
| - }
|
| -#endif
|
| - } else {
|
| - DCHECK_EQ(delay.InMilliseconds(), 0) << "delay should not be negative";
|
| - }
|
| -
|
| -#if defined(OS_WIN)
|
| - if (!high_resolution_timer_expiration_.is_null()) {
|
| - if (TimeTicks::Now() > high_resolution_timer_expiration_) {
|
| - Time::ActivateHighResolutionTimer(false);
|
| - high_resolution_timer_expiration_ = TimeTicks();
|
| - }
|
| - }
|
| -#endif
|
| -
|
| - return delayed_run_time;
|
| -}
|
| -
|
| -bool IncomingTaskQueue::PostPendingTask(PendingTask* pending_task) {
|
| - // Warning: Don't try to short-circuit, and handle this thread's tasks more
|
| - // directly, as it could starve handling of foreign threads. Put every task
|
| - // into this queue.
|
| -
|
| - // This should only be called while the lock is taken.
|
| - incoming_queue_lock_.AssertAcquired();
|
| -
|
| - if (!message_loop_) {
|
| - pending_task->task.Reset();
|
| - return false;
|
| - }
|
| -
|
| - // Initialize the sequence number. The sequence number is used for delayed
|
| - // tasks (to faciliate FIFO sorting when two tasks have the same
|
| - // delayed_run_time value) and for identifying the task in about:tracing.
|
| - pending_task->sequence_num = next_sequence_num_++;
|
| -
|
| - TRACE_EVENT_FLOW_BEGIN0("task", "MessageLoop::PostTask",
|
| - TRACE_ID_MANGLE(message_loop_->GetTaskTraceID(*pending_task)));
|
| -
|
| - bool was_empty = incoming_queue_.empty();
|
| - incoming_queue_.push(*pending_task);
|
| - pending_task->task.Reset();
|
| -
|
| - // Wake up the pump.
|
| - message_loop_->ScheduleWork(was_empty);
|
| -
|
| - return true;
|
| -}
|
| -
|
| -} // namespace internal
|
| -} // namespace base
|
|
|