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| 1 // Copyright 2016 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. |
| 4 |
| 5 #ifndef GeometryMapper_h |
| 6 #define GeometryMapper_h |
| 7 |
| 8 #include "platform/geometry/FloatRect.h" |
| 9 #include "platform/graphics/paint/PropertyTreeState.h" |
| 10 #include "platform/transforms/TransformationMatrix.h" |
| 11 #include "wtf/HashMap.h" |
| 12 |
| 13 namespace blink { |
| 14 |
| 15 struct PrecomputedDataForAncestor { |
| 16 // Maps from a transform node that is a descendant of the ancestor to the co
mbined |
| 17 // transform between the descendant's and the ancestor's coordinate space. |
| 18 HashMap<const TransformPaintPropertyNode*, TransformationMatrix> toAncestorT
ransforms; |
| 19 |
| 20 // Maps from a descendant clip node to its equivalent "clip visual rect" in
the space of the ancestor. |
| 21 // The clip visual rect is defined as the intersection of all clips between
the descendant |
| 22 // and the ancestor (*not* including the ancestor) in the clip tree, individ
ually transformed from their |
| 23 // localTransformSpace into the ancestor's localTransformSpace. |
| 24 HashMap<const ClipPaintPropertyNode*, FloatRect> toAncestorClipRects; |
| 25 |
| 26 static std::unique_ptr<PrecomputedDataForAncestor> create() |
| 27 { |
| 28 return wrapUnique(new PrecomputedDataForAncestor()); |
| 29 } |
| 30 }; |
| 31 |
| 32 // GeometryMapper is a helper class for fast computations of transformed and vis
ual rects in different |
| 33 // PropertyTreeStates. The design document has a number of details on use cases,
algorithmic definitions, |
| 34 // and running times. |
| 35 // |
| 36 // Design document: http://bit.ly/28P4FDA |
| 37 // |
| 38 // TODO(chrishtr): take effect and scroll trees into account. |
| 39 class PLATFORM_EXPORT GeometryMapper { |
| 40 public: |
| 41 GeometryMapper() {} |
| 42 |
| 43 // The runtime of m calls among LocalToVisualRectInAncestorSpace, LocalToAnc
estorRect or AncestorToLocalRect |
| 44 // with the same |ancestorState| parameter is guaranteed to be O(n + m), wh
ere n is the number of transform and clip |
| 45 // nodes in their respective property trees. |
| 46 |
| 47 // Maps from a rect in |localTransformSpace| to its visual rect in |ancestor
State|. This is computed |
| 48 // by multiplying the rect by its combined transform between |localTransform
Space| and |ancestorSpace|, |
| 49 // then flattening into 2D space, then intersecting by the "clip visual rect
" for |localTransformState|'s clips. |
| 50 // See above for the definition of "clip visual rect". |
| 51 // |
| 52 // Note that the clip of |ancestorState| is *not* applied. |
| 53 // |
| 54 // It is an error to call this method if any of the paint property tree node
s in |localTransformState| are not equal |
| 55 // to or a descendant of that in |ancestorState|. |
| 56 FloatRect LocalToVisualRectInAncestorSpace(const FloatRect&, |
| 57 const PropertyTreeState& localTransformState, |
| 58 const PropertyTreeState& ancestorState); |
| 59 |
| 60 // Maps from a rect in |localTransformSpace| to its transformed rect in |anc
estorSpace|. This is computed |
| 61 // by multiplying the rect by the combined transform between |localTransform
State| and |ancestorState|, |
| 62 // then flattening into 2D space. |
| 63 // |
| 64 // It is an error to call this method if any of the paint property tree node
s in |localTransformState| are not equal |
| 65 // to or a descendant of that in |ancestorState|. |
| 66 FloatRect LocalToAncestorRect(const FloatRect&, |
| 67 const PropertyTreeState& localTransformState, |
| 68 const PropertyTreeState& ancestorState); |
| 69 |
| 70 // Maps from a rect in |ancestorSpace| to its transformed rect in |localTran
sformSpace|. This is computed |
| 71 // by multiplying the rect by the inverse combined transform between |localT
ransformState| and |ancestorState|, |
| 72 // if the transform is invertible. If is invertible, also sets |*success| to
true. Otherwise sets |*success| to false. |
| 73 // |
| 74 // It is an error to call this method if any of the paint property tree node
s in |localTransformState| are not equal |
| 75 // to or a descendant of that in |ancestorState|. |
| 76 FloatRect AncestorToLocalRect(const FloatRect&, |
| 77 const PropertyTreeState& localTransformState, |
| 78 const PropertyTreeState& ancestorState, bool* success); |
| 79 |
| 80 private: |
| 81 // Returns the matrix used in |LocalToAncestorRect|. |
| 82 const TransformationMatrix& LocalToAncestorMatrix( |
| 83 const TransformPaintPropertyNode* localTransformState, |
| 84 const PropertyTreeState& ancestorState); |
| 85 |
| 86 // Returns the "clip visual rect" between |localTransformState| and |ancesto
rState|. See above for the definition |
| 87 // of "clip visual rect". |
| 88 const FloatRect& LocalToAncestorClipRect( |
| 89 const PropertyTreeState& localTransformState, |
| 90 const PropertyTreeState& ancestorState); |
| 91 |
| 92 // Returns the precomputed data if already set, or adds and memoizes a new P
recomputedDataForAncestor otherwise. |
| 93 PrecomputedDataForAncestor& GetPrecomputedDataForAncestor(const PropertyTree
State&); |
| 94 |
| 95 friend class GeometryMapperTest; |
| 96 |
| 97 HashMap<const TransformPaintPropertyNode*, std::unique_ptr<PrecomputedDataFo
rAncestor>> m_data; |
| 98 |
| 99 DISALLOW_COPY_AND_ASSIGN(GeometryMapper); |
| 100 }; |
| 101 |
| 102 } // namespace blink |
| 103 |
| 104 #endif // GeometryMapper_h |
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