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| 1 // Copyright 2016 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. |
| 4 |
| 5 #include "platform/graphics/paint/GeometryMapper.h" |
| 6 |
| 7 #include "platform/geometry/LayoutRect.h" |
| 8 #include "platform/graphics/paint/ClipPaintPropertyNode.h" |
| 9 #include "platform/graphics/paint/EffectPaintPropertyNode.h" |
| 10 #include "platform/graphics/paint/TransformPaintPropertyNode.h" |
| 11 |
| 12 namespace blink { |
| 13 |
| 14 FloatRect GeometryMapper::LocalToVisualRectInAncestorSpace( |
| 15 const FloatRect& rect, |
| 16 const PropertyTreeState& localState, |
| 17 const PropertyTreeState& ancestorState) |
| 18 { |
| 19 const auto transformMatrix = LocalToAncestorMatrix(localState.transform, anc
estorState); |
| 20 FloatRect mappedRect = transformMatrix.mapRect(rect); |
| 21 |
| 22 const auto clipRect = LocalToAncestorClipRect(localState, ancestorState); |
| 23 |
| 24 mappedRect.intersect(clipRect); |
| 25 return mappedRect; |
| 26 } |
| 27 |
| 28 FloatRect GeometryMapper::LocalToAncestorRect( |
| 29 const FloatRect& rect, |
| 30 const PropertyTreeState& localState, |
| 31 const PropertyTreeState& ancestorState) |
| 32 { |
| 33 const auto transformMatrix = LocalToAncestorMatrix(localState.transform, anc
estorState); |
| 34 return transformMatrix.mapRect(rect); |
| 35 } |
| 36 |
| 37 FloatRect GeometryMapper::AncestorToLocalRect( |
| 38 const FloatRect& rect, |
| 39 const PropertyTreeState& localState, |
| 40 const PropertyTreeState& ancestorState, bool* success) |
| 41 { |
| 42 const auto& transformMatrix = LocalToAncestorMatrix(localState.transform, an
cestorState); |
| 43 if (!transformMatrix.isInvertible()) { |
| 44 *success = false; |
| 45 return FloatRect(); |
| 46 } |
| 47 *success = true; |
| 48 |
| 49 // TODO(chrishtr): Cache the inverse? |
| 50 return transformMatrix.inverse().mapRect(rect); |
| 51 } |
| 52 |
| 53 PrecomputedDataForAncestor& GeometryMapper::GetPrecomputedDataForAncestor(const
PropertyTreeState& ancestorState) |
| 54 { |
| 55 auto addResult = m_data.add(ancestorState.transform, nullptr); |
| 56 if (addResult.isNewEntry) |
| 57 addResult.storedValue->value = PrecomputedDataForAncestor::create(); |
| 58 return *addResult.storedValue->value; |
| 59 } |
| 60 |
| 61 const FloatRect& GeometryMapper::LocalToAncestorClipRect( |
| 62 const PropertyTreeState& localState, |
| 63 const PropertyTreeState& ancestorState) |
| 64 { |
| 65 PrecomputedDataForAncestor& precomputedData = GetPrecomputedDataForAncestor(
ancestorState); |
| 66 const ClipPaintPropertyNode* clipNode = localState.clip; |
| 67 Vector<const ClipPaintPropertyNode*> intermediateNodes; |
| 68 FloatRect clip(LayoutRect::infiniteIntRect()); |
| 69 |
| 70 bool found = false; |
| 71 // Iterate over the path from localState.clip to ancestorState.clip. Stop if
we've found a memoized (precomputed) clip |
| 72 // for any particular node. |
| 73 while (clipNode) { |
| 74 auto it = precomputedData.toAncestorClipRects.find(clipNode); |
| 75 if (it != precomputedData.toAncestorClipRects.end()) { |
| 76 clip = it->value; |
| 77 found = true; |
| 78 break; |
| 79 } |
| 80 intermediateNodes.append(clipNode); |
| 81 |
| 82 if (clipNode == ancestorState.clip) |
| 83 break; |
| 84 |
| 85 clipNode = clipNode->parent(); |
| 86 } |
| 87 // It's illegal to ask for a local-to-ancestor clip when the ancestor is not
an ancestor. |
| 88 DCHECK(clipNode == ancestorState.clip || found); |
| 89 |
| 90 // Iterate down from the top intermediate node found in the previous loop, c
omputing and memoizing clip rects as we go. |
| 91 for (auto it = intermediateNodes.rbegin(); it != intermediateNodes.rend(); +
+it) { |
| 92 if ((*it) != ancestorState.clip) { |
| 93 const TransformationMatrix transformMatrix = LocalToAncestorMatrix((
*it)->localTransformSpace(), ancestorState); |
| 94 FloatRect mappedRect = transformMatrix.mapRect((*it)->clipRect().rec
t()); |
| 95 clip.intersect(mappedRect); |
| 96 } |
| 97 |
| 98 precomputedData.toAncestorClipRects.set(*it, clip); |
| 99 } |
| 100 |
| 101 return precomputedData.toAncestorClipRects.find(localState.clip)->value; |
| 102 } |
| 103 |
| 104 const TransformationMatrix& GeometryMapper::LocalToAncestorMatrix( |
| 105 const TransformPaintPropertyNode* localTransformNode, |
| 106 const PropertyTreeState& ancestorState) { |
| 107 PrecomputedDataForAncestor& precomputedData = GetPrecomputedDataForAncestor(
ancestorState); |
| 108 |
| 109 const TransformPaintPropertyNode* transformNode = localTransformNode; |
| 110 Vector<const TransformPaintPropertyNode*> intermediateNodes; |
| 111 TransformationMatrix transformMatrix; |
| 112 |
| 113 bool found = false; |
| 114 // Iterate over the path from localTransformNode to ancestorState.transform.
Stop if we've found a memoized (precomputed) transform |
| 115 // for any particular node. |
| 116 while (transformNode) { |
| 117 auto it = precomputedData.toAncestorTransforms.find(transformNode); |
| 118 if (it != precomputedData.toAncestorTransforms.end()) { |
| 119 transformMatrix = it->value; |
| 120 found = true; |
| 121 break; |
| 122 } |
| 123 |
| 124 intermediateNodes.append(transformNode); |
| 125 |
| 126 if (transformNode == ancestorState.transform) |
| 127 break; |
| 128 |
| 129 transformNode = transformNode->parent(); |
| 130 } |
| 131 // It's illegal to ask for a local-to-ancestor matrix when the ancestor is n
ot an ancestor. |
| 132 DCHECK(transformNode == ancestorState.transform || found); |
| 133 |
| 134 // Iterate down from the top intermediate node found in the previous loop, c
omputing and memoizing transforms as we go. |
| 135 for (auto it = intermediateNodes.rbegin(); it != intermediateNodes.rend(); i
t++) { |
| 136 if ((*it) != ancestorState.transform) { |
| 137 TransformationMatrix localTransformMatrix = (*it)->matrix(); |
| 138 localTransformMatrix.applyTransformOrigin((*it)->origin()); |
| 139 transformMatrix = localTransformMatrix * transformMatrix; |
| 140 } |
| 141 |
| 142 precomputedData.toAncestorTransforms.set(*it, transformMatrix); |
| 143 } |
| 144 return precomputedData.toAncestorTransforms.find(localTransformNode)->value; |
| 145 } |
| 146 |
| 147 } // namespace blink |
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