Index: src/effects/SkGpuBlurUtils.cpp |
diff --git a/src/effects/SkGpuBlurUtils.cpp b/src/effects/SkGpuBlurUtils.cpp |
index c7180681650a69348c91bb00a562a0b5910da073..1cb2d1dd125692b5e348491aa6eb81254b119761 100644 |
--- a/src/effects/SkGpuBlurUtils.cpp |
+++ b/src/effects/SkGpuBlurUtils.cpp |
@@ -163,13 +163,13 @@ |
} |
} |
-sk_sp<GrDrawContext> GaussianBlur(GrContext* context, |
- GrTexture* srcTexture, |
- bool gammaCorrect, |
- const SkRect& dstBounds, |
- const SkRect* srcBounds, |
- float sigmaX, |
- float sigmaY) { |
+GrTexture* GaussianBlur(GrContext* context, |
+ GrTexture* srcTexture, |
+ bool gammaCorrect, |
+ const SkRect& dstBounds, |
+ const SkRect* srcBounds, |
+ float sigmaX, |
+ float sigmaY) { |
SkASSERT(context); |
SkIRect clearRect; |
int scaleFactorX, radiusX; |
@@ -211,14 +211,6 @@ |
const SkSurfaceProps props(gammaCorrect ? SkSurfaceProps::kGammaCorrect_Flag : 0, |
SkSurfaceProps::kLegacyFontHost_InitType); |
- sk_sp<GrDrawContext> dstDrawContext(context->newDrawContext(SkBackingFit::kApprox, |
- width, height, config, |
- 0, kDefault_GrSurfaceOrigin, |
- &props)); |
- if (!dstDrawContext) { |
- return nullptr; |
- } |
- |
// For really small blurs (certainly no wider than 5x5 on desktop gpus) it is faster to just |
// launch a single non separable kernel vs two launches |
if (sigmaX > 0.0f && sigmaY > 0.0f && |
@@ -226,17 +218,35 @@ |
// We shouldn't be scaling because this is a small size blur |
SkASSERT((1 == scaleFactorX) && (1 == scaleFactorY)); |
+ sk_sp<GrDrawContext> dstDrawContext(context->newDrawContext(SkBackingFit::kApprox, |
+ width, height, config, |
+ 0, kDefault_GrSurfaceOrigin, |
+ &props)); |
+ if (!dstDrawContext) { |
+ return nullptr; |
+ } |
convolve_gaussian_2d(dstDrawContext.get(), clip, localDstBounds, srcOffset, |
srcTexture, radiusX, radiusY, sigmaX, sigmaY, srcBounds); |
- return dstDrawContext; |
+ return dstDrawContext->asTexture().release(); |
} |
- sk_sp<GrDrawContext> tmpDrawContext(context->newDrawContext(SkBackingFit::kApprox, |
- width, height, config, |
- 0, kDefault_GrSurfaceOrigin, |
- &props)); |
- if (!tmpDrawContext) { |
+ GrSurfaceDesc desc; |
+ desc.fFlags = kRenderTarget_GrSurfaceFlag; |
+ desc.fWidth = width; |
+ desc.fHeight = height; |
+ desc.fConfig = config; |
+ |
+ GrTexture* dstTexture; |
+ GrTexture* tempTexture; |
+ SkAutoTUnref<GrTexture> temp1, temp2; |
+ |
+ temp1.reset(context->textureProvider()->createApproxTexture(desc)); |
+ dstTexture = temp1.get(); |
+ temp2.reset(context->textureProvider()->createApproxTexture(desc)); |
+ tempTexture = temp2.get(); |
+ |
+ if (!dstTexture || !tempTexture) { |
return nullptr; |
} |
@@ -270,12 +280,17 @@ |
scale_rect(&dstRect, i < scaleFactorX ? 0.5f : 1.0f, |
i < scaleFactorY ? 0.5f : 1.0f); |
+ sk_sp<GrDrawContext> dstDrawContext( |
+ context->drawContext(sk_ref_sp(dstTexture->asRenderTarget()))); |
+ if (!dstDrawContext) { |
+ return nullptr; |
+ } |
dstDrawContext->fillRectToRect(clip, paint, SkMatrix::I(), dstRect, srcRect); |
- srcDrawContext = dstDrawContext; |
+ srcDrawContext.swap(dstDrawContext); |
srcRect = dstRect; |
- srcTexture = srcDrawContext->asTexture().release(); |
- SkTSwap(dstDrawContext, tmpDrawContext); |
+ srcTexture = dstTexture; |
+ SkTSwap(dstTexture, tempTexture); |
localSrcBounds = srcRect; |
} |
@@ -286,7 +301,13 @@ |
SkIRect srcIRect = srcRect.roundOut(); |
if (sigmaX > 0.0f) { |
if (scaleFactorX > 1) { |
- SkASSERT(srcDrawContext); |
+ // TODO: if we pass in the source draw context we don't need this here |
+ if (!srcDrawContext) { |
+ srcDrawContext = context->drawContext(sk_ref_sp(srcTexture->asRenderTarget())); |
+ if (!srcDrawContext) { |
+ return nullptr; |
+ } |
+ } |
// Clear out a radius to the right of the srcRect to prevent the |
// X convolution from reading garbage. |
@@ -295,20 +316,31 @@ |
