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| 1 // Copyright 2016 The Chromium Authors. All rights reserved. | |
| 2 // Use of this source code is governed by a BSD-style license that can be | |
| 3 // found in the LICENSE file. | |
| 4 | |
| 5 #ifndef GeometryMapper_h | |
| 6 #define GeometryMapper_h | |
| 7 | |
| 8 #include "platform/geometry/FloatRect.h" | |
| 9 #include "platform/graphics/paint/PropertyTreeState.h" | |
| 10 #include "platform/transforms/TransformationMatrix.h" | |
| 11 #include "wtf/HashMap.h" | |
| 12 | |
| 13 namespace blink { | |
| 14 | |
| 15 struct PrecomputedDataForAncestor { | |
| 16 // Maps from a transform node that is a descendant of the ancestor to the co mbined | |
| 17 // transform between the descendant's and the ancestor's coordinate space. | |
| 18 HashMap<const TransformPaintPropertyNode*, TransformationMatrix> | |
| 19 toAncestorTransforms; | |
|
Xianzhu
2016/06/22 23:20:30
Nit: The wrapping looks weird. I would put the abo
chrishtr
2016/06/23 00:18:26
Done.
| |
| 20 | |
| 21 // Maps from a descendant clip node to its equivalent "clip visual rect" in the space of the ancestor. | |
| 22 // The clip visual rect is defined as the intersection of all clips between the descendant | |
| 23 // and the ancestor (*not* including the ancestor) in the clip tree, individ ually transformed from their | |
| 24 // localTransformSpace into the ancestor's localTransformSpace. | |
| 25 HashMap<const ClipPaintPropertyNode*, FloatRect> toAncestorClipRects; | |
| 26 }; | |
| 27 | |
| 28 // GeometryMapper is a helper class for fast computations of transformed and vis ual rects in different | |
| 29 // PropertyTreeStates. The design document has a number of details on use cases, algorithmic definitions, | |
| 30 // and running times. | |
| 31 // | |
| 32 // Design document: http://bit.ly/28P4FDA | |
| 33 // | |
| 34 // TODO(chrishtr): take effect and scroll trees into account. | |
| 35 class PLATFORM_EXPORT GeometryMapper { | |
| 36 public: | |
| 37 GeometryMapper() {} | |
| 38 | |
| 39 // The runtime of m calls among LocalToVisibleRectInAncestorSpace, LocalToAn cestorRect or AncestorToLocalRect | |
| 40 // with the same |ancestorState| parameter is guaranteed to be O(n + m), wh ere n is the number of transform and clip/ | |
|
wkorman
2016/06/22 23:33:32
rm '/' after clip
chrishtr
2016/06/23 00:18:26
Done.
| |
| 41 // nodes in their respective property trees. | |
| 42 | |
| 43 // Maps from a rect in |localTransformSpace| to its visual rect in |ancestor State|. This is computed | |
| 44 // by multiplying the rect by its combined transform between |localTransform Space| and |ancestorSpace|, | |
| 45 // then flattening into 2D space, then intersecting by the "clip visual rect " for |localTransformState|'s clips. | |
| 46 // See above for the definition of "clip visual rect". | |
| 47 // | |
| 48 // Note that the clip of |ancestorState| is *not* applied. | |
| 49 // | |
| 50 // It is an error to call this method if any of the paint property tree node s in |localTransformState| not equal | |
|
wkorman
2016/06/22 23:33:32
are not equal
chrishtr
2016/06/23 00:18:27
Done.
| |
| 51 // to or a descendat of that in |ancestorState|. | |
|
Xianzhu
2016/06/22 23:20:30
Nit: s/descendat/descendant/.
wkorman
2016/06/22 23:33:32
descendant (and 2x more below)
chrishtr
2016/06/23 00:18:27
Done.
| |
| 52 FloatRect LocalToVisibleRectInAncestorSpace(const FloatRect&, | |
|
Xianzhu
2016/06/22 23:20:30
VisualRect?
wkorman
2016/06/22 23:33:32
Visible -> Visual in method name?
chrishtr
2016/06/23 00:18:26
Done.
| |
| 53 const PropertyTreeState& localTransformState, | |
| 54 const PropertyTreeState& ancestorState); | |
| 55 | |
| 56 // Maps from a rect in |localTransformSpace}| to its transformed rect in |an cestorSpace|. This is computed | |
|
Xianzhu
2016/06/22 23:20:30
Nit: extra '}'
chrishtr
2016/06/23 00:18:27
Done.
| |
| 57 // by multiplying the rect by the combined transform between |localTransform State| and |ancestorState|, | |
| 58 // then flattening into 2D space. | |
| 59 // | |
| 60 // It is an error to call this method if any of the paint property tree node s in |localTransformState| not equal | |
|
wkorman
2016/06/22 23:33:32
What would be returned in this case? Should we hav
chrishtr
2016/06/23 00:18:27
Undefined. It should never happen and represents a
| |
| 61 // to or a descendat of that in |ancestorState|. | |
| 62 FloatRect LocalToAncestorRect(const FloatRect&, | |
| 63 const PropertyTreeState& localTransformState, | |
| 64 const PropertyTreeState& ancestorState); | |
| 65 | |
| 66 // Maps from a rect in |ancestorSpace}| to its transformed rect in |localTra nsformSpace|. This is computed | |
|
wkorman
2016/06/22 23:33:32
rm } before |
chrishtr
2016/06/23 00:18:27
Done.
| |
| 67 // by multiplying the rect by the inverse combined transform between |localT ransformState| and |ancestorState|. | |
| 68 // | |
| 69 // It is an error to call this method if any of the paint property tree node s in |localTransformState| not equal | |
| 70 // to or a descendat of that in |ancestorState|. | |
| 71 FloatRect AncestorToLocalRect(const FloatRect&, | |
|
wkorman
2016/06/22 23:33:32
Should briefly comment on success arg and return v
chrishtr
2016/06/23 00:18:26
Done.
| |
| 72 const PropertyTreeState& localTransformState, | |
| 73 const PropertyTreeState& ancestorState, bool* success); | |
| 74 private: | |
|
Xianzhu
2016/06/22 23:20:30
Nit: Insert a blank line before private:.
chrishtr
2016/06/23 00:18:26
Done.
| |
| 75 // Returns the matrix used in |LocalToAncestorRect|. | |
| 76 const TransformationMatrix LocalToAncestorMatrix( | |
| 77 const TransformPaintPropertyNode* localTransformState, | |
| 78 const PropertyTreeState& ancestorState); | |
| 79 | |
| 80 // Returns the "clip visual rect" between |localTransformState| and |ancesto rState|. See above for the definition | |
| 81 // of "clip visual rect". | |
| 82 const FloatRect LocalToAncestorClipRect( | |
| 83 const PropertyTreeState& localTransformState, | |
| 84 const PropertyTreeState& ancestorState); | |
| 85 | |
| 86 // Returns the precomputed data if already set, or adds and memoizes a new P recomputedDataForAncestor otherwise. | |
| 87 PrecomputedDataForAncestor* GetPrecomputedDataForAncestor(const PropertyTree State&); | |
| 88 | |
| 89 friend class GeometryMapperTest; | |
| 90 | |
| 91 HashMap<const TransformPaintPropertyNode*, PrecomputedDataForAncestor> m_dat a; | |
| 92 }; | |
| 93 | |
| 94 } // namespace blink | |
| 95 | |
| 96 #endif // GeometryMapper_h | |
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