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Unified Diff: ui/compositor/layer_animator.cc

Issue 1973083002: Use element id's for animations (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: rebase Created 4 years, 6 months ago
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Index: ui/compositor/layer_animator.cc
diff --git a/ui/compositor/layer_animator.cc b/ui/compositor/layer_animator.cc
index b3474964bcfeb46668c57344a8926907631d27b6..2a47bd9ace30403e58be4667cf269eda134b1edd 100644
--- a/ui/compositor/layer_animator.cc
+++ b/ui/compositor/layer_animator.cc
@@ -156,7 +156,7 @@ void LayerAnimator::SetCompositor(Compositor* compositor) {
// AnimationHost::RegisterPlayerForLayer via
// AnimationHost::GetElementAnimationsForLayerId.
if (element_animations_state_) {
- DCHECK_EQ(element_animations_state_->element_id(),
+ DCHECK_EQ(element_animations_state_->element_id().primaryId,
delegate_->GetCcLayer()->id());
timeline->animation_host()->RegisterElementAnimations(
element_animations_state_.get());
@@ -176,13 +176,14 @@ void LayerAnimator::ResetCompositor(Compositor* compositor) {
cc::AnimationTimeline* timeline = compositor->GetAnimationTimeline();
DCHECK(timeline);
- const int layer_id = animation_player_->element_id();
+ cc::ElementId element_id(animation_player_->element_id());
// Store a reference to ElementAnimations (if any)
// so it may be picked up in LayerAnimator::SetCompositor.
- if (layer_id) {
+ if (element_id) {
element_animations_state_ =
- timeline->animation_host()->GetElementAnimationsForElementId(layer_id);
+ timeline->animation_host()->GetElementAnimationsForElementId(
+ element_id);
}
DetachLayerFromAnimationPlayer();
@@ -191,10 +192,12 @@ void LayerAnimator::ResetCompositor(Compositor* compositor) {
}
void LayerAnimator::AttachLayerToAnimationPlayer(int layer_id) {
+ // For ui, layer and element ids are equivalent.
+ cc::ElementId element_id(layer_id, 0);
if (!animation_player_->element_id())
- animation_player_->AttachElement(layer_id);
+ animation_player_->AttachElement(element_id);
else
- DCHECK_EQ(animation_player_->element_id(), layer_id);
+ DCHECK_EQ(animation_player_->element_id(), element_id);
animation_player_->set_animation_delegate(this);
}
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