srcDrawContext->clear(&clearRect, 0x0, false); |
} |
+ sk_sp<GrDrawContext> dstDrawContext( |
+ context->drawContext(sk_ref_sp(dstTexture->asRenderTarget()), &props)); |
+ if (!dstDrawContext) { |
+ return nullptr; |
+ } |
convolve_gaussian(dstDrawContext.get(), clip, srcRect, |
srcTexture, Gr1DKernelEffect::kX_Direction, radiusX, sigmaX, |
srcBounds, srcOffset); |
- srcDrawContext = dstDrawContext; |
- srcTexture = srcDrawContext->asTexture().release(); |
+ srcDrawContext.swap(dstDrawContext); |
+ srcTexture = dstTexture; |
srcRect.offsetTo(0, 0); |
- SkTSwap(dstDrawContext, tmpDrawContext); |
+ SkTSwap(dstTexture, tempTexture); |
localSrcBounds = srcRect; |
srcOffset.set(0, 0); |
} |
if (sigmaY > 0.0f) { |
if (scaleFactorY > 1 || sigmaX > 0.0f) { |
- SkASSERT(srcDrawContext); |
+ // TODO: if we pass in the source draw context we don't need this here |
+ if (!srcDrawContext) { |
+ srcDrawContext = context->drawContext(sk_ref_sp(srcTexture->asRenderTarget())); |
+ if (!srcDrawContext) { |
+ return nullptr; |
+ } |
+ } |
// Clear out a radius below the srcRect to prevent the Y |
// convolution from reading garbage. |
@@ -317,47 +349,61 @@ |
srcDrawContext->clear(&clearRect, 0x0, false); |
} |
+ sk_sp<GrDrawContext> dstDrawContext( |
+ context->drawContext(sk_ref_sp(dstTexture->asRenderTarget()), &props)); |
+ if (!dstDrawContext) { |
+ return nullptr; |
+ } |
convolve_gaussian(dstDrawContext.get(), clip, srcRect, |
srcTexture, Gr1DKernelEffect::kY_Direction, radiusY, sigmaY, |
srcBounds, srcOffset); |
- srcDrawContext = dstDrawContext; |
+ srcDrawContext.swap(dstDrawContext); |
+ srcTexture = dstTexture; |
srcRect.offsetTo(0, 0); |
- SkTSwap(dstDrawContext, tmpDrawContext); |
- } |
- |
- SkASSERT(srcDrawContext); |
- srcTexture = nullptr; // we don't use this from here on out |
+ SkTSwap(dstTexture, tempTexture); |
+ } |
+ |
srcIRect = srcRect.roundOut(); |
if (scaleFactorX > 1 || scaleFactorY > 1) { |
- // Clear one pixel to the right and below, to accommodate bilinear upsampling. |
- clearRect = SkIRect::MakeXYWH(srcIRect.fLeft, srcIRect.fBottom, srcIRect.width() + 1, 1); |
+ SkASSERT(srcDrawContext); |
+ |
+ // Clear one pixel to the right and below, to accommodate bilinear |
+ // upsampling. |
+ clearRect = SkIRect::MakeXYWH(srcIRect.fLeft, srcIRect.fBottom, |
+ srcIRect.width() + 1, 1); |
srcDrawContext->clear(&clearRect, 0x0, false); |
- clearRect = SkIRect::MakeXYWH(srcIRect.fRight, srcIRect.fTop, 1, srcIRect.height()); |
+ clearRect = SkIRect::MakeXYWH(srcIRect.fRight, srcIRect.fTop, |
+ 1, srcIRect.height()); |
srcDrawContext->clear(&clearRect, 0x0, false); |
- |
SkMatrix matrix; |
- matrix.setIDiv(srcDrawContext->width(), srcDrawContext->height()); |
+ matrix.setIDiv(srcTexture->width(), srcTexture->height()); |
GrPaint paint; |
paint.setGammaCorrect(gammaCorrect); |
// FIXME: this should be mitchell, not bilinear. |
GrTextureParams params(SkShader::kClamp_TileMode, GrTextureParams::kBilerp_FilterMode); |
- paint.addColorTextureProcessor(srcDrawContext->asTexture().release(), matrix, params); |
+ paint.addColorTextureProcessor(srcTexture, matrix, params); |
paint.setPorterDuffXPFactory(SkXfermode::kSrc_Mode); |
SkRect dstRect(srcRect); |
scale_rect(&dstRect, (float) scaleFactorX, (float) scaleFactorY); |
+ sk_sp<GrDrawContext> dstDrawContext( |
+ context->drawContext(sk_ref_sp(dstTexture->asRenderTarget()))); |
+ if (!dstDrawContext) { |
+ return nullptr; |
+ } |
dstDrawContext->fillRectToRect(clip, paint, SkMatrix::I(), dstRect, srcRect); |
- srcDrawContext = dstDrawContext; |
+ srcDrawContext.swap(dstDrawContext); |
srcRect = dstRect; |
- SkTSwap(dstDrawContext, tmpDrawContext); |
- } |
- |
- return srcDrawContext; |
+ srcTexture = dstTexture; |
+ SkTSwap(dstTexture, tempTexture); |
+ } |
+ |
+ return SkRef(srcTexture); |
} |
#endif